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// This file was generated by gir (https://github.com/gtk-rs/gir) // from gir-files (https://github.com/gtk-rs/gir-files) // DO NOT EDIT use crate::EventController; use crate::EventSequenceState; use glib::object::Cast; use glib::object::IsA; use glib::signal::connect_raw; use glib::signal::SignalHandlerId; use glib::translate::*; use glib::StaticType; use std::boxed::Box as Box_; use std::fmt; use std::mem; use std::mem::transmute; glib::wrapper! { /// [`Gesture`][crate::Gesture] is the base object for gesture recognition, although this /// object is quite generalized to serve as a base for multi-touch gestures, /// it is suitable to implement single-touch and pointer-based gestures (using /// the special [`None`] [`gdk::EventSequence`][crate::gdk::EventSequence] value for these). /// /// The number of touches that a [`Gesture`][crate::Gesture] need to be recognized is controlled /// by the `property::Gesture::n-points` property, if a gesture is keeping track of less /// or more than that number of sequences, it won't check wether the gesture /// is recognized. /// /// As soon as the gesture has the expected number of touches, the gesture will /// run the `signal::Gesture::check` signal regularly on input events until the gesture /// is recognized, the criteria to consider a gesture as "recognized" is left to /// [`Gesture`][crate::Gesture] subclasses. /// /// A recognized gesture will then emit the following signals: /// - `signal::Gesture::begin` when the gesture is recognized. /// - A number of `signal::Gesture::update`, whenever an input event is processed. /// - `signal::Gesture::end` when the gesture is no longer recognized. /// /// ## Event propagation /// /// In order to receive events, a gesture needs to either set a propagation phase /// through [`EventControllerExt::set_propagation_phase()`][crate::prelude::EventControllerExt::set_propagation_phase()], or feed those manually /// through [`EventControllerExt::handle_event()`][crate::prelude::EventControllerExt::handle_event()]. /// /// In the capture phase, events are propagated from the toplevel down to the /// target widget, and gestures that are attached to containers above the widget /// get a chance to interact with the event before it reaches the target. /// /// After the capture phase, GTK+ emits the traditional `signal::Widget::button-press-event`, /// `signal::Widget::button-release-event`, `signal::Widget::touch-event`, etc signals. Gestures /// with the [`PropagationPhase::Target`][crate::PropagationPhase::Target] phase are fed events from the default `signal::Widget::event` /// handlers. /// /// In the bubble phase, events are propagated up from the target widget to the /// toplevel, and gestures that are attached to containers above the widget get /// a chance to interact with events that have not been handled yet. /// /// ## States of a sequence # {`touch`-sequence-states} /// /// Whenever input interaction happens, a single event may trigger a cascade of /// `GtkGestures`, both across the parents of the widget receiving the event and /// in parallel within an individual widget. It is a responsibility of the /// widgets using those gestures to set the state of touch sequences accordingly /// in order to enable cooperation of gestures around the `GdkEventSequences` /// triggering those. /// /// Within a widget, gestures can be grouped through [`GestureExt::group_with()`][crate::prelude::GestureExt::group_with()], /// grouped gestures synchronize the state of sequences, so calling /// [`GestureExt::set_sequence_state()`][crate::prelude::GestureExt::set_sequence_state()] on one will effectively propagate /// the state throughout the group. /// /// By default, all sequences start out in the [`EventSequenceState::None`][crate::EventSequenceState::None] state, /// sequences in this state trigger the gesture event handler, but event /// propagation will continue unstopped by gestures. /// /// If a sequence enters into the [`EventSequenceState::Denied`][crate::EventSequenceState::Denied] state, the