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// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files.git)
// DO NOT EDIT
use crate::DrawContext;
use glib::object::IsA;
use glib::translate::*;
use std::fmt;
use std::mem;
use std::ptr;
glib::wrapper! {
/// [`GLContext`][crate::GLContext] is an object representing a platform-specific
/// OpenGL draw context.
///
/// [`GLContext`][crate::GLContext]s are created for a surface using
/// [``SurfaceExt::create_gl_context()``][crate::prelude::`SurfaceExt::create_gl_context()`], and the context will match
/// the the characteristics of the surface.
///
/// A [`GLContext`][crate::GLContext] is not tied to any particular normal framebuffer.
/// For instance, it cannot draw to the surface back buffer. The GDK
/// repaint system is in full control of the painting to that. Instead,
/// you can create render buffers or textures and use ``cairo_draw_from_gl()``
/// in the draw function of your widget to draw them. Then GDK will handle
/// the integration of your rendering with that of other widgets.
///
/// Support for [`GLContext`][crate::GLContext] is platform-specific and context creation
/// can fail, returning [`None`] context.
///
/// A [`GLContext`][crate::GLContext] has to be made "current" in order to start using
/// it, otherwise any OpenGL call will be ignored.
///
/// ## Creating a new OpenGL context
///
/// In order to create a new [`GLContext`][crate::GLContext] instance you need a [`Surface`][crate::Surface],
/// which you typically get during the realize call of a widget.
///
/// A [`GLContext`][crate::GLContext] is not realized until either [``GLContextExt::make_current()``][crate::prelude::`GLContextExt::make_current()`]
/// or [``GLContextExt::realize()``][crate::prelude::`GLContextExt::realize()`] is called. It is possible to specify
/// details of the GL context like the OpenGL version to be used, or whether
/// the GL context should have extra state validation enabled after calling
/// [``SurfaceExt::create_gl_context()``][crate::prelude::`SurfaceExt::create_gl_context()`] by calling [``GLContextExt::realize()``][crate::prelude::`GLContextExt::realize()`].
/// If the realization fails you have the option to change the settings of
/// the [`GLContext`][crate::GLContext] and try again.
///
/// ## Using a GdkGLContext
///
/// You will need to make the [`GLContext`][crate::GLContext] the current context before issuing
/// OpenGL calls; the system sends OpenGL commands to whichever context is current.
/// It is possible to have multiple contexts, so you always need to ensure that
/// the one which you want to draw with is the current one before issuing commands:
///
/// **⚠️ The following code is in c ⚠️**
///
/// ```c
/// gdk_gl_context_make_current (context);
/// ```
///
/// You can now perform your drawing using OpenGL commands.
///
/// You can check which [`GLContext`][crate::GLContext] is the current one by using
/// [``current()``][`Self::current()`]; you can also unset any [`GLContext`][crate::GLContext]
/// that is currently set by calling [``clear_current()``][`Self::clear_current()`].
///
/// This is an Abstract Base Class, you cannot instantiate it.
///
/// # Implements
///
/// [`GLContextExt`][trait@crate::prelude::GLContextExt], [`DrawContextExt`][trait@crate::prelude::DrawContextExt], [`DrawContextExtManual`][trait@crate::prelude::DrawContextExtManual]
#[doc(alias = "GdkGLContext")]
pub struct GLContext(Object<ffi::GdkGLContext>) @extends DrawContext;
match fn {
type_ => || ffi::gdk_gl_context_get_type(),
}
}
impl GLContext {
/// Clears the current [`GLContext`][crate::GLContext].
///
/// Any OpenGL call after this function returns will be ignored
/// until [``GLContextExt::make_current()``][crate::prelude::`GLContextExt::make_current()`] is called.
#[doc(alias = "gdk_gl_context_clear_current")]
pub fn clear_current() {
assert_initialized_main_thread!();
unsafe {
ffi::gdk_gl_context_clear_current();
}
}
/// Retrieves the current [`GLContext`][crate::GLContext].
///
/// # Returns
///
/// the current [`GLContext`][crate::GLContext]
#[doc(alias = "gdk_gl_context_get_current")]
#[doc(alias = "get_current")]
pub fn current() -> Option<GLContext> {
assert_initialized_main_thread!();
unsafe { from_glib_none(ffi::gdk_gl_context_get_current()) }
}
}
pub const NONE_GL_CONTEXT: Option<&GLContext> = None;
/// Trait containing all [`struct@GLContext`] methods.
///
/// # Implementors
///
/// [`GLContext`][struct@crate::GLContext]
pub trait GLContextExt: 'static {
/// Retrieves whether the context is doing extra validations and runtime checking.
///
/// See [``set_debug_enabled()``][`Self::set_debug_enabled()`].
///
/// # Returns
///
/// [`true`] if debugging is enabled
#[doc(alias = "gdk_gl_context_get_debug_enabled")]
#[doc(alias = "get_debug_enabled")]
fn is_debug_enabled(&self) -> bool;
/// Retrieves whether the context is forward-compatible.
