[−]Struct gtk::Builder
A Builder
is an auxiliary object that reads textual descriptions
of a user interface and instantiates the described objects. To create
a Builder
from a user interface description, call
Builder::new_from_file
, Builder::new_from_resource
or
Builder::new_from_string
.
In the (unusual) case that you want to add user interface
descriptions from multiple sources to the same Builder
you can
call Builder::new
to get an empty builder and populate it by
(multiple) calls to Builder::add_from_file
,
BuilderExt::add_from_resource
or BuilderExt::add_from_string
.
A Builder
holds a reference to all objects that it has constructed
and drops these references when it is finalized. This finalization can
cause the destruction of non-widget objects or widgets which are not
contained in a toplevel window. For toplevel windows constructed by a
builder, it is the responsibility of the user to call Widget::destroy
to get rid of them and all the widgets they contain.
The functions Builder::get_object
and BuilderExt::get_objects
can be used to access the widgets in the interface by the names assigned
to them inside the UI description. Toplevel windows returned by these
functions will stay around until the user explicitly destroys them
with Widget::destroy
. Other widgets will either be part of a
larger hierarchy constructed by the builder (in which case you should
not have to worry about their lifecycle), or without a parent, in which
case they have to be added to some container to make use of them.
Non-widget objects need to be reffed with gobject::ObjectExt::ref
to keep them
beyond the lifespan of the builder.
The function BuilderExt::connect_signals
and variants thereof can be
used to connect handlers to the named signals in the description.
Builder
UI Definitions # {BUILDER
-UI}
Builder
parses textual descriptions of user interfaces which are
specified in an XML format which can be roughly described by the
RELAX NG schema below. We refer to these descriptions as “Builder
UI definitions” or just “UI definitions” if the context is clear.
Do not confuse Builder
UI Definitions with
[UIManager
UI Definitions][XML-UI], which are more limited in scope.
It is common to use .ui
as the filename extension for files containing
Builder
UI definitions.
The toplevel element is <interface>
. It optionally takes a “domain”
attribute, which will make the builder look for translated strings
using dgettext
in the domain specified. This can also be done by
calling BuilderExt::set_translation_domain
on the builder.
Objects are described by <object>
elements, which can contain
<property>
elements to set properties, <signal>
elements which
connect signals to handlers, and <child>
elements, which describe
child objects (most often widgets inside a container, but also e.g.
actions in an action group, or columns in a tree model). A <child>
element contains an <object>
element which describes the child object.
The target toolkit version(s) are described by <requires>
elements,
the “lib” attribute specifies the widget library in question (currently
the only supported value is “gtk+”) and the “version” attribute specifies
the target version in the form “<major>
.<minor>
”. The builder will error
out if the version requirements are not met.
Typically, the specific kind of object represented by an <object>
element is specified by the “class” attribute. If the type has not
been loaded yet, GTK+ tries to find the get_type
function from the
class name by applying heuristics. This works in most cases, but if
necessary, it is possible to specify the name of the get_type
function
explictly with the "type-func" attribute. As a special case, Builder
allows to use an object that has been constructed by a UIManager
in
another part of the UI definition by specifying the id of the UIManager
in the “constructor” attribute and the name of the object in the “id”
attribute.
Objects may be given a name with the “id” attribute, which allows the
application to retrieve them from the builder with Builder::get_object
.
An id is also necessary to use the object as property value in other
parts of the UI definition. GTK+ reserves ids starting and ending
with ___ (3 underscores) for its own purposes.
Setting properties of objects is pretty straightforward with the
<property>
element: the “name” attribute specifies the name of the
property, and the content of the element specifies the value.
If the “translatable” attribute is set to a true value, GTK+ uses
gettext
(or dgettext
if the builder has a translation domain set)
to find a translation for the value. This happens before the value
is parsed, so it can be used for properties of any type, but it is
probably most useful for string properties. It is also possible to
specify a context to disambiguate short strings, and comments which
may help the translators.
