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// Take a look at the license at the top of the repository in the LICENSE file. #![allow(clippy::needless_doctest_main)] //! Module containing infrastructure for subclassing `GObject`s and registering boxed types. //! //! # Example for registering a `glib::Object` subclass //! //! The following code implements a subclass of `glib::Object` with a //! string-typed "name" property. //! //! ```rust //! use glib::prelude::*; //! use glib::subclass; //! use glib::subclass::prelude::*; //! use glib::{Variant, VariantType}; //! //! use std::cell::{Cell, RefCell}; //! //! #[derive(Debug, Eq, PartialEq, Clone, Copy, glib::GEnum)] //! #[repr(u32)] //! // type_name: GType name of the GEnum (mandatory) //! #[genum(type_name = "SimpleObjectAnimal")] //! enum Animal { //! Goat = 0, //! #[genum(name = "The Dog")] //! Dog = 1, //! // name: the name of the GEnumValue (optional, default to the enum name in CamelCase //! // nick: the nick of the GEnumValue (optional, default to the enum name in kebab-case //! #[genum(name = "The Cat", nick = "chat")] //! Cat = 2, //! } //! //! impl Default for Animal { //! fn default() -> Self { //! Animal::Goat //! } //! } //! //! // Note that the first `#[glib::gflags(...)]` is the proc-macro invocation, //! // while the plain `#[gflags(...)]` inside the braces are just custom attributes that //! // get read by the proc-macro, and they must be written exactly like that. //! //! #[glib::gflags("MyFlags")] //! enum MyFlags { //! #[gflags(name = "Flag A", nick = "nick-a")] //! A = 0b00000001, //! #[gflags(name = "Flag B")] //! B = 0b00000010, //! #[gflags(skip)] //! AB = Self::A.bits() | Self::B.bits(), //! C = 0b00000100, //! } //! //! impl Default for MyFlags { //! fn default() -> Self { //! MyFlags::A //! } //! } //! //! mod imp { //! use super::*; //! //! // This is the struct containing all state carried with //! // the new type. Generally this has to make use of //! // interior mutability. //! // If it implements the `Default` trait, then `Self::default()` //! // will be called every time a new instance is created. //! #[derive(Default)] //! pub struct SimpleObject { //! name: RefCell<Option<String>>, //! animal: Cell<Animal>, //! flags: Cell<MyFlags>, //! variant: RefCell<Option<Variant>>, //! } //! //! // ObjectSubclass is the trait that defines the new type and //! // contains all information needed by the GObject type system, //! // including the new type's name, parent type, etc. //! // If you do not want to implement `Default`, you can provide //! // a `new()` method. //! #[glib::object_subclass] //! impl ObjectSubclass for SimpleObject { //! // This type name must be unique per process. //! const NAME: &'static str = "SimpleObject"; //! //! // The parent type this one is inheriting from. //! type Type = super::SimpleObject; //! type ParentType = glib::Object; //! //! // Interfaces this type implements //! type Interfaces = (); //! } //! //! // Trait that is used to override virtual methods of glib::Object. //! impl ObjectImpl for SimpleObject { //! // Called once in the very beginning to list all properties of this class. //! fn properties() -> &'static [glib::ParamSpec] { //! use once_cell::sync::Lazy; //! static PROPERTIES: Lazy<Vec<glib::ParamSpec>> = Lazy::new(|| { //! vec![ //! glib::ParamSpec::new_string( //! "name", //! "Name", //! "Name of this object", //! None, //! glib::ParamFlags::READWRITE, //! ), //! glib::ParamSpec::new_enum( //! "animal", //! "Animal", //! "Animal", //! Animal::static_type(), //! Animal::default() as i32, //! glib::ParamFlags::READWRITE, //! ), //! glib::ParamSpec::new_flags( //! "flags", //! "Flags", //! "Flags", //! MyFlags::static_type(), //! MyFlags::default().bits(), //! glib::ParamFlags::READWRITE, //! ), //! glib::ParamSpec::new_variant( //! "variant", //! "Variant", //! "Variant", //! glib::VariantTy::ANY, //! None, //! glib::ParamFlags::READWRITE, //! ), //! ] //! }); //! //! PROPERTIES.as_ref() //! } //! //! // Called whenever a property is set on this instance. The id //! // is the same as the index of the property in the PROPERTIES array. //! fn set_property(&self, _obj: &Self::Type, _id: usize, value: &glib::Value, pspec: &glib::ParamSpec) { //! match pspec.name() { //! "name" => { //! let name = value //! .get() //! .expect("type conformity checked by `Object::set_property`"); //! self.name.replace(name); //! }, //! "animal" => { //! let animal = value //! .get() //! .expect("type conformity checked by `Object::set_property`"); //! self.animal.replace(animal); //! }, //! "flags" => { //! let flags = value //! .get() //! .expect("type conformity checked by `Object::set_property`"); //! self.flags.replace(flags); //! }, //! "variant" => { //! let variant = value //! .get() //! .expect("type conformity checked by `Object::set_property`"); //! self.variant.replace(variant); //! }, //! _ => unimplemented!(), //! } //! } //! //! // Called whenever a property is retrieved from this instance. The id //! // is the same as the index of the property in the PROPERTIES array. //! fn property(&self, _obj: &Self::Type, _id: usize, pspec: &glib::ParamSpec) -> glib::Value { //! match pspec.name() { //! "name" => self.name.borrow().to_value(), //! "animal" => self.animal.get().to_value(), //! "flags" => self.flags.get().to_value(), //! "variant" => self.variant.borrow().to_value(), //! _ => unimplemented!(), //! } //! } //! //! // Called right after construction of the instance. //! fn constructed(&self, obj: &Self::Type) { //! // Chain up to the parent type's implementation of this virtual //! // method. //! self.parent_constructed(obj); //! //! // And here we could do our own initialization. //! } //! } //! } //! //! // Optionally, define a wrapper type to make it more ergonomic to use from Rust //! glib::wrapper! { //! pub struct SimpleObject(ObjectSubclass<imp::SimpleObject>); //! } //! //! impl SimpleObject { //! // Create an object instance of the new type. //! pub fn new() -> Self { //! glib::Object::new(&[]).unwrap() //! } //! } //! //! pub fn main() { //! let obj = SimpleObject::new(); //! //! // Get the name property and change its value. //! assert_eq!(obj.property("name").unwrap().get::<Option<&str>>(), Ok(None)); //! obj.set_property("name", &"test").unwrap(); //! assert_eq!( //! obj.property("name").unwrap().get::<&str>(), //! Ok("test") //! ); //! //! assert_eq!(obj.property("animal").unwrap().get::<Animal>(), Ok(Animal::Goat)); //! obj.set_property("animal", &Animal::Cat).unwrap(); //! assert_eq!(obj.property("animal").unwrap().get::<Animal>(), Ok(Animal::Cat)); //! //! assert_eq!(obj.property("flags").unwrap().get::<MyFlags>(), Ok(MyFlags::A)); //! obj.set_property("flags", &MyFlags::B).unwrap(); //! assert_eq!(obj.property("flags").unwrap().get::<MyFlags>(), Ok(MyFlags::B)); //! } //! ``` //! //! # Example for registering a boxed type for a Rust struct //! //! The following code boxed type for a tuple struct around `String` and uses it in combination //! with `glib::Value`. //! //! ```rust //! use glib::prelude::*; //! use glib::subclass; //! use glib::subclass::prelude::*; //! //! #[derive(Clone, Debug, PartialEq, Eq, glib::GBoxed)] //! #[gboxed(type_name = "MyBoxed")] //! struct MyBoxed(String); //! //! pub fn main() { //! assert!(MyBoxed::static_type().is_valid()); //! //! let b = MyBoxed(String::from("abc")); //! let v = b.to_value(); //! let b2 = v.get::<&MyBoxed>().unwrap(); //! assert_eq!(&b, b2); //! } //! ``` pub mod basic; #[macro_use] pub mod types; #[macro_use] pub mod interface; #[macro_use] pub mod object; #[macro_use] pub mod boxed; pub mod shared; pub mod signal; pub mod prelude { //! Prelude that re-exports all important traits from this crate. pub use super::boxed::BoxedType; pub use super::interface::{ObjectInterface, ObjectInterfaceExt, ObjectInterfaceType}; pub use super::object::{ObjectClassSubclassExt, ObjectImpl, ObjectImplExt}; pub use super::shared::{RefCounted, SharedType}; pub use super::types::{ ClassStruct, InstanceStruct, IsImplementable, IsSubclassable, ObjectSubclass, ObjectSubclassExt, ObjectSubclassType, }; } pub use self::boxed::register_boxed_type; pub use self::interface::register_interface; pub use self::signal::{ Signal, SignalClassHandlerToken, SignalId, SignalInvocationHint, SignalQuery, SignalType, }; pub use self::types::{register_type, InitializingObject, InitializingType, TypeData};