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// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT
#![allow(deprecated)]
#[cfg(feature = "v4_6")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_6")))]
use crate::GLAPI;
use crate::{Display, DrawContext, Surface};
#[cfg(feature = "v4_6")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_6")))]
use glib::signal::{connect_raw, SignalHandlerId};
use glib::{prelude::*, translate::*};
#[cfg(feature = "v4_6")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_6")))]
use std::boxed::Box as Box_;
glib::wrapper! {
/// [`GLContext`][crate::GLContext] is an object representing a platform-specific
/// OpenGL draw context.
///
/// [`GLContext`][crate::GLContext]s are created for a surface using
/// [`SurfaceExt::create_gl_context()`][crate::prelude::SurfaceExt::create_gl_context()], and the context will match
/// the characteristics of the surface.
///
/// A [`GLContext`][crate::GLContext] is not tied to any particular normal framebuffer.
/// For instance, it cannot draw to the surface back buffer. The GDK
/// repaint system is in full control of the painting to that. Instead,
/// you can create render buffers or textures and use [`draw_from_gl()`][crate::draw_from_gl()]
/// in the draw function of your widget to draw them. Then GDK will handle
/// the integration of your rendering with that of other widgets.
///
/// Support for [`GLContext`][crate::GLContext] is platform-specific and context creation
/// can fail, returning [`None`] context.
///
/// A [`GLContext`][crate::GLContext] has to be made "current" in order to start using
/// it, otherwise any OpenGL call will be ignored.
///
/// ## Creating a new OpenGL context
///
/// In order to create a new [`GLContext`][crate::GLContext] instance you need a [`Surface`][crate::Surface],
/// which you typically get during the realize call of a widget.
///
/// A [`GLContext`][crate::GLContext] is not realized until either [`GLContextExt::make_current()`][crate::prelude::GLContextExt::make_current()]
/// or [`GLContextExt::realize()`][crate::prelude::GLContextExt::realize()] is called. It is possible to specify
/// details of the GL context like the OpenGL version to be used, or whether
/// the GL context should have extra state validation enabled after calling
/// [`SurfaceExt::create_gl_context()`][crate::prelude::SurfaceExt::create_gl_context()] by calling [`GLContextExt::realize()`][crate::prelude::GLContextExt::realize()].
/// If the realization fails you have the option to change the settings of
/// the [`GLContext`][crate::GLContext] and try again.
///
/// ## Using a GdkGLContext
///
/// You will need to make the [`GLContext`][crate::GLContext] the current context before issuing
/// OpenGL calls; the system sends OpenGL commands to whichever context is current.
/// It is possible to have multiple contexts, so you always need to ensure that
/// the one which you want to draw with is the current one before issuing commands:
///
/// **⚠️ The following code is in c ⚠️**
///
/// ```c
/// gdk_gl_context_make_current (context);
/// ```
///
/// You can now perform your drawing using OpenGL commands.
///
/// You can check which [`GLContext`][crate::GLContext] is the current one by using
/// [`current()`][Self::current()]; you can also unset any [`GLContext`][crate::GLContext]
/// that is currently set by calling [`clear_current()`][Self::clear_current()].
///
/// This is an Abstract Base Class, you cannot instantiate it.
///
/// ## Properties
///
///
/// #### `allowed-apis`
/// The allowed APIs.
///
/// Readable | Writeable
///
///
/// #### `api`
/// The API currently in use.
///
/// Readable
///
///
/// #### `shared-context`
/// Always [`None`]
///
/// As many contexts can share data now and no single shared context exists
/// anymore, this function has been deprecated and now always returns [`None`].
///
/// Readable | Writeable | Construct Only
/// <details><summary><h4>DrawContext</h4></summary>
///
///
/// #### `display`
/// The [`Display`][crate::Display] used to create the [`DrawContext`][crate::DrawContext].
///
/// Readable | Writeable | Construct Only
///
///
/// #### `surface`
/// The [`Surface`][crate::Surface] the context is bound to.
///
/// Readable | Writeable | Construct Only
/// </details>
///
/// # Implements
///
/// [`GLContextExt`][trait@crate::prelude::GLContextExt], [`DrawContextExt`][trait@crate::prelude::DrawContextExt], [`DrawContextExtManual`][trait@crate::prelude::DrawContextExtManual]
#[doc(alias = "GdkGLContext")]
pub struct GLContext(Object<ffi::GdkGLContext>) @extends DrawContext;
match fn {
type_ => || ffi::gdk_gl_context_get_type(),
}
}
impl GLContext {
pub const NONE: Option<&'static GLContext> = None;
/// Clears the current [`GLContext`][crate::GLContext].
