[−][src]Trait gtk::CellRendererSpinnerExt
Required methods
fn get_property_active(&self) -> bool
fn set_property_active(&self, active: bool)
fn get_property_pulse(&self) -> u32
Pulse of the spinner. Increment this value to draw the next frame of the spinner animation. Usually, you would update this value in a timeout.
By default, the Spinner widget draws one full cycle of the animation,
consisting of 12 frames, in 750 milliseconds.
fn set_property_pulse(&self, pulse: u32)
Pulse of the spinner. Increment this value to draw the next frame of the spinner animation. Usually, you would update this value in a timeout.
By default, the Spinner widget draws one full cycle of the animation,
consisting of 12 frames, in 750 milliseconds.
fn get_property_size(&self) -> IconSize
The IconSize value that specifies the size of the rendered spinner.
fn set_property_size(&self, size: IconSize)
The IconSize value that specifies the size of the rendered spinner.
fn connect_property_active_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_pulse_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_size_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
Implementors
impl<O: IsA<CellRendererSpinner>> CellRendererSpinnerExt for O[src]
fn get_property_active(&self) -> bool[src]
fn set_property_active(&self, active: bool)[src]
fn get_property_pulse(&self) -> u32[src]
fn set_property_pulse(&self, pulse: u32)[src]
fn get_property_size(&self) -> IconSize[src]
fn set_property_size(&self, size: IconSize)[src]
fn connect_property_active_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_pulse_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_size_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId[src]
&self,
f: F
) -> SignalHandlerId