1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT

use crate::{InputStream, ResourceLookupFlags};
use glib::translate::*;

glib::wrapper! {
    /// Applications and libraries often contain binary or textual data that is
    /// really part of the application, rather than user data. For instance
    /// [`GtkBuilder`](https://docs.gtk.org/gtk4/class.Builder.html) `.ui` files,
    /// splashscreen images, [`Menu`][crate::Menu] markup XML, CSS files, icons, etc.
    /// These are often shipped as files in `$datadir/appname`, or manually
    /// included as literal strings in the code.
    ///
    /// The `GResource` API and the
    /// [`glib-compile-resources`](glib-compile-resources.html) program provide a
    /// convenient and efficient alternative to this which has some nice properties.
    /// You maintain the files as normal files, so it’s easy to edit them, but during
    /// the build the files are combined into a binary bundle that is linked into the
    /// executable. This means that loading the resource files are efficient (as they
    /// are already in memory, shared with other instances) and simple (no need to
    /// check for things like I/O errors or locate the files in the filesystem). It
    /// also makes it easier to create relocatable applications.
    ///
    /// Resource files can also be marked as compressed. Such files will be included
    /// in the resource bundle in a compressed form, but will be automatically
    /// uncompressed when the resource is used. This is very useful e.g. for larger
    /// text files that are parsed once (or rarely) and then thrown away.
    ///
    /// Resource files can also be marked to be preprocessed, by setting the value of the
    /// `preprocess` attribute to a comma-separated list of preprocessing options.
    /// The only options currently supported are:
    ///
    ///  - `xml-stripblanks` which will use the [`xmllint`](man:xmllint(1)) command
    ///    to strip ignorable whitespace from the XML file. For this to work,
    ///    the `XMLLINT` environment variable must be set to the full path to
    ///    the xmllint executable, or xmllint must be in the `PATH`; otherwise
    ///    the preprocessing step is skipped.
    ///
    ///  - `to-pixdata` (deprecated since gdk-pixbuf 2.32) which will use the
    ///    `gdk-pixbuf-pixdata` command to convert images to the [`GdkPixdata`](https://docs.gtk.org/gdk-pixbuf/class.Pixdata.html)
    ///    format, which allows you to create pixbufs directly using the data inside
    ///    the resource file, rather than an (uncompressed) copy of it. For this, the
    ///    `gdk-pixbuf-pixdata` program must be in the `PATH`, or the
    ///    `GDK_PIXBUF_PIXDATA` environment variable must be set to the full path to
    ///    the `gdk-pixbuf-pixdata` executable; otherwise the resource compiler will
    ///    abort. `to-pixdata` has been deprecated since gdk-pixbuf 2.32, as
    ///    `GResource` supports embedding modern image formats just as well. Instead
    ///    of using it, embed a PNG or SVG file in your `GResource`.
    ///
    ///  - `json-stripblanks` which will use the
    ///    [`json-glib-format`](man:json-glib-format(1)) command to strip ignorable
    ///    whitespace from the JSON file. For this to work, the `JSON_GLIB_FORMAT`
    ///    environment variable must be set to the full path to the
    ///    `json-glib-format` executable, or it must be in the `PATH`; otherwise the
    ///    preprocessing step is skipped. In addition, at least version 1.6 of
    ///    `json-glib-format` is required.
    ///
    /// Resource files will be exported in the `GResource` namespace using the
    /// combination of the given `prefix` and the filename from the `file` element.
    /// The `alias` attribute can be used to alter the filename to expose them at a
    /// different location in the resource namespace. Typically, this is used to
    /// include files from a different source directory without exposing the source
    /// directory in the resource namespace, as in the example below.
    ///
    /// Resource bundles are created by the
    /// [`glib-compile-resources`](glib-compile-resources.html) program
    /// which takes an XML file that describes the bundle, and a set of files that
    /// the XML references. These are combined into a binary resource bundle.
    ///
    /// An example resource description:
    /// ```xml
    /// <?xml version="1.0" encoding="UTF-8"?>
    /// <gresources>
    ///   <gresource prefix="/org/gtk/Example">
    ///     <file>data/splashscreen.png</file>
    ///     <file compressed="true">dialog.ui</file>
    ///     <file preprocess="xml-stripblanks">menumarkup.xml</file>
    ///     <file alias="example.css">data/example.css</file>
    ///   </gresource>
    /// </gresources>
    /// ```
    ///
    /// This will create a resource bundle with the following files:
    /// ```text
    /// /org/gtk/Example/data/splashscreen.png
    /// /org/gtk/Example/dialog.ui
    /// /org/gtk/Example/menumarkup.xml
    /// /org/gtk/Example/example.css
    /// ```
    ///
    /// Note that all resources in the process share the same namespace, so use
    /// Java-style path prefixes (like in the above example) to avoid conflicts.
    ///
    /// You can then use [`glib-compile-resources`](glib-compile-resources.html) to
    /// compile the XML to a binary bundle that you can load with
    /// [`load()`][Self::load()]. However, it’s more common to use the
    /// `--generate-source` and `--generate-header` arguments to create a source file
    /// and header to link directly into your application.
    /// This will generate `get_resource()`, `register_resource()` and
    /// `unregister_resource()` functions, prefixed by the `--c-name` argument passed
    /// to [`glib-compile-resources`](glib-compile-resources.html). `get_resource()`
    /// returns the generated `GResource` object. The register and unregister
    /// functions register the resource so its files can be accessed using
    /// [`resources_lookup_data()`][crate::resources_lookup_data()].
    ///
    /// Once a `GResource` has been created and registered all the data in it can be
    /// accessed globally in the process by using API calls like
    /// [`resources_open_stream()`][crate::resources_open_stream()] to stream the data or
    /// [`resources_lookup_data()`][crate::resources_lookup_data()] to get a direct pointer to the data. You can
    /// also use URIs like `resource:///org/gtk/Example/data/splashscreen.png` with
    /// [`File`][crate::File] to access the resource data.
    ///
    /// Some higher-level APIs, such as [`GtkApplication`](https://docs.gtk.org/gtk4/class.Application.html),
    /// will automatically load resources from certain well-known paths in the
    /// resource namespace as a convenience. See the documentation for those APIs
    /// for details.
    ///
    /// There are two forms of the generated source, the default version uses the
    /// compiler support for constructor and destructor functions (where available)
    /// to automatically create and register the `GResource` on startup or library
    /// load time. If you pass `--manual-register`, two functions to
    /// register/unregister the resource are created instead. This requires an
    /// explicit initialization call in your application/library, but it works on all
    /// platforms, even on the minor ones where constructors are not supported.
    /// (Constructor support is available for at least Win32, Mac OS and Linux.)
    ///
    /// Note that resource data can point directly into the data segment of e.g. a
    /// library, so if you are unloading libraries during runtime you need to be very
    /// careful with keeping around pointers to data from a resource, as this goes
    /// away when the library is unloaded. However, in practice this is not generally
    /// a problem, since most resource accesses are for your own resources, and
    /// resource data is often used once, during parsing, and then released.
    ///
    /// # Overlays
    ///
    /// When debugging a program or testing a change to an installed version, it is
    /// often useful to be able to replace resources in the program or library,
    /// without recompiling, for debugging or quick hacking and testing purposes.
    /// Since GLib 2.50, it is possible to use the `G_RESOURCE_OVERLAYS` environment
    /// variable to selectively overlay resources with replacements from the
    /// filesystem.  It is a `G_SEARCHPATH_SEPARATOR`-separated list of substitutions
    /// to perform during resource lookups. It is ignored when running in a setuid
    /// process.
    ///
    /// A substitution has the form
    ///
    /// ```text
    /// /org/gtk/libgtk=/home/desrt/gtk-overlay
    /// ```
    ///
    /// The part before the `=` is the resource subpath for which the overlay
    /// applies.  The part after is a filesystem path which contains files and
    /// subdirectories as you would like to be loaded as resources with the
    /// equivalent names.
    ///
    /// In the example above, if an application tried to load a resource with the
    /// resource path `/org/gtk/libgtk/ui/gtkdialog.ui` then `GResource` would check
    /// the filesystem path `/home/desrt/gtk-overlay/ui/gtkdialog.ui`.  If a file was
    /// found there, it would be used instead.  This is an overlay, not an outright
    /// replacement, which means that if a file is not found at that path, the
    /// built-in version will be used instead.  Whiteouts are not currently
    /// supported.
    ///
    /// Substitutions must start with a slash, and must not contain a trailing slash
    /// before the `=`.  The path after the slash should ideally be absolute, but
    /// this is not strictly required.  It is possible to overlay the location of a
    /// single resource with an individual file.
    #[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
    pub struct Resource(Shared<ffi::GResource>);

