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// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT

use crate::{
    AsyncResult, Cancellable, Socket, SocketAddress, SocketConnection, SocketListenerEvent,
    SocketProtocol, SocketType,
};
use glib::{
    prelude::*,
    signal::{connect_raw, SignalHandlerId},
    translate::*,
};
use std::{boxed::Box as Box_, pin::Pin};

glib::wrapper! {
    /// A `GSocketListener` is an object that keeps track of a set
    /// of server sockets and helps you accept sockets from any of the
    /// socket, either sync or async.
    ///
    /// Add addresses and ports to listen on using
    /// [`SocketListenerExt::add_address()`][crate::prelude::SocketListenerExt::add_address()] and
    /// [`SocketListenerExt::add_inet_port()`][crate::prelude::SocketListenerExt::add_inet_port()]. These will be listened on until
    /// [`SocketListenerExt::close()`][crate::prelude::SocketListenerExt::close()] is called. Dropping your final reference to
    /// the `GSocketListener` will not cause [`SocketListenerExt::close()`][crate::prelude::SocketListenerExt::close()] to be
    /// called implicitly, as some references to the `GSocketListener` may be held
    /// internally.
    ///
    /// If you want to implement a network server, also look at
    /// [`SocketService`][crate::SocketService] and [`ThreadedSocketService`][crate::ThreadedSocketService] which are
    /// subclasses of `GSocketListener` that make this even easier.
    ///
    /// ## Properties
    ///
    ///
    /// #### `listen-backlog`
    ///  The number of outstanding connections in the listen queue.
    ///
    /// Readable | Writeable | Construct
    ///
    /// ## Signals
    ///
    ///
    /// #### `event`
    ///  Emitted when @listener's activity on @socket changes state.
    /// Note that when @listener is used to listen on both IPv4 and
    /// IPv6, a separate set of signals will be emitted for each, and
    /// the order they happen in is undefined.
    ///
    ///
    ///
    /// # Implements
    ///
    /// [`SocketListenerExt`][trait@crate::prelude::SocketListenerExt], [`trait@glib::ObjectExt`]
    #[doc(alias = "GSocketListener")]
    pub struct SocketListener(Object<ffi::GSocketListener, ffi::GSocketListenerClass>);

    match fn {
        type_ => || ffi::g_socket_listener_get_type(),
    }
}

impl SocketListener {
    pub const NONE: Option<&'static SocketListener> = None;

    /// Creates a new #GSocketListener with no sockets to listen for.
    /// New listeners can be added with e.g. g_socket_listener_add_address()
    /// or g_socket_listener_add_inet_port().
    ///
    /// # Returns
    ///
    /// a new #GSocketListener.
    #[doc(alias = "g_socket_listener_new")]
    pub fn new() -> SocketListener {
        unsafe { from_glib_full(ffi::g_socket_listener_new()) }
    }
}

impl Default for SocketListener {
    fn default() -> Self {
        Self::new()
    }
}

mod sealed {
    pub trait Sealed {}
    impl<T: super::IsA<super::SocketListener>> Sealed for T {}
}

/// Trait containing all [`struct@SocketListener`] methods.
///
/// # Implementors
///
/// [`SocketListener`][struct@crate::SocketListener], [`SocketService`][struct@crate::SocketService]
pub trait SocketListenerExt: IsA<SocketListener> + sealed::Sealed + 'static {
    /// Blocks waiting for a client to connect to any of the sockets added
    /// to the listener. Returns a #GSocketConnection for the socket that was
    /// accepted.
    ///
    /// If @source_object is not [`None`] it will be filled out with the source
    /// object specified when the corresponding socket or address was added
    /// to the listener.
    ///
    /// If @cancellable is not [`None`], then the operation can be cancelled by
    /// triggering the cancellable object from another thread. If the operation
    /// was cancelled, the error [`IOErrorEnum::Cancelled`][crate::IOErrorEnum::Cancelled] will be returned.
    /// ## `cancellable`
    /// optional #GCancellable object, [`None`] to ignore.
    ///
    /// # Returns
    ///
    /// a #GSocketConnection on success, [`None`] on error.
    ///
    /// ## `source_object`
    /// location where #GObject pointer will be stored, or [`None`]
    #[doc(alias = "g_socket_listener_accept")]
    fn accept(
        &self,
        cancellable: Option<&impl IsA<Cancellable>>,
    ) -> Result<(SocketConnection, Option<glib::Object>), glib::Error> {
        unsafe {
            let mut source_object = std::ptr::null_mut();
            let mut error = std::ptr::null_mut();
            let ret = ffi::g_socket_listener_accept(
                self.as_ref().to_glib_none().0,
                &mut source_object,
                cancellable.map(|p| p.as_ref()).to_glib_none().0,
                &mut error,
            );
            if error.is_null() {
                Ok((from_glib_full(ret), from_glib_none(source_object)))
            } else {
                Err(from_glib_full(error))
            }
        }
    }

