gtk4/auto/gesture_click.rs
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// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT
use crate::{ffi, EventController, Gesture, GestureSingle, PropagationLimit, PropagationPhase};
use glib::{
prelude::*,
signal::{connect_raw, SignalHandlerId},
translate::*,
};
use std::boxed::Box as Box_;
glib::wrapper! {
/// [`GestureClick`][crate::GestureClick] is a [`Gesture`][crate::Gesture] implementation for clicks.
///
/// It is able to recognize multiple clicks on a nearby zone, which
/// can be listened for through the [`pressed`][struct@crate::GestureClick#pressed]
/// signal. Whenever time or distance between clicks exceed the GTK
/// defaults, [`stopped`][struct@crate::GestureClick#stopped] is emitted, and the
/// click counter is reset.
///
/// ## Signals
///
///
/// #### `pressed`
/// Emitted whenever a button or touch press happens.
///
///
///
///
/// #### `released`
/// Emitted when a button or touch is released.
///
/// @n_press will report the number of press that is paired to
/// this event, note that [`stopped`][struct@crate::GestureClick#stopped] may
/// have been emitted between the press and its release, @n_press
/// will only start over at the next press.
///
///
///
///
/// #### `stopped`
/// Emitted whenever any time/distance threshold has been exceeded.
///
///
///
///
/// #### `unpaired-release`
/// Emitted whenever the gesture receives a release
/// event that had no previous corresponding press.
///
/// Due to implicit grabs, this can only happen on situations
/// where input is grabbed elsewhere mid-press or the pressed
/// widget voluntarily relinquishes its implicit grab.
///
///
/// <details><summary><h4>Gesture</h4></summary>
///
///
/// #### `begin`
/// Emitted when the gesture is recognized.
///
/// This means the number of touch sequences matches
/// [`n-points`][struct@crate::Gesture#n-points].
///
/// Note: These conditions may also happen when an extra touch
/// (eg. a third touch on a 2-touches gesture) is lifted, in that
/// situation @sequence won't pertain to the current set of active
/// touches, so don't rely on this being true.
///
///
///
///
/// #### `cancel`
/// Emitted whenever a sequence is cancelled.
///
/// This usually happens on active touches when
/// [`EventControllerExt::reset()`][crate::prelude::EventControllerExt::reset()] is called on @gesture
/// (manually, due to grabs...), or the individual @sequence
/// was claimed by parent widgets' controllers (see
/// [`GestureExt::set_sequence_state()`][crate::prelude::GestureExt::set_sequence_state()]).
///
/// @gesture must forget everything about @sequence as in
/// response to this signal.
///
///
///
///
/// #### `end`
/// Emitted when @gesture either stopped recognizing the event
/// sequences as something to be handled, or the number of touch
/// sequences became higher or lower than [`n-points`][struct@crate::Gesture#n-points].
///
/// Note: @sequence might not pertain to the group of sequences that
/// were previously triggering recognition on @gesture (ie. a just
/// pressed touch sequence that exceeds [`n-points`][struct@crate::Gesture#n-points]).
/// This situation may be detected by checking through
/// [`GestureExt::handles_sequence()`][crate::prelude::GestureExt::handles_sequence()].
///
///
///
///
/// #### `sequence-state-changed`
/// Emitted whenever a sequence state changes.
///
/// See [`GestureExt::set_sequence_state()`][crate::prelude::GestureExt::set_sequence_state()] to know
/// more about the expectable sequence lifetimes.
///
///
///
///
/// #### `update`
/// Emitted whenever an event is handled while the gesture is recognized.
///
/// @sequence is guaranteed to pertain to the set of active touches.
///
///
/// </details>
///
/// # Implements
///
/// [`GestureSingleExt`][trait@crate::prelude::GestureSingleExt], [`GestureExt`][trait@crate::prelude::GestureExt], [`EventControllerExt`][trait@crate::prelude::EventControllerExt], [`trait@glib::ObjectExt`]
#[doc(alias = "GtkGestureClick")]
pub struct GestureClick(Object<ffi::GtkGestureClick, ffi::GtkGestureClickClass>) @extends GestureSingle, Gesture, EventController;
match fn {
type_ => || ffi::gtk_gesture_click_get_type(),
}
}
impl GestureClick {
/// Returns a newly created [`Gesture`][crate::Gesture] that recognizes
/// single and multiple presses.
///
/// # Returns
///
/// a newly created [`GestureClick`][crate::GestureClick]
#[doc(alias = "gtk_gesture_click_new")]
pub fn new() -> GestureClick {
assert_initialized_main_thread!();
unsafe { Gesture::from_glib_full(ffi::gtk_gesture_click_new()).unsafe_cast() }
}
// rustdoc-stripper-ignore-next
/// Creates a new builder-pattern struct instance to construct [`GestureClick`] objects.
///
/// This method returns an instance of [`GestureClickBuilder`](crate::builders::GestureClickBuilder) which can be used to create [`GestureClick`] objects.
pub fn builder() -> GestureClickBuilder {
GestureClickBuilder::new()
}
/// Emitted whenever a button or touch press happens.
