gdk_pixbuf::subclass::prelude

Trait ActionGroupImpl

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pub trait ActionGroupImpl: ObjectImpl + ObjectSubclass
where Self::Type: IsA<ActionGroup>,
{
Show 14 methods // Required methods fn list_actions(&self) -> Vec<String>; fn query_action( &self, action_name: &str, ) -> Option<(bool, Option<VariantType>, Option<VariantType>, Option<Variant>, Option<Variant>)>; // Provided methods fn action_added(&self, action_name: &str) { ... } fn action_enabled_changed(&self, action_name: &str, enabled: bool) { ... } fn action_removed(&self, action_name: &str) { ... } fn action_state_changed(&self, action_name: &str, state: &Variant) { ... } fn activate_action(&self, action_name: &str, parameter: Option<&Variant>) { ... } fn change_action_state(&self, action_name: &str, value: &Variant) { ... } fn action_is_enabled(&self, action_name: &str) -> bool { ... } fn action_parameter_type(&self, action_name: &str) -> Option<VariantType> { ... } fn action_state(&self, action_name: &str) -> Option<Variant> { ... } fn action_state_hint(&self, action_name: &str) -> Option<Variant> { ... } fn action_state_type(&self, action_name: &str) -> Option<VariantType> { ... } fn has_action(&self, action_name: &str) -> bool { ... }
}

Required Methods§

Provided Methods§

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fn action_added(&self, action_name: &str)

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fn action_enabled_changed(&self, action_name: &str, enabled: bool)

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fn action_removed(&self, action_name: &str)

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fn action_state_changed(&self, action_name: &str, state: &Variant)

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fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)

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fn change_action_state(&self, action_name: &str, value: &Variant)

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fn action_is_enabled(&self, action_name: &str) -> bool

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fn action_parameter_type(&self, action_name: &str) -> Option<VariantType>

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fn action_state(&self, action_name: &str) -> Option<Variant>

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fn action_state_hint(&self, action_name: &str) -> Option<Variant>

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fn action_state_type(&self, action_name: &str) -> Option<VariantType>

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fn has_action(&self, action_name: &str) -> bool

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§