gsk4/
texture_scale_node.rs

1// Take a look at the license at the top of the repository in the LICENSE file.
2
3use crate::{RenderNodeType, TextureScaleNode};
4
5define_render_node!(
6    TextureScaleNode,
7    crate::ffi::GskTextureScaleNode,
8    RenderNodeType::TextureScaleNode
9);
10
11impl std::fmt::Debug for TextureScaleNode {
12    fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
13        f.debug_struct("TextureScaleNode")
14            .field("texture", &self.texture())
15            .field("filter", &self.filter())
16            .finish()
17    }
18}