///
/// See [``set_forward_compatible()``][`Self::set_forward_compatible()`].
///
/// # Returns
///
/// [`true`] if the context should be forward-compatible
#[doc(alias = "gdk_gl_context_get_forward_compatible")]
#[doc(alias = "get_forward_compatible")]
fn is_forward_compatible(&self) -> bool;
/// Retrieves required OpenGL version.
///
/// See [``set_required_version()``][`Self::set_required_version()`].
///
/// # Returns
///
///
/// ## `major`
/// return location for the major version to request
///
/// ## `minor`
/// return location for the minor version to request
#[doc(alias = "gdk_gl_context_get_required_version")]
#[doc(alias = "get_required_version")]
fn required_version(&self) -> (i32, i32);
/// Used to retrieves the [`GLContext`][crate::GLContext] that this `self` share data with.
///
/// As many contexts can share data now and no single shared context exists
/// anymore, this function has been deprecated and now always returns [`None`].
///
/// # Deprecated since 4.4
///
/// Use [``is_shared()``][`Self::is_shared()`] to check if contexts
/// can be shared.
///
/// # Returns
///
/// [`None`]
#[cfg_attr(feature = "v4_4", deprecated = "Since 4.4")]
#[doc(alias = "gdk_gl_context_get_shared_context")]
#[doc(alias = "get_shared_context")]
fn shared_context(&self) -> Option<GLContext>;
/// Checks whether the `self` is using an OpenGL or OpenGL ES profile.
///
/// # Returns
///
/// [`true`] if the [`GLContext`][crate::GLContext] is using an OpenGL ES profile
#[doc(alias = "gdk_gl_context_get_use_es")]
#[doc(alias = "get_use_es")]
fn uses_es(&self) -> bool;
/// Retrieves the OpenGL version of the `self`.
///
/// The `self` must be realized prior to calling this function.
///
/// # Returns
///
///
/// ## `major`
/// return location for the major version
///
/// ## `minor`
/// return location for the minor version
#[doc(alias = "gdk_gl_context_get_version")]
#[doc(alias = "get_version")]
fn version(&self) -> (i32, i32);
/// Whether the [`GLContext`][crate::GLContext] is in legacy mode or not.
///
/// The [`GLContext`][crate::GLContext] must be realized before calling this function.
///
/// When realizing a GL context, GDK will try to use the OpenGL 3.2 core
/// profile; this profile removes all the OpenGL API that was deprecated
/// prior to the 3.2 version of the specification. If the realization is
/// successful, this function will return [`false`].
///
/// If the underlying OpenGL implementation does not support core profiles,
/// GDK will fall back to a pre-3.2 compatibility profile, and this function
/// will return [`true`].
///
/// You can use the value returned by this function to decide which kind
/// of OpenGL API to use, or whether to do extension discovery, or what
/// kind of shader programs to load.
///
/// # Returns
///
/// [`true`] if the GL context is in legacy mode
#[doc(alias = "gdk_gl_context_is_legacy")]
fn is_legacy(&self) -> bool;
/// Checks if the two GL contexts can share resources.
///
/// When they can, the texture IDs from `other` can be used in `self`. This
/// is particularly useful when passing [`GLTexture`][crate::GLTexture] objects between
/// different contexts.
///
/// Contexts created for the same display with the same properties will
/// always be compatible, even if they are created for different surfaces.
/// For other contexts it depends on the GL backend.
///
/// Both contexts must be realized for this check to succeed. If either one
/// is not, this function will return [`false`].
/// ## `other`
/// the [`GLContext`][crate::GLContext] that should be compatible with `self`
///
/// # Returns
///
/// [`true`] if the two GL contexts are compatible.
#[cfg(any(feature = "v4_4", feature = "dox"))]
#[cfg_attr(feature = "dox", doc(cfg(feature = "v4_4")))]
#[doc(alias = "gdk_gl_context_is_shared")]
fn is_shared<P: IsA<GLContext>>(&self, other: &P) -> bool;
/// Makes the `self` the current one.
#[doc(alias = "gdk_gl_context_make_current")]
fn make_current(&self);
/// Realizes the given [`GLContext`][crate::GLContext].
///
/// It is safe to call this function on a realized [`GLContext`][crate::GLContext].
///
/// # Returns
///
/// [`true`] if the context is realized
#[doc(alias = "gdk_gl_context_realize")]
fn realize(&self) -> Result<(), glib::Error>;
/// Sets whether the [`GLContext`][crate::GLContext] should perform extra validations and
/// runtime checking.
///
/// This is useful during development, but has additional overhead.
///
/// The [`GLContext`][crate::GLContext] must not be realized or made current prior to
/// calling this function.
/// ## `enabled`
/// whether to enable debugging in the context
#[doc(alias = "gdk_gl_context_set_debug_enabled")]
fn set_debug_enabled(&self, enabled: bool);
/// Sets whether the [`GLContext`][crate::GLContext] should be forward-compatible.