    match fn {
        ref => |ptr| ffi::g_resource_ref(ptr),
        unref => |ptr| ffi::g_resource_unref(ptr),
        type_ => || ffi::g_resource_get_type(),
    }
}

impl Resource {
    /// Returns all the names of children at the specified @path in the resource.
    /// The return result is a [`None`] terminated list of strings which should
    /// be released with g_strfreev().
    ///
    /// If @path is invalid or does not exist in the #GResource,
    /// [`ResourceError::NotFound`][crate::ResourceError::NotFound] will be returned.
    ///
    /// @lookup_flags controls the behaviour of the lookup.
    /// ## `path`
    /// A pathname inside the resource
    /// ## `lookup_flags`
    /// A #GResourceLookupFlags
    ///
    /// # Returns
    ///
    /// an array of constant strings
    #[doc(alias = "g_resource_enumerate_children")]
    pub fn enumerate_children(
        &self,
        path: &str,
        lookup_flags: ResourceLookupFlags,
    ) -> Result<Vec<glib::GString>, glib::Error> {
        unsafe {
            let mut error = std::ptr::null_mut();
            let ret = ffi::g_resource_enumerate_children(
                self.to_glib_none().0,
                path.to_glib_none().0,
                lookup_flags.into_glib(),
                &mut error,
            );
            if error.is_null() {
                Ok(FromGlibPtrContainer::from_glib_full(ret))
            } else {
                Err(from_glib_full(error))
            }
        }
    }

