pub trait ActionGroupImpl: ObjectImpl + ObjectSubclass<Type: IsA<ActionGroup>> {
Show 14 methods
// Required methods
fn list_actions(&self) -> Vec<String>;
fn query_action(
&self,
action_name: &str,
) -> Option<(bool, Option<VariantType>, Option<VariantType>, Option<Variant>, Option<Variant>)>;
// Provided methods
fn action_added(&self, action_name: &str) { ... }
fn action_enabled_changed(&self, action_name: &str, enabled: bool) { ... }
fn action_removed(&self, action_name: &str) { ... }
fn action_state_changed(&self, action_name: &str, state: &Variant) { ... }
fn activate_action(&self, action_name: &str, parameter: Option<&Variant>) { ... }
fn change_action_state(&self, action_name: &str, value: &Variant) { ... }
fn action_is_enabled(&self, action_name: &str) -> bool { ... }
fn action_parameter_type(&self, action_name: &str) -> Option<VariantType> { ... }
fn action_state(&self, action_name: &str) -> Option<Variant> { ... }
fn action_state_hint(&self, action_name: &str) -> Option<Variant> { ... }
fn action_state_type(&self, action_name: &str) -> Option<VariantType> { ... }
fn has_action(&self, action_name: &str) -> bool { ... }
}
Required Methods§
fn list_actions(&self) -> Vec<String>
fn query_action( &self, action_name: &str, ) -> Option<(bool, Option<VariantType>, Option<VariantType>, Option<Variant>, Option<Variant>)>
Provided Methods§
fn action_added(&self, action_name: &str)
fn action_enabled_changed(&self, action_name: &str, enabled: bool)
fn action_removed(&self, action_name: &str)
fn action_state_changed(&self, action_name: &str, state: &Variant)
fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)
fn change_action_state(&self, action_name: &str, value: &Variant)
fn action_is_enabled(&self, action_name: &str) -> bool
fn action_parameter_type(&self, action_name: &str) -> Option<VariantType>
fn action_state(&self, action_name: &str) -> Option<Variant>
fn action_state_hint(&self, action_name: &str) -> Option<Variant>
fn action_state_type(&self, action_name: &str) -> Option<VariantType>
fn has_action(&self, action_name: &str) -> bool
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.