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// This file was generated by gir (https://github.com/gtk-rs/gir) // from gir-files (https://github.com/gtk-rs/gir-files) // DO NOT EDIT use crate::MenuAttributeIter; use crate::MenuLinkIter; use glib::object::Cast; use glib::object::IsA; use glib::signal::connect_raw; use glib::signal::SignalHandlerId; use glib::translate::*; use std::boxed::Box as Box_; use std::fmt; use std::mem::transmute; glib::wrapper! { /// [`MenuModel`][crate::MenuModel] represents the contents of a menu -- an ordered list of /// menu items. The items are associated with actions, which can be /// activated through them. Items can be grouped in sections, and may /// have submenus associated with them. Both items and sections usually /// have some representation data, such as labels or icons. The type of /// the associated action (ie whether it is stateful, and what kind of /// state it has) can influence the representation of the item. /// /// The conceptual model of menus in [`MenuModel`][crate::MenuModel] is hierarchical: /// sections and submenus are again represented by `GMenuModels`. /// Menus themselves do not define their own roles. Rather, the role /// of a particular [`MenuModel`][crate::MenuModel] is defined by the item that references /// it (or, in the case of the 'root' menu, is defined by the context /// in which it is used). /// /// As an example, consider the visible portions of this menu: /// /// ## An example menu # {`menu`-example} /// /// ![](menu-example.png) /// /// There are 8 "menus" visible in the screenshot: one menubar, two /// submenus and 5 sections: /// /// - the toplevel menubar (containing 4 items) /// - the View submenu (containing 3 sections) /// - the first section of the View submenu (containing 2 items) /// - the second section of the View submenu (containing 1 item) /// - the final section of the View submenu (containing 1 item) /// - the Highlight Mode submenu (containing 2 sections) /// - the Sources section (containing 2 items) /// - the Markup section (containing 2 items) /// /// The [example][menu-model] illustrates the conceptual connection between /// these 8 menus. Each large block in the figure represents a menu and the /// smaller blocks within the large block represent items in that menu. Some /// items contain references to other menus. /// /// ## A menu example # {`menu`-model} /// /// ![](menu-model.png) /// /// Notice that the separators visible in the [example][menu-example] /// appear nowhere in the [menu model][menu-model]. This is because /// separators are not explicitly represented in the menu model. Instead, /// a separator is inserted between any two non-empty sections of a menu. /// Section items can have labels just like any other item. In that case, /// a display system may show a section header instead of a separator. /// /// The motivation for this abstract model of application controls is /// that modern user interfaces tend to make these controls available /// outside the application. Examples include global menus, jumplists, /// dash boards, etc. To support such uses, it is necessary to 'export' /// information about actions and their representation in menus, which /// is exactly what the [GActionGroup exporter][gio-GActionGroup-exporter] /// and the [GMenuModel exporter][gio-GMenuModel-exporter] do for /// [`ActionGroup`][crate::ActionGroup] and [`MenuModel`][crate::MenuModel]. The client-side counterparts to /// make use of the exported information are [`DBusActionGroup`][crate::DBusActionGroup] and /// [`DBusMenuModel`][crate::DBusMenuModel]. /// /// The API of [`MenuModel`][crate::MenuModel] is very generic, with iterators for the /// attributes and links of an item, see [`MenuModelExt::iterate_item_attributes()`][crate::prelude::MenuModelExt::iterate_item_attributes()] /// and [`MenuModelExt::iterate_item_links()`][crate::prelude::MenuModelExt::iterate_item_links()]. The 'standard' attributes and /// link types have predefined names: [`MENU_ATTRIBUTE_LABEL`][crate::MENU_ATTRIBUTE_LABEL], /// [`MENU_ATTRIBUTE_ACTION`][crate::MENU_ATTRIBUTE_ACTION], [`MENU_ATTRIBUTE_TARGET`][crate::MENU_ATTRIBUTE_TARGET], [`MENU_LINK_SECTION`][crate::MENU_LINK_SECTION] /// and [`MENU_LINK_SUBMENU`][crate::MENU_LINK_SUBMENU]. /// /// Items in a [`MenuModel`][crate::MenuModel] represent active controls if they refer to /// an action that can get activated when the user interacts with the /// menu item. The reference to the action is encoded by the string id /// in the [`MENU_ATTRIBUTE_ACTION`][crate::MENU_ATTRIBUTE_ACTION] attribute. An action id uniquely /// identifies an action in an action group. Which action group(s) provide /// actions depends on the context in which the menu model is used. /// E.g. when the model is exported as the application menu of a /// `GtkApplication`, actions can be application-wide or window-specific /// (and thus come from two different action groups). By convention, the /// application-wide actions have names that start with "app.", while the /// names of window-specific