use glib::translate::*;
use std::fmt;
glib::wrapper! {
#[doc(alias = "PangoRectangle")]
pub struct Rectangle(BoxedInline<ffi::PangoRectangle>);
}
impl Rectangle {
pub fn new(x: i32, y: i32, width: i32, height: i32) -> Self {
unsafe {
Self::unsafe_from(ffi::PangoRectangle {
x,
y,
width,
height,
})
}
}
pub fn x(&self) -> i32 {
self.inner.x
}
pub fn set_x(&mut self, x: i32) {
self.inner.x = x;
}
pub fn y(&self) -> i32 {
self.inner.y
}
pub fn set_y(&mut self, y: i32) {
self.inner.y = y;
}
pub fn width(&self) -> i32 {
self.inner.width
}
pub fn set_width(&mut self, width: i32) {
self.inner.width = width;
}
pub fn height(&self) -> i32 {
self.inner.height
}
pub fn set_height(&mut self, height: i32) {
self.inner.height = height;
}
}
impl fmt::Debug for Rectangle {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.debug_struct("Rectangle")
.field("x", &self.x())
.field("y", &self.y())
.field("width", &self.width())
.field("height", &self.height())
.finish()
}
}