pub trait TcpConnectionExt: IsA<TcpConnection> + 'static {
// Provided methods
fn is_graceful_disconnect(&self) -> bool { ... }
fn set_graceful_disconnect(&self, graceful_disconnect: bool) { ... }
fn connect_graceful_disconnect_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
}
Expand description
Provided Methods§
Sourcefn is_graceful_disconnect(&self) -> bool
fn is_graceful_disconnect(&self) -> bool
Sourcefn set_graceful_disconnect(&self, graceful_disconnect: bool)
fn set_graceful_disconnect(&self, graceful_disconnect: bool)
This enables graceful disconnects on close. A graceful disconnect means that we signal the receiving end that the connection is terminated and wait for it to close the connection before closing the connection.
A graceful disconnect means that we can be sure that we successfully sent all the outstanding data to the other end, or get an error reported. However, it also means we have to wait for all the data to reach the other side and for it to acknowledge this by closing the socket, which may take a while. For this reason it is disabled by default.
§graceful_disconnect
Whether to do graceful disconnects or not
fn connect_graceful_disconnect_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.