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// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT
use crate::Device;
use crate::DeviceType;
use crate::Display;
use glib::object::ObjectType as ObjectType_;
use glib::signal::connect_raw;
use glib::signal::SignalHandlerId;
use glib::translate::*;
use std::boxed::Box as Box_;
use std::fmt;
use std::mem::transmute;
glib::wrapper! {
/// In addition to a single pointer and keyboard for user interface input,
/// GDK contains support for a variety of input devices, including graphics
/// tablets, touchscreens and multiple pointers/keyboards interacting
/// simultaneously with the user interface. Such input devices often have
/// additional features, such as sub-pixel positioning information and
/// additional device-dependent information.
///
/// In order to query the device hierarchy and be aware of changes in the
/// device hierarchy (such as virtual devices being created or removed, or
/// physical devices being plugged or unplugged), GDK provides
/// [`DeviceManager`][crate::DeviceManager].
///
/// By default, and if the platform supports it, GDK is aware of multiple
/// keyboard/pointer pairs and multitouch devices. This behavior can be
/// changed by calling `gdk_disable_multidevice()` before [`Display::open()`][crate::Display::open()].
/// There should rarely be a need to do that though, since GDK defaults
/// to a compatibility mode in which it will emit just one enter/leave
/// event pair for all devices on a window. To enable per-device
/// enter/leave events and other multi-pointer interaction features,
/// [`Window::set_support_multidevice()`][crate::Window::set_support_multidevice()] must be called on
/// `GdkWindows` (or `gtk_widget_set_support_multidevice()` on widgets).
/// window. See the [`Window::set_support_multidevice()`][crate::Window::set_support_multidevice()] documentation
/// for more information.
///
/// On X11, multi-device support is implemented through XInput 2.
/// Unless `gdk_disable_multidevice()` is called, the XInput 2
/// [`DeviceManager`][crate::DeviceManager] implementation will be used as the input source.
/// Otherwise either the core or XInput 1 implementations will be used.
///
/// For simple applications that don’t have any special interest in
/// input devices, the so-called “client pointer”
/// provides a reasonable approximation to a simple setup with a single
/// pointer and keyboard. The device that has been set as the client
/// pointer can be accessed via [`client_pointer()`][Self::client_pointer()].
///
/// Conceptually, in multidevice mode there are 2 device types. Virtual
/// devices (or master devices) are represented by the pointer cursors
/// and keyboard foci that are seen on the screen. Physical devices (or
/// slave devices) represent the hardware that is controlling the virtual
/// devices, and thus have no visible cursor on the screen.
///
/// Virtual devices are always paired, so there is a keyboard device for every
/// pointer device. Associations between devices may be inspected through
/// [`Device::associated_device()`][crate::Device::associated_device()].
///
/// There may be several virtual devices, and several physical devices could
/// be controlling each of these virtual devices. Physical devices may also
/// be “floating”, which means they are not attached to any virtual device.
///
/// # Master and slave devices
///
///
/// ```text
/// carlos@sacarino:~$ xinput list
/// ⎡ Virtual core pointer id=2 [master pointer (3)]
/// ⎜ ↳ Virtual core XTEST pointer id=4 [slave pointer (2)]
/// ⎜ ↳ Wacom ISDv4 E6 Pen stylus id=10 [slave pointer (2)]
/// ⎜ ↳ Wacom ISDv4 E6 Finger touch id=11 [slave pointer (2)]
/// ⎜ ↳ SynPS/2 Synaptics TouchPad id=13 [slave pointer (2)]
/// ⎜ ↳ TPPS/2 IBM TrackPoint id=14 [slave pointer (2)]
/// ⎜ ↳ Wacom ISDv4 E6 Pen eraser id=16 [slave pointer (2)]
/// ⎣ Virtual core keyboard id=3 [master keyboard (2)]
/// ↳ Virtual core XTEST keyboard id=5 [slave keyboard (3)]
/// ↳ Power Button id=6 [slave keyboard (3)]
/// ↳ Video Bus id=7 [slave keyboard (3)]
/// ↳ Sleep Button id=8 [slave keyboard (3)]
/// ↳ Integrated Camera id=9 [slave keyboard (3)]
/// ↳ AT Translated Set 2 keyboard id=12 [slave keyboard (3)]
/// ↳ ThinkPad Extra Buttons id=15 [slave keyboard (3)]
/// ```
///
