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// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files.git)
// DO NOT EDIT

use crate::CellRenderer;
use crate::CellRendererMode;
use crate::IconSize;
use glib::object::Cast;
use glib::object::ObjectType as ObjectType_;
use glib::signal::connect_raw;
use glib::signal::SignalHandlerId;
use glib::translate::*;
use glib::StaticType;
use glib::ToValue;
use std::boxed::Box as Box_;
use std::fmt;
use std::mem::transmute;

glib::wrapper! {
    /// Renders a spinning animation in a cell
    ///
    /// [`CellRendererSpinner`][crate::CellRendererSpinner] renders a spinning animation in a cell, very
    /// similar to [`Spinner`][crate::Spinner]. It can often be used as an alternative
    /// to a [`CellRendererProgress`][crate::CellRendererProgress] for displaying indefinite activity,
    /// instead of actual progress.
    ///
    /// To start the animation in a cell, set the `GtkCellRendererSpinner:active`
    /// property to [`true`] and increment the `GtkCellRendererSpinner:pulse` property
    /// at regular intervals. The usual way to set the cell renderer properties
    /// for each cell is to bind them to columns in your tree model using e.g.
    /// gtk_tree_view_column_add_attribute().
    ///
    /// # Implements
    ///
    /// [`CellRendererExt`][trait@crate::prelude::CellRendererExt], [`trait@glib::ObjectExt`], [`CellRendererExtManual`][trait@crate::prelude::CellRendererExtManual]
    #[doc(alias = "GtkCellRendererSpinner")]
    pub struct CellRendererSpinner(Object<ffi::GtkCellRendererSpinner>) @extends CellRenderer;

    match fn {
        type_ => || ffi::gtk_cell_renderer_spinner_get_type(),
    }
}

impl CellRendererSpinner {
    /// Returns a new cell renderer which will show a spinner to indicate
    /// activity.
    ///
    /// # Returns
    ///
    /// a new [`CellRenderer`][crate::CellRenderer]
    #[doc(alias = "gtk_cell_renderer_spinner_new")]
    pub fn new() -> CellRendererSpinner {
        assert_initialized_main_thread!();
        unsafe { CellRenderer::from_glib_none(ffi::gtk_cell_renderer_spinner_new()).unsafe_cast() }
    }

    // rustdoc-stripper-ignore-next
    /// Creates a new builder-pattern struct instance to construct [`CellRendererSpinner`] objects.
    ///
    /// This method returns an instance of [`CellRendererSpinnerBuilder`](crate::builders::CellRendererSpinnerBuilder) which can be used to create [`CellRendererSpinner`] objects.
    pub fn builder() -> CellRendererSpinnerBuilder {
        CellRendererSpinnerBuilder::default()
    }

    pub fn is_active(&self) -> bool {
        glib::ObjectExt::property(self, "active")
    }

    pub fn set_active(&self, active: bool) {
        glib::ObjectExt::set_property(self, "active", &active)
    }

    /// Pulse of the spinner. Increment this value to draw the next frame of the
    /// spinner animation. Usually, you would update this value in a timeout.
    ///
    /// By default, the [`Spinner`][crate::Spinner] widget draws one full cycle of the animation,
    /// consisting of 12 frames, in 750 milliseconds.
    pub fn pulse(&self) -> u32 {
        glib::ObjectExt::property(self, "pulse")
    }

    /// Pulse of the spinner. Increment this value to draw the next frame of the
    /// spinner animation. Usually, you would update this value in a timeout.
    ///
    /// By default, the [`Spinner`][crate::Spinner] widget draws one full cycle of the animation,
    /// consisting of 12 frames, in 750 milliseconds.
    pub fn set_pulse(&self, pulse: u32) {
        glib::ObjectExt::set_property(self, "pulse", &pulse)
    }

    /// The [`IconSize`][crate::IconSize] value that specifies the size of the rendered spinner.
    pub fn size(&self) -> IconSize {
        glib::ObjectExt::property(self, "size")
    }

    /// The [`IconSize`][crate::IconSize] value that specifies the size of the rendered spinner.
    pub fn set_size(&self, size: IconSize) {
        glib::ObjectExt::set_property(self, "size", &size)
    }

