gio/auto/socket.rs
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// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT
use crate::{
ffi, Cancellable, Credentials, DatagramBased, InetAddress, Initable, SocketAddress,
SocketConnection, SocketFamily, SocketProtocol, SocketType,
};
use glib::{
prelude::*,
signal::{connect_raw, SignalHandlerId},
translate::*,
};
use std::boxed::Box as Box_;
glib::wrapper! {
/// A `GSocket` is a low-level networking primitive. It is a more or less
/// direct mapping of the BSD socket API in a portable GObject based API.
/// It supports both the UNIX socket implementations and winsock2 on Windows.
///
/// `GSocket` is the platform independent base upon which the higher level
/// network primitives are based. Applications are not typically meant to
/// use it directly, but rather through classes like [`SocketClient`][crate::SocketClient],
/// [`SocketService`][crate::SocketService] and [`SocketConnection`][crate::SocketConnection]. However there may
/// be cases where direct use of `GSocket` is useful.
///
/// `GSocket` implements the [`Initable`][crate::Initable] interface, so if it is manually
/// constructed by e.g. [`glib::Object::new()`][crate::glib::Object::new()] you must call
/// [`InitableExt::init()`][crate::prelude::InitableExt::init()] and check the results before using the object.
/// This is done automatically in [`new()`][Self::new()] and
/// [`from_fd()`][Self::from_fd()], so these functions can return `NULL`.
///
/// Sockets operate in two general modes, blocking or non-blocking. When
/// in blocking mode all operations (which don’t take an explicit blocking
/// parameter) block until the requested operation
/// is finished or there is an error. In non-blocking mode all calls that
/// would block return immediately with a `G_IO_ERROR_WOULD_BLOCK` error.
/// To know when a call would successfully run you can call
/// [`SocketExt::condition_check()`][crate::prelude::SocketExt::condition_check()], or [`SocketExt::condition_wait()`][crate::prelude::SocketExt::condition_wait()].
/// You can also use `Gio::Socket::create_source()` and attach it to a
/// [type@GLib.MainContext] to get callbacks when I/O is possible.
/// Note that all sockets are always set to non blocking mode in the system, and
/// blocking mode is emulated in `GSocket`.
///
/// When working in non-blocking mode applications should always be able to
/// handle getting a `G_IO_ERROR_WOULD_BLOCK` error even when some other
/// function said that I/O was possible. This can easily happen in case
/// of a race condition in the application, but it can also happen for other
/// reasons. For instance, on Windows a socket is always seen as writable
/// until a write returns `G_IO_ERROR_WOULD_BLOCK`.
///
/// `GSocket`s can be either connection oriented or datagram based.
/// For connection oriented types you must first establish a connection by
/// either connecting to an address or accepting a connection from another
/// address. For connectionless socket types the target/source address is
/// specified or received in each I/O operation.
///
/// All socket file descriptors are set to be close-on-exec.
///
/// Note that creating a `GSocket` causes the signal `SIGPIPE` to be
/// ignored for the remainder of the program. If you are writing a
/// command-line utility that uses `GSocket`, you may need to take into
/// account the fact that your program will not automatically be killed
/// if it tries to write to `stdout` after it has been closed.
///
/// Like most other APIs in GLib, `GSocket` is not inherently thread safe. To use
/// a `GSocket` concurrently from multiple threads, you must implement your own
/// locking.
///
/// ## Nagle’s algorithm
///
/// Since GLib 2.80, `GSocket` will automatically set the `TCP_NODELAY` option on
/// all `G_SOCKET_TYPE_STREAM` sockets. This disables
/// [Nagle’s algorithm](https://en.wikipedia.org/wiki/Nagle`27s_algorithm`) as it
/// typically does more harm than good on modern networks.
///
/// If your application needs Nagle’s algorithm enabled, call
/// [`SocketExt::set_option()`][crate::prelude::SocketExt::set_option()] after constructing a `GSocket` to enable it:
/// **⚠️ The following code is in c ⚠️**
///
/// ```c
/// socket = g_socket_new (…, G_SOCKET_TYPE_STREAM, …);
/// if (socket != NULL)
/// {
/// g_socket_set_option (socket, IPPROTO_TCP, TCP_NODELAY, FALSE, &local_error);
/// // handle error if needed
/// }
/// ```
///
/// ## Properties
///
///
/// #### `blocking`
/// Whether I/O on this socket is blocking.
