use gdk;
use glib::object::Cast;
use glib::object::IsA;
use glib::translate::*;
use glib::StaticType;
use glib::ToValue;
use gtk_sys;
use std::fmt;
use Adjustment;
use Align;
use Buildable;
use Container;
use Orientable;
use Orientation;
use Range;
use SensitivityType;
use Widget;
glib_wrapper! {
pub struct Scrollbar(Object<gtk_sys::GtkScrollbar, gtk_sys::GtkScrollbarClass, ScrollbarClass>) @extends Range, Widget, @implements Buildable, Orientable;
match fn {
get_type => || gtk_sys::gtk_scrollbar_get_type(),
}
}
impl Scrollbar {
pub fn new<P: IsA<Adjustment>>(orientation: Orientation, adjustment: Option<&P>) -> Scrollbar {
assert_initialized_main_thread!();
unsafe {
Widget::from_glib_none(gtk_sys::gtk_scrollbar_new(
orientation.to_glib(),
adjustment.map(|p| p.as_ref()).to_glib_none().0,
))
.unsafe_cast()
}
}
}
#[derive(Clone, Default)]
pub struct ScrollbarBuilder {
adjustment: Option<Adjustment>,
fill_level: Option<f64>,
inverted: Option<bool>,
lower_stepper_sensitivity: Option<SensitivityType>,
restrict_to_fill_level: Option<bool>,
round_digits: Option<i32>,
show_fill_level: Option<bool>,
upper_stepper_sensitivity: Option<SensitivityType>,
app_paintable: Option<bool>,
can_default: Option<bool>,
can_focus: Option<bool>,
events: Option<gdk::EventMask>,
expand: Option<bool>,
#[cfg(any(feature = "v3_20", feature = "dox"))]
focus_on_click: Option<bool>,
halign: Option<Align>,
has_default: Option<bool>,
has_focus: Option<bool>,
has_tooltip: Option<bool>,
height_request: Option<i32>,
hexpand: Option<bool>,
hexpand_set: Option<bool>,
is_focus: Option<bool>,
margin: Option<i32>,
margin_bottom: Option<i32>,
margin_end: Option<i32>,
margin_start: Option<i32>,
margin_top: Option<i32>,
name: Option<String>,
no_show_all: Option<bool>,
opacity: Option<f64>,
parent: Option<Container>,
receives_default: Option<bool>,
sensitive: Option<bool>,
tooltip_markup: Option<String>,
tooltip_text: Option<String>,
valign: Option<Align>,
vexpand: Option<bool>,
vexpand_set: Option<bool>,
visible: Option<bool>,
width_request: Option<i32>,
orientation: Option<Orientation>,
}
impl ScrollbarBuilder {
pub fn new() -> Self {
Self::default()
}
pub fn build(self) -> Scrollbar {
let mut properties: Vec<(&str, &dyn ToValue)> = vec![];
if let Some(ref adjustment) = self.adjustment {
properties.push(("adjustment", adjustment));
}
if let Some(ref fill_level) = self.fill_level {
properties.push(("fill-level", fill_level));
}
if let Some(ref inverted) = self.inverted {
properties.push(("inverted", inverted));
}
if let Some(ref lower_stepper_sensitivity) = self.lower_stepper_sensitivity {
properties.push(("lower-stepper-sensitivity", lower_stepper_sensitivity));
}
if let Some(ref restrict_to_fill_level) = self.restrict_to_fill_level {
properties.push(("restrict-to-fill-level", restrict_to_fill_level));
}
if let Some(ref round_digits) = self.round_digits {
properties.push(("round-digits", round_digits));
}
if let Some(ref show_fill_level) = self.show_fill_level {
properties.push(("show-fill-level", show_fill_level));
}
if let Some(ref upper_stepper_sensitivity) = self.upper_stepper_sensitivity {
properties.push(("upper-stepper-sensitivity", upper_stepper_sensitivity));
}
if let Some(ref app_paintable) = self.app_paintable {
properties.push(("app-paintable", app_paintable));
}
if let Some(ref can_default) = self.can_default {
properties.push(("can-default", can_default));
}
if let Some(ref can_focus) = self.can_focus {
properties.push(("can-focus", can_focus));
}
if let Some(ref events) = self.events {
properties.push(("events", events));
}
if let Some(ref expand) = self.expand {
properties.push(("expand", expand));
}
#[cfg(any(feature = "v3_20", feature = "dox"))]
