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// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT
use crate::{InputStream, ResourceLookupFlags};
use glib::translate::*;
glib::wrapper! {
/// Applications and libraries often contain binary or textual data that is
/// really part of the application, rather than user data. For instance
/// [`GtkBuilder`](https://docs.gtk.org/gtk4/class.Builder.html) `.ui` files,
/// splashscreen images, [`Menu`][crate::Menu] markup XML, CSS files, icons, etc.
/// These are often shipped as files in `$datadir/appname`, or manually
/// included as literal strings in the code.
///
/// The `GResource` API and the
/// [`glib-compile-resources`](glib-compile-resources.html) program provide a
/// convenient and efficient alternative to this which has some nice properties.
/// You maintain the files as normal files, so it’s easy to edit them, but during
/// the build the files are combined into a binary bundle that is linked into the
/// executable. This means that loading the resource files are efficient (as they
/// are already in memory, shared with other instances) and simple (no need to
/// check for things like I/O errors or locate the files in the filesystem). It
/// also makes it easier to create relocatable applications.
///
/// Resource files can also be marked as compressed. Such files will be included
/// in the resource bundle in a compressed form, but will be automatically
/// uncompressed when the resource is used. This is very useful e.g. for larger
/// text files that are parsed once (or rarely) and then thrown away.
///
/// Resource files can also be marked to be preprocessed, by setting the value of the
/// `preprocess` attribute to a comma-separated list of preprocessing options.
/// The only options currently supported are:
///
/// - `xml-stripblanks` which will use the [`xmllint`](man:xmllint(1)) command
/// to strip ignorable whitespace from the XML file. For this to work,
/// the `XMLLINT` environment variable must be set to the full path to
/// the xmllint executable, or xmllint must be in the `PATH`; otherwise
/// the preprocessing step is skipped.
///
/// - `to-pixdata` (deprecated since gdk-pixbuf 2.32) which will use the
/// `gdk-pixbuf-pixdata` command to convert images to the [`GdkPixdata`](https://docs.gtk.org/gdk-pixbuf/class.Pixdata.html)
/// format, which allows you to create pixbufs directly using the data inside
/// the resource file, rather than an (uncompressed) copy of it. For this, the
/// `gdk-pixbuf-pixdata` program must be in the `PATH`, or the
/// `GDK_PIXBUF_PIXDATA` environment variable must be set to the full path to
/// the `gdk-pixbuf-pixdata` executable; otherwise the resource compiler will
/// abort. `to-pixdata` has been deprecated since gdk-pixbuf 2.32, as
/// `GResource` supports embedding modern image formats just as well. Instead
/// of using it, embed a PNG or SVG file in your `GResource`.
///
/// - `json-stripblanks` which will use the
/// [`json-glib-format`](man:json-glib-format(1)) command to strip ignorable
/// whitespace from the JSON file. For this to work, the `JSON_GLIB_FORMAT`
/// environment variable must be set to the full path to the
/// `json-glib-format` executable, or it must be in the `PATH`; otherwise the
/// preprocessing step is skipped. In addition, at least version 1.6 of
/// `json-glib-format` is required.
///
/// Resource files will be exported in the `GResource` namespace using the
/// combination of the given `prefix` and the filename from the `file` element.
/// The `alias` attribute can be used to alter the filename to expose them at a
/// different location in the resource namespace. Typically, this is used to
/// include files from a different source directory without exposing the source
/// directory in the resource namespace, as in the example below.
///
/// Resource bundles are created by the
/// [`glib-compile-resources`](glib-compile-resources.html) program
/// which takes an XML file that describes the bundle, and a set of files that
/// the XML references. These are combined into a binary resource bundle.
///
/// An example resource description:
/// ```xml
/// <?xml version="1.0" encoding="UTF-8"?>
/// <gresources>
/// <gresource prefix="/org/gtk/Example">
/// <file>data/splashscreen.png</file>
/// <file compressed="true">dialog.ui</file>
/// <file preprocess="xml-stripblanks">menumarkup.xml</file>
/// <file alias="example.css">data/example.css</file>
/// </gresource>
/// </gresources>
/// ```
///
/// This will create a resource bundle with the following files:
/// ```text
/// /org/gtk/Example/data/splashscreen.png
/// /org/gtk/Example/dialog.ui
/// /org/gtk/Example/menumarkup.xml
/// /org/gtk/Example/example.css
/// ```
///
/// Note that all resources in the process share the same namespace, so use
/// Java-style path prefixes (like in the above example) to avoid conflicts.
