[][src]Trait gtk::MenuButtonExt

pub trait MenuButtonExt: 'static {
    fn get_align_widget(&self) -> Option<Widget>;
fn get_direction(&self) -> ArrowType;
fn get_menu_model(&self) -> Option<MenuModel>;
fn get_popover(&self) -> Option<Popover>;
fn get_popup(&self) -> Option<Menu>;
fn get_use_popover(&self) -> bool;
fn set_align_widget<P: IsA<Widget>>(&self, align_widget: Option<&P>);
fn set_direction(&self, direction: ArrowType);
fn set_menu_model<P: IsA<MenuModel>>(&self, menu_model: Option<&P>);
fn set_popover<P: IsA<Widget>>(&self, popover: Option<&P>);
fn set_popup<P: IsA<Widget>>(&self, menu: Option<&P>);
fn set_use_popover(&self, use_popover: bool);
fn connect_property_align_widget_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_direction_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_menu_model_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_popover_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_popup_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_use_popover_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; }

Trait containing all MenuButton methods.

Implementors

MenuButton

Required methods

fn get_align_widget(&self) -> Option<Widget>

Returns the parent Widget to use to line up with menu.

Returns

a Widget value or None

fn get_direction(&self) -> ArrowType

Returns the direction the popup will be pointing at when popped up.

Returns

a ArrowType value

fn get_menu_model(&self) -> Option<MenuModel>

Returns the gio::MenuModel used to generate the popup.

Returns

a gio::MenuModel or None

fn get_popover(&self) -> Option<Popover>

Returns the Popover that pops out of the button. If the button is not using a Popover, this function returns None.

Returns

a Popover or None

fn get_popup(&self) -> Option<Menu>

Returns the Menu that pops out of the button. If the button does not use a Menu, this function returns None.

Returns

a Menu or None

fn get_use_popover(&self) -> bool

Returns whether a Popover or a Menu will be constructed from the menu model.

Returns

true if using a Popover

fn set_align_widget<P: IsA<Widget>>(&self, align_widget: Option<&P>)

Sets the Widget to use to line the menu with when popped up. Note that the align_widget must contain the MenuButton itself.

Setting it to None means that the menu will be aligned with the button itself.

Note that this property is only used with menus currently, and not for popovers.

align_widget

a Widget

fn set_direction(&self, direction: ArrowType)

Sets the direction in which the popup will be popped up, as well as changing the arrow’s direction. The child will not be changed to an arrow if it was customized.

If the does not fit in the available space in the given direction, GTK+ will its best to keep it inside the screen and fully visible.

If you pass ArrowType::None for a direction, the popup will behave as if you passed ArrowType::Down (although you won’t see any arrows).

direction

a ArrowType

fn set_menu_model<P: IsA<MenuModel>>(&self, menu_model: Option<&P>)

Sets the gio::MenuModel from which the popup will be constructed, or None to dissociate any existing menu model and disable the button.

Depending on the value of MenuButton:use-popover, either a Menu will be created with Menu::new_from_model, or a Popover with Popover::new_from_model. In either case, actions will be connected as documented for these functions.

If MenuButton:popup or MenuButton:popover are already set, those widgets are dissociated from the self, and those properties are set to None.

a gio::MenuModel, or None to unset and disable the button

fn set_popover<P: IsA<Widget>>(&self, popover: Option<&P>)

Sets the Popover that will be popped up when the self is clicked, or None to dissociate any existing popover and disable the button.

If MenuButton:menu-model or MenuButton:popup are set, those objects are dissociated from the self, and those properties are set to None.

popover

a Popover, or None to unset and disable the button

fn set_popup<P: IsA<Widget>>(&self, menu: Option<&P>)

Sets the Menu that will be popped up when the self is clicked, or None to dissociate any existing menu and disable the button.

If MenuButton:menu-model or MenuButton:popover are set, those objects are dissociated from the self, and those properties are set to None.

a Menu, or None to unset and disable the button

fn set_use_popover(&self, use_popover: bool)

Sets whether to construct a Popover instead of Menu when MenuButtonExt::set_menu_model is called. Note that this property is only consulted when a new menu model is set.

use_popover

true to construct a popover from the menu model

fn connect_property_align_widget_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_direction_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_menu_model_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_popover_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_popup_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_use_popover_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId

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Implementors

impl<O: IsA<MenuButton>> MenuButtonExt for O[src]

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