///
/// Any OpenGL call after this function returns will be ignored
/// until [`GLContextExt::make_current()`][crate::prelude::GLContextExt::make_current()] is called.
#[doc(alias = "gdk_gl_context_clear_current")]
pub fn clear_current() {
assert_initialized_main_thread!();
unsafe {
ffi::gdk_gl_context_clear_current();
}
}
/// Retrieves the current [`GLContext`][crate::GLContext].
///
/// # Returns
///
/// the current [`GLContext`][crate::GLContext]
#[doc(alias = "gdk_gl_context_get_current")]
#[doc(alias = "get_current")]
pub fn current() -> Option<GLContext> {
assert_initialized_main_thread!();
unsafe { from_glib_none(ffi::gdk_gl_context_get_current()) }
}
}
mod sealed {
pub trait Sealed {}
impl<T: super::IsA<super::GLContext>> Sealed for T {}
}
/// Trait containing all [`struct@GLContext`] methods.
///
/// # Implementors
///
/// [`GLContext`][struct@crate::GLContext]
pub trait GLContextExt: IsA<GLContext> + sealed::Sealed + 'static {
/// Gets the allowed APIs set via gdk_gl_context_set_allowed_apis().
///
/// # Returns
///
/// the allowed APIs
#[cfg(feature = "v4_6")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_6")))]
#[doc(alias = "gdk_gl_context_get_allowed_apis")]
#[doc(alias = "get_allowed_apis")]
fn allowed_apis(&self) -> GLAPI {
unsafe {
from_glib(ffi::gdk_gl_context_get_allowed_apis(
self.as_ref().to_glib_none().0,
))
}
}
/// Gets the API currently in use.
///
/// If the renderer has not been realized yet, 0 is returned.
///
/// # Returns
///
/// the currently used API
#[cfg(feature = "v4_6")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_6")))]
#[doc(alias = "gdk_gl_context_get_api")]
#[doc(alias = "get_api")]
fn api(&self) -> GLAPI {
unsafe { from_glib(ffi::gdk_gl_context_get_api(self.as_ref().to_glib_none().0)) }
}
/// Retrieves whether the context is doing extra validations and runtime checking.
///
/// See [`set_debug_enabled()`][Self::set_debug_enabled()].
///
/// # Returns
///
/// [`true`] if debugging is enabled
#[doc(alias = "gdk_gl_context_get_debug_enabled")]
#[doc(alias = "get_debug_enabled")]
fn is_debug_enabled(&self) -> bool {
unsafe {
from_glib(ffi::gdk_gl_context_get_debug_enabled(
self.as_ref().to_glib_none().0,
))
}
}
/// Retrieves the display the @self is created for
///
/// # Returns
///
/// a [`Display`][crate::Display]
#[doc(alias = "gdk_gl_context_get_display")]
#[doc(alias = "get_display")]
fn display(&self) -> Option<Display> {
unsafe {
from_glib_none(ffi::gdk_gl_context_get_display(
self.as_ref().to_glib_none().0,
))
}
}
/// Retrieves whether the context is forward-compatible.
///
/// See [`set_forward_compatible()`][Self::set_forward_compatible()].
///
/// # Returns
///
/// [`true`] if the context should be forward-compatible
#[doc(alias = "gdk_gl_context_get_forward_compatible")]
#[doc(alias = "get_forward_compatible")]
fn is_forward_compatible(&self) -> bool {
unsafe {
from_glib(ffi::gdk_gl_context_get_forward_compatible(
self.as_ref().to_glib_none().0,
))
}
}
/// Retrieves required OpenGL version set as a requirement for the @self
/// realization. It will not change even if a greater OpenGL version is supported
/// and used after the @self is realized. See
/// [`version()`][Self::version()] for the real version in use.
///
/// See [`set_required_version()`][Self::set_required_version()].
///
/// # Returns
///
///
/// ## `major`
/// return location for the major version to request
///
/// ## `minor`
/// return location for the minor version to request
#[doc(alias = "gdk_gl_context_get_required_version")]
#[doc(alias = "get_required_version")]
fn required_version(&self) -> (i32, i32) {
unsafe {
let mut major = std::mem::MaybeUninit::uninit();
let mut minor = std::mem::MaybeUninit::uninit();
ffi::gdk_gl_context_get_required_version(
self.as_ref().to_glib_none().0,
major.as_mut_ptr(),
minor.as_mut_ptr(),
);
(major.assume_init(), minor.assume_init())
}
}
/// Used to retrieves the [`GLContext`][crate::GLContext] that this @self share data with.
///
/// As many contexts can share data now and no single shared context exists
/// anymore, this function has been deprecated and now always returns [`None`].
///
/// # Deprecated since 4.4
///
/// Use [`is_shared()`][Self::is_shared()] to check if contexts
/// can be shared.