/// ## `n_press`
/// how many touch/button presses happened with this one
/// ## `x`
/// The X coordinate, in widget allocation coordinates
/// ## `y`
/// The Y coordinate, in widget allocation coordinates
#[doc(alias = "pressed")]
pub fn connect_pressed<F: Fn(&Self, i32, f64, f64) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn pressed_trampoline<F: Fn(&GestureClick, i32, f64, f64) + 'static>(
this: *mut ffi::GtkGestureClick,
n_press: std::ffi::c_int,
x: std::ffi::c_double,
y: std::ffi::c_double,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this), n_press, x, y)
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"pressed\0".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
pressed_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
/// Emitted when a button or touch is released.
///
/// @n_press will report the number of press that is paired to
/// this event, note that [`stopped`][struct@crate::GestureClick#stopped] may
/// have been emitted between the press and its release, @n_press
/// will only start over at the next press.
/// ## `n_press`
/// number of press that is paired with this release
/// ## `x`
/// The X coordinate, in widget allocation coordinates
/// ## `y`
/// The Y coordinate, in widget allocation coordinates
#[doc(alias = "released")]
pub fn connect_released<F: Fn(&Self, i32, f64, f64) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn released_trampoline<F: Fn(&GestureClick, i32, f64, f64) + 'static>(
this: *mut ffi::GtkGestureClick,
n_press: std::ffi::c_int,
x: std::ffi::c_double,
y: std::ffi::c_double,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this), n_press, x, y)
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"released\0".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
released_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
/// Emitted whenever any time/distance threshold has been exceeded.
#[doc(alias = "stopped")]
pub fn connect_stopped<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn stopped_trampoline<F: Fn(&GestureClick) + 'static>(
this: *mut ffi::GtkGestureClick,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this))
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"stopped\0".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
stopped_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
/// Emitted whenever the gesture receives a release
/// event that had no previous corresponding press.
///
/// Due to implicit grabs, this can only happen on situations
/// where input is grabbed elsewhere mid-press or the pressed
/// widget voluntarily relinquishes its implicit grab.
/// ## `x`
/// X coordinate of the event
/// ## `y`
/// Y coordinate of the event
/// ## `button`
/// Button being released
/// ## `sequence`
/// Sequence being released
#[doc(alias = "unpaired-release")]
pub fn connect_unpaired_release<
F: Fn(&Self, f64, f64, u32, Option<&gdk::EventSequence>) + 'static,
>(
&self,
f: F,
) -> SignalHandlerId {
unsafe extern "C" fn unpaired_release_trampoline<
F: Fn(&GestureClick, f64, f64, u32, Option<&gdk::EventSequence>) + 'static,
>(
this: *mut ffi::GtkGestureClick,
x: std::ffi::c_double,
y: std::ffi::c_double,
button: std::ffi::c_uint,
sequence: *mut gdk::ffi::GdkEventSequence,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(
&from_glib_borrow(this),
x,
y,
button,
Option::<gdk::EventSequence>::from_glib_borrow(sequence)
.as_ref()
.as_ref(),
)
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"unpaired-release\0".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
unpaired_release_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
}
impl Default for GestureClick {
fn default() -> Self {
Self::new()
}
}
// rustdoc-stripper-ignore-next
/// A [builder-pattern] type to construct [`GestureClick`] objects.
///
/// [builder-pattern]: https://doc.rust-lang.org/1.0.0/style/ownership/builders.html
#[must_use = "The builder must be built to be used"]
pub struct GestureClickBuilder {
builder: glib::object::ObjectBuilder<'static, GestureClick>,
}
impl GestureClickBuilder {
fn new() -> Self {
Self {
builder: glib::object::Object::builder(),
}
}
/// Mouse button number to listen to, or 0 to listen for any button.
pub fn button(self, button: u32) -> Self {
Self {
builder: self.builder.property("button", button),
}
}
/// Whether the gesture is exclusive.
///
/// Exclusive gestures only listen to pointer and pointer emulated events.
pub fn exclusive(self, exclusive: bool) -> Self {
Self {
builder: self.builder.property("exclusive", exclusive),
}
}
/// Whether the gesture handles only touch events.
pub fn touch_only(self, touch_only: bool) -> Self {
Self {
builder: self.builder.property("touch-only", touch_only),
}
}
/// The number of touch points that trigger
/// recognition on this gesture.
pub fn n_points(self, n_points: u32) -> Self {
Self {
builder: self.builder.property("n-points", n_points),
}
}
/// The name for this controller, typically used for debugging purposes.
pub fn name(self, name: impl Into<glib::GString>) -> Self {
Self {
builder: self.builder.property("name", name.into()),
}
}
/// The limit for which events this controller will handle.
pub fn propagation_limit(self, propagation_limit: PropagationLimit) -> Self {
Self {
builder: self
.builder
.property("propagation-limit", propagation_limit),
}
}
/// The propagation phase at which this controller will handle events.
pub fn propagation_phase(self, propagation_phase: PropagationPhase) -> Self {
Self {
builder: self
.builder
.property("propagation-phase", propagation_phase),
}
}
// rustdoc-stripper-ignore-next
/// Build the [`GestureClick`].
#[must_use = "Building the object from the builder is usually expensive and is not expected to have side effects"]
pub fn build(self) -> GestureClick {
self.builder.build()
}
}