    /// Looks for a file at the specified @path in the resource and
    /// if found returns information about it.
    ///
    /// @lookup_flags controls the behaviour of the lookup.
    /// ## `path`
    /// A pathname inside the resource
    /// ## `lookup_flags`
    /// A #GResourceLookupFlags
    ///
    /// # Returns
    ///
    /// [`true`] if the file was found. [`false`] if there were errors
    ///
    /// ## `size`
    /// a location to place the length of the contents of the file,
    ///    or [`None`] if the length is not needed
    ///
    /// ## `flags`
    /// a location to place the flags about the file,
    ///    or [`None`] if the length is not needed
    #[doc(alias = "g_resource_get_info")]
    #[doc(alias = "get_info")]
    pub fn info(
        &self,
        path: &str,
        lookup_flags: ResourceLookupFlags,
    ) -> Result<(usize, u32), glib::Error> {
        unsafe {
            let mut size = std::mem::MaybeUninit::uninit();
            let mut flags = std::mem::MaybeUninit::uninit();
            let mut error = std::ptr::null_mut();
            let is_ok = ffi::g_resource_get_info(
                self.to_glib_none().0,
                path.to_glib_none().0,
                lookup_flags.into_glib(),
                size.as_mut_ptr(),
                flags.as_mut_ptr(),
                &mut error,
            );
            debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
            if error.is_null() {
                Ok((size.assume_init(), flags.assume_init()))
            } else {
                Err(from_glib_full(error))
            }
        }
    }

    /// Looks for a file at the specified @path in the resource and
    /// returns a #GBytes that lets you directly access the data in
    /// memory.
    ///
    /// The data is always followed by a zero byte, so you
    /// can safely use the data as a C string. However, that byte
    /// is not included in the size of the GBytes.
    ///
    /// For uncompressed resource files this is a pointer directly into
    /// the resource bundle, which is typically in some readonly data section
    /// in the program binary. For compressed files we allocate memory on
    /// the heap and automatically uncompress the data.
    ///
    /// @lookup_flags controls the behaviour of the lookup.
    /// ## `path`
    /// A pathname inside the resource
    /// ## `lookup_flags`
    /// A #GResourceLookupFlags
    ///
    /// # Returns
    ///
    /// #GBytes or [`None`] on error.
    ///     Free the returned object with g_bytes_unref()
    #[doc(alias = "g_resource_lookup_data")]
    pub fn lookup_data(
        &self,
        path: &str,
        lookup_flags: ResourceLookupFlags,
    ) -> Result<glib::Bytes, glib::Error> {
        unsafe {
            let mut error = std::ptr::null_mut();
            let ret = ffi::g_resource_lookup_data(
                self.to_glib_none().0,
                path.to_glib_none().0,
                lookup_flags.into_glib(),
                &mut error,
            );
            if error.is_null() {
                Ok(from_glib_full(ret))
            } else {
                Err(from_glib_full(error))
            }
        }
    }

    /// Looks for a file at the specified @path in the resource and
    /// returns a #GInputStream that lets you read the data.
    ///
    /// @lookup_flags controls the behaviour of the lookup.
    /// ## `path`
    /// A pathname inside the resource
    /// ## `lookup_flags`
    /// A #GResourceLookupFlags
    ///
    /// # Returns
    ///
    /// #GInputStream or [`None`] on error.
    ///     Free the returned object with g_object_unref()
    #[doc(alias = "g_resource_open_stream")]
    pub fn open_stream(
        &self,
        path: &str,
        lookup_flags: ResourceLookupFlags,
    ) -> Result<InputStream, glib::Error> {
        unsafe {
            let mut error = std::ptr::null_mut();
            let ret = ffi::g_resource_open_stream(
                self.to_glib_none().0,
                path.to_glib_none().0,
                lookup_flags.into_glib(),
                &mut error,
            );
            if error.is_null() {
                Ok(from_glib_full(ret))
            } else {
                Err(from_glib_full(error))
            }
        }
    }

    /// Loads a binary resource bundle and creates a #GResource representation of it, allowing
    /// you to query it for data.
    ///
    /// If you want to use this resource in the global resource namespace you need
    /// to register it with g_resources_register().
    ///
    /// If @filename is empty or the data in it is corrupt,
    /// [`ResourceError::Internal`][crate::ResourceError::Internal] will be returned. If @filename doesn’t exist, or
    /// there is an error in reading it, an error from g_mapped_file_new() will be
    /// returned.
    /// ## `filename`
    /// the path of a filename to load, in the GLib filename encoding
    ///
    /// # Returns
    ///
    /// a new #GResource, or [`None`] on error
    #[doc(alias = "g_resource_load")]
    pub fn load(filename: impl AsRef<std::path::Path>) -> Result<Resource, glib::Error> {
        unsafe {
            let mut error = std::ptr::null_mut();
            let ret = ffi::g_resource_load(filename.as_ref().to_glib_none().0, &mut error);
            if error.is_null() {
                Ok(from_glib_full(ret))
            } else {
                Err(from_glib_full(error))
            }
        }
    }
}