gesture /// group will effectively ignore the sequence, letting events go unstopped /// through the gesture, but the "slot" will still remain occupied while /// the touch is active. /// /// If a sequence enters in the [`EventSequenceState::Claimed`][crate::EventSequenceState::Claimed] state, the gesture /// group will grab all interaction on the sequence, by: /// - Setting the same sequence to [`EventSequenceState::Denied`][crate::EventSequenceState::Denied] on every other gesture /// group within the widget, and every gesture on parent widgets in the propagation /// chain. /// - calling `signal::Gesture::cancel` on every gesture in widgets underneath in the /// propagation chain. /// - Stopping event propagation after the gesture group handles the event. /// /// Note: if a sequence is set early to [`EventSequenceState::Claimed`][crate::EventSequenceState::Claimed] on /// `GDK_TOUCH_BEGIN`/`GDK_BUTTON_PRESS` (so those events are captured before /// reaching the event widget, this implies [`PropagationPhase::Capture`][crate::PropagationPhase::Capture]), one similar /// event will emulated if the sequence changes to [`EventSequenceState::Denied`][crate::EventSequenceState::Denied]. /// This way event coherence is preserved before event propagation is unstopped /// again. /// /// Sequence states can't be changed freely, see [`GestureExt::set_sequence_state()`][crate::prelude::GestureExt::set_sequence_state()] /// to know about the possible lifetimes of a [`gdk::EventSequence`][crate::gdk::EventSequence]. /// /// ## Touchpad gestures /// /// On the platforms that support it, [`Gesture`][crate::Gesture] will handle transparently /// touchpad gesture events. The only precautions users of [`Gesture`][crate::Gesture] should do /// to enable this support are: /// - Enabling [`gdk::EventMask::TOUCHPAD_GESTURE_MASK`][crate::gdk::EventMask::TOUCHPAD_GESTURE_MASK] on their `GdkWindows` /// - If the gesture has [`PropagationPhase::None`][crate::PropagationPhase::None], ensuring events of type /// `GDK_TOUCHPAD_SWIPE` and `GDK_TOUCHPAD_PINCH` are handled by the [`Gesture`][crate::Gesture] /// /// This is an Abstract Base Class, you cannot instantiate it. /// /// # Implements /// /// [`GestureExt`][trait@crate::prelude::GestureExt], [`EventControllerExt`][trait@crate::prelude::EventControllerExt], [`trait@glib::ObjectExt`] #[doc(alias = "GtkGesture")] pub struct Gesture(Object<ffi::GtkGesture, ffi::GtkGestureClass>) @extends EventController; match fn { type_ => || ffi::gtk_gesture_get_type(), } } pub const NONE_GESTURE: Option<&Gesture> = None; /// Trait containing all [`struct@Gesture`] methods. /// /// # Implementors /// /// [`GestureRotate`][struct@crate::GestureRotate], [`GestureSingle`][struct@crate::GestureSingle], [`GestureZoom`][struct@crate::GestureZoom], [`Gesture`][struct@crate::Gesture] pub trait GestureExt: 'static { /// If there are touch sequences being currently handled by `self`, /// this function returns [`true`] and fills in `rect` with the bounding /// box containing all active touches. Otherwise, [`false`] will be /// returned. /// /// Note: This function will yield unexpected results on touchpad /// gestures. Since there is no correlation between physical and /// pixel distances, these will look as if constrained in an /// infinitely small area, `rect` width and height will thus be 0 /// regardless of the number of touchpoints. /// /// # Returns /// /// [`true`] if there are active touches, [`false`] otherwise /// /// ## `rect` /// bounding box containing all active touches. #[doc(alias = "gtk_gesture_get_bounding_box")] #[doc(alias = "get_bounding_box")] fn bounding_box(&self) -> Option<gdk::Rectangle>; /// If there are touch sequences being currently handled by `self`, /// this function returns [`true`] and fills in `x` and `y` with the center /// of the bounding box containing all active touches. Otherwise, [`false`] /// will be returned. /// /// # Returns /// /// [`false`] if no active touches are present, [`true`] otherwise /// /// ## `x` /// X coordinate for the bounding box center /// /// ## `y` /// Y coordinate for the bounding box center #[doc(alias = "gtk_gesture_get_bounding_box_center")] #[doc(alias = "get_bounding_box_center")] fn bounding_box_center(&self) -> Option<(f64, f64)>; /// Returns the master [`gdk::Device`][crate::gdk::Device] that is currently operating /// on `self`, or [`None`] if the gesture is not being interacted. /// /// # Returns /// /// a [`gdk::Device`][crate::gdk::Device], or [`None`] #[doc(alias = "gtk_gesture_get_device")] #[doc(alias = "get_device")] fn device(&self) -> Option<gdk::Device>; /// Returns all gestures in the group of `self` /// /// # Returns /// /// The list /// of `GtkGestures`, free with `g_list_free()` #[doc(alias = "gtk_gesture_get_group")] #[doc(alias = "get_group")] fn group(&self) -> Vec<Gesture>; /// Returns the last event that was processed for `sequence`. /// /// Note that the returned pointer is only valid as long as the `sequence` /// is still interpreted by the `self`. If in doubt, you should make /// a copy of the event. /// ## `sequence` /// a [`gdk::EventSequence`][crate::gdk::EventSequence] /// /// # Returns /// /// The last event from `sequence` #[doc(alias = "gtk_gesture_get_last_event")] #[doc(alias = "get_last_event")] fn last_event(&self, sequence: Option<&gdk::EventSequence>) -> Option<gdk::Event>; /// Returns the [`gdk::EventSequence`][crate::gdk::EventSequence] that was last updated on `self`. /// /// # Returns /// /// The last updated sequence #[doc(alias = "gtk_gesture_get_last_updated_sequence")] #[doc(alias = "get_last_updated_sequence")] fn last_updated_sequence(&self) -> Option<gdk::EventSequence>; /// If `sequence` is currently being interpreted by `self`, this /// function returns [`true`] and fills in `x` and `y` with the last coordinates /// stored for that event sequence. The coordinates are always relative to the /// widget allocation. /// ## `sequence` /// a [`gdk::EventSequence`][crate::gdk::EventSequence], or [`None`] for pointer events /// /// # Returns /// /// [`true`] if `sequence` is currently interpreted /// /// ## `x` /// return location for X axis of the sequence coordinates /// /// ## `y` /// return location for Y axis of the sequence coordinates #[doc(alias = "gtk_gesture_get_point")] #[doc(alias = "get_point")] fn point(&self, sequence: Option<&gdk::EventSequence>) -> Option<(f64, f64)>; /// Returns the `sequence` state, as seen by `self`. /// ## `sequence` /// a [`gdk::EventSequence`][crate::gdk::EventSequence] /// /// # Returns /// /// The sequence state in `self` #[doc(alias = "gtk_gesture_get_sequence_state")] #[doc(alias = "get_sequence_state")] fn sequence_state(&self, sequence: &gdk::EventSequence) -> EventSequenceState; /// Returns the list of `GdkEventSequences` currently being interpreted /// by `self`. /// /// # Returns /// /// A list /// of `GdkEventSequences`, the list elements are owned by GTK+ /// and must not be freed or modified, the list itself must be deleted /// through `g_list_free()` #[doc(alias = "gtk_gesture_get_sequences")] #[doc(alias = "get_sequences")] fn sequences(&self) -> Vec<gdk::EventSequence>; /// Returns the user-defined window that receives the events /// handled by `self`. See [`set_window()`][Self::set_window()] for more /// information. /// /// # Returns /// /// the user defined window, or [`None`] if none #[doc(alias = "gtk_gesture_get_window")] #[doc(alias = "get_window")] fn window(&self) -> Option<gdk::Window>; /// Adds `gesture` to the same group than `self`. Gestures /// are by default isolated in their own groups. /// /// When gestures are grouped, the state of `GdkEventSequences` /// is kept in sync for all of those, so calling [`set_sequence_state()`][Self::set_sequence_state()], /// on one will transfer the same value to the others. /// /// Groups also perform an "implicit grabbing" of sequences, if a /// [`gdk::EventSequence`][crate::gdk::EventSequence] state is set to [`EventSequenceState::Claimed`][crate::EventSequenceState::Claimed] on one group, /// every other