[][src]Trait gtk::ColorButtonExt

pub trait ColorButtonExt: 'static {
    fn get_title(&self) -> Option<GString>;
fn set_title(&self, title: &str);
fn get_property_alpha(&self) -> u32;
fn set_property_alpha(&self, alpha: u32);
fn get_property_show_editor(&self) -> bool;
fn set_property_show_editor(&self, show_editor: bool);
fn connect_color_set<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
fn connect_property_alpha_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_rgba_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_show_editor_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_title_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_use_alpha_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; }

Trait containing all ColorButton methods.

Implementors

ColorButton

Required methods

fn get_title(&self) -> Option<GString>

Gets the title of the color selection dialog.

Returns

An internal string, do not free the return value

fn set_title(&self, title: &str)

Sets the title for the color selection dialog.

title

String containing new window title

fn get_property_alpha(&self) -> u32

The selected opacity value (0 fully transparent, 65535 fully opaque).

fn set_property_alpha(&self, alpha: u32)

The selected opacity value (0 fully transparent, 65535 fully opaque).

fn get_property_show_editor(&self) -> bool

Set this property to true to skip the palette in the dialog and go directly to the color editor.

This property should be used in cases where the palette in the editor would be redundant, such as when the color button is already part of a palette.

Feature: v3_20

fn set_property_show_editor(&self, show_editor: bool)

Set this property to true to skip the palette in the dialog and go directly to the color editor.

This property should be used in cases where the palette in the editor would be redundant, such as when the color button is already part of a palette.

Feature: v3_20

fn connect_color_set<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

The ::color-set signal is emitted when the user selects a color. When handling this signal, use ColorButton::get_rgba to find out which color was just selected.

Note that this signal is only emitted when the user changes the color. If you need to react to programmatic color changes as well, use the notify::color signal.

fn connect_property_alpha_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_rgba_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_show_editor_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_title_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_use_alpha_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

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Implementors

impl<O: IsA<ColorButton>> ColorButtonExt for O[src]

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