///
/// Readable | Writeable
///
///
/// #### `broadcast`
/// Whether the socket should allow sending to broadcast addresses.
///
/// Readable | Writeable
///
///
/// #### `family`
/// The socket’s address family.
///
/// Readable | Writeable | Construct Only
///
///
/// #### `fd`
/// The socket’s file descriptor.
///
/// Readable | Writeable | Construct Only
///
///
/// #### `keepalive`
/// Whether to keep the connection alive by sending periodic pings.
///
/// Readable | Writeable
///
///
/// #### `listen-backlog`
/// The number of outstanding connections in the listen queue.
///
/// Readable | Writeable
///
///
/// #### `local-address`
/// The local address the socket is bound to.
///
/// Readable
///
///
/// #### `multicast-loopback`
/// Whether outgoing multicast packets loop back to the local host.
///
/// Readable | Writeable
///
///
/// #### `multicast-ttl`
/// Time-to-live out outgoing multicast packets
///
/// Readable | Writeable
///
///
/// #### `protocol`
/// The ID of the protocol to use, or `-1` for unknown.
///
/// Readable | Writeable | Construct Only
///
///
/// #### `remote-address`
/// The remote address the socket is connected to.
///
/// Readable
///
///
/// #### `timeout`
/// The timeout in seconds on socket I/O
///
/// Readable | Writeable
///
///
/// #### `ttl`
/// Time-to-live for outgoing unicast packets
///
/// Readable | Writeable
///
///
/// #### `type`
/// The socket’s type.
///
/// Readable | Writeable | Construct Only
///
/// # Implements
///
/// [`SocketExt`][trait@crate::prelude::SocketExt], [`trait@glib::ObjectExt`], [`DatagramBasedExt`][trait@crate::prelude::DatagramBasedExt], [`InitableExt`][trait@crate::prelude::InitableExt], [`SocketExtManual`][trait@crate::prelude::SocketExtManual], [`DatagramBasedExtManual`][trait@crate::prelude::DatagramBasedExtManual]
#[doc(alias = "GSocket")]
pub struct Socket(Object<ffi::GSocket, ffi::GSocketClass>) @implements DatagramBased, Initable;
match fn {
type_ => || ffi::g_socket_get_type(),
}
}
impl Socket {
pub const NONE: Option<&'static Socket> = None;
/// Creates a new #GSocket with the defined family, type and protocol.
/// If @protocol is 0 ([`SocketProtocol::Default`][crate::SocketProtocol::Default]) the default protocol type
/// for the family and type is used.
///
/// The @protocol is a family and type specific int that specifies what
/// kind of protocol to use. #GSocketProtocol lists several common ones.
/// Many families only support one protocol, and use 0 for this, others
/// support several and using 0 means to use the default protocol for
/// the family and type.
///
/// The protocol id is passed directly to the operating
/// system, so you can use protocols not listed in #GSocketProtocol if you
/// know the protocol number used for it.
/// ## `family`
/// the socket family to use, e.g. [`SocketFamily::Ipv4`][crate::SocketFamily::Ipv4].
/// ## `type_`
/// the socket type to use.
/// ## `protocol`
/// the id of the protocol to use, or 0 for default.
///
/// # Returns
///
/// a #GSocket or [`None`] on error.
/// Free the returned object with g_object_unref().
#[doc(alias = "g_socket_new")]
pub fn new(
family: SocketFamily,
type_: SocketType,
protocol: SocketProtocol,
) -> Result<Socket, glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let ret = ffi::g_socket_new(
family.into_glib(),
type_.into_glib(),
protocol.into_glib(),
&mut error,
);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
}
/// Trait containing all [`struct@Socket`] methods.
///
/// # Implementors
///
/// [`Socket`][struct@crate::Socket]
pub trait SocketExt: IsA<Socket> + 'static {
/// Accept incoming connections on a connection-based socket. This removes
/// the first outstanding connection request from the listening socket and
/// creates a #GSocket object for it.
///
/// The @self must be bound to a local address with g_socket_bind() and
/// must be listening for incoming connections (g_socket_listen()).