Builder
can parse textual representations for the most common
property types: characters, strings, integers, floating-point numbers,
booleans (strings like “TRUE”, “t”, “yes”, “y”, “1” are interpreted
as true
, strings like “FALSE”, “f”, “no”, “n”, “0” are interpreted
as false
), enumerations (can be specified by their name, nick or
integer value), flags (can be specified by their name, nick, integer
value, optionally combined with “|”, e.g. “GTK_VISIBLE|GTK_REALIZED”)
and colors (in a format understood by gdk::RGBA::parse
).
GVariants can be specified in the format understood by glib::Variant::parse
,
and pixbufs can be specified as a filename of an image file to load.
Objects can be referred to by their name and by default refer to
objects declared in the local xml fragment and objects exposed via
BuilderExt::expose_object
. In general, Builder
allows forward
references to objects — declared in the local xml; an object doesn’t
have to be constructed before it can be referred to. The exception
to this rule is that an object has to be constructed before it can
be used as the value of a construct-only property.
It is also possible to bind a property value to another object's
property value using the attributes
"bind-source" to specify the source object of the binding,
"bind-property" to specify the source property and optionally
"bind-flags" to specify the binding flags.
Internally builder implements this using GBinding objects.
For more information see gobject::ObjectExt::bind_property
Signal handlers are set up with the <signal>
element. The “name”
attribute specifies the name of the signal, and the “handler” attribute
specifies the function to connect to the signal. By default, GTK+ tries
to find the handler using gmodule::Module::symbol
, but this can be changed by
passing a custom GtkBuilderConnectFunc
to
Builder::connect_signals_full
. The remaining attributes, “after”,
“swapped” and “object”, have the same meaning as the corresponding
parameters of the g_signal_connect_object
or
g_signal_connect_data
functions. A “last_modification_time”
attribute is also allowed, but it does not have a meaning to the
builder.
Sometimes it is necessary to refer to widgets which have implicitly
been constructed by GTK+ as part of a composite widget, to set
properties on them or to add further children (e.g. the vbox
of
a Dialog
). This can be achieved by setting the “internal-child”
property of the <child>
element to a true value. Note that Builder
still requires an <object>
element for the internal child, even if it
has already been constructed.
A number of widgets have different places where a child can be added
(e.g. tabs vs. page content in notebooks). This can be reflected in
a UI definition by specifying the “type” attribute on a <child>
The possible values for the “type” attribute are described in the
sections describing the widget-specific portions of UI definitions.
A Builder
UI Definition
<interface>
<object class="GtkDialog" id="dialog1">
<child internal-child="vbox">
<object class="GtkBox" id="vbox1">
<property name="border-width">10</property>
<child internal-child="action_area">
<object class="GtkButtonBox" id="hbuttonbox1">
<property name="border-width">20</property>
<child>
<object class="GtkButton" id="ok_button">
<property name="label">gtk-ok</property>
<property name="use-stock">TRUE</property>
<signal name="clicked" handler="ok_button_clicked"/>
</object>
</child>
</object>
</child>
</object>
</child>
</object>
</interface>
Beyond this general structure, several object classes define their
own XML DTD fragments for filling in the ANY placeholders in the DTD
above. Note that a custom element in a <child>
element gets parsed by
the custom tag handler of the parent object, while a custom element in
an <object>
element gets parsed by the custom tag handler of the object.
These XML fragments are explained in the documentation of the respective objects.
Additionally, since 3.10 a special <template>
tag has been added
to the format allowing one to define a widget class’s components.
See the [Widget
documentation][composite-templates] for details.
Implements
Implementations
impl Builder
[src]
pub fn new() -> Builder
[src]
Creates a new empty builder object.
This function is only useful if you intend to make multiple calls
to Builder::add_from_file
, BuilderExt::add_from_resource
or BuilderExt::add_from_string
in order to merge multiple UI
descriptions into a single builder.
Most users will probably want to use Builder::new_from_file
,
Builder::new_from_resource
or Builder::new_from_string
.
