1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT

use crate::RoundedRect;
use glib::{prelude::*, translate::*};

glib::wrapper! {
    /// A render node for an inset shadow.
    #[doc(alias = "GskInsetShadowNode")]
    pub struct InsetShadowNode(Shared<ffi::GskInsetShadowNode>);

    match fn {
        ref => |ptr| ffi::gsk_render_node_ref(ptr as *mut ffi::GskRenderNode),
        unref => |ptr| ffi::gsk_render_node_unref(ptr as *mut ffi::GskRenderNode),
    }
}

impl StaticType for InsetShadowNode {
    fn static_type() -> glib::Type {
        unsafe { from_glib(ffi::gsk_inset_shadow_node_get_type()) }
    }
}

impl InsetShadowNode {
    /// Creates a [`RenderNode`][crate::RenderNode] that will render an inset shadow
    /// into the box given by @outline.
    /// ## `outline`
    /// outline of the region containing the shadow
    /// ## `color`
    /// color of the shadow
    /// ## `dx`
    /// horizontal offset of shadow
    /// ## `dy`
    /// vertical offset of shadow
    /// ## `spread`
    /// how far the shadow spreads towards the inside
    /// ## `blur_radius`
    /// how much blur to apply to the shadow
    ///
    /// # Returns
    ///
    /// A new [`RenderNode`][crate::RenderNode]
    #[doc(alias = "gsk_inset_shadow_node_new")]
    pub fn new(
        outline: &RoundedRect,
        color: &gdk::RGBA,
        dx: f32,
        dy: f32,
        spread: f32,
        blur_radius: f32,
    ) -> InsetShadowNode {
        assert_initialized_main_thread!();
        unsafe {
            from_glib_full(ffi::gsk_inset_shadow_node_new(
                outline.to_glib_none().0,
                color.to_glib_none().0,
                dx,
                dy,
                spread,
                blur_radius,
            ))
        }
    }

    /// Retrieves the blur radius to apply to the shadow.
    ///
    /// # Returns
    ///
    /// the blur radius, in pixels
    #[doc(alias = "gsk_inset_shadow_node_get_blur_radius")]
    #[doc(alias = "get_blur_radius")]
    pub fn blur_radius(&self) -> f32 {
        unsafe { ffi::gsk_inset_shadow_node_get_blur_radius(self.to_glib_none().0) }
    }

    /// Retrieves the color of the inset shadow.
    ///
    /// # Returns
    ///
    /// the color of the shadow
    #[doc(alias = "gsk_inset_shadow_node_get_color")]
    #[doc(alias = "get_color")]
    pub fn color(&self) -> gdk::RGBA {
        unsafe { from_glib_none(ffi::gsk_inset_shadow_node_get_color(self.to_glib_none().0)) }
    }

    /// Retrieves the horizontal offset of the inset shadow.
    ///
    /// # Returns
    ///
    /// an offset, in pixels
    #[doc(alias = "gsk_inset_shadow_node_get_dx")]
    #[doc(alias = "get_dx")]
    pub fn dx(&self) -> f32 {
        unsafe { ffi::gsk_inset_shadow_node_get_dx(self.to_glib_none().0) }
    }

    /// Retrieves the vertical offset of the inset shadow.
    ///
    /// # Returns
    ///
    /// an offset, in pixels
    #[doc(alias = "gsk_inset_shadow_node_get_dy")]
    #[doc(alias = "get_dy")]
    pub fn dy(&self) -> f32 {
        unsafe { ffi::gsk_inset_shadow_node_get_dy(self.to_glib_none().0) }
    }

    /// Retrieves the outline rectangle of the inset shadow.
    ///
    /// # Returns
    ///
    /// a rounded rectangle
    #[doc(alias = "gsk_inset_shadow_node_get_outline")]
    #[doc(alias = "get_outline")]
    pub fn outline(&self) -> RoundedRect {
        unsafe {
            from_glib_none(ffi::gsk_inset_shadow_node_get_outline(
                self.to_glib_none().0,
            ))
        }
    }

    /// Retrieves how much the shadow spreads inwards.
    ///
    /// # Returns
    ///
    /// the size of the shadow, in pixels
    #[doc(alias = "gsk_inset_shadow_node_get_spread")]
    #[doc(alias = "get_spread")]
    pub fn spread(&self) -> f32 {
        unsafe { ffi::gsk_inset_shadow_node_get_spread(self.to_glib_none().0) }
    }
}