///
/// If there are no outstanding connections then the operation will block
/// or return [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] if non-blocking I/O is enabled.
/// To be notified of an incoming connection, wait for the [`glib::IOCondition::IN`][crate::glib::IOCondition::IN] condition.
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// a new #GSocket, or [`None`] on error.
/// Free the returned object with g_object_unref().
#[doc(alias = "g_socket_accept")]
fn accept(&self, cancellable: Option<&impl IsA<Cancellable>>) -> Result<Socket, glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let ret = ffi::g_socket_accept(
self.as_ref().to_glib_none().0,
cancellable.map(|p| p.as_ref()).to_glib_none().0,
&mut error,
);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
/// When a socket is created it is attached to an address family, but it
/// doesn't have an address in this family. g_socket_bind() assigns the
/// address (sometimes called name) of the socket.
///
/// It is generally required to bind to a local address before you can
/// receive connections. (See g_socket_listen() and g_socket_accept() ).
/// In certain situations, you may also want to bind a socket that will be
/// used to initiate connections, though this is not normally required.
///
/// If @self is a TCP socket, then @allow_reuse controls the setting
/// of the `SO_REUSEADDR` socket option; normally it should be [`true`] for
/// server sockets (sockets that you will eventually call
/// g_socket_accept() on), and [`false`] for client sockets. (Failing to
/// set this flag on a server socket may cause g_socket_bind() to return
/// [`IOErrorEnum::AddressInUse`][crate::IOErrorEnum::AddressInUse] if the server program is stopped and then
/// immediately restarted.)
///
/// If @self is a UDP socket, then @allow_reuse determines whether or
/// not other UDP sockets can be bound to the same address at the same
/// time. In particular, you can have several UDP sockets bound to the
/// same address, and they will all receive all of the multicast and
/// broadcast packets sent to that address. (The behavior of unicast
/// UDP packets to an address with multiple listeners is not defined.)
/// ## `address`
/// a #GSocketAddress specifying the local address.
/// ## `allow_reuse`
/// whether to allow reusing this address
///
/// # Returns
///
/// [`true`] on success, [`false`] on error.
#[doc(alias = "g_socket_bind")]
fn bind(
&self,
address: &impl IsA<SocketAddress>,
allow_reuse: bool,
) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_socket_bind(
self.as_ref().to_glib_none().0,
address.as_ref().to_glib_none().0,
allow_reuse.into_glib(),
&mut error,
);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Checks and resets the pending connect error for the socket.
/// This is used to check for errors when g_socket_connect() is
/// used in non-blocking mode.
///
/// # Returns
///
/// [`true`] if no error, [`false`] otherwise, setting @error to the error
#[doc(alias = "g_socket_check_connect_result")]
fn check_connect_result(&self) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok =
ffi::g_socket_check_connect_result(self.as_ref().to_glib_none().0, &mut error);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Closes the socket, shutting down any active connection.
///
/// Closing a socket does not wait for all outstanding I/O operations
/// to finish, so the caller should not rely on them to be guaranteed
/// to complete even if the close returns with no error.
///
/// Once the socket is closed, all other operations will return
/// [`IOErrorEnum::Closed`][crate::IOErrorEnum::Closed]. Closing a socket multiple times will not
/// return an error.
///
/// Sockets will be automatically closed when the last reference
/// is dropped, but you might want to call this function to make sure
/// resources are released as early as possible.
///
/// Beware that due to the way that TCP works, it is possible for
/// recently-sent data to be lost if either you close a socket while the
/// [`glib::IOCondition::IN`][crate::glib::IOCondition::IN] condition is set, or else if the remote connection tries to
/// send something to you after you close the socket but before it has
/// finished reading all of the data you sent. There is no easy generic
/// way to avoid this problem; the easiest fix is to design the network
/// protocol such that the client will never send data "out of turn".
/// Another solution is for the server to half-close the connection by
/// calling g_socket_shutdown() with only the @shutdown_write flag set,
/// and then wait for the client to notice this and close its side of the
/// connection, after which the server can safely call g_socket_close().
/// (This is what #GTcpConnection does if you call
/// g_tcp_connection_set_graceful_disconnect(). But of course, this
/// only works if the client will close its connection after the server
/// does.)