    #[doc(alias = "active")]
    pub fn connect_active_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
        unsafe extern "C" fn notify_active_trampoline<F: Fn(&CellRendererSpinner) + 'static>(
            this: *mut ffi::GtkCellRendererSpinner,
            _param_spec: glib::ffi::gpointer,
            f: glib::ffi::gpointer,
        ) {
            let f: &F = &*(f as *const F);
            f(&from_glib_borrow(this))
        }
        unsafe {
            let f: Box_<F> = Box_::new(f);
            connect_raw(
                self.as_ptr() as *mut _,
                b"notify::active\0".as_ptr() as *const _,
                Some(transmute::<_, unsafe extern "C" fn()>(
                    notify_active_trampoline::<F> as *const (),
                )),
                Box_::into_raw(f),
            )
        }
    }

    #[doc(alias = "pulse")]
    pub fn connect_pulse_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
        unsafe extern "C" fn notify_pulse_trampoline<F: Fn(&CellRendererSpinner) + 'static>(
            this: *mut ffi::GtkCellRendererSpinner,
            _param_spec: glib::ffi::gpointer,
            f: glib::ffi::gpointer,
        ) {
            let f: &F = &*(f as *const F);
            f(&from_glib_borrow(this))
        }
        unsafe {
            let f: Box_<F> = Box_::new(f);
            connect_raw(
                self.as_ptr() as *mut _,
                b"notify::pulse\0".as_ptr() as *const _,
                Some(transmute::<_, unsafe extern "C" fn()>(
                    notify_pulse_trampoline::<F> as *const (),
                )),
                Box_::into_raw(f),
            )
        }
    }

    #[doc(alias = "size")]
    pub fn connect_size_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
        unsafe extern "C" fn notify_size_trampoline<F: Fn(&CellRendererSpinner) + 'static>(
            this: *mut ffi::GtkCellRendererSpinner,
            _param_spec: glib::ffi::gpointer,
            f: glib::ffi::gpointer,
        ) {
            let f: &F = &*(f as *const F);
            f(&from_glib_borrow(this))
        }
        unsafe {
            let f: Box_<F> = Box_::new(f);
            connect_raw(
                self.as_ptr() as *mut _,
                b"notify::size\0".as_ptr() as *const _,
                Some(transmute::<_, unsafe extern "C" fn()>(
                    notify_size_trampoline::<F> as *const (),
                )),
                Box_::into_raw(f),
            )
        }
    }
}

impl Default for CellRendererSpinner {
    fn default() -> Self {
        Self::new()
    }
}

#[derive(Clone, Default)]
// rustdoc-stripper-ignore-next
/// A [builder-pattern] type to construct [`CellRendererSpinner`] objects.
///
/// [builder-pattern]: https://doc.rust-lang.org/1.0.0/style/ownership/builders.html
#[must_use = "The builder must be built to be used"]
pub struct CellRendererSpinnerBuilder {
    active: Option<bool>,
    pulse: Option<u32>,
    size: Option<IconSize>,
    cell_background: Option<String>,
    cell_background_rgba: Option<gdk::RGBA>,
    cell_background_set: Option<bool>,
    height: Option<i32>,
    is_expanded: Option<bool>,
    is_expander: Option<bool>,
    mode: Option<CellRendererMode>,
    sensitive: Option<bool>,
    visible: Option<bool>,
    width: Option<i32>,
    xalign: Option<f32>,
    xpad: Option<u32>,
    yalign: Option<f32>,
    ypad: Option<u32>,
}

impl CellRendererSpinnerBuilder {
    // rustdoc-stripper-ignore-next
    /// Create a new [`CellRendererSpinnerBuilder`].
    pub fn new() -> Self {
        Self::default()
    }