gesture group attached to the same [`Widget`][crate::Widget] will switch the /// state for that sequence to [`EventSequenceState::Denied`][crate::EventSequenceState::Denied]. /// ## `gesture` /// a [`Gesture`][crate::Gesture] #[doc(alias = "gtk_gesture_group")] #[doc(alias = "group")] fn group_with<P: IsA<Gesture>>(&self, gesture: &P); /// Returns [`true`] if `self` is currently handling events corresponding to /// `sequence`. /// ## `sequence` /// a [`gdk::EventSequence`][crate::gdk::EventSequence] or [`None`] /// /// # Returns /// /// [`true`] if `self` is handling `sequence`, [`false`] otherwise #[doc(alias = "gtk_gesture_handles_sequence")] fn handles_sequence(&self, sequence: Option<&gdk::EventSequence>) -> bool; /// Returns [`true`] if the gesture is currently active. /// A gesture is active meanwhile there are touch sequences /// interacting with it. /// /// # Returns /// /// [`true`] if gesture is active #[doc(alias = "gtk_gesture_is_active")] fn is_active(&self) -> bool; /// Returns [`true`] if both gestures pertain to the same group. /// ## `other` /// another [`Gesture`][crate::Gesture] /// /// # Returns /// /// whether the gestures are grouped #[doc(alias = "gtk_gesture_is_grouped_with")] fn is_grouped_with<P: IsA<Gesture>>(&self, other: &P) -> bool; /// Returns [`true`] if the gesture is currently recognized. /// A gesture is recognized if there are as many interacting /// touch sequences as required by `self`, and `signal::Gesture::check` /// returned [`true`] for the sequences being currently interpreted. /// /// # Returns /// /// [`true`] if gesture is recognized #[doc(alias = "gtk_gesture_is_recognized")] fn is_recognized(&self) -> bool; /// Sets the state of `sequence` in `self`. Sequences start /// in state [`EventSequenceState::None`][crate::EventSequenceState::None], and whenever they change /// state, they can never go back to that state. Likewise, /// sequences in state [`EventSequenceState::Denied`][crate::EventSequenceState::Denied] cannot turn /// back to a not denied state. With these rules, the lifetime /// of an event sequence is constrained to the next four: /// /// * None /// * None → Denied /// * None → Claimed /// * None → Claimed → Denied /// /// Note: Due to event handling ordering, it may be unsafe to /// set the state on another gesture within a `signal::Gesture::begin` /// signal handler, as the callback might be executed before /// the other gesture knows about the sequence. A safe way to /// perform this could be: /// /// /// ```text /// static void /// first_gesture_begin_cb (GtkGesture *first_gesture, /// GdkEventSequence *sequence, /// gpointer user_data) /// { /// gtk_gesture_set_sequence_state (first_gesture, sequence, GTK_EVENT_SEQUENCE_CLAIMED); /// gtk_gesture_set_sequence_state (second_gesture, sequence, GTK_EVENT_SEQUENCE_DENIED); /// } /// /// static void /// second_gesture_begin_cb (GtkGesture *second_gesture, /// GdkEventSequence *sequence, /// gpointer user_data) /// { /// if (gtk_gesture_get_sequence_state (first_gesture, sequence) == GTK_EVENT_SEQUENCE_CLAIMED) /// gtk_gesture_set_sequence_state (second_gesture, sequence, GTK_EVENT_SEQUENCE_DENIED); /// } /// ``` /// /// If both gestures are in the same group, just set the state on /// the gesture emitting the event, the sequence will be already /// be initialized to the group's global state when the second /// gesture processes the event. /// ## `sequence` /// a [`gdk::EventSequence`][crate::gdk::EventSequence] /// ## `state` /// the sequence state /// /// # Returns /// /// [`true`] if `sequence` is handled by `self`, /// and the state is changed successfully #[doc(alias = "gtk_gesture_set_sequence_state")] fn set_sequence_state(&self, sequence: &gdk::EventSequence, state: EventSequenceState) -> bool; /// Sets the state of all sequences that `self` is currently /// interacting with. See [`set_sequence_state()`][Self::set_sequence_state()] /// for more details on sequence states. /// ## `state` /// the sequence state /// /// # Returns /// /// [`true`] if the state of at least