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// This file was generated by gir (https://github.com/gtk-rs/gir) // from gir-files (https://github.com/gtk-rs/gir-files) // DO NOT EDIT use crate::Device; use crate::DeviceType; use crate::Display; use glib::object::ObjectType as ObjectType_; use glib::signal::connect_raw; use glib::signal::SignalHandlerId; use glib::translate::*; use std::boxed::Box as Box_; use std::fmt; use std::mem::transmute; glib::wrapper! { /// In addition to a single pointer and keyboard for user interface input, /// GDK contains support for a variety of input devices, including graphics /// tablets, touchscreens and multiple pointers/keyboards interacting /// simultaneously with the user interface. Such input devices often have /// additional features, such as sub-pixel positioning information and /// additional device-dependent information. /// /// In order to query the device hierarchy and be aware of changes in the /// device hierarchy (such as virtual devices being created or removed, or /// physical devices being plugged or unplugged), GDK provides /// [`DeviceManager`][crate::DeviceManager]. /// /// By default, and if the platform supports it, GDK is aware of multiple /// keyboard/pointer pairs and multitouch devices. This behavior can be /// changed by calling `gdk_disable_multidevice()` before [`Display::open()`][crate::Display::open()]. /// There should rarely be a need to do that though, since GDK defaults /// to a compatibility mode in which it will emit just one enter/leave /// event pair for all devices on a window. To enable per-device /// enter/leave events and other multi-pointer interaction features, /// [`Window::set_support_multidevice()`][crate::Window::set_support_multidevice()] must be called on /// `GdkWindows` (or `gtk_widget_set_support_multidevice()` on widgets). /// window. See the [`Window::set_support_multidevice()`][crate::Window::set_support_multidevice()] documentation /// for more information. /// /// On X11, multi-device support is implemented through XInput 2. /// Unless `gdk_disable_multidevice()` is called, the XInput 2 /// [`DeviceManager`][crate::DeviceManager] implementation will be used as the input source. /// Otherwise either the core or XInput 1 implementations will be used. /// /// For simple applications that don’t have any special interest in /// input devices, the so-called “client pointer” /// provides a reasonable approximation to a simple setup with a single /// pointer and keyboard. The device that has been set as the client /// pointer can be accessed via [`client_pointer()`][Self::client_pointer()]. /// /// Conceptually, in multidevice mode there are 2 device types. Virtual /// devices (or master devices) are represented by the pointer cursors /// and keyboard foci that are seen on the screen. Physical devices (or /// slave devices) represent the hardware that is controlling the virtual /// devices, and thus have no visible cursor on the screen. /// /// Virtual devices are always paired, so there is a keyboard device for every /// pointer device. Associations between devices may be inspected through /// [`Device::associated_device()`][crate::Device::associated_device()]. /// /// There may be several virtual devices, and several physical devices could /// be controlling each of these virtual devices. Physical devices may also /// be “floating”, which means they are not attached to any virtual device. /// /// # Master and slave devices /// /// /// ```text /// carlos@sacarino:~$ xinput list /// ⎡ Virtual core pointer id=2 [master pointer (3)] /// ⎜ ↳ Virtual core XTEST pointer id=4 [slave pointer (2)] /// ⎜ ↳ Wacom ISDv4 E6 Pen stylus id=10 [slave pointer (2)] /// ⎜ ↳ Wacom ISDv4 E6 Finger touch id=11 [slave pointer (2)] /// ⎜ ↳ SynPS/2 Synaptics TouchPad id=13 [slave pointer (2)] /// ⎜ ↳ TPPS/2 IBM TrackPoint id=14 [slave pointer (2)] /// ⎜ ↳ Wacom ISDv4 E6 Pen eraser id=16 [slave pointer (2)] /// ⎣ Virtual core keyboard id=3 [master keyboard (2)] /// ↳ Virtual core XTEST keyboard id=5 [slave keyboard (3)] /// ↳ Power Button id=6 [slave keyboard (3)] /// ↳ Video Bus id=7 [slave keyboard (3)] /// ↳ Sleep Button id=8 [slave keyboard (3)] /// ↳ Integrated Camera id=9 [slave keyboard (3)] /// ↳ AT Translated Set 2 keyboard id=12 [slave keyboard (3)] /// ↳ ThinkPad Extra Buttons id=15 [slave keyboard (3)] /// ``` /// /// By default, GDK will automatically listen for events coming from all /// master