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// Take a look at the license at the top of the repository in the LICENSE file.

use super::Pixbuf;
use glib::translate::*;

use std::time::SystemTime;

glib::wrapper! {
    /// An opaque struct representing an iterator which points to a
    /// certain position in an animation.
    #[doc(alias = "GdkPixbufAnimationIter")]
    pub struct PixbufAnimationIter(Object<ffi::GdkPixbufAnimationIter>);

    match fn {
        type_ => || ffi::gdk_pixbuf_animation_iter_get_type(),
    }
}

impl PixbufAnimationIter {
    /// Possibly advances an animation to a new frame. Chooses the frame based
    /// on the start time passed to [`PixbufAnimationExtManual::iter()`][crate::prelude::PixbufAnimationExtManual::iter()].
    ///
    /// `current_time` would normally come from `g_get_current_time()`, and
    /// must be greater than or equal to the time passed to
    /// [`PixbufAnimationExtManual::iter()`][crate::prelude::PixbufAnimationExtManual::iter()], and must increase or remain
    /// unchanged each time [`PixbufAnimationIterExtManual::pixbuf()`][crate::prelude::PixbufAnimationIterExtManual::pixbuf()] is
    /// called. That is, you can't go backward in time; animations only
    /// play forward.
    ///
    /// As a shortcut, pass [`None`] for the current time and `g_get_current_time()`
    /// will be invoked on your behalf. So you only need to explicitly pass
    /// `current_time` if you're doing something odd like playing the animation
    /// at double speed.
    ///
    /// If this function returns [`false`], there's no need to update the animation
    /// display, assuming the display had been rendered prior to advancing;
    /// if [`true`], you need to call [`PixbufAnimationIterExtManual::pixbuf()`][crate::prelude::PixbufAnimationIterExtManual::pixbuf()]
    /// and update the display with the new pixbuf.
    /// ## `current_time`
    /// current time
    ///
    /// # Returns
    ///
    /// [`true`] if the image may need updating
    #[doc(alias = "gdk_pixbuf_animation_iter_advance")]
    pub fn advance(&self, start_time: SystemTime) -> bool {
        let diff = start_time
            .duration_since(SystemTime::UNIX_EPOCH)
            .expect("failed to convert time");

        unsafe {
            from_glib(ffi::gdk_pixbuf_animation_iter_advance(
                self.to_glib_none().0,
                &glib::ffi::GTimeVal {
                    tv_sec: diff.as_secs() as _,
                    tv_usec: diff.subsec_micros() as _,
                },
            ))
        }
    }

    /// Gets the current pixbuf which should be displayed; the pixbuf might not
    /// be the same size as the animation itself
    /// ([`PixbufAnimationExt::width()`][crate::prelude::PixbufAnimationExt::width()], [`PixbufAnimationExt::height()`][crate::prelude::PixbufAnimationExt::height()]).
    /// This pixbuf should be displayed for
    /// [`PixbufAnimationIterExtManual::delay_time()`][crate::prelude::PixbufAnimationIterExtManual::delay_time()] milliseconds. The caller
    /// of this function does not own a reference to the returned pixbuf;
    /// the returned pixbuf will become invalid when the iterator advances
    /// to the next frame, which may happen anytime you call
    /// [`PixbufAnimationIterExtManual::advance()`][crate::prelude::PixbufAnimationIterExtManual::advance()]. Copy the pixbuf to keep it
    /// (don't just add a reference), as it may get recycled as you advance
    /// the iterator.
    ///
    /// # Returns
    ///
    /// the pixbuf to be displayed
    #[doc(alias = "gdk_pixbuf_animation_iter_get_pixbuf")]
    #[doc(alias = "get_pixbuf")]
    pub fn pixbuf(&self) -> Pixbuf {
        unsafe {
            from_glib_none(ffi::gdk_pixbuf_animation_iter_get_pixbuf(
                self.to_glib_none().0,
            ))
        }
    }

    /// Gets the number of milliseconds the current pixbuf should be displayed,
    /// or -1 if the current pixbuf should be displayed forever. `g_timeout_add()`
    /// conveniently takes a timeout in milliseconds, so you can use a timeout
    /// to schedule the next update.
    ///
    /// Note that some formats, like GIF, might clamp the timeout values in the
    /// image file to avoid updates that are just too quick. The minimum timeout
    /// for GIF images is currently 20 milliseconds.
    ///
    /// # Returns
    ///
    /// delay time in milliseconds (thousandths of a second)
    #[doc(alias = "gdk_pixbuf_animation_iter_get_delay_time")]
    #[doc(alias = "get_delay_time")]
    pub fn delay_time(&self) -> i32 {
        unsafe { ffi::gdk_pixbuf_animation_iter_get_delay_time(self.to_glib_none().0) }
    }

    /// Used to determine how to respond to the area_updated signal on
    /// [`PixbufLoader`][crate::PixbufLoader] when loading an animation. area_updated is emitted
    /// for an area of the frame currently streaming in to the loader. So if
    /// you're on the currently loading frame, you need to redraw the screen for
    /// the updated area.
    ///
    /// # Returns
    ///
    /// [`true`] if the frame we're on is partially loaded, or the last frame
    #[doc(alias = "gdk_pixbuf_animation_iter_on_currently_loading_frame")]
    pub fn on_currently_loading_frame(&self) -> bool {
        unsafe {
            from_glib(ffi::gdk_pixbuf_animation_iter_on_currently_loading_frame(
                self.to_glib_none().0,
            ))
        }
    }
}