[−][src]Trait gtk::prelude::PopoverExt
Required methods
fn bind_model<P: IsA<MenuModel>>(
&self,
model: Option<&P>,
action_namespace: Option<&str>
)
&self,
model: Option<&P>,
action_namespace: Option<&str>
)
Establishes a binding between a Popover and a gio::MenuModel.
The contents of self are removed and then refilled with menu items
according to model. When model changes, self is updated.
Calling this function twice on self with different model will
cause the first binding to be replaced with a binding to the new
model. If model is None then any previous binding is undone and
all children are removed.
If action_namespace is non-None then the effect is as if all
actions mentioned in the model have their names prefixed with the
namespace, plus a dot. For example, if the action “quit” is
mentioned and action_namespace is “app” then the effective action
name is “app.quit”.
This function uses Actionable to define the action name and
target values on the created menu items. If you want to use an
action group other than “app” and “win”, or if you want to use a
MenuShell outside of a ApplicationWindow, then you will need
to attach your own action group to the widget hierarchy using
WidgetExt::insert_action_group. As an example, if you created a
group with a “quit” action and inserted it with the name “mygroup”
then you would use the action name “mygroup.quit” in your
gio::MenuModel.
model
the gio::MenuModel to bind to or None to remove
binding
action_namespace
the namespace for actions in model
fn get_constrain_to(&self) -> PopoverConstraint
Returns the constraint for placing this popover.
See PopoverExt::set_constrain_to.
Feature: v3_20
Returns
the constraint for placing this popover.
fn get_default_widget(&self) -> Option<Widget>
Gets the widget that should be set as the default while the popover is shown.
Feature: v3_18
Returns
the default widget,
or None if there is none
fn get_modal(&self) -> bool
Returns whether the popover is modal, see gtk_popover_set_modal to see the implications of this.
Returns
true if self is modal
fn get_pointing_to(&self) -> Option<Rectangle>
If a rectangle to point to has been set, this function will
return true and fill in rect with such rectangle, otherwise
it will return false and fill in rect with the attached
widget coordinates.
rect
location to store the rectangle
Returns
true if a rectangle to point to was set.
fn get_position(&self) -> PositionType
fn get_relative_to(&self) -> Option<Widget>
fn get_transitions_enabled(&self) -> bool
Returns whether show/hide transitions are enabled on this popover.
Feature: v3_16
Deprecated since 3.22
You can show or hide the popover without transitions
using WidgetExt::show and WidgetExt::hide while PopoverExt::popup
and PopoverExt::popdown will use transitions.
Returns
true if the show and hide transitions of the given
popover are enabled, false otherwise.
fn popdown(&self)
Pops self down.This is different than a WidgetExt::hide call
in that it shows the popover with a transition. If you want to hide
the popover without a transition, use WidgetExt::hide.
Feature: v3_22
fn popup(&self)
Pops self up. This is different than a WidgetExt::show call
in that it shows the popover with a transition. If you want to show
the popover without a transition, use WidgetExt::show.
Feature: v3_22
fn set_constrain_to(&self, constraint: PopoverConstraint)
Sets a constraint for positioning this popover.
Note that not all platforms support placing popovers freely, and may already impose constraints.
Feature: v3_20
constraint
the new constraint
fn set_default_widget<P: IsA<Widget>>(&self, widget: Option<&P>)
Sets the widget that should be set as default widget while
the popover is shown (see GtkWindowExt::set_default). Popover
remembers the previous default widget and reestablishes it
when the popover is dismissed.
Feature: v3_18
widget
the new default widget, or None
fn set_modal(&self, modal: bool)
Sets whether self is modal, a modal popover will grab all input
within the toplevel and grab the keyboard focus on it when being
displayed. Clicking outside the popover area or pressing Esc will
dismiss the popover and ungrab input.
modal
true to make popover claim all input within the toplevel
fn set_pointing_to(&self, rect: &Rectangle)
Sets the rectangle that self will point to, in the
coordinate space of the widget self is attached to,
see PopoverExt::set_relative_to.
rect
rectangle to point to
fn set_position(&self, position: PositionType)
Sets the preferred position for self to appear. If the self
is currently visible, it will be immediately updated.
This preference will be respected where possible, although
on lack of space (eg. if close to the window edges), the
Popover may choose to appear on the opposite side
position
preferred popover position
fn set_relative_to<P: IsA<Widget>>(&self, relative_to: Option<&P>)
Sets a new widget to be attached to self. If self is
visible, the position will be updated.
Note: the ownership of popovers is always given to their relative_to
widget, so if relative_to is set to None on an attached self, it
will be detached from its previous widget, and consequently destroyed
unless extra references are kept.
relative_to
a Widget
fn set_transitions_enabled(&self, transitions_enabled: bool)
Sets whether show/hide transitions are enabled on this popover
Feature: v3_16
Deprecated since 3.22
You can show or hide the popover without transitions
using WidgetExt::show and WidgetExt::hide while PopoverExt::popup
and PopoverExt::popdown will use transitions.
transitions_enabled
Whether transitions are enabled
fn connect_closed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
This signal is emitted when the popover is dismissed either through API or user interaction.
fn connect_property_constrain_to_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_modal_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_pointing_to_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_position_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_relative_to_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_transitions_enabled_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
Implementors
impl<O: IsA<Popover>> PopoverExt for O[src]
fn bind_model<P: IsA<MenuModel>>(
&self,
model: Option<&P>,
action_namespace: Option<&str>
)[src]
&self,
model: Option<&P>,
action_namespace: Option<&str>
)
fn get_constrain_to(&self) -> PopoverConstraint[src]
fn get_default_widget(&self) -> Option<Widget>[src]
fn get_modal(&self) -> bool[src]
fn get_pointing_to(&self) -> Option<Rectangle>[src]
fn get_position(&self) -> PositionType[src]
fn get_relative_to(&self) -> Option<Widget>[src]
fn get_transitions_enabled(&self) -> bool[src]
fn popdown(&self)[src]
fn popup(&self)[src]
fn set_constrain_to(&self, constraint: PopoverConstraint)[src]
fn set_default_widget<P: IsA<Widget>>(&self, widget: Option<&P>)[src]
fn set_modal(&self, modal: bool)[src]
fn set_pointing_to(&self, rect: &Rectangle)[src]
fn set_position(&self, position: PositionType)[src]
fn set_relative_to<P: IsA<Widget>>(&self, relative_to: Option<&P>)[src]
fn set_transitions_enabled(&self, transitions_enabled: bool)[src]
fn connect_closed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId[src]
fn connect_property_constrain_to_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_modal_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_pointing_to_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_position_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_relative_to_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_transitions_enabled_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
&self,
f: F
) -> SignalHandlerId