///
/// # Returns
///
/// [`None`]
#[cfg_attr(feature = "v4_4", deprecated = "Since 4.4")]
#[allow(deprecated)]
#[doc(alias = "gdk_gl_context_get_shared_context")]
#[doc(alias = "get_shared_context")]
#[must_use]
fn shared_context(&self) -> Option<GLContext> {
unsafe {
from_glib_none(ffi::gdk_gl_context_get_shared_context(
self.as_ref().to_glib_none().0,
))
}
}
/// Retrieves the surface used by the @self.
///
/// # Returns
///
/// a [`Surface`][crate::Surface]
#[doc(alias = "gdk_gl_context_get_surface")]
#[doc(alias = "get_surface")]
fn surface(&self) -> Option<Surface> {
unsafe {
from_glib_none(ffi::gdk_gl_context_get_surface(
self.as_ref().to_glib_none().0,
))
}
}
/// Checks whether the @self is using an OpenGL or OpenGL ES profile.
///
/// # Returns
///
/// [`true`] if the [`GLContext`][crate::GLContext] is using an OpenGL ES profile;
/// [`false`] if other profile is in use of if the @self has not yet
/// been realized.
#[doc(alias = "gdk_gl_context_get_use_es")]
#[doc(alias = "get_use_es")]
fn uses_es(&self) -> bool {
unsafe {
from_glib(ffi::gdk_gl_context_get_use_es(
self.as_ref().to_glib_none().0,
))
}
}
/// Retrieves the OpenGL version of the @self.
///
/// The @self must be realized prior to calling this function.
///
/// # Returns
///
///
/// ## `major`
/// return location for the major version
///
/// ## `minor`
/// return location for the minor version
#[doc(alias = "gdk_gl_context_get_version")]
#[doc(alias = "get_version")]
fn version(&self) -> (i32, i32) {
unsafe {
let mut major = std::mem::MaybeUninit::uninit();
let mut minor = std::mem::MaybeUninit::uninit();
ffi::gdk_gl_context_get_version(
self.as_ref().to_glib_none().0,
major.as_mut_ptr(),
minor.as_mut_ptr(),
);
(major.assume_init(), minor.assume_init())
}
}
/// Whether the [`GLContext`][crate::GLContext] is in legacy mode or not.
///
/// The [`GLContext`][crate::GLContext] must be realized before calling this function.
///
/// When realizing a GL context, GDK will try to use the OpenGL 3.2 core
/// profile; this profile removes all the OpenGL API that was deprecated
/// prior to the 3.2 version of the specification. If the realization is
/// successful, this function will return [`false`].
///
/// If the underlying OpenGL implementation does not support core profiles,
/// GDK will fall back to a pre-3.2 compatibility profile, and this function
/// will return [`true`].
///
/// You can use the value returned by this function to decide which kind
/// of OpenGL API to use, or whether to do extension discovery, or what
/// kind of shader programs to load.
///
/// # Returns
///
/// [`true`] if the GL context is in legacy mode
#[doc(alias = "gdk_gl_context_is_legacy")]
fn is_legacy(&self) -> bool {
unsafe {
from_glib(ffi::gdk_gl_context_is_legacy(
self.as_ref().to_glib_none().0,
))
}
}
/// Checks if the two GL contexts can share resources.
///
/// When they can, the texture IDs from @other can be used in @self. This
/// is particularly useful when passing [`GLTexture`][crate::GLTexture] objects between
/// different contexts.
///
/// Contexts created for the same display with the same properties will
/// always be compatible, even if they are created for different surfaces.
/// For other contexts it depends on the GL backend.
///
/// Both contexts must be realized for this check to succeed. If either one
/// is not, this function will return [`false`].
/// ## `other`
/// the [`GLContext`][crate::GLContext] that should be compatible with @self
///
/// # Returns
///
/// [`true`] if the two GL contexts are compatible.
#[cfg(feature = "v4_4")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_4")))]
#[doc(alias = "gdk_gl_context_is_shared")]
fn is_shared(&self, other: &impl IsA<GLContext>) -> bool {
unsafe {
from_glib(ffi::gdk_gl_context_is_shared(
self.as_ref().to_glib_none().0,
other.as_ref().to_glib_none().0,
))
}
}
/// Makes the @self the current one.
#[doc(alias = "gdk_gl_context_make_current")]
fn make_current(&self) {
unsafe {
ffi::gdk_gl_context_make_current(self.as_ref().to_glib_none().0);
}
}
/// Realizes the given [`GLContext`][crate::GLContext].
///
/// It is safe to call this function on a realized [`GLContext`][crate::GLContext].