Returns
a new (empty) Builder
object
pub fn from_resource(resource_path: &str) -> Builder
[src]
pub fn from_string(string: &str) -> Builder
[src]
impl Builder
[src]
Trait Implementations
impl Clone for Builder
fn clone(&self) -> Builder
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for Builder
impl Default for Builder
[src]
impl Display for Builder
[src]
impl Eq for Builder
impl Hash for Builder
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl Ord for Builder
fn cmp(&self, other: &Builder) -> Ordering
#[must_use]fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn clamp(self, min: Self, max: Self) -> Self
[src]
impl<T: ObjectType> PartialEq<T> for Builder
impl<T: ObjectType> PartialOrd<T> for Builder
fn partial_cmp(&self, other: &T) -> Option<Ordering>
#[must_use]fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
impl StaticType for Builder
fn static_type() -> Type
Auto Trait Implementations
impl RefUnwindSafe for Builder
impl !Send for Builder
impl !Sync for Builder
impl Unpin for Builder
impl UnwindSafe for Builder
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<Super, Sub> CanDowncast<Sub> for Super where
Sub: IsA<Super>,
Super: IsA<Super>,
Sub: IsA<Super>,
Super: IsA<Super>,
impl<T> Cast for T where
T: ObjectType,
T: ObjectType,
fn upcast<T>(self) -> T where
Self: IsA<T>,
T: ObjectType,
Self: IsA<T>,
T: ObjectType,
fn upcast_ref<T>(&self) -> &T where
Self: IsA<T>,
T: ObjectType,
Self: IsA<T>,
T: ObjectType,
fn downcast<T>(self) -> Result<T, Self> where
Self: CanDowncast<T>,
T: ObjectType,
Self: CanDowncast<T>,
T: ObjectType,
fn downcast_ref<T>(&self) -> Option<&T> where
Self: CanDowncast<T>,
T: ObjectType,
Self: CanDowncast<T>,
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
T: ObjectType,
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ObjectExt for T where
T: ObjectType,
T: ObjectType,
fn is<U>(&self) -> bool where
U: StaticType,
U: StaticType,
fn get_type(&self) -> Type
fn get_object_class(&self) -> &ObjectClass
fn set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
fn set_property<'a, N>(
&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError> where
N: Into<&'a str>,
N: Into<&'a str>,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
QD: 'static,
unsafe fn get_qdata<QD>(&self, key: Quark) -> Option<&QD> where
QD: 'static,
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
QD: 'static,
unsafe fn get_data<QD>(&self, key: &str) -> Option<&QD> where
QD: 'static,
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
QD: 'static,
fn block_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn stop_signal_emission(&self, signal_name: &str)
fn disconnect(&self, handler_id: SignalHandlerId)
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Send + Sync + Fn(&T, &ParamSpec),
F: 'static + Send + Sync + Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
fn notify<'a, N>(&self, property_name: N) where
N: Into<&'a str>,
N: Into<&'a str>,
fn notify_by_pspec(&self, pspec: &ParamSpec)
fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
N: Into<&'a str>,
fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type> where
N: Into<&'a str>,
N: Into<&'a str>,
fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
N: Into<&'a str>,
fn list_properties(&self) -> Vec<ParamSpec>
fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
fn emit<'a, N>(
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
fn downgrade(&self) -> WeakRef<T>
fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
M: Into<&'a str>,
N: Into<&'a str>,
O: ObjectType,
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
M: Into<&'a str>,
N: Into<&'a str>,
O: ObjectType,
fn ref_count(&self) -> u32
impl<'a, T> ToGlibContainerFromSlice<'a, *const GList> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<List>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
fn to_glib_container_from_slice(
_t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
_t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
fn to_glib_full_from_slice(_t: &[T]) -> *const GList
impl<'a, T> ToGlibContainerFromSlice<'a, *const GPtrArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<PtrArray>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
fn to_glib_container_from_slice(
_t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
_t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
fn to_glib_full_from_slice(_t: &[T]) -> *const GPtrArray
impl<'a, T> ToGlibContainerFromSlice<'a, *mut GArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<Array>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GArray
impl<'a, T> ToGlibContainerFromSlice<'a, *mut GList> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<List>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GList
impl<'a, T> ToGlibContainerFromSlice<'a, *mut GPtrArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<PtrArray>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GPtrArray
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T> ToString for T where
T: Display + ?Sized,
[src]
T: Display + ?Sized,
impl<T> ToValue for T where
T: SetValue + ?Sized,
T: SetValue + ?Sized,
fn to_value(&self) -> Value
fn to_value_type(&self) -> Type
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,