/// By default, GDK will automatically listen for events coming from all
/// master devices, setting the [`Device`][crate::Device] for all events coming from input
/// devices. Events containing device information are [`EventType::MotionNotify`][crate::EventType::MotionNotify],
/// [`EventType::ButtonPress`][crate::EventType::ButtonPress], [`EventType::_2buttonPress`][crate::EventType::_2buttonPress], [`EventType::_3buttonPress`][crate::EventType::_3buttonPress],
/// [`EventType::ButtonRelease`][crate::EventType::ButtonRelease], [`EventType::Scroll`][crate::EventType::Scroll], [`EventType::KeyPress`][crate::EventType::KeyPress], [`EventType::KeyRelease`][crate::EventType::KeyRelease],
/// [`EventType::EnterNotify`][crate::EventType::EnterNotify], [`EventType::LeaveNotify`][crate::EventType::LeaveNotify], [`EventType::FocusChange`][crate::EventType::FocusChange],
/// [`EventType::ProximityIn`][crate::EventType::ProximityIn], [`EventType::ProximityOut`][crate::EventType::ProximityOut], [`EventType::DragEnter`][crate::EventType::DragEnter], [`EventType::DragLeave`][crate::EventType::DragLeave],
/// [`EventType::DragMotion`][crate::EventType::DragMotion], [`EventType::DragStatus`][crate::EventType::DragStatus], [`EventType::DropStart`][crate::EventType::DropStart], [`EventType::DropFinished`][crate::EventType::DropFinished]
/// and [`EventType::GrabBroken`][crate::EventType::GrabBroken]. When dealing with an event on a master device,
/// it is possible to get the source (slave) device that the event originated
/// from via `gdk_event_get_source_device()`.
///
/// On a standard session, all physical devices are connected by default to
/// the "Virtual Core Pointer/Keyboard" master devices, hence routing all events
/// through these. This behavior is only modified by device grabs, where the
/// slave device is temporarily detached for as long as the grab is held, and
/// more permanently by user modifications to the device hierarchy.
///
/// On certain application specific setups, it may make sense
/// to detach a physical device from its master pointer, and mapping it to
/// an specific window. This can be achieved by the combination of
/// [`Device::grab()`][crate::Device::grab()] and [`Device::set_mode()`][crate::Device::set_mode()].
///
/// In order to listen for events coming from devices
/// other than a virtual device, [`Window::set_device_events()`][crate::Window::set_device_events()] must be
/// called. Generally, this function can be used to modify the event mask
/// for any given device.
///
/// Input devices may also provide additional information besides X/Y.
/// For example, graphics tablets may also provide pressure and X/Y tilt
/// information. This information is device-dependent, and may be
/// queried through `gdk_device_get_axis()`. In multidevice mode, virtual
/// devices will change axes in order to always represent the physical
/// device that is routing events through it. Whenever the physical device
/// changes, the `property::Device::n-axes` property will be notified, and
/// [`Device::list_axes()`][crate::Device::list_axes()] will return the new device axes.
///
/// Devices may also have associated “keys” or
/// macro buttons. Such keys can be globally set to map into normal X
/// keyboard events. The mapping is set using [`Device::set_key()`][crate::Device::set_key()].
///
/// In GTK+ 3.20, a new [`Seat`][crate::Seat] object has been introduced that
/// supersedes [`DeviceManager`][crate::DeviceManager] and should be preferred in newly
/// written code.
///
/// This is an Abstract Base Class, you cannot instantiate it.
#[doc(alias = "GdkDeviceManager")]
pub struct DeviceManager(Object<ffi::GdkDeviceManager>);
match fn {
type_ => || ffi::gdk_device_manager_get_type(),
}
}
impl DeviceManager {
/// Returns the client pointer, that is, the master pointer that acts as the core pointer
/// for this application. In X11, window managers may change this depending on the interaction
/// pattern under the presence of several pointers.
///
/// You should use this function seldomly, only in code that isn’t triggered by a `GdkEvent`
/// and there aren’t other means to get a meaningful [`Device`][crate::Device] to operate on.
///
/// # Deprecated since 3.20
///
/// Use [`Seat::pointer()`][crate::Seat::pointer()] instead.