///
/// # Returns
///
/// [`true`] on success, [`false`] on error
#[doc(alias = "g_socket_close")]
fn close(&self) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_socket_close(self.as_ref().to_glib_none().0, &mut error);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Checks on the readiness of @self to perform operations.
/// The operations specified in @condition are checked for and masked
/// against the currently-satisfied conditions on @self. The result
/// is returned.
///
/// Note that on Windows, it is possible for an operation to return
/// [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] even immediately after
/// g_socket_condition_check() has claimed that the socket is ready for
/// writing. Rather than calling g_socket_condition_check() and then
/// writing to the socket if it succeeds, it is generally better to
/// simply try writing to the socket right away, and try again later if
/// the initial attempt returns [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock].
///
/// It is meaningless to specify [`glib::IOCondition::ERR`][crate::glib::IOCondition::ERR] or [`glib::IOCondition::HUP`][crate::glib::IOCondition::HUP] in condition;
/// these conditions will always be set in the output if they are true.
///
/// This call never blocks.
/// ## `condition`
/// a #GIOCondition mask to check
///
/// # Returns
///
/// the @GIOCondition mask of the current state
#[doc(alias = "g_socket_condition_check")]
fn condition_check(&self, condition: glib::IOCondition) -> glib::IOCondition {
unsafe {
from_glib(ffi::g_socket_condition_check(
self.as_ref().to_glib_none().0,
condition.into_glib(),
))
}
}
/// Waits for up to @timeout_us microseconds for @condition to become true
/// on @self. If the condition is met, [`true`] is returned.
///
/// If @cancellable is cancelled before the condition is met, or if
/// @timeout_us (or the socket's #GSocket:timeout) is reached before the
/// condition is met, then [`false`] is returned and @error, if non-[`None`],
/// is set to the appropriate value ([`IOErrorEnum::Cancelled`][crate::IOErrorEnum::Cancelled] or
/// [`IOErrorEnum::TimedOut`][crate::IOErrorEnum::TimedOut]).
///
/// If you don't want a timeout, use g_socket_condition_wait().
/// (Alternatively, you can pass -1 for @timeout_us.)
///
/// Note that although @timeout_us is in microseconds for consistency with
/// other GLib APIs, this function actually only has millisecond
/// resolution, and the behavior is undefined if @timeout_us is not an
/// exact number of milliseconds.
/// ## `condition`
/// a #GIOCondition mask to wait for
/// ## `timeout_us`
/// the maximum time (in microseconds) to wait, or -1
/// ## `cancellable`
/// a #GCancellable, or [`None`]
///
/// # Returns
///
/// [`true`] if the condition was met, [`false`] otherwise
#[doc(alias = "g_socket_condition_timed_wait")]
fn condition_timed_wait(
&self,
condition: glib::IOCondition,
timeout_us: i64,
cancellable: Option<&impl IsA<Cancellable>>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_socket_condition_timed_wait(
self.as_ref().to_glib_none().0,
condition.into_glib(),
timeout_us,
cancellable.map(|p| p.as_ref()).to_glib_none().0,
&mut error,
);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Waits for @condition to become true on @self. When the condition
/// is met, [`true`] is returned.
///
/// If @cancellable is cancelled before the condition is met, or if the
/// socket has a timeout set and it is reached before the condition is
/// met, then [`false`] is returned and @error, if non-[`None`], is set to
/// the appropriate value ([`IOErrorEnum::Cancelled`][crate::IOErrorEnum::Cancelled] or
/// [`IOErrorEnum::TimedOut`][crate::IOErrorEnum::TimedOut]).
///
/// See also g_socket_condition_timed_wait().
/// ## `condition`
/// a #GIOCondition mask to wait for
/// ## `cancellable`
/// a #GCancellable, or [`None`]
///
/// # Returns
///
/// [`true`] if the condition was met, [`false`] otherwise
#[doc(alias = "g_socket_condition_wait")]
fn condition_wait(
&self,
condition: glib::IOCondition,
cancellable: Option<&impl IsA<Cancellable>>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_socket_condition_wait(
self.as_ref().to_glib_none().0,
condition.into_glib(),
cancellable.map(|p| p.as_ref()).to_glib_none().0,
&mut error,
);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Connect the socket to the specified remote address.