actions start with "win.". /// /// While a wide variety of stateful actions is possible, the following /// is the minimum that is expected to be supported by all users of exported /// menu information: /// - an action with no parameter type and no state /// - an action with no parameter type and boolean state /// - an action with string parameter type and string state /// /// ## Stateless /// /// A stateless action typically corresponds to an ordinary menu item. /// /// Selecting such a menu item will activate the action (with no parameter). /// /// ## Boolean State /// /// An action with a boolean state will most typically be used with a "toggle" /// or "switch" menu item. The state can be set directly, but activating the /// action (with no parameter) results in the state being toggled. /// /// Selecting a toggle menu item will activate the action. The menu item should /// be rendered as "checked" when the state is true. /// /// ## String Parameter and State /// /// Actions with string parameters and state will most typically be used to /// represent an enumerated choice over the items available for a group of /// radio menu items. Activating the action with a string parameter is /// equivalent to setting that parameter as the state. /// /// Radio menu items, in addition to being associated with the action, will /// have a target value. Selecting that menu item will result in activation /// of the action with the target value as the parameter. The menu item should /// be rendered as "selected" when the state of the action is equal to the /// target value of the menu item. /// /// This is an Abstract Base Class, you cannot instantiate it. /// /// # Implements /// /// [`MenuModelExt`][trait@crate::prelude::MenuModelExt], [`trait@glib::ObjectExt`] #[doc(alias = "GMenuModel")] pub struct MenuModel(Object<ffi::GMenuModel, ffi::GMenuModelClass>); match fn { type_ => || ffi::g_menu_model_get_type(), } } pub const NONE_MENU_MODEL: Option<&MenuModel> = None; /// Trait containing all [`struct@MenuModel`] methods. /// /// # Implementors /// /// [`DBusMenuModel`][struct@crate::DBusMenuModel], [`MenuModel`][struct@crate::MenuModel], [`Menu`][struct@crate::Menu] pub trait MenuModelExt: 'static { //#[doc(alias = "g_menu_model_get_item_attribute")] //#[doc(alias = "get_item_attribute")] //fn is_item_attribute(&self, item_index: i32, attribute: &str, format_string: &str, : /*Unknown conversion*//*Unimplemented*/Fundamental: VarArgs) -> bool; /// Queries the item at position `item_index` in `self` for the attribute /// specified by `attribute`. /// /// If `expected_type` is non-[`None`] then it specifies the expected type of /// the attribute. If it is [`None`] then any type will be accepted. /// /// If the attribute exists and matches `expected_type` (or if the /// expected type is unspecified) then the value is returned. /// /// If the attribute does not exist, or does not match the expected type /// then [`None`] is returned. /// ## `item_index` /// the index of the item /// ## `attribute` /// the attribute to query /// ## `expected_type` /// the expected type of the attribute, or /// [`None`] /// /// # Returns /// /// the value of the attribute #[doc(alias = "g_menu_model_get_item_attribute_value")] #[doc(alias = "get_item_attribute_value")] fn item_attribute_value( &self, item_index: i32, attribute: &str, expected_type: Option<&glib::VariantTy>, ) -> Option<glib::Variant>; /// Queries the item at position `item_index` in `self` for the link /// specified by `link`. /// /// If the link exists, the linked [`MenuModel`][crate::MenuModel] is returned. If the link /// does not exist, [`None`] is returned. /// ## `item_index` /// the index of the item /// ## `link` /// the link to query /// /// # Returns /// /// the linked [`MenuModel`][crate::MenuModel], or [`None`] #[doc(alias = "g_menu_model_get_item_link")] #[doc(alias = "get_item_link")] fn item_link(&self, item_index: i32, link: &str) -> Option<MenuModel>; /// Query the number of items in `self`. /// /// # Returns /// /// the number of items #[doc(alias = "g_menu_model_get_n_items")] #[doc(alias = "get_n_items")] fn n_items(&self) -> i32; /// Queries if `self` is mutable. /// /// An immutable [`MenuModel`][crate::MenuModel] will never emit the `signal::MenuModel::items-changed` /// signal. Consumers of the model may make optimisations accordingly. /// /// # Returns /// /// [`true`] if the model is mutable (ie: "items-changed" may be /// emitted). #[doc(alias = "g_menu_model_is_mutable")] fn is_mutable(&self) -> bool; /// Requests emission of the `signal::MenuModel::items-changed` signal on `self`. /// /// This function should never be called except by [`MenuModel`][crate::MenuModel] /// subclasses. Any other calls to this function will very likely lead /// to a violation of the interface of the model. /// /// The implementation should update its internal representation of the /// menu before emitting the signal. The implementation should further /// expect to receive queries about the new state of the menu (and /// particularly added