devices, setting the [`Device`][crate::Device] for all events coming from input /// devices. Events containing device information are [`EventType::MotionNotify`][crate::EventType::MotionNotify], /// [`EventType::ButtonPress`][crate::EventType::ButtonPress], [`EventType::_2buttonPress`][crate::EventType::_2buttonPress], [`EventType::_3buttonPress`][crate::EventType::_3buttonPress], /// [`EventType::ButtonRelease`][crate::EventType::ButtonRelease], [`EventType::Scroll`][crate::EventType::Scroll], [`EventType::KeyPress`][crate::EventType::KeyPress], [`EventType::KeyRelease`][crate::EventType::KeyRelease], /// [`EventType::EnterNotify`][crate::EventType::EnterNotify], [`EventType::LeaveNotify`][crate::EventType::LeaveNotify], [`EventType::FocusChange`][crate::EventType::FocusChange], /// [`EventType::ProximityIn`][crate::EventType::ProximityIn], [`EventType::ProximityOut`][crate::EventType::ProximityOut], [`EventType::DragEnter`][crate::EventType::DragEnter], [`EventType::DragLeave`][crate::EventType::DragLeave], /// [`EventType::DragMotion`][crate::EventType::DragMotion], [`EventType::DragStatus`][crate::EventType::DragStatus], [`EventType::DropStart`][crate::EventType::DropStart], [`EventType::DropFinished`][crate::EventType::DropFinished] /// and [`EventType::GrabBroken`][crate::EventType::GrabBroken]. When dealing with an event on a master device, /// it is possible to get the source (slave) device that the event originated /// from via `gdk_event_get_source_device()`. /// /// On a standard session, all physical devices are connected by default to /// the "Virtual Core Pointer/Keyboard" master devices, hence routing all events /// through these. This behavior is only modified by device grabs, where the /// slave device is temporarily detached for as long as the grab is held, and /// more permanently by user modifications to the device hierarchy. /// /// On certain application specific setups, it may make sense /// to detach a physical device from its master pointer, and mapping it to /// an specific window. This can be achieved by the combination of /// [`Device::grab()`][crate::Device::grab()] and [`Device::set_mode()`][crate::Device::set_mode()]. /// /// In order to listen for events coming from devices /// other than a virtual device, [`Window::set_device_events()`][crate::Window::set_device_events()] must be /// called. Generally, this function can be used to modify the event mask /// for any given device. /// /// Input devices may also provide additional information besides X/Y. /// For example, graphics tablets may also provide pressure and X/Y tilt /// information. This information is device-dependent, and may be /// queried through `gdk_device_get_axis()`. In multidevice mode, virtual /// devices will change axes in order to always represent the physical /// device that is routing events through it. Whenever the physical device /// changes, the `property::Device::n-axes` property will be notified, and /// [`Device::list_axes()`][crate::Device::list_axes()] will return the new device axes. /// /// Devices may also have associated “keys” or /// macro buttons. Such keys can be globally set to map into normal X /// keyboard events. The mapping is set using [`Device::set_key()`][crate::Device::set_key()]. /// /// In GTK+ 3.20, a new [`Seat`][crate::Seat] object has been introduced that /// supersedes [`DeviceManager`][crate::DeviceManager] and should be preferred in newly /// written code. /// /// This is an Abstract Base Class, you cannot instantiate it. #[doc(alias = "GdkDeviceManager")] pub struct DeviceManager(Object<ffi::GdkDeviceManager>); match fn { type_ => || ffi::gdk_device_manager_get_type(), } } impl DeviceManager { /// Returns the client pointer, that is, the master pointer that acts as the core pointer /// for this application. In X11, window managers may change this depending on the interaction /// pattern under the presence of several pointers. /// /// You should use this function seldomly, only in code that isn’t triggered by a `GdkEvent` /// and there aren’t other means to get a meaningful [`Device`][crate::Device] to operate on. /// /// # Deprecated since 3.20 /// /// Use [`Seat::pointer()`][crate::Seat::pointer()] instead. /// /// # Returns /// /// The client pointer. This memory is /// owned by GDK and must not be freed or unreferenced. #[cfg_attr(feature = "v3_20", deprecated = "Since 3.20")] #[doc(alias = "gdk_device_manager_get_client_pointer")] #[doc(alias = "get_client_pointer")] pub fn client_pointer(&self) -> Option<Device> { unsafe { from_glib_none(ffi::gdk_device_manager_get_client_pointer( self.to_glib_none().0, )) } } /// Gets the [`Display`][crate::Display] associated to `self`. /// /// # Returns /// /// the [`Display`][crate::Display] to which /// `self` is associated to, or [`None`]. This memory is /// owned by GDK and must not be freed or unreferenced. #[doc(alias = "gdk_device_manager_get_display")] #[doc(alias = "get_display")] pub fn display(&self) -> Option<Display> { unsafe { from_glib_none(ffi::gdk_device_manager_get_display(self.to_glib_none().0)) } } /// Returns the list of devices of type `type_` currently attached to /// `self`. /// /// # Deprecated since 3.20 /// /// , use [`Seat::pointer()`][crate::Seat::pointer()], [`Seat::keyboard()`][crate::Seat::keyboard()] /// and [`Seat::slaves()`][crate::Seat::slaves()] instead. /// ## `type_` /// device type to get. /// /// # Returns /// /// a list of /// `GdkDevices`. The returned list must be /// freed with g_list_free (). The list elements are owned by /// GTK+ and must not be freed or unreffed. #[cfg_attr(feature = "v3_20", deprecated = "Since 3.20")] #[doc(alias = "gdk_device_manager_list_devices")] pub fn list_devices(&self, type_: DeviceType) -> Vec<Device> { unsafe { FromGlibPtrContainer::from_glib_container(ffi::gdk_device_manager_list_devices( self.to_glib_none().0, type_.into_glib(), )) } } /// The ::device-added signal is emitted either when a new master /// pointer is created, or when a slave (Hardware) input device /// is plugged in. /// ## `device` /// the newly added [`Device`][crate::Device]. #[doc(alias = "device-added")] pub fn connect_device_added<F: Fn(&Self, &Device) + 'static>(&self, f: F) -> SignalHandlerId { unsafe extern "C" fn device_added_trampoline<F: Fn(&DeviceManager, &Device) + 'static>( this: *mut ffi::GdkDeviceManager, device: *mut ffi::GdkDevice, f: glib::ffi::gpointer, ) { let f: &F = &*(f as *const F); f(&from_glib_borrow(this), &from_glib_borrow(device)) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"device-added\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( device_added_trampoline::<F> as *const (), )), Box_::into_raw(f), ) } } /// The ::device-changed signal is emitted whenever a device /// has changed in the hierarchy, either slave devices being /// disconnected from their master device or connected to /// another one, or master devices being added or removed /// a slave device. /// /// If a slave device is detached from all master devices /// ([`Device::associated_device()`][crate::Device::associated_device()] returns [`None`]), its /// [`DeviceType`][crate::DeviceType] will change to [`DeviceType::Floating`][crate::DeviceType::Floating], /// if it's attached, it will change to [`DeviceType::Slave`][crate::DeviceType::Slave]. /// ## `device` /// the [`Device`][crate::Device] that changed. #[doc(alias = "device-changed")] pub fn connect_device_changed<F: Fn(&Self, &Device) + 'static>(&self, f: F) -> SignalHandlerId { unsafe extern "C" fn device_changed_trampoline<F: Fn(&DeviceManager, &Device) + 'static>( this: *mut ffi::GdkDeviceManager, device: *mut ffi::GdkDevice, f: glib::ffi::gpointer, ) { let f: &F = &*(f as *const F); f(&from_glib_borrow(this), &from_glib_borrow(device)) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"device-changed\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( device_changed_trampoline::<F> as *const (), )), Box_::into_raw(f), ) } } /// The ::device-removed signal is emitted either when a master /// pointer is removed, or when a slave (Hardware) input device /// is unplugged. /// ## `device` /// the just removed [`Device`][crate::Device]. #[doc(alias = "device-removed")] pub fn connect_device_removed<F: Fn(&Self, &Device) + 'static>(&self, f: F) -> SignalHandlerId { unsafe extern "C" fn device_removed_trampoline<F: Fn(&DeviceManager, &Device) + 'static>( this: *mut ffi::GdkDeviceManager, device: *mut ffi::GdkDevice, f: glib::ffi::gpointer, ) { let f: &F = &*(f as *const F); f(&from_glib_borrow(this), &from_glib_borrow(device)) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"device-removed\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( device_removed_trampoline::<F> as *const (), )), Box_::into_raw(f), ) } } } impl fmt::Display for DeviceManager { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { f.write_str("DeviceManager") } }