///
/// Forward-compatible contexts must not support OpenGL functionality that
/// has been marked as deprecated in the requested version; non-forward
/// compatible contexts, on the other hand, must support both deprecated and
/// non deprecated functionality.
///
/// The [`GLContext`][crate::GLContext] must not be realized or made current prior to calling
/// this function.
/// ## `compatible`
/// whether the context should be forward-compatible
#[doc(alias = "gdk_gl_context_set_forward_compatible")]
fn set_forward_compatible(&self, compatible: bool);
/// Sets the major and minor version of OpenGL to request.
///
/// Setting `major` and `minor` to zero will use the default values.
///
/// The [`GLContext`][crate::GLContext] must not be realized or made current prior to calling
/// this function.
/// ## `major`
/// the major version to request
/// ## `minor`
/// the minor version to request
#[doc(alias = "gdk_gl_context_set_required_version")]
fn set_required_version(&self, major: i32, minor: i32);
/// Requests that GDK create an OpenGL ES context instead of an OpenGL one.
///
/// Not all platforms support OpenGL ES.
///
/// The `self` must not have been realized.
///
/// By default, GDK will attempt to automatically detect whether the
/// underlying GL implementation is OpenGL or OpenGL ES once the `self`
/// is realized.
///
/// You should check the return value of [``uses_es()``][`Self::uses_es()`]
/// after calling [``realize()``][`Self::realize()`] to decide whether to use
/// the OpenGL or OpenGL ES API, extensions, or shaders.
/// ## `use_es`
/// whether the context should use OpenGL ES instead of OpenGL,
/// or -1 to allow auto-detection
#[doc(alias = "gdk_gl_context_set_use_es")]
fn set_use_es(&self, use_es: i32);
}
impl<O: IsA<GLContext>> GLContextExt for O {
fn is_debug_enabled(&self) -> bool {
unsafe {
from_glib(ffi::gdk_gl_context_get_debug_enabled(
self.as_ref().to_glib_none().0,
))
}
}
fn is_forward_compatible(&self) -> bool {
unsafe {
from_glib(ffi::gdk_gl_context_get_forward_compatible(
self.as_ref().to_glib_none().0,
))
}
}
fn required_version(&self) -> (i32, i32) {
unsafe {
let mut major = mem::MaybeUninit::uninit();
let mut minor = mem::MaybeUninit::uninit();
ffi::gdk_gl_context_get_required_version(
self.as_ref().to_glib_none().0,
major.as_mut_ptr(),
minor.as_mut_ptr(),
);
let major = major.assume_init();
let minor = minor.assume_init();
(major, minor)
}
}
fn shared_context(&self) -> Option<GLContext> {
unsafe {
from_glib_none(ffi::gdk_gl_context_get_shared_context(
self.as_ref().to_glib_none().0,
))
}
}
fn uses_es(&self) -> bool {
unsafe {
from_glib(ffi::gdk_gl_context_get_use_es(
self.as_ref().to_glib_none().0,
))
}
}
fn version(&self) -> (i32, i32) {
unsafe {
let mut major = mem::MaybeUninit::uninit();
let mut minor = mem::MaybeUninit::uninit();
ffi::gdk_gl_context_get_version(
self.as_ref().to_glib_none().0,
major.as_mut_ptr(),
minor.as_mut_ptr(),
);
let major = major.assume_init();
let minor = minor.assume_init();
(major, minor)
}
}
fn is_legacy(&self) -> bool {
unsafe {
from_glib(ffi::gdk_gl_context_is_legacy(
self.as_ref().to_glib_none().0,
))
}
}
#[cfg(any(feature = "v4_4", feature = "dox"))]
#[cfg_attr(feature = "dox", doc(cfg(feature = "v4_4")))]
fn is_shared<P: IsA<GLContext>>(&self, other: &P) -> bool {
unsafe {
from_glib(ffi::gdk_gl_context_is_shared(
self.as_ref().to_glib_none().0,
other.as_ref().to_glib_none().0,
))
}
}
fn make_current(&self) {
unsafe {
ffi::gdk_gl_context_make_current(self.as_ref().to_glib_none().0);
}
}
fn realize(&self) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let _ = ffi::gdk_gl_context_realize(self.as_ref().to_glib_none().0, &mut error);
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn set_debug_enabled(&self, enabled: bool) {
unsafe {
ffi::gdk_gl_context_set_debug_enabled(
self.as_ref().to_glib_none().0,
enabled.into_glib(),
);
}
}
fn set_forward_compatible(&self, compatible: bool) {
unsafe {
ffi::gdk_gl_context_set_forward_compatible(
self.as_ref().to_glib_none().0,
compatible.into_glib(),
);
}
}
fn set_required_version(&self, major: i32, minor: i32) {
unsafe {
ffi::gdk_gl_context_set_required_version(self.as_ref().to_glib_none().0, major, minor);
}
}
fn set_use_es(&self, use_es: i32) {
unsafe {
ffi::gdk_gl_context_set_use_es(self.as_ref().to_glib_none().0, use_es);
}
}
}
impl fmt::Display for GLContext {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.write_str("GLContext")
}
}