{
if let Some(ref focus_on_click) = self.focus_on_click {
properties.push(("focus-on-click", focus_on_click));
}
}
if let Some(ref halign) = self.halign {
properties.push(("halign", halign));
}
if let Some(ref has_default) = self.has_default {
properties.push(("has-default", has_default));
}
if let Some(ref has_focus) = self.has_focus {
properties.push(("has-focus", has_focus));
}
if let Some(ref has_tooltip) = self.has_tooltip {
properties.push(("has-tooltip", has_tooltip));
}
if let Some(ref height_request) = self.height_request {
properties.push(("height-request", height_request));
}
if let Some(ref hexpand) = self.hexpand {
properties.push(("hexpand", hexpand));
}
if let Some(ref hexpand_set) = self.hexpand_set {
properties.push(("hexpand-set", hexpand_set));
}
if let Some(ref is_focus) = self.is_focus {
properties.push(("is-focus", is_focus));
}
if let Some(ref margin) = self.margin {
properties.push(("margin", margin));
}
if let Some(ref margin_bottom) = self.margin_bottom {
properties.push(("margin-bottom", margin_bottom));
}
if let Some(ref margin_end) = self.margin_end {
properties.push(("margin-end", margin_end));
}
if let Some(ref margin_start) = self.margin_start {
properties.push(("margin-start", margin_start));
}
if let Some(ref margin_top) = self.margin_top {
properties.push(("margin-top", margin_top));
}
if let Some(ref name) = self.name {
properties.push(("name", name));
}
if let Some(ref no_show_all) = self.no_show_all {
properties.push(("no-show-all", no_show_all));
}
if let Some(ref opacity) = self.opacity {
properties.push(("opacity", opacity));
}
if let Some(ref parent) = self.parent {
properties.push(("parent", parent));
}
if let Some(ref receives_default) = self.receives_default {
properties.push(("receives-default", receives_default));
}
if let Some(ref sensitive) = self.sensitive {
properties.push(("sensitive", sensitive));
}
if let Some(ref tooltip_markup) = self.tooltip_markup {
properties.push(("tooltip-markup", tooltip_markup));
}
if let Some(ref tooltip_text) = self.tooltip_text {
properties.push(("tooltip-text", tooltip_text));
}
if let Some(ref valign) = self.valign {
properties.push(("valign", valign));
}
if let Some(ref vexpand) = self.vexpand {
properties.push(("vexpand", vexpand));
}
if let Some(ref vexpand_set) = self.vexpand_set {
properties.push(("vexpand-set", vexpand_set));
}
if let Some(ref visible) = self.visible {
properties.push(("visible", visible));
}
if let Some(ref width_request) = self.width_request {
properties.push(("width-request", width_request));
}
if let Some(ref orientation) = self.orientation {
properties.push(("orientation", orientation));
}
let ret = glib::Object::new(Scrollbar::static_type(), &properties)
.expect("object new")
.downcast::<Scrollbar>()
.expect("downcast");
ret
}
pub fn adjustment<P: IsA<Adjustment>>(mut self, adjustment: &P) -> Self {
self.adjustment = Some(adjustment.clone().upcast());
self
}
pub fn fill_level(mut self, fill_level: f64) -> Self {
self.fill_level = Some(fill_level);
self
}
pub fn inverted(mut self, inverted: bool) -> Self {
self.inverted = Some(inverted);
self
}
pub fn lower_stepper_sensitivity(mut self, lower_stepper_sensitivity: SensitivityType) -> Self {
self.lower_stepper_sensitivity = Some(lower_stepper_sensitivity);
self
}
pub fn restrict_to_fill_level(mut self, restrict_to_fill_level: bool) -> Self {
self.restrict_to_fill_level = Some(restrict_to_fill_level);
self
}
pub fn round_digits(mut self, round_digits: i32) -> Self {
self.round_digits = Some(round_digits);
self
}
pub fn show_fill_level(mut self, show_fill_level: bool) -> Self {
self.show_fill_level = Some(show_fill_level);
self
}
