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// Take a look at the license at the top of the repository in the LICENSE file. use crate::keys::Key; use crate::Keymap; use crate::KeymapKey; use crate::ModifierType; use glib::translate::*; use std::mem; use std::ptr; impl Keymap { /// Returns the keyvals bound to `hardware_keycode`. /// The Nth [`KeymapKey`][crate::KeymapKey] in `keys` is bound to the Nth /// keyval in `keyvals`. Free the returned arrays with `g_free()`. /// When a keycode is pressed by the user, the keyval from /// this list of entries is selected by considering the effective /// keyboard group and level. See [`translate_keyboard_state()`][Self::translate_keyboard_state()]. /// ## `hardware_keycode` /// a keycode /// /// # Returns /// /// [`true`] if there were any entries /// /// ## `keys` /// return /// location for array of [`KeymapKey`][crate::KeymapKey], or [`None`] /// /// ## `keyvals` /// return /// location for array of keyvals, or [`None`] #[doc(alias = "gdk_keymap_get_entries_for_keycode")] #[doc(alias = "get_entries_for_keycode")] pub fn entries_for_keycode(&self, hardware_keycode: u32) -> Vec<(KeymapKey, u32)> { unsafe { let mut keys = ptr::null_mut(); let mut keyvals = ptr::null_mut(); let mut n_entries = mem::MaybeUninit::uninit(); let ret = from_glib(ffi::gdk_keymap_get_entries_for_keycode( self.to_glib_none().0, hardware_keycode, &mut keys, &mut keyvals, n_entries.as_mut_ptr(), )); if ret { let n_entries = n_entries.assume_init() as usize; let mut entries = Vec::with_capacity(n_entries); for i in 0..n_entries { entries.push((from_glib_none(keys.add(i)), ptr::read(keyvals.add(i)))); } glib::ffi::g_free(keys as *mut _); glib::ffi::g_free(keyvals as *mut _); entries } else { Vec::new() } } } /// Obtains a list of keycode/group/level combinations that will /// generate `keyval`. Groups and levels are two kinds of keyboard mode; /// in general, the level determines whether the top or bottom symbol /// on a key is used, and the group determines whether the left or /// right symbol is used. On US keyboards, the shift key changes the /// keyboard level, and there are no groups. A group switch key might /// convert a keyboard between Hebrew to English modes, for example. /// [`EventKey`][crate::EventKey] contains a `group` field that indicates the active /// keyboard group. The level is computed from the modifier mask. /// The returned array should be freed /// with `g_free()`. /// ## `keyval` /// a keyval, such as `GDK_KEY_a`, `GDK_KEY_Up`, `GDK_KEY_Return`, etc. /// /// # Returns /// /// [`true`] if keys were found and returned /// /// ## `keys` /// return location /// for an array of [`KeymapKey`][crate::KeymapKey] #[doc(alias = "gdk_keymap_get_entries_for_keyval")] #[doc(alias = "get_entries_for_keyval")] pub fn entries_for_keyval(&self, keyval: u32) -> Vec<KeymapKey> { unsafe { let mut keys = ptr::null_mut(); let mut n_keys = mem::MaybeUninit::uninit(); let ret = from_glib(ffi::gdk_keymap_get_entries_for_keyval( self.to_glib_none().0, keyval, &mut keys, n_keys.as_mut_ptr(), )); if ret { let n_keys = n_keys.assume_init() as usize; let mut r_keys = Vec::with_capacity(n_keys); for i in 0..n_keys { r_keys.push(from_glib_none(keys.add(i))); } glib::ffi::g_free(keys as *mut _); r_keys } else { Vec::new() } } } /// Maps the non-virtual modifiers (i.e Mod2, Mod3, ...) which are set /// in `state` to the virtual modifiers (i.e. Super, Hyper and Meta) and /// set the corresponding bits in `state`. /// /// GDK already does this before delivering key events, but for /// compatibility reasons, it only sets the first virtual modifier /// it finds, whereas this function sets all matching virtual modifiers. /// /// This function is useful when matching key events against /// accelerators. /// ## `state` /// pointer to the modifier mask to change #[doc(alias = "gdk_keymap_add_virtual_modifiers")] pub fn add_virtual_modifiers(&self, state: &mut ModifierType) { unsafe { let mut s = state.into_glib(); ffi::gdk_keymap_add_virtual_modifiers(self.to_glib_none().0, &mut s); *state = from_glib(s); } } /// Maps the virtual modifiers (i.e. Super, Hyper and Meta) which /// are set in `state` to their non-virtual counterparts (i.e. Mod2, /// Mod3,...) and set the corresponding bits in `state`. /// /// This function is useful when matching key events against /// accelerators. /// ## `state` /// pointer to the modifier state to map /// /// # Returns /// /// [`false`] if two virtual modifiers were mapped to the /// same non-virtual modifier. Note that [`false`] is also returned /// if a virtual modifier is mapped to a non-virtual modifier that /// was already set in `state`. #[doc(alias = "gdk_keymap_map_virtual_modifiers")] pub fn map_virtual_modifiers(&self, state: &mut ModifierType) -> bool { unsafe { let mut s = state.into_glib(); let ret = from_glib(ffi::gdk_keymap_map_virtual_modifiers( self.to_glib_none().0, &mut s, )); *state = from_glib(s); ret } } /// Looks up the keyval mapped to a keycode/group/level triplet. /// If no keyval is bound to `key`, returns 0. For normal user input, /// you want to use [`translate_keyboard_state()`][Self::translate_keyboard_state()] instead of /// this function, since the effective group/level may not be /// the same as the current keyboard state. /// ## `key` /// a [`KeymapKey`][crate::KeymapKey] with keycode, group, and level initialized /// /// # Returns /// /// a keyval, or 0 if none was mapped to the given `key` #[doc(alias = "gdk_keymap_lookup_key")] pub fn lookup_key(&self, key: &KeymapKey) -> Option<Key> { let key = unsafe { ffi::gdk_keymap_lookup_key(self.to_glib_none().0, key.to_glib_none().0) }; if key != 0 { Some(Key::from(key)) } else { None } } }