    /// This is the asynchronous version of g_socket_listener_accept().
    ///
    /// When the operation is finished @callback will be
    /// called. You can then call g_socket_listener_accept_finish()
    /// to get the result of the operation.
    /// ## `cancellable`
    /// a #GCancellable, or [`None`]
    /// ## `callback`
    /// a #GAsyncReadyCallback
    #[doc(alias = "g_socket_listener_accept_async")]
    fn accept_async<
        P: FnOnce(Result<(SocketConnection, Option<glib::Object>), glib::Error>) + 'static,
    >(
        &self,
        cancellable: Option<&impl IsA<Cancellable>>,
        callback: P,
    ) {
        let main_context = glib::MainContext::ref_thread_default();
        let is_main_context_owner = main_context.is_owner();
        let has_acquired_main_context = (!is_main_context_owner)
            .then(|| main_context.acquire().ok())
            .flatten();
        assert!(
            is_main_context_owner || has_acquired_main_context.is_some(),
            "Async operations only allowed if the thread is owning the MainContext"
        );

        let user_data: Box_<glib::thread_guard::ThreadGuard<P>> =
            Box_::new(glib::thread_guard::ThreadGuard::new(callback));
        unsafe extern "C" fn accept_async_trampoline<
            P: FnOnce(Result<(SocketConnection, Option<glib::Object>), glib::Error>) + 'static,
        >(
            _source_object: *mut glib::gobject_ffi::GObject,
            res: *mut crate::ffi::GAsyncResult,
            user_data: glib::ffi::gpointer,
        ) {
            let mut error = std::ptr::null_mut();
            let mut source_object = std::ptr::null_mut();
            let ret = ffi::g_socket_listener_accept_finish(
                _source_object as *mut _,
                res,
                &mut source_object,
                &mut error,
            );
            let result = if error.is_null() {
                Ok((from_glib_full(ret), from_glib_none(source_object)))
            } else {
                Err(from_glib_full(error))
            };
            let callback: Box_<glib::thread_guard::ThreadGuard<P>> =
                Box_::from_raw(user_data as *mut _);
            let callback: P = callback.into_inner();
            callback(result);
        }
        let callback = accept_async_trampoline::<P>;
        unsafe {
            ffi::g_socket_listener_accept_async(
                self.as_ref().to_glib_none().0,
                cancellable.map(|p| p.as_ref()).to_glib_none().0,
                Some(callback),
                Box_::into_raw(user_data) as *mut _,
            );
        }
    }

    fn accept_future(
        &self,
    ) -> Pin<
        Box_<
            dyn std::future::Future<
                    Output = Result<(SocketConnection, Option<glib::Object>), glib::Error>,
                > + 'static,
        >,
    > {
        Box_::pin(crate::GioFuture::new(
            self,
            move |obj, cancellable, send| {
                obj.accept_async(Some(cancellable), move |res| {
                    send.resolve(res);
                });
            },
        ))
    }

    /// Blocks waiting for a client to connect to any of the sockets added
    /// to the listener. Returns the #GSocket that was accepted.
    ///
    /// If you want to accept the high-level #GSocketConnection, not a #GSocket,
    /// which is often the case, then you should use g_socket_listener_accept()
    /// instead.
    ///
    /// If @source_object is not [`None`] it will be filled out with the source
    /// object specified when the corresponding socket or address was added
    /// to the listener.
    ///
    /// If @cancellable is not [`None`], then the operation can be cancelled by
    /// triggering the cancellable object from another thread. If the operation
    /// was cancelled, the error [`IOErrorEnum::Cancelled`][crate::IOErrorEnum::Cancelled] will be returned.
    /// ## `cancellable`
    /// optional #GCancellable object, [`None`] to ignore.
    ///
    /// # Returns
    ///
    /// a #GSocket on success, [`None`] on error.
    ///
    /// ## `source_object`
    /// location where #GObject pointer will be stored, or [`None`].
    #[doc(alias = "g_socket_listener_accept_socket")]
    fn accept_socket(
        &self,
        cancellable: Option<&impl IsA<Cancellable>>,
    ) -> Result<(Socket, Option<glib::Object>), glib::Error> {
        unsafe {
            let mut source_object = std::ptr::null_mut();
            let mut error = std::ptr::null_mut();
            let ret = ffi::g_socket_listener_accept_socket(
                self.as_ref().to_glib_none().0,
                &mut source_object,
                cancellable.map(|p| p.as_ref()).to_glib_none().0,
                &mut error,
            );
            if error.is_null() {
                Ok((from_glib_full(ret), from_glib_none(source_object)))
            } else {
                Err(from_glib_full(error))
            }
        }
    }