///
/// For connection oriented socket this generally means we attempt to make
/// a connection to the @address. For a connection-less socket it sets
/// the default address for g_socket_send() and discards all incoming datagrams
/// from other sources.
///
/// Generally connection oriented sockets can only connect once, but
/// connection-less sockets can connect multiple times to change the
/// default address.
///
/// If the connect call needs to do network I/O it will block, unless
/// non-blocking I/O is enabled. Then [`IOErrorEnum::Pending`][crate::IOErrorEnum::Pending] is returned
/// and the user can be notified of the connection finishing by waiting
/// for the G_IO_OUT condition. The result of the connection must then be
/// checked with g_socket_check_connect_result().
/// ## `address`
/// a #GSocketAddress specifying the remote address.
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// [`true`] if connected, [`false`] on error.
#[doc(alias = "g_socket_connect")]
fn connect(
&self,
address: &impl IsA<SocketAddress>,
cancellable: Option<&impl IsA<Cancellable>>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_socket_connect(
self.as_ref().to_glib_none().0,
address.as_ref().to_glib_none().0,
cancellable.map(|p| p.as_ref()).to_glib_none().0,
&mut error,
);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Creates a #GSocketConnection subclass of the right type for
/// @self.
///
/// # Returns
///
/// a #GSocketConnection
#[doc(alias = "g_socket_connection_factory_create_connection")]
fn connection_factory_create_connection(&self) -> SocketConnection {
unsafe {
from_glib_full(ffi::g_socket_connection_factory_create_connection(
self.as_ref().to_glib_none().0,
))
}
}
/// Get the amount of data pending in the OS input buffer, without blocking.
///
/// If @self is a UDP or SCTP socket, this will return the size of
/// just the next packet, even if additional packets are buffered after
/// that one.
///
/// Note that on Windows, this function is rather inefficient in the
/// UDP case, and so if you know any plausible upper bound on the size
/// of the incoming packet, it is better to just do a
/// g_socket_receive() with a buffer of that size, rather than calling
/// g_socket_get_available_bytes() first and then doing a receive of
/// exactly the right size.
///
/// # Returns
///
/// the number of bytes that can be read from the socket
/// without blocking or truncating, or -1 on error.
#[doc(alias = "g_socket_get_available_bytes")]
#[doc(alias = "get_available_bytes")]
fn available_bytes(&self) -> isize {
unsafe { ffi::g_socket_get_available_bytes(self.as_ref().to_glib_none().0) }
}
/// Gets the blocking mode of the socket. For details on blocking I/O,
/// see g_socket_set_blocking().
///
/// # Returns
///
/// [`true`] if blocking I/O is used, [`false`] otherwise.
#[doc(alias = "g_socket_get_blocking")]
#[doc(alias = "get_blocking")]
#[doc(alias = "blocking")]
fn is_blocking(&self) -> bool {
unsafe { from_glib(ffi::g_socket_get_blocking(self.as_ref().to_glib_none().0)) }
}
/// Gets the broadcast setting on @self; if [`true`],
/// it is possible to send packets to broadcast
/// addresses.
///
/// # Returns
///
/// the broadcast setting on @self
#[doc(alias = "g_socket_get_broadcast")]
#[doc(alias = "get_broadcast")]
#[doc(alias = "broadcast")]
fn is_broadcast(&self) -> bool {
unsafe { from_glib(ffi::g_socket_get_broadcast(self.as_ref().to_glib_none().0)) }
}
/// Returns the credentials of the foreign process connected to this
/// socket, if any (e.g. it is only supported for [`SocketFamily::Unix`][crate::SocketFamily::Unix]
/// sockets).
///
/// If this operation isn't supported on the OS, the method fails with
/// the [`IOErrorEnum::NotSupported`][crate::IOErrorEnum::NotSupported] error. On Linux this is implemented
/// by reading the `SO_PEERCRED` option on the underlying socket.
///
/// This method can be expected to be available on the following platforms:
///
/// - Linux since GLib 2.26
/// - OpenBSD since GLib 2.30
/// - Solaris, Illumos and OpenSolaris since GLib 2.40
/// - NetBSD since GLib 2.42
/// - macOS, tvOS, iOS since GLib 2.66
///
/// Other ways to obtain credentials from a foreign peer includes the
/// #GUnixCredentialsMessage type and
/// g_unix_connection_send_credentials() /
/// g_unix_connection_receive_credentials() functions.