one sequence /// was changed successfully #[doc(alias = "gtk_gesture_set_state")] fn set_state(&self, state: EventSequenceState) -> bool; /// Sets a specific window to receive events about, so `self` /// will effectively handle only events targeting `window`, or /// a child of it. `window` must pertain to [`EventControllerExt::widget()`][crate::prelude::EventControllerExt::widget()]. /// ## `window` /// a [`gdk::Window`][crate::gdk::Window], or [`None`] #[doc(alias = "gtk_gesture_set_window")] fn set_window(&self, window: Option<&gdk::Window>); /// Separates `self` into an isolated group. #[doc(alias = "gtk_gesture_ungroup")] fn ungroup(&self); /// The number of touch points that trigger recognition on this gesture, #[doc(alias = "n-points")] fn n_points(&self) -> u32; /// This signal is emitted when the gesture is recognized. This means the /// number of touch sequences matches `property::Gesture::n-points`, and the `signal::Gesture::check` /// handler(s) returned [`true`]. /// /// Note: These conditions may also happen when an extra touch (eg. a third touch /// on a 2-touches gesture) is lifted, in that situation `sequence` won't pertain /// to the current set of active touches, so don't rely on this being true. /// ## `sequence` /// the [`gdk::EventSequence`][crate::gdk::EventSequence] that made the gesture to be recognized #[doc(alias = "begin")] fn connect_begin<F: Fn(&Self, Option<&gdk::EventSequence>) + 'static>( &self, f: F, ) -> SignalHandlerId; /// This signal is emitted whenever a sequence is cancelled. This usually /// happens on active touches when [`EventControllerExt::reset()`][crate::prelude::EventControllerExt::reset()] is called /// on `gesture` (manually, due to grabs...), or the individual `sequence` /// was claimed by parent widgets' controllers (see [`set_sequence_state()`][Self::set_sequence_state()]). /// /// `gesture` must forget everything about `sequence` as a reaction to this signal. /// ## `sequence` /// the [`gdk::EventSequence`][crate::gdk::EventSequence] that was cancelled #[doc(alias = "cancel")] fn connect_cancel<F: Fn(&Self, Option<&gdk::EventSequence>) + 'static>( &self, f: F, ) -> SignalHandlerId; /// This signal is emitted when `gesture` either stopped recognizing the event /// sequences as something to be handled (the `signal::Gesture::check` handler returned /// [`false`]), or the number of touch sequences became higher or lower than /// `property::Gesture::n-points`. /// /// Note: `sequence` might not pertain to the group of sequences that were /// previously triggering recognition on `gesture` (ie. a just pressed touch /// sequence that exceeds `property::Gesture::n-points`). This situation may be detected /// by checking through [`handles_sequence()`][Self::handles_sequence()]. /// ## `sequence` /// the [`gdk::EventSequence`][crate::gdk::EventSequence] that made gesture recognition to finish #[doc(alias = "end")] fn connect_end<F: Fn(&Self, Option<&gdk::EventSequence>) + 'static>( &self, f: F, ) -> SignalHandlerId; /// This signal is emitted whenever a sequence state changes. See /// [`set_sequence_state()`][Self::set_sequence_state()] to know more about the expectable /// sequence lifetimes. /// ## `sequence` /// the [`gdk::EventSequence`][crate::gdk::EventSequence] that was cancelled /// ## `state` /// the new sequence state #[doc(alias = "sequence-state-changed")] fn connect_sequence_state_changed< F: Fn(&Self, Option<&gdk::EventSequence>, EventSequenceState) + 'static, >( &self, f: F, ) -> SignalHandlerId; /// This signal is emitted whenever an event is handled while the gesture is /// recognized. `sequence` is guaranteed to pertain to the set of active touches. /// ## `sequence` /// the [`gdk::EventSequence`][crate::gdk::EventSequence] that was updated #[doc(alias = "update")] fn connect_update<F: Fn(&Self, Option<&gdk::EventSequence>) + 'static>( &self, f: F, ) -> SignalHandlerId; #[doc(alias = "window")] fn connect_window_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId; } impl<O: IsA<Gesture>> GestureExt for O { fn