    /// This is the asynchronous version of g_socket_listener_accept_socket().
    ///
    /// When the operation is finished @callback will be
    /// called. You can then call g_socket_listener_accept_socket_finish()
    /// to get the result of the operation.
    /// ## `cancellable`
    /// a #GCancellable, or [`None`]
    /// ## `callback`
    /// a #GAsyncReadyCallback
    #[doc(alias = "g_socket_listener_accept_socket_async")]
    fn accept_socket_async<
        P: FnOnce(Result<(Socket, Option<glib::Object>), glib::Error>) + 'static,
    >(
        &self,
        cancellable: Option<&impl IsA<Cancellable>>,
        callback: P,
    ) {
        let main_context = glib::MainContext::ref_thread_default();
        let is_main_context_owner = main_context.is_owner();
        let has_acquired_main_context = (!is_main_context_owner)
            .then(|| main_context.acquire().ok())
            .flatten();
        assert!(
            is_main_context_owner || has_acquired_main_context.is_some(),
            "Async operations only allowed if the thread is owning the MainContext"
        );

        let user_data: Box_<glib::thread_guard::ThreadGuard<P>> =
            Box_::new(glib::thread_guard::ThreadGuard::new(callback));
        unsafe extern "C" fn accept_socket_async_trampoline<
            P: FnOnce(Result<(Socket, Option<glib::Object>), glib::Error>) + 'static,
        >(
            _source_object: *mut glib::gobject_ffi::GObject,
            res: *mut crate::ffi::GAsyncResult,
            user_data: glib::ffi::gpointer,
        ) {
            let mut error = std::ptr::null_mut();
            let mut source_object = std::ptr::null_mut();
            let ret = ffi::g_socket_listener_accept_socket_finish(
                _source_object as *mut _,
                res,
                &mut source_object,
                &mut error,
            );
            let result = if error.is_null() {
                Ok((from_glib_full(ret), from_glib_none(source_object)))
            } else {
                Err(from_glib_full(error))
            };
            let callback: Box_<glib::thread_guard::ThreadGuard<P>> =
                Box_::from_raw(user_data as *mut _);
            let callback: P = callback.into_inner();
            callback(result);
        }
        let callback = accept_socket_async_trampoline::<P>;
        unsafe {
            ffi::g_socket_listener_accept_socket_async(
                self.as_ref().to_glib_none().0,
                cancellable.map(|p| p.as_ref()).to_glib_none().0,
                Some(callback),
                Box_::into_raw(user_data) as *mut _,
            );
        }
    }

    fn accept_socket_future(
        &self,
    ) -> Pin<
        Box_<
            dyn std::future::Future<Output = Result<(Socket, Option<glib::Object>), glib::Error>>
                + 'static,
        >,
    > {
        Box_::pin(crate::GioFuture::new(
            self,
            move |obj, cancellable, send| {
                obj.accept_socket_async(Some(cancellable), move |res| {
                    send.resolve(res);
                });
            },
        ))
    }