menu items) while signal handlers are running. /// /// The implementation must dispatch this call directly from a mainloop /// entry and not in response to calls -- particularly those from the /// [`MenuModel`][crate::MenuModel] API. Said another way: the menu must not change while /// user code is running without returning to the mainloop. /// ## `position` /// the position of the change /// ## `removed` /// the number of items removed /// ## `added` /// the number of items added #[doc(alias = "g_menu_model_items_changed")] fn items_changed(&self, position: i32, removed: i32, added: i32); /// Creates a [`MenuAttributeIter`][crate::MenuAttributeIter] to iterate over the attributes of /// the item at position `item_index` in `self`. /// /// You must free the iterator with `g_object_unref()` when you are done. /// ## `item_index` /// the index of the item /// /// # Returns /// /// a new [`MenuAttributeIter`][crate::MenuAttributeIter] #[doc(alias = "g_menu_model_iterate_item_attributes")] fn iterate_item_attributes(&self, item_index: i32) -> MenuAttributeIter; /// Creates a [`MenuLinkIter`][crate::MenuLinkIter] to iterate over the links of the item at /// position `item_index` in `self`. /// /// You must free the iterator with `g_object_unref()` when you are done. /// ## `item_index` /// the index of the item /// /// # Returns /// /// a new [`MenuLinkIter`][crate::MenuLinkIter] #[doc(alias = "g_menu_model_iterate_item_links")] fn iterate_item_links(&self, item_index: i32) -> MenuLinkIter; /// Emitted when a change has occurred to the menu. /// /// The only changes that can occur to a menu is that items are removed /// or added. Items may not change (except by being removed and added /// back in the same location). This signal is capable of describing /// both of those changes (at the same time). /// /// The signal means that starting at the index `position`, `removed` /// items were removed and `added` items were added in their place. If /// `removed` is zero then only items were added. If `added` is zero /// then only items were removed. /// /// As an example, if the menu contains items a, b, c, d (in that /// order) and the signal (2, 1, 3) occurs then the new composition of /// the menu will be a, b, _, _, _, d (with each _ representing some /// new item). /// /// Signal handlers may query the model (particularly the added items) /// and expect to see the results of the modification that is being /// reported. The signal is emitted after the modification. /// ## `position` /// the position of the change /// ## `removed` /// the number of items removed /// ## `added` /// the number of items added #[doc(alias = "items-changed")] fn connect_items_changed<F: Fn(&Self, i32, i32, i32) + 'static>(&self, f: F) -> SignalHandlerId; } impl<O: IsA<MenuModel>> MenuModelExt for O { //fn is_item_attribute(&self, item_index: i32, attribute: &str, format_string: &str, : /*Unknown conversion*//*Unimplemented*/Fundamental: VarArgs) -> bool { // unsafe { TODO: call ffi:g_menu_model_get_item_attribute() } //} fn item_attribute_value( &self, item_index: i32, attribute: &str, expected_type: Option<&glib::VariantTy>, ) -> Option<glib::Variant> { unsafe { from_glib_full(ffi::g_menu_model_get_item_attribute_value( self.as_ref().to_glib_none().0, item_index, attribute.to_glib_none().0, expected_type.to_glib_none().0, )) } } fn item_link(&self, item_index: i32, link: &str) -> Option<MenuModel> { unsafe { from_glib_full(ffi::g_menu_model_get_item_link( self.as_ref().to_glib_none().0, item_index, link.to_glib_none().0, )) } } fn n_items(&self) -> i32 { unsafe { ffi::g_menu_model_get_n_items(self.as_ref().to_glib_none().0) } } fn is_mutable(&self) -> bool { unsafe { from_glib(ffi::g_menu_model_is_mutable(self.as_ref().to_glib_none().0)) } } fn items_changed(&self, position: i32, removed: i32, added: i32) { unsafe { ffi::g_menu_model_items_changed( self.as_ref().to_glib_none().0, position, removed, added, ); } } fn iterate_item_attributes(&self, item_index: i32) -> MenuAttributeIter { unsafe { from_glib_full(ffi::g_menu_model_iterate_item_attributes( self.as_ref().to_glib_none().0, item_index, )) } } fn iterate_item_links(&self, item_index: i32) -> MenuLinkIter { unsafe { from_glib_full(ffi::g_menu_model_iterate_item_links( self.as_ref().to_glib_none().0, item_index, )) } } fn connect_items_changed<F: Fn(&Self, i32, i32, i32) + 'static>( &self, f: F, ) -> SignalHandlerId { unsafe extern "C" fn items_changed_trampoline< P: IsA<MenuModel>, F: Fn(&P, i32, i32, i32) + 'static, >( this: *mut ffi::GMenuModel, position: libc::c_int, removed: libc::c_int, added: libc::c_int, f: glib::ffi::gpointer, ) { let f: &F = &*(f as *const F); f( MenuModel::from_glib_borrow(this).unsafe_cast_ref(), position, removed, added, ) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"items-changed\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( items_changed_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } } impl fmt::Display for MenuModel { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { f.write_str("MenuModel") } }