///
/// You can then use [`glib-compile-resources`](glib-compile-resources.html) to
/// compile the XML to a binary bundle that you can load with
/// [`load()`][Self::load()]. However, it’s more common to use the
/// `--generate-source` and `--generate-header` arguments to create a source file
/// and header to link directly into your application.
/// This will generate `get_resource()`, `register_resource()` and
/// `unregister_resource()` functions, prefixed by the `--c-name` argument passed
/// to [`glib-compile-resources`](glib-compile-resources.html). `get_resource()`
/// returns the generated `GResource` object. The register and unregister
/// functions register the resource so its files can be accessed using
/// [`resources_lookup_data()`][crate::resources_lookup_data()].
///
/// Once a `GResource` has been created and registered all the data in it can be
/// accessed globally in the process by using API calls like
/// [`resources_open_stream()`][crate::resources_open_stream()] to stream the data or
/// [`resources_lookup_data()`][crate::resources_lookup_data()] to get a direct pointer to the data. You can
/// also use URIs like `resource:///org/gtk/Example/data/splashscreen.png` with
/// [`File`][crate::File] to access the resource data.
///
/// Some higher-level APIs, such as [`GtkApplication`](https://docs.gtk.org/gtk4/class.Application.html),
/// will automatically load resources from certain well-known paths in the
/// resource namespace as a convenience. See the documentation for those APIs
/// for details.
///
/// There are two forms of the generated source, the default version uses the
/// compiler support for constructor and destructor functions (where available)
/// to automatically create and register the `GResource` on startup or library
/// load time. If you pass `--manual-register`, two functions to
/// register/unregister the resource are created instead. This requires an
/// explicit initialization call in your application/library, but it works on all
/// platforms, even on the minor ones where constructors are not supported.
/// (Constructor support is available for at least Win32, Mac OS and Linux.)
///
/// Note that resource data can point directly into the data segment of e.g. a
/// library, so if you are unloading libraries during runtime you need to be very
/// careful with keeping around pointers to data from a resource, as this goes
/// away when the library is unloaded. However, in practice this is not generally
/// a problem, since most resource accesses are for your own resources, and
/// resource data is often used once, during parsing, and then released.
///
/// # Overlays
///
/// When debugging a program or testing a change to an installed version, it is
/// often useful to be able to replace resources in the program or library,
/// without recompiling, for debugging or quick hacking and testing purposes.
/// Since GLib 2.50, it is possible to use the `G_RESOURCE_OVERLAYS` environment
/// variable to selectively overlay resources with replacements from the
/// filesystem. It is a `G_SEARCHPATH_SEPARATOR`-separated list of substitutions
/// to perform during resource lookups. It is ignored when running in a setuid
/// process.
///
/// A substitution has the form
///
/// ```text
/// /org/gtk/libgtk=/home/desrt/gtk-overlay
/// ```
///
/// The part before the `=` is the resource subpath for which the overlay
/// applies. The part after is a filesystem path which contains files and
/// subdirectories as you would like to be loaded as resources with the
/// equivalent names.
///
/// In the example above, if an application tried to load a resource with the
/// resource path `/org/gtk/libgtk/ui/gtkdialog.ui` then `GResource` would check
/// the filesystem path `/home/desrt/gtk-overlay/ui/gtkdialog.ui`. If a file was
/// found there, it would be used instead. This is an overlay, not an outright
/// replacement, which means that if a file is not found at that path, the
/// built-in version will be used instead. Whiteouts are not currently
/// supported.
///
/// Substitutions must start with a slash, and must not contain a trailing slash
/// before the `=`. The path after the slash should ideally be absolute, but
/// this is not strictly required. It is possible to overlay the location of a
/// single resource with an individual file.
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Resource(Shared<ffi::GResource>);
match fn {
ref => |ptr| ffi::g_resource_ref(ptr),
unref => |ptr| ffi::g_resource_unref(ptr),
type_ => || ffi::g_resource_get_type(),
}
}
impl Resource {
/// Returns all the names of children at the specified @path in the resource.
/// The return result is a [`None`] terminated list of strings which should
/// be released with g_strfreev().
///
/// If @path is invalid or does not exist in the #GResource,
/// [`ResourceError::NotFound`][crate::ResourceError::NotFound] will be returned.
///
/// @lookup_flags controls the behaviour of the lookup.