    /// Creates a socket of type @type_ and protocol @protocol, binds
    /// it to @address and adds it to the set of sockets we're accepting
    /// sockets from.
    ///
    /// Note that adding an IPv6 address, depending on the platform,
    /// may or may not result in a listener that also accepts IPv4
    /// connections.  For more deterministic behavior, see
    /// g_socket_listener_add_inet_port().
    ///
    /// @source_object will be passed out in the various calls
    /// to accept to identify this particular source, which is
    /// useful if you're listening on multiple addresses and do
    /// different things depending on what address is connected to.
    ///
    /// If successful and @effective_address is non-[`None`] then it will
    /// be set to the address that the binding actually occurred at.  This
    /// is helpful for determining the port number that was used for when
    /// requesting a binding to port 0 (ie: "any port").  This address, if
    /// requested, belongs to the caller and must be freed.
    ///
    /// Call g_socket_listener_close() to stop listening on @address; this will not
    /// be done automatically when you drop your final reference to @self, as
    /// references may be held internally.
    /// ## `address`
    /// a #GSocketAddress
    /// ## `type_`
    /// a #GSocketType
    /// ## `protocol`
    /// a #GSocketProtocol
    /// ## `source_object`
    /// Optional #GObject identifying this source
    ///
    /// # Returns
    ///
    /// [`true`] on success, [`false`] on error.
    ///
    /// ## `effective_address`
    /// location to store the address that was bound to, or [`None`].
    #[doc(alias = "g_socket_listener_add_address")]
    fn add_address(
        &self,
        address: &impl IsA<SocketAddress>,
        type_: SocketType,
        protocol: SocketProtocol,
        source_object: Option<&impl IsA<glib::Object>>,
    ) -> Result<SocketAddress, glib::Error> {
        unsafe {
            let mut effective_address = std::ptr::null_mut();
            let mut error = std::ptr::null_mut();
            let is_ok = ffi::g_socket_listener_add_address(
                self.as_ref().to_glib_none().0,
                address.as_ref().to_glib_none().0,
                type_.into_glib(),
                protocol.into_glib(),
                source_object.map(|p| p.as_ref()).to_glib_none().0,
                &mut effective_address,
                &mut error,
            );
            debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
            if error.is_null() {
                Ok(from_glib_full(effective_address))
            } else {
                Err(from_glib_full(error))
            }
        }
    }

    /// Listens for TCP connections on any available port number for both
    /// IPv6 and IPv4 (if each is available).
    ///
    /// This is useful if you need to have a socket for incoming connections
    /// but don't care about the specific port number.
    ///
    /// @source_object will be passed out in the various calls
    /// to accept to identify this particular source, which is
    /// useful if you're listening on multiple addresses and do
    /// different things depending on what address is connected to.
    /// ## `source_object`
    /// Optional #GObject identifying this source
    ///
    /// # Returns
    ///
    /// the port number, or 0 in case of failure.
    #[doc(alias = "g_socket_listener_add_any_inet_port")]
    fn add_any_inet_port(
        &self,
        source_object: Option<&impl IsA<glib::Object>>,
    ) -> Result<u16, glib::Error> {
        unsafe {
            let mut error = std::ptr::null_mut();
            let ret = ffi::g_socket_listener_add_any_inet_port(
                self.as_ref().to_glib_none().0,
                source_object.map(|p| p.as_ref()).to_glib_none().0,
                &mut error,
            );
            if error.is_null() {
                Ok(ret)
            } else {
                Err(from_glib_full(error))
            }
        }
    }

    /// Helper function for g_socket_listener_add_address() that
    /// creates a TCP/IP socket listening on IPv4 and IPv6 (if
    /// supported) on the specified port on all interfaces.
    ///
    /// @source_object will be passed out in the various calls
    /// to accept to identify this particular source, which is
    /// useful if you're listening on multiple addresses and do
    /// different things depending on what address is connected to.
    ///
    /// Call g_socket_listener_close() to stop listening on @port; this will not
    /// be done automatically when you drop your final reference to @self, as
    /// references may be held internally.
    /// ## `port`
    /// an IP port number (non-zero)
    /// ## `source_object`
    /// Optional #GObject identifying this source
    ///
    /// # Returns
    ///
    /// [`true`] on success, [`false`] on error.
    #[doc(alias = "g_socket_listener_add_inet_port")]
    fn add_inet_port(
        &self,
        port: u16,
        source_object: Option<&impl IsA<glib::Object>>,
    ) -> Result<(), glib::Error> {
        unsafe {
            let mut error = std::ptr::null_mut();
            let is_ok = ffi::g_socket_listener_add_inet_port(
                self.as_ref().to_glib_none().0,
                port,
                source_object.map(|p| p.as_ref()).to_glib_none().0,
                &mut error,
            );
            debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
            if error.is_null() {
                Ok(())
            } else {
                Err(from_glib_full(error))
            }
        }
    }

