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use crate::Accessible;
use crate::AccessibleRole;
use crate::Align;
use crate::Buildable;
use crate::ConstraintTarget;
use crate::LayoutManager;
use crate::Native;
use crate::Overflow;
use crate::Popover;
use crate::PositionType;
use crate::ShortcutManager;
use crate::Widget;
use glib::object::Cast;
use glib::object::IsA;
use glib::object::ObjectType as ObjectType_;
use glib::signal::connect_raw;
use glib::signal::SignalHandlerId;
use glib::translate::*;
use glib::StaticType;
use glib::ToValue;
use std::boxed::Box as Box_;
use std::fmt;
use std::mem::transmute;
glib::wrapper! {
#[doc(alias = "GtkEmojiChooser")]
pub struct EmojiChooser(Object<ffi::GtkEmojiChooser, ffi::GtkEmojiChooserClass>) @extends Popover, Widget, @implements Accessible, Buildable, ConstraintTarget, Native, ShortcutManager;
match fn {
type_ => || ffi::gtk_emoji_chooser_get_type(),
}
}
impl EmojiChooser {
#[doc(alias = "gtk_emoji_chooser_new")]
pub fn new() -> EmojiChooser {
assert_initialized_main_thread!();
unsafe { Widget::from_glib_none(ffi::gtk_emoji_chooser_new()).unsafe_cast() }
}
pub fn builder() -> EmojiChooserBuilder {
EmojiChooserBuilder::default()
}
#[doc(alias = "emoji-picked")]
pub fn connect_emoji_picked<F: Fn(&Self, &str) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn emoji_picked_trampoline<F: Fn(&EmojiChooser, &str) + 'static>(
this: *mut ffi::GtkEmojiChooser,
text: *mut libc::c_char,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(
&from_glib_borrow(this),
&glib::GString::from_glib_borrow(text),
)
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"emoji-picked\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
emoji_picked_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
}
impl Default for EmojiChooser {
fn default() -> Self {
Self::new()
}
}
#[derive(Clone, Default)]
#[must_use = "The builder must be built to be used"]
pub struct EmojiChooserBuilder {
autohide: Option<bool>,
cascade_popdown: Option<bool>,
child: Option<Widget>,
default_widget: Option<Widget>,
has_arrow: Option<bool>,
mnemonics_visible: Option<bool>,
pointing_to: Option<gdk::Rectangle>,
position: Option<PositionType>,
can_focus: Option<bool>,
can_target: Option<bool>,
css_classes: Option<Vec<String>>,
css_name: Option<String>,
cursor: Option<gdk::Cursor>,
focus_on_click: Option<bool>,
focusable: Option<bool>,
halign: Option<Align>,
has_tooltip: Option<bool>,
height_request: Option<i32>,
hexpand: Option<bool>,
hexpand_set: Option<bool>,
layout_manager: Option<LayoutManager>,
margin_bottom: Option<i32>,
margin_end: Option<i32>,
margin_start: Option<i32>,
margin_top: Option<i32>,
name: Option<String>,
opacity: Option<f64>,
overflow: Option<Overflow>,
receives_default: Option<bool>,
sensitive: Option<bool>,
tooltip_markup: Option<String>,
tooltip_text: Option<String>,
valign: Option<Align>,
vexpand: Option<bool>,
vexpand_set: Option<bool>,
visible: Option<bool>,
width_request: Option<i32>,
accessible_role: Option<AccessibleRole>,
}
impl EmojiChooserBuilder {
pub fn new() -> Self {
Self::default()
}
#[must_use = "Building the object from the builder is usually expensive and is not expected to have side effects"]
pub fn build(self) -> EmojiChooser {
let mut properties: Vec<(&str, &dyn ToValue)> = vec![];
if let Some(ref autohide) = self.autohide {
properties.push(("autohide", autohide));
}
if let Some(ref cascade_popdown) = self.cascade_popdown {
properties.push(("cascade-popdown", cascade_popdown));
}
if let Some(ref child) = self.child {
properties.push(("child", child));
}
if let Some(ref default_widget) = self.default_widget {
properties.push(("default-widget", default_widget));
}
if let Some(ref has_arrow) = self.has_arrow {