///
/// # Returns
///
/// [`None`] if @error is set, otherwise a #GCredentials object
/// that must be freed with g_object_unref().
#[doc(alias = "g_socket_get_credentials")]
#[doc(alias = "get_credentials")]
fn credentials(&self) -> Result<Credentials, glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let ret = ffi::g_socket_get_credentials(self.as_ref().to_glib_none().0, &mut error);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
/// Gets the socket family of the socket.
///
/// # Returns
///
/// a #GSocketFamily
#[doc(alias = "g_socket_get_family")]
#[doc(alias = "get_family")]
fn family(&self) -> SocketFamily {
unsafe { from_glib(ffi::g_socket_get_family(self.as_ref().to_glib_none().0)) }
}
/// Gets the keepalive mode of the socket. For details on this,
/// see g_socket_set_keepalive().
///
/// # Returns
///
/// [`true`] if keepalive is active, [`false`] otherwise.
#[doc(alias = "g_socket_get_keepalive")]
#[doc(alias = "get_keepalive")]
#[doc(alias = "keepalive")]
fn is_keepalive(&self) -> bool {
unsafe { from_glib(ffi::g_socket_get_keepalive(self.as_ref().to_glib_none().0)) }
}
/// Gets the listen backlog setting of the socket. For details on this,
/// see g_socket_set_listen_backlog().
///
/// # Returns
///
/// the maximum number of pending connections.
#[doc(alias = "g_socket_get_listen_backlog")]
#[doc(alias = "get_listen_backlog")]
#[doc(alias = "listen-backlog")]
fn listen_backlog(&self) -> i32 {
unsafe { ffi::g_socket_get_listen_backlog(self.as_ref().to_glib_none().0) }
}
/// Try to get the local address of a bound socket. This is only
/// useful if the socket has been bound to a local address,
/// either explicitly or implicitly when connecting.
///
/// # Returns
///
/// a #GSocketAddress or [`None`] on error.
/// Free the returned object with g_object_unref().
#[doc(alias = "g_socket_get_local_address")]
#[doc(alias = "get_local_address")]
#[doc(alias = "local-address")]
fn local_address(&self) -> Result<SocketAddress, glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let ret = ffi::g_socket_get_local_address(self.as_ref().to_glib_none().0, &mut error);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
/// Gets the multicast loopback setting on @self; if [`true`] (the
/// default), outgoing multicast packets will be looped back to
/// multicast listeners on the same host.
///
/// # Returns
///
/// the multicast loopback setting on @self
#[doc(alias = "g_socket_get_multicast_loopback")]
#[doc(alias = "get_multicast_loopback")]
#[doc(alias = "multicast-loopback")]
fn is_multicast_loopback(&self) -> bool {
unsafe {
from_glib(ffi::g_socket_get_multicast_loopback(
self.as_ref().to_glib_none().0,
))
}
}
/// Gets the multicast time-to-live setting on @self; see
/// g_socket_set_multicast_ttl() for more details.
///
/// # Returns
///
/// the multicast time-to-live setting on @self
#[doc(alias = "g_socket_get_multicast_ttl")]
#[doc(alias = "get_multicast_ttl")]
#[doc(alias = "multicast-ttl")]
fn multicast_ttl(&self) -> u32 {
unsafe { ffi::g_socket_get_multicast_ttl(self.as_ref().to_glib_none().0) }
}
/// Gets the value of an integer-valued option on @self, as with
/// getsockopt(). (If you need to fetch a non-integer-valued option,
/// you will need to call getsockopt() directly.)
///
/// The [`<gio/gnetworking.h>`](networking.html)
/// header pulls in system headers that will define most of the
/// standard/portable socket options. For unusual socket protocols or
/// platform-dependent options, you may need to include additional
/// headers.
///
/// Note that even for socket options that are a single byte in size,
/// @value is still a pointer to a #gint variable, not a #guchar;
/// g_socket_get_option() will handle the conversion internally.