    // rustdoc-stripper-ignore-next
    /// Build the [`CellRendererSpinner`].
    #[must_use = "Building the object from the builder is usually expensive and is not expected to have side effects"]
    pub fn build(self) -> CellRendererSpinner {
        let mut properties: Vec<(&str, &dyn ToValue)> = vec![];
        if let Some(ref active) = self.active {
            properties.push(("active", active));
        }
        if let Some(ref pulse) = self.pulse {
            properties.push(("pulse", pulse));
        }
        if let Some(ref size) = self.size {
            properties.push(("size", size));
        }
        if let Some(ref cell_background) = self.cell_background {
            properties.push(("cell-background", cell_background));
        }
        if let Some(ref cell_background_rgba) = self.cell_background_rgba {
            properties.push(("cell-background-rgba", cell_background_rgba));
        }
        if let Some(ref cell_background_set) = self.cell_background_set {
            properties.push(("cell-background-set", cell_background_set));
        }
        if let Some(ref height) = self.height {
            properties.push(("height", height));
        }
        if let Some(ref is_expanded) = self.is_expanded {
            properties.push(("is-expanded", is_expanded));
        }
        if let Some(ref is_expander) = self.is_expander {
            properties.push(("is-expander", is_expander));
        }
        if let Some(ref mode) = self.mode {
            properties.push(("mode", mode));
        }
        if let Some(ref sensitive) = self.sensitive {
            properties.push(("sensitive", sensitive));
        }
        if let Some(ref visible) = self.visible {
            properties.push(("visible", visible));
        }
        if let Some(ref width) = self.width {
            properties.push(("width", width));
        }
        if let Some(ref xalign) = self.xalign {
            properties.push(("xalign", xalign));
        }
        if let Some(ref xpad) = self.xpad {
            properties.push(("xpad", xpad));
        }
        if let Some(ref yalign) = self.yalign {
            properties.push(("yalign", yalign));
        }
        if let Some(ref ypad) = self.ypad {
            properties.push(("ypad", ypad));
        }
        glib::Object::new::<CellRendererSpinner>(&properties)
            .expect("Failed to create an instance of CellRendererSpinner")
    }

    pub fn active(mut self, active: bool) -> Self {
        self.active = Some(active);
        self
    }

    /// Pulse of the spinner. Increment this value to draw the next frame of the
    /// spinner animation. Usually, you would update this value in a timeout.
    ///
    /// By default, the [`Spinner`][crate::Spinner] widget draws one full cycle of the animation,
    /// consisting of 12 frames, in 750 milliseconds.
    pub fn pulse(mut self, pulse: u32) -> Self {
        self.pulse = Some(pulse);
        self
    }

    /// The [`IconSize`][crate::IconSize] value that specifies the size of the rendered spinner.
    pub fn size(mut self, size: IconSize) -> Self {
        self.size = Some(size);
        self
    }

    pub fn cell_background(mut self, cell_background: &str) -> Self {
        self.cell_background = Some(cell_background.to_string());
        self
    }

    /// Cell background as a [`gdk::RGBA`][crate::gdk::RGBA]
    pub fn cell_background_rgba(mut self, cell_background_rgba: &gdk::RGBA) -> Self {
        self.cell_background_rgba = Some(cell_background_rgba.clone());
        self
    }

    pub fn cell_background_set(mut self, cell_background_set: bool) -> Self {
        self.cell_background_set = Some(cell_background_set);
        self
    }

    pub fn height(mut self, height: i32) -> Self {
        self.height = Some(height);
        self
    }

    pub fn is_expanded(mut self, is_expanded: bool) -> Self {
        self.is_expanded = Some(is_expanded);
        self
    }

    pub fn is_expander(mut self, is_expander: bool) -> Self {
        self.is_expander = Some(is_expander);
        self
    }

    pub fn mode(mut self, mode: CellRendererMode) -> Self {
        self.mode = Some(mode);
        self
    }

    pub fn sensitive(mut self, sensitive: bool) -> Self {
        self.sensitive = Some(sensitive);
        self
    }

    pub fn visible(mut self, visible: bool) -> Self {
        self.visible = Some(visible);
        self
    }

    pub fn width(mut self, width: i32) -> Self {
        self.width = Some(width);
        self
    }

    pub fn xalign(mut self, xalign: f32) -> Self {
        self.xalign = Some(xalign);
        self
    }

    pub fn xpad(mut self, xpad: u32) -> Self {
        self.xpad = Some(xpad);
        self
    }

    pub fn yalign(mut self, yalign: f32) -> Self {
        self.yalign = Some(yalign);
        self
    }

    pub fn ypad(mut self, ypad: u32) -> Self {
        self.ypad = Some(ypad);
        self
    }
}

impl fmt::Display for CellRendererSpinner {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        f.write_str("CellRendererSpinner")
    }
}