bounding_box(&self) -> Option<gdk::Rectangle> { unsafe { let mut rect = gdk::Rectangle::uninitialized(); let ret = from_glib(ffi::gtk_gesture_get_bounding_box( self.as_ref().to_glib_none().0, rect.to_glib_none_mut().0, )); if ret { Some(rect) } else { None } } } fn bounding_box_center(&self) -> Option<(f64, f64)> { unsafe { let mut x = mem::MaybeUninit::uninit(); let mut y = mem::MaybeUninit::uninit(); let ret = from_glib(ffi::gtk_gesture_get_bounding_box_center( self.as_ref().to_glib_none().0, x.as_mut_ptr(), y.as_mut_ptr(), )); let x = x.assume_init(); let y = y.assume_init(); if ret { Some((x, y)) } else { None } } } fn device(&self) -> Option<gdk::Device> { unsafe { from_glib_none(ffi::gtk_gesture_get_device(self.as_ref().to_glib_none().0)) } } fn group(&self) -> Vec<Gesture> { unsafe { FromGlibPtrContainer::from_glib_container(ffi::gtk_gesture_get_group( self.as_ref().to_glib_none().0, )) } } fn last_event(&self, sequence: Option<&gdk::EventSequence>) -> Option<gdk::Event> { unsafe { from_glib_none(ffi::gtk_gesture_get_last_event( self.as_ref().to_glib_none().0, mut_override(sequence.to_glib_none().0), )) } } fn last_updated_sequence(&self) -> Option<gdk::EventSequence> { unsafe { from_glib_none(ffi::gtk_gesture_get_last_updated_sequence( self.as_ref().to_glib_none().0, )) } } fn point(&self, sequence: Option<&gdk::EventSequence>) -> Option<(f64, f64)> { unsafe { let mut x = mem::MaybeUninit::uninit(); let mut y = mem::MaybeUninit::uninit(); let ret = from_glib(ffi::gtk_gesture_get_point( self.as_ref().to_glib_none().0, mut_override(sequence.to_glib_none().0), x.as_mut_ptr(), y.as_mut_ptr(), )); let x = x.assume_init(); let y = y.assume_init(); if ret { Some((x, y)) } else { None } } } fn sequence_state(&self, sequence: &gdk::EventSequence) -> EventSequenceState { unsafe { from_glib(ffi::gtk_gesture_get_sequence_state( self.as_ref().to_glib_none().0, mut_override(sequence.to_glib_none().0), )) } } fn sequences(&self) -> Vec<gdk::EventSequence> { unsafe { FromGlibPtrContainer::from_glib_container(ffi::gtk_gesture_get_sequences( self.as_ref().to_glib_none().0, )) } } fn window(&self) -> Option<gdk::Window> { unsafe { from_glib_none(ffi::gtk_gesture_get_window(self.as_ref().to_glib_none().0)) } } fn group_with<P: IsA<Gesture>>(&self, gesture: &P) { unsafe { ffi::gtk_gesture_group( self.as_ref().to_glib_none().0, gesture.as_ref().to_glib_none().0, ); } } fn handles_sequence(&self, sequence: Option<&gdk::EventSequence>) -> bool { unsafe { from_glib(ffi::gtk_gesture_handles_sequence( self.as_ref().to_glib_none().0, mut_override(sequence.to_glib_none().0), )) } } fn is_active(&self) -> bool { unsafe { from_glib(ffi::gtk_gesture_is_active(self.as_ref().to_glib_none().0)) } } fn is_grouped_with<P: IsA<Gesture>>(&self, other: &P) -> bool { unsafe { from_glib(ffi::gtk_gesture_is_grouped_with( self.as_ref().to_glib_none().0, other.as_ref().to_glib_none().0, )) } } fn is_recognized(&self) -> bool { unsafe { from_glib(ffi::gtk_gesture_is_recognized( self.as_ref().to_glib_none().0, )) } } fn set_sequence_state(&self, sequence: &gdk::EventSequence, state: EventSequenceState) -> bool { unsafe { from_glib(ffi::gtk_gesture_set_sequence_state( self.as_ref().to_glib_none().0, mut_override(sequence.to_glib_none().0), state.into_glib(), )) } } fn set_state(&self, state: EventSequenceState) -> bool { unsafe { from_glib(ffi::gtk_gesture_set_state( self.as_ref().to_glib_none().0, state.into_glib(), )) } } fn set_window(&self, window: Option<&gdk::Window>) { unsafe { ffi::gtk_gesture_set_window(self.as_ref().to_glib_none().0, window.to_glib_none().0); } } fn ungroup(&self) { unsafe { ffi::gtk_gesture_ungroup(self.as_ref().to_glib_none().0); } } fn n_points(&self) -> u32 { unsafe { let mut value = glib::Value::from_type(<u32 as StaticType>::static_type()); glib::gobject_ffi::g_object_get_property( self.to_glib_none().0 as *mut glib::gobject_ffi::GObject, b"n-points\0".as_ptr() as *const _, value.to_glib_none_mut().0, ); value .get() .expect("Return Value for property `n-points` getter") } } fn connect_begin<F: Fn(&Self, Option<&gdk::EventSequence>) + 'static>( &self, f: F, ) -> SignalHandlerId { unsafe extern "C" fn begin_trampoline< P: IsA<Gesture>, F: Fn(&P, Option<&gdk::EventSequence>) + 'static, >( this: *mut ffi::GtkGesture, sequence: *mut gdk::ffi::GdkEventSequence, f: glib::ffi::gpointer, ) { let f: &F = &*(f as *const F); f( Gesture::from_glib_borrow(this).unsafe_cast_ref(), Option::<gdk::EventSequence>::from_glib_borrow(sequence) .as_ref() .as_ref(), ) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"begin\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( begin_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } fn connect_cancel<F: Fn(&Self, Option<&gdk::EventSequence>) + 'static>( &self, f: F, ) -> SignalHandlerId { unsafe extern "C" fn cancel_trampoline< P: IsA<Gesture>, F: Fn(&P, Option<&gdk::EventSequence>) + 'static, >( this: *mut ffi::GtkGesture, sequence: *mut gdk::ffi::GdkEventSequence, f: glib::ffi::gpointer, ) { let f: &F = &*(f as *const F); f( Gesture::from_glib_borrow(this).unsafe_cast_ref(), Option::<gdk::EventSequence>::from_glib_borrow(sequence) .as_ref() .as_ref(), ) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"cancel\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( cancel_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } fn connect_end<F: Fn(&Self, Option<&gdk::EventSequence>) + 'static>( &self, f: F, ) -> SignalHandlerId { unsafe extern "C" fn end_trampoline< P: IsA<Gesture>, F: Fn(&P, Option<&gdk::EventSequence>) + 'static, >( this: *mut ffi::GtkGesture, sequence: *mut gdk::ffi::GdkEventSequence, f: glib::ffi::gpointer, ) { let f: &F = &*(f as *const F); f( Gesture::from_glib_borrow(this).unsafe_cast_ref(), Option::<gdk::EventSequence>::from_glib_borrow(sequence) .as_ref() .as_ref(), ) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"end\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( end_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } fn connect_sequence_state_changed< F: Fn(&Self, Option<&gdk::EventSequence>, EventSequenceState) + 'static, >( &self, f: F, ) -> SignalHandlerId { unsafe extern "C" fn sequence_state_changed_trampoline< P: IsA<Gesture>, F: Fn(&P, Option<&gdk::EventSequence>, EventSequenceState) + 'static, >( this: *mut ffi::GtkGesture, sequence: *mut gdk::ffi::GdkEventSequence, state: ffi::GtkEventSequenceState, f: glib::ffi::gpointer, ) { let f: &F = &*(f as *const F); f( Gesture::from_glib_borrow(this).unsafe_cast_ref(), Option::<gdk::EventSequence>::from_glib_borrow(sequence) .as_ref() .as_ref(), from_glib(state), ) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"sequence-state-changed\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( sequence_state_changed_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } fn connect_update<F: Fn(&Self, Option<&gdk::EventSequence>) + 'static>( &self, f: F, ) -> SignalHandlerId { unsafe extern "C" fn update_trampoline< P: IsA<Gesture>, F: Fn(&P, Option<&gdk::EventSequence>) + 'static, >( this: *mut ffi::GtkGesture, sequence: *mut gdk::ffi::GdkEventSequence, f: glib::ffi::gpointer, ) { let f: &F = &*(f as *const F); f( Gesture::from_glib_borrow(this).unsafe_cast_ref(), Option::<gdk::EventSequence>::from_glib_borrow(sequence) .as_ref() .as_ref(), ) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"update\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( update_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } fn connect_window_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId { unsafe extern "C" fn notify_window_trampoline<P: IsA<Gesture>, F: Fn(&P) + 'static>( this: *mut ffi::GtkGesture, _param_spec: glib::ffi::gpointer, f: glib::ffi::gpointer, ) { let f: &F = &*(f as *const F); f(Gesture::from_glib_borrow(this).unsafe_cast_ref()) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"notify::window\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( notify_window_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } } impl fmt::Display for Gesture { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { f.write_str("Gesture") } }