properties.push(("has-arrow", has_arrow));
}
if let Some(ref mnemonics_visible) = self.mnemonics_visible {
properties.push(("mnemonics-visible", mnemonics_visible));
}
if let Some(ref pointing_to) = self.pointing_to {
properties.push(("pointing-to", pointing_to));
}
if let Some(ref position) = self.position {
properties.push(("position", position));
}
if let Some(ref can_focus) = self.can_focus {
properties.push(("can-focus", can_focus));
}
if let Some(ref can_target) = self.can_target {
properties.push(("can-target", can_target));
}
if let Some(ref css_classes) = self.css_classes {
properties.push(("css-classes", css_classes));
}
if let Some(ref css_name) = self.css_name {
properties.push(("css-name", css_name));
}
if let Some(ref cursor) = self.cursor {
properties.push(("cursor", cursor));
}
if let Some(ref focus_on_click) = self.focus_on_click {
properties.push(("focus-on-click", focus_on_click));
}
if let Some(ref focusable) = self.focusable {
properties.push(("focusable", focusable));
}
if let Some(ref halign) = self.halign {
properties.push(("halign", halign));
}
if let Some(ref has_tooltip) = self.has_tooltip {
properties.push(("has-tooltip", has_tooltip));
}
if let Some(ref height_request) = self.height_request {
properties.push(("height-request", height_request));
}
if let Some(ref hexpand) = self.hexpand {
properties.push(("hexpand", hexpand));
}
if let Some(ref hexpand_set) = self.hexpand_set {
properties.push(("hexpand-set", hexpand_set));
}
if let Some(ref layout_manager) = self.layout_manager {
properties.push(("layout-manager", layout_manager));
}
if let Some(ref margin_bottom) = self.margin_bottom {
properties.push(("margin-bottom", margin_bottom));
}
if let Some(ref margin_end) = self.margin_end {
properties.push(("margin-end", margin_end));
}
if let Some(ref margin_start) = self.margin_start {
properties.push(("margin-start", margin_start));
}
if let Some(ref margin_top) = self.margin_top {
properties.push(("margin-top", margin_top));
}
if let Some(ref name) = self.name {
properties.push(("name", name));
}
if let Some(ref opacity) = self.opacity {
properties.push(("opacity", opacity));
}
if let Some(ref overflow) = self.overflow {
properties.push(("overflow", overflow));
}
if let Some(ref receives_default) = self.receives_default {
properties.push(("receives-default", receives_default));
}
if let Some(ref sensitive) = self.sensitive {
properties.push(("sensitive", sensitive));
}
if let Some(ref tooltip_markup) = self.tooltip_markup {
properties.push(("tooltip-markup", tooltip_markup));
}
if let Some(ref tooltip_text) = self.tooltip_text {
properties.push(("tooltip-text", tooltip_text));
}
if let Some(ref valign) = self.valign {
properties.push(("valign", valign));
}
if let Some(ref vexpand) = self.vexpand {
properties.push(("vexpand", vexpand));
}
if let Some(ref vexpand_set) = self.vexpand_set {
properties.push(("vexpand-set", vexpand_set));
}
if let Some(ref visible) = self.visible {
properties.push(("visible", visible));
}
if let Some(ref width_request) = self.width_request {
properties.push(("width-request", width_request));
}
if let Some(ref accessible_role) = self.accessible_role {
properties.push(("accessible-role", accessible_role));
}
glib::Object::new::<EmojiChooser>(&properties)
.expect("Failed to create an instance of EmojiChooser")
}
pub fn autohide(mut self, autohide: bool) -> Self {
self.autohide = Some(autohide);
self
}
pub fn cascade_popdown(mut self, cascade_popdown: bool) -> Self {
self.cascade_popdown = Some(cascade_popdown);
self
}
pub fn child(mut self, child: &impl IsA<Widget>) -> Self {
self.child = Some(child.clone().upcast());
self
}
pub fn default_widget(mut self, default_widget: &impl IsA<Widget>) -> Self {