pub fn upper_stepper_sensitivity(mut self, upper_stepper_sensitivity: SensitivityType) -> Self {
self.upper_stepper_sensitivity = Some(upper_stepper_sensitivity);
self
}
pub fn app_paintable(mut self, app_paintable: bool) -> Self {
self.app_paintable = Some(app_paintable);
self
}
pub fn can_default(mut self, can_default: bool) -> Self {
self.can_default = Some(can_default);
self
}
pub fn can_focus(mut self, can_focus: bool) -> Self {
self.can_focus = Some(can_focus);
self
}
pub fn events(mut self, events: gdk::EventMask) -> Self {
self.events = Some(events);
self
}
pub fn expand(mut self, expand: bool) -> Self {
self.expand = Some(expand);
self
}
#[cfg(any(feature = "v3_20", feature = "dox"))]
pub fn focus_on_click(mut self, focus_on_click: bool) -> Self {
self.focus_on_click = Some(focus_on_click);
self
}
pub fn halign(mut self, halign: Align) -> Self {
self.halign = Some(halign);
self
}
pub fn has_default(mut self, has_default: bool) -> Self {
self.has_default = Some(has_default);
self
}
pub fn has_focus(mut self, has_focus: bool) -> Self {
self.has_focus = Some(has_focus);
self
}
pub fn has_tooltip(mut self, has_tooltip: bool) -> Self {
self.has_tooltip = Some(has_tooltip);
self
}
pub fn height_request(mut self, height_request: i32) -> Self {
self.height_request = Some(height_request);
self
}
pub fn hexpand(mut self, hexpand: bool) -> Self {
self.hexpand = Some(hexpand);
self
}
pub fn hexpand_set(mut self, hexpand_set: bool) -> Self {
self.hexpand_set = Some(hexpand_set);
self
}
pub fn is_focus(mut self, is_focus: bool) -> Self {
self.is_focus = Some(is_focus);
self
}
pub fn margin(mut self, margin: i32) -> Self {
self.margin = Some(margin);
self
}
pub fn margin_bottom(mut self, margin_bottom: i32) -> Self {
self.margin_bottom = Some(margin_bottom);
self
}
pub fn margin_end(mut self, margin_end: i32) -> Self {
self.margin_end = Some(margin_end);
self
}
pub fn margin_start(mut self, margin_start: i32) -> Self {
self.margin_start = Some(margin_start);
self
}
pub fn margin_top(mut self, margin_top: i32) -> Self {
self.margin_top = Some(margin_top);
self
}
pub fn name(mut self, name: &str) -> Self {
self.name = Some(name.to_string());
self
}
pub fn no_show_all(mut self, no_show_all: bool) -> Self {
self.no_show_all = Some(no_show_all);
self
}
pub fn opacity(mut self, opacity: f64) -> Self {
self.opacity = Some(opacity);
self
}
pub fn parent<P: IsA<Container>>(mut self, parent: &P) -> Self {
self.parent = Some(parent.clone().upcast());
self
}
pub fn receives_default(mut self, receives_default: bool) -> Self {
self.receives_default = Some(receives_default);
self
}
pub fn sensitive(mut self, sensitive: bool) -> Self {
self.sensitive = Some(sensitive);
self
}
pub fn tooltip_markup(mut self, tooltip_markup: &str) -> Self {
self.tooltip_markup = Some(tooltip_markup.to_string());
self
}
pub fn tooltip_text(mut self, tooltip_text: &str) -> Self {
self.tooltip_text = Some(tooltip_text.to_string());
self
}
pub fn valign(mut self, valign: Align) -> Self {
self.valign = Some(valign);
self
}
pub fn vexpand(mut self, vexpand: bool) -> Self {
self.vexpand = Some(vexpand);
self
}
pub fn vexpand_set(mut self, vexpand_set: bool) -> Self {
self.vexpand_set = Some(vexpand_set);
self
}
pub fn visible(mut self, visible: bool) -> Self {
self.visible = Some(visible);
self
}
pub fn width_request(mut self, width_request: i32) -> Self {
self.width_request = Some(width_request);
self
}
pub fn orientation(mut self, orientation: Orientation) -> Self {
self.orientation = Some(orientation);
self
}
}
pub const NONE_SCROLLBAR: Option<&Scrollbar> = None;
impl fmt::Display for Scrollbar {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "Scrollbar")
}
}