///
/// # Returns
///
/// The client pointer. This memory is
/// owned by GDK and must not be freed or unreferenced.
#[cfg_attr(feature = "v3_20", deprecated = "Since 3.20")]
#[doc(alias = "gdk_device_manager_get_client_pointer")]
#[doc(alias = "get_client_pointer")]
pub fn client_pointer(&self) -> Option<Device> {
unsafe {
from_glib_none(ffi::gdk_device_manager_get_client_pointer(
self.to_glib_none().0,
))
}
}
/// Gets the [`Display`][crate::Display] associated to `self`.
///
/// # Returns
///
/// the [`Display`][crate::Display] to which
/// `self` is associated to, or [`None`]. This memory is
/// owned by GDK and must not be freed or unreferenced.
#[doc(alias = "gdk_device_manager_get_display")]
#[doc(alias = "get_display")]
pub fn display(&self) -> Option<Display> {
unsafe { from_glib_none(ffi::gdk_device_manager_get_display(self.to_glib_none().0)) }
}
/// Returns the list of devices of type `type_` currently attached to
/// `self`.
///
/// # Deprecated since 3.20
///
/// , use [`Seat::pointer()`][crate::Seat::pointer()], [`Seat::keyboard()`][crate::Seat::keyboard()]
/// and [`Seat::slaves()`][crate::Seat::slaves()] instead.
/// ## `type_`
/// device type to get.
///
/// # Returns
///
/// a list of
/// `GdkDevices`. The returned list must be
/// freed with g_list_free (). The list elements are owned by
/// GTK+ and must not be freed or unreffed.
#[cfg_attr(feature = "v3_20", deprecated = "Since 3.20")]
#[doc(alias = "gdk_device_manager_list_devices")]
pub fn list_devices(&self, type_: DeviceType) -> Vec<Device> {
unsafe {
FromGlibPtrContainer::from_glib_container(ffi::gdk_device_manager_list_devices(
self.to_glib_none().0,
type_.into_glib(),
))
}
}
/// The ::device-added signal is emitted either when a new master
/// pointer is created, or when a slave (Hardware) input device
/// is plugged in.
/// ## `device`
/// the newly added [`Device`][crate::Device].
#[doc(alias = "device-added")]
pub fn connect_device_added<F: Fn(&Self, &Device) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn device_added_trampoline<F: Fn(&DeviceManager, &Device) + 'static>(
this: *mut ffi::GdkDeviceManager,
device: *mut ffi::GdkDevice,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this), &from_glib_borrow(device))
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"device-added\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
device_added_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
/// The ::device-changed signal is emitted whenever a device
/// has changed in the hierarchy, either slave devices being
/// disconnected from their master device or connected to
/// another one, or master devices being added or removed
/// a slave device.
///
/// If a slave device is detached from all master devices
/// ([`Device::associated_device()`][crate::Device::associated_device()] returns [`None`]), its
/// [`DeviceType`][crate::DeviceType] will change to [`DeviceType::Floating`][crate::DeviceType::Floating],
/// if it's attached, it will change to [`DeviceType::Slave`][crate::DeviceType::Slave].
/// ## `device`
/// the [`Device`][crate::Device] that changed.
#[doc(alias = "device-changed")]
pub fn connect_device_changed<F: Fn(&Self, &Device) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn device_changed_trampoline<F: Fn(&DeviceManager, &Device) + 'static>(
this: *mut ffi::GdkDeviceManager,
device: *mut ffi::GdkDevice,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this), &from_glib_borrow(device))
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"device-changed\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
device_changed_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
/// The ::device-removed signal is emitted either when a master
/// pointer is removed, or when a slave (Hardware) input device
/// is unplugged.
/// ## `device`
/// the just removed [`Device`][crate::Device].
#[doc(alias = "device-removed")]
pub fn connect_device_removed<F: Fn(&Self, &Device) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn device_removed_trampoline<F: Fn(&DeviceManager, &Device) + 'static>(
this: *mut ffi::GdkDeviceManager,
device: *mut ffi::GdkDevice,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this), &from_glib_borrow(device))
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"device-removed\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
device_removed_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
}
impl fmt::Display for DeviceManager {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.write_str("DeviceManager")
}
}