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bindings_activate_event

Function bindings_activate_event 

Source
pub fn bindings_activate_event(
    object: &impl IsA<Object>,
    event: &mut EventKey,
) -> bool
Expand description

Looks up key bindings for object to find one matching event, and if one was found, activate it.

§object

a glib::Object (generally must be a widget)

§event

a gdk::EventKey

§Returns

true if a matching key binding was found