self.default_widget = Some(default_widget.clone().upcast());
self
}
pub fn has_arrow(mut self, has_arrow: bool) -> Self {
self.has_arrow = Some(has_arrow);
self
}
pub fn mnemonics_visible(mut self, mnemonics_visible: bool) -> Self {
self.mnemonics_visible = Some(mnemonics_visible);
self
}
pub fn pointing_to(mut self, pointing_to: &gdk::Rectangle) -> Self {
self.pointing_to = Some(pointing_to.clone());
self
}
pub fn position(mut self, position: PositionType) -> Self {
self.position = Some(position);
self
}
pub fn can_focus(mut self, can_focus: bool) -> Self {
self.can_focus = Some(can_focus);
self
}
pub fn can_target(mut self, can_target: bool) -> Self {
self.can_target = Some(can_target);
self
}
pub fn css_classes(mut self, css_classes: Vec<String>) -> Self {
self.css_classes = Some(css_classes);
self
}
pub fn css_name(mut self, css_name: &str) -> Self {
self.css_name = Some(css_name.to_string());
self
}
pub fn cursor(mut self, cursor: &gdk::Cursor) -> Self {
self.cursor = Some(cursor.clone());
self
}
pub fn focus_on_click(mut self, focus_on_click: bool) -> Self {
self.focus_on_click = Some(focus_on_click);
self
}
pub fn focusable(mut self, focusable: bool) -> Self {
self.focusable = Some(focusable);
self
}
pub fn halign(mut self, halign: Align) -> Self {
self.halign = Some(halign);
self
}
pub fn has_tooltip(mut self, has_tooltip: bool) -> Self {
self.has_tooltip = Some(has_tooltip);
self
}
pub fn height_request(mut self, height_request: i32) -> Self {
self.height_request = Some(height_request);
self
}
pub fn hexpand(mut self, hexpand: bool) -> Self {
self.hexpand = Some(hexpand);
self
}
pub fn hexpand_set(mut self, hexpand_set: bool) -> Self {
self.hexpand_set = Some(hexpand_set);
self
}
pub fn layout_manager(mut self, layout_manager: &impl IsA<LayoutManager>) -> Self {
self.layout_manager = Some(layout_manager.clone().upcast());
self
}
pub fn margin_bottom(mut self, margin_bottom: i32) -> Self {
self.margin_bottom = Some(margin_bottom);
self
}
pub fn margin_end(mut self, margin_end: i32) -> Self {
self.margin_end = Some(margin_end);
self
}
pub fn margin_start(mut self, margin_start: i32) -> Self {
self.margin_start = Some(margin_start);
self
}
pub fn margin_top(mut self, margin_top: i32) -> Self {
self.margin_top = Some(margin_top);
self
}
pub fn name(mut self, name: &str) -> Self {
self.name = Some(name.to_string());
self
}
pub fn opacity(mut self, opacity: f64) -> Self {
self.opacity = Some(opacity);
self
}
pub fn overflow(mut self, overflow: Overflow) -> Self {
self.overflow = Some(overflow);
self
}
pub fn receives_default(mut self, receives_default: bool) -> Self {
self.receives_default = Some(receives_default);
self
}
pub fn sensitive(mut self, sensitive: bool) -> Self {
self.sensitive = Some(sensitive);
self
}
pub fn tooltip_markup(mut self, tooltip_markup: &str) -> Self {
self.tooltip_markup = Some(tooltip_markup.to_string());
self
}
pub fn tooltip_text(mut self, tooltip_text: &str) -> Self {
self.tooltip_text = Some(tooltip_text.to_string());
self
}
pub fn valign(mut self, valign: Align) -> Self {
self.valign = Some(valign);
self
}
pub fn vexpand(mut self, vexpand: bool) -> Self {
self.vexpand = Some(vexpand);
self
}
pub fn vexpand_set(mut self, vexpand_set: bool) -> Self {
self.vexpand_set = Some(vexpand_set);
self
}
pub fn visible(mut self, visible: bool) -> Self {
self.visible = Some(visible);
self
}
pub fn width_request(mut self, width_request: i32) -> Self {
self.width_request = Some(width_request);
self
}
pub fn accessible_role(mut self, accessible_role: AccessibleRole) -> Self {
self.accessible_role = Some(accessible_role);
self
}
}
impl fmt::Display for EmojiChooser {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.write_str("EmojiChooser")
}
}