/// ## `path`
/// A pathname inside the resource
/// ## `lookup_flags`
/// A #GResourceLookupFlags
///
/// # Returns
///
/// an array of constant strings
#[doc(alias = "g_resource_enumerate_children")]
pub fn enumerate_children(
&self,
path: &str,
lookup_flags: ResourceLookupFlags,
) -> Result<Vec<glib::GString>, glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let ret = ffi::g_resource_enumerate_children(
self.to_glib_none().0,
path.to_glib_none().0,
lookup_flags.into_glib(),
&mut error,
);
if error.is_null() {
Ok(FromGlibPtrContainer::from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
/// Looks for a file at the specified @path in the resource and
/// if found returns information about it.
///
/// @lookup_flags controls the behaviour of the lookup.
/// ## `path`
/// A pathname inside the resource
/// ## `lookup_flags`
/// A #GResourceLookupFlags
///
/// # Returns
///
/// [`true`] if the file was found. [`false`] if there were errors
///
/// ## `size`
/// a location to place the length of the contents of the file,
/// or [`None`] if the length is not needed
///
/// ## `flags`
/// a location to place the flags about the file,
/// or [`None`] if the length is not needed
#[doc(alias = "g_resource_get_info")]
#[doc(alias = "get_info")]
pub fn info(
&self,
path: &str,
lookup_flags: ResourceLookupFlags,
) -> Result<(usize, u32), glib::Error> {
unsafe {
let mut size = std::mem::MaybeUninit::uninit();
let mut flags = std::mem::MaybeUninit::uninit();
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_resource_get_info(
self.to_glib_none().0,
path.to_glib_none().0,
lookup_flags.into_glib(),
size.as_mut_ptr(),
flags.as_mut_ptr(),
&mut error,
);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok((size.assume_init(), flags.assume_init()))
} else {
Err(from_glib_full(error))
}
}
}
/// Looks for a file at the specified @path in the resource and
/// returns a #GBytes that lets you directly access the data in
/// memory.
///
/// The data is always followed by a zero byte, so you
/// can safely use the data as a C string. However, that byte
/// is not included in the size of the GBytes.
///
/// For uncompressed resource files this is a pointer directly into
/// the resource bundle, which is typically in some readonly data section
/// in the program binary. For compressed files we allocate memory on
/// the heap and automatically uncompress the data.
///
/// @lookup_flags controls the behaviour of the lookup.
/// ## `path`
/// A pathname inside the resource
/// ## `lookup_flags`
/// A #GResourceLookupFlags
///
/// # Returns
///
/// #GBytes or [`None`] on error.
/// Free the returned object with g_bytes_unref()
#[doc(alias = "g_resource_lookup_data")]
pub fn lookup_data(
&self,
path: &str,
lookup_flags: ResourceLookupFlags,
) -> Result<glib::Bytes, glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let ret = ffi::g_resource_lookup_data(
self.to_glib_none().0,
path.to_glib_none().0,
lookup_flags.into_glib(),
&mut error,
);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
/// Looks for a file at the specified @path in the resource and
/// returns a #GInputStream that lets you read the data.
///
/// @lookup_flags controls the behaviour of the lookup.
/// ## `path`
/// A pathname inside the resource
/// ## `lookup_flags`
/// A #GResourceLookupFlags
///
/// # Returns
///
/// #GInputStream or [`None`] on error.
/// Free the returned object with g_object_unref()
#[doc(alias = "g_resource_open_stream")]
pub fn open_stream(
&self,
path: &str,
lookup_flags: ResourceLookupFlags,
) -> Result<InputStream, glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let ret = ffi::g_resource_open_stream(
self.to_glib_none().0,
path.to_glib_none().0,
lookup_flags.into_glib(),
&mut error,
);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
/// Loads a binary resource bundle and creates a #GResource representation of it, allowing
/// you to query it for data.
///
/// If you want to use this resource in the global resource namespace you need
/// to register it with g_resources_register().
///
/// If @filename is empty or the data in it is corrupt,
/// [`ResourceError::Internal`][crate::ResourceError::Internal] will be returned. If @filename doesn’t exist, or
/// there is an error in reading it, an error from g_mapped_file_new() will be
/// returned.
/// ## `filename`
/// the path of a filename to load, in the GLib filename encoding
///
/// # Returns
///
/// a new #GResource, or [`None`] on error
#[doc(alias = "g_resource_load")]
pub fn load(filename: impl AsRef<std::path::Path>) -> Result<Resource, glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let ret = ffi::g_resource_load(filename.as_ref().to_glib_none().0, &mut error);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
}