///
/// # Returns
///
/// [`true`] if the context is realized
#[doc(alias = "gdk_gl_context_realize")]
fn realize(&self) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok = ffi::gdk_gl_context_realize(self.as_ref().to_glib_none().0, &mut error);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Sets the allowed APIs. When gdk_gl_context_realize() is called, only the
/// allowed APIs will be tried. If you set this to 0, realizing will always fail.
///
/// If you set it on a realized context, the property will not have any effect.
/// It is only relevant during gdk_gl_context_realize().
///
/// By default, all APIs are allowed.
/// ## `apis`
/// the allowed APIs
#[cfg(feature = "v4_6")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_6")))]
#[doc(alias = "gdk_gl_context_set_allowed_apis")]
fn set_allowed_apis(&self, apis: GLAPI) {
unsafe {
ffi::gdk_gl_context_set_allowed_apis(self.as_ref().to_glib_none().0, apis.into_glib());
}
}
/// Sets whether the [`GLContext`][crate::GLContext] should perform extra validations and
/// runtime checking.
///
/// This is useful during development, but has additional overhead.
///
/// The [`GLContext`][crate::GLContext] must not be realized or made current prior to
/// calling this function.
/// ## `enabled`
/// whether to enable debugging in the context
#[doc(alias = "gdk_gl_context_set_debug_enabled")]
fn set_debug_enabled(&self, enabled: bool) {
unsafe {
ffi::gdk_gl_context_set_debug_enabled(
self.as_ref().to_glib_none().0,
enabled.into_glib(),
);
}
}
/// Sets whether the [`GLContext`][crate::GLContext] should be forward-compatible.
///
/// Forward-compatible contexts must not support OpenGL functionality that
/// has been marked as deprecated in the requested version; non-forward
/// compatible contexts, on the other hand, must support both deprecated and
/// non deprecated functionality.
///
/// The [`GLContext`][crate::GLContext] must not be realized or made current prior to calling
/// this function.
/// ## `compatible`
/// whether the context should be forward-compatible
#[doc(alias = "gdk_gl_context_set_forward_compatible")]
fn set_forward_compatible(&self, compatible: bool) {
unsafe {
ffi::gdk_gl_context_set_forward_compatible(
self.as_ref().to_glib_none().0,
compatible.into_glib(),
);
}
}
/// Sets the major and minor version of OpenGL to request.
///
/// Setting @major and @minor to zero will use the default values.
///
/// Setting @major and @minor lower than the minimum versions required
/// by GTK will result in the context choosing the minimum version.
///
/// The @self must not be realized or made current prior to calling
/// this function.
/// ## `major`
/// the major version to request
/// ## `minor`
/// the minor version to request
#[doc(alias = "gdk_gl_context_set_required_version")]
fn set_required_version(&self, major: i32, minor: i32) {
unsafe {
ffi::gdk_gl_context_set_required_version(self.as_ref().to_glib_none().0, major, minor);
}
}
/// Requests that GDK create an OpenGL ES context instead of an OpenGL one.
///
/// Not all platforms support OpenGL ES.
///
/// The @self must not have been realized.
///
/// By default, GDK will attempt to automatically detect whether the
/// underlying GL implementation is OpenGL or OpenGL ES once the @self
/// is realized.
///
/// You should check the return value of [`uses_es()`][Self::uses_es()]
/// after calling [`realize()`][Self::realize()] to decide whether to use
/// the OpenGL or OpenGL ES API, extensions, or shaders.
/// ## `use_es`
/// whether the context should use OpenGL ES instead of OpenGL,
/// or -1 to allow auto-detection
#[doc(alias = "gdk_gl_context_set_use_es")]
fn set_use_es(&self, use_es: i32) {
unsafe {
ffi::gdk_gl_context_set_use_es(self.as_ref().to_glib_none().0, use_es);
}
}
#[cfg(feature = "v4_6")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_6")))]
#[doc(alias = "allowed-apis")]
fn connect_allowed_apis_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_allowed_apis_trampoline<
P: IsA<GLContext>,
F: Fn(&P) + 'static,
>(
this: *mut ffi::GdkGLContext,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(GLContext::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::allowed-apis\0".as_ptr() as *const _,
Some(std::mem::transmute::<_, unsafe extern "C" fn()>(
notify_allowed_apis_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[cfg(feature = "v4_6")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_6")))]
#[doc(alias = "api")]
fn connect_api_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_api_trampoline<P: IsA<GLContext>, F: Fn(&P) + 'static>(
this: *mut ffi::GdkGLContext,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(GLContext::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::api\0".as_ptr() as *const _,
Some(std::mem::transmute::<_, unsafe extern "C" fn()>(
notify_api_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
}
impl<O: IsA<GLContext>> GLContextExt for O {}