    /// Adds @socket to the set of sockets that we try to accept
    /// new clients from. The socket must be bound to a local
    /// address and listened to.
    ///
    /// @source_object will be passed out in the various calls
    /// to accept to identify this particular source, which is
    /// useful if you're listening on multiple addresses and do
    /// different things depending on what address is connected to.
    ///
    /// The @socket will not be automatically closed when the @self is finalized
    /// unless the listener held the final reference to the socket. Before GLib 2.42,
    /// the @socket was automatically closed on finalization of the @self, even
    /// if references to it were held elsewhere.
    /// ## `socket`
    /// a listening #GSocket
    /// ## `source_object`
    /// Optional #GObject identifying this source
    ///
    /// # Returns
    ///
    /// [`true`] on success, [`false`] on error.
    #[doc(alias = "g_socket_listener_add_socket")]
    fn add_socket(
        &self,
        socket: &impl IsA<Socket>,
        source_object: Option<&impl IsA<glib::Object>>,
    ) -> Result<(), glib::Error> {
        unsafe {
            let mut error = std::ptr::null_mut();
            let is_ok = ffi::g_socket_listener_add_socket(
                self.as_ref().to_glib_none().0,
                socket.as_ref().to_glib_none().0,
                source_object.map(|p| p.as_ref()).to_glib_none().0,
                &mut error,
            );
            debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
            if error.is_null() {
                Ok(())
            } else {
                Err(from_glib_full(error))
            }
        }
    }

    /// Closes all the sockets in the listener.
    #[doc(alias = "g_socket_listener_close")]
    fn close(&self) {
        unsafe {
            ffi::g_socket_listener_close(self.as_ref().to_glib_none().0);
        }
    }

    /// Sets the listen backlog on the sockets in the listener. This must be called
    /// before adding any sockets, addresses or ports to the #GSocketListener (for
    /// example, by calling g_socket_listener_add_inet_port()) to be effective.
    ///
    /// See g_socket_set_listen_backlog() for details
    /// ## `listen_backlog`
    /// an integer
    #[doc(alias = "g_socket_listener_set_backlog")]
    fn set_backlog(&self, listen_backlog: i32) {
        unsafe {
            ffi::g_socket_listener_set_backlog(self.as_ref().to_glib_none().0, listen_backlog);
        }
    }

    /// The number of outstanding connections in the listen queue.
    #[doc(alias = "listen-backlog")]
    fn listen_backlog(&self) -> i32 {
        ObjectExt::property(self.as_ref(), "listen-backlog")
    }

    /// The number of outstanding connections in the listen queue.
    #[doc(alias = "listen-backlog")]
    fn set_listen_backlog(&self, listen_backlog: i32) {
        ObjectExt::set_property(self.as_ref(), "listen-backlog", listen_backlog)
    }

    /// Emitted when @listener's activity on @socket changes state.
    /// Note that when @listener is used to listen on both IPv4 and
    /// IPv6, a separate set of signals will be emitted for each, and
    /// the order they happen in is undefined.
    /// ## `event`
    /// the event that is occurring
    /// ## `socket`
    /// the #GSocket the event is occurring on
    #[doc(alias = "event")]
    fn connect_event<F: Fn(&Self, SocketListenerEvent, &Socket) + 'static>(
        &self,
        f: F,
    ) -> SignalHandlerId {
        unsafe extern "C" fn event_trampoline<
            P: IsA<SocketListener>,
            F: Fn(&P, SocketListenerEvent, &Socket) + 'static,
        >(
            this: *mut ffi::GSocketListener,
            event: ffi::GSocketListenerEvent,
            socket: *mut ffi::GSocket,
            f: glib::ffi::gpointer,
        ) {
            let f: &F = &*(f as *const F);
            f(
                SocketListener::from_glib_borrow(this).unsafe_cast_ref(),
                from_glib(event),
                &from_glib_borrow(socket),
            )
        }
        unsafe {
            let f: Box_<F> = Box_::new(f);
            connect_raw(
                self.as_ptr() as *mut _,
                b"event\0".as_ptr() as *const _,
                Some(std::mem::transmute::<_, unsafe extern "C" fn()>(
                    event_trampoline::<Self, F> as *const (),
                )),
                Box_::into_raw(f),
            )
        }
    }

    #[doc(alias = "listen-backlog")]
    fn connect_listen_backlog_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
        unsafe extern "C" fn notify_listen_backlog_trampoline<
            P: IsA<SocketListener>,
            F: Fn(&P) + 'static,
        >(
            this: *mut ffi::GSocketListener,
            _param_spec: glib::ffi::gpointer,
            f: glib::ffi::gpointer,
        ) {
            let f: &F = &*(f as *const F);
            f(SocketListener::from_glib_borrow(this).unsafe_cast_ref())
        }
        unsafe {
            let f: Box_<F> = Box_::new(f);
            connect_raw(
                self.as_ptr() as *mut _,
                b"notify::listen-backlog\0".as_ptr() as *const _,
                Some(std::mem::transmute::<_, unsafe extern "C" fn()>(
                    notify_listen_backlog_trampoline::<Self, F> as *const (),
                )),
                Box_::into_raw(f),
            )
        }
    }
}

impl<O: IsA<SocketListener>> SocketListenerExt for O {}