/// ## `level`
/// the "API level" of the option (eg, `SOL_SOCKET`)
/// ## `optname`
/// the "name" of the option (eg, `SO_BROADCAST`)
///
/// # Returns
///
/// success or failure. On failure, @error will be set, and
/// the system error value (`errno` or WSAGetLastError()) will still
/// be set to the result of the getsockopt() call.
///
/// ## `value`
/// return location for the option value
#[doc(alias = "g_socket_get_option")]
#[doc(alias = "get_option")]
fn option(&self, level: i32, optname: i32) -> Result<i32, glib::Error> {
unsafe {
let mut value = std::mem::MaybeUninit::uninit();
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_socket_get_option(
self.as_ref().to_glib_none().0,
level,
optname,
value.as_mut_ptr(),
&mut error,
);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(value.assume_init())
} else {
Err(from_glib_full(error))
}
}
}
/// Gets the socket protocol id the socket was created with.
/// In case the protocol is unknown, -1 is returned.
///
/// # Returns
///
/// a protocol id, or -1 if unknown
#[doc(alias = "g_socket_get_protocol")]
#[doc(alias = "get_protocol")]
fn protocol(&self) -> SocketProtocol {
unsafe { from_glib(ffi::g_socket_get_protocol(self.as_ref().to_glib_none().0)) }
}
/// Try to get the remote address of a connected socket. This is only
/// useful for connection oriented sockets that have been connected.
///
/// # Returns
///
/// a #GSocketAddress or [`None`] on error.
/// Free the returned object with g_object_unref().
#[doc(alias = "g_socket_get_remote_address")]
#[doc(alias = "get_remote_address")]
#[doc(alias = "remote-address")]
fn remote_address(&self) -> Result<SocketAddress, glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let ret = ffi::g_socket_get_remote_address(self.as_ref().to_glib_none().0, &mut error);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
/// Gets the socket type of the socket.
///
/// # Returns
///
/// a #GSocketType
#[doc(alias = "g_socket_get_socket_type")]
#[doc(alias = "get_socket_type")]
fn socket_type(&self) -> SocketType {
unsafe {
from_glib(ffi::g_socket_get_socket_type(
self.as_ref().to_glib_none().0,
))
}
}
/// Gets the timeout setting of the socket. For details on this, see
/// g_socket_set_timeout().
///
/// # Returns
///
/// the timeout in seconds
#[doc(alias = "g_socket_get_timeout")]
#[doc(alias = "get_timeout")]
fn timeout(&self) -> u32 {
unsafe { ffi::g_socket_get_timeout(self.as_ref().to_glib_none().0) }
}
/// Gets the unicast time-to-live setting on @self; see
/// g_socket_set_ttl() for more details.
///
/// # Returns
///
/// the time-to-live setting on @self
#[doc(alias = "g_socket_get_ttl")]
#[doc(alias = "get_ttl")]
fn ttl(&self) -> u32 {
unsafe { ffi::g_socket_get_ttl(self.as_ref().to_glib_none().0) }
}
/// Checks whether a socket is closed.
///
/// # Returns
///
/// [`true`] if socket is closed, [`false`] otherwise
#[doc(alias = "g_socket_is_closed")]
fn is_closed(&self) -> bool {
unsafe { from_glib(ffi::g_socket_is_closed(self.as_ref().to_glib_none().0)) }
}
/// Check whether the socket is connected. This is only useful for
/// connection-oriented sockets.
///
/// If using g_socket_shutdown(), this function will return [`true`] until the
/// socket has been shut down for reading and writing. If you do a non-blocking
/// connect, this function will not return [`true`] until after you call
/// g_socket_check_connect_result().
///
/// # Returns
///
/// [`true`] if socket is connected, [`false`] otherwise.
#[doc(alias = "g_socket_is_connected")]
fn is_connected(&self) -> bool {
unsafe { from_glib(ffi::g_socket_is_connected(self.as_ref().to_glib_none().0)) }
}
/// Registers @self to receive multicast messages sent to @group.
/// @self must be a [`SocketType::Datagram`][crate::SocketType::Datagram] socket, and must have
/// been bound to an appropriate interface and port with
/// g_socket_bind().
///
/// If @iface is [`None`], the system will automatically pick an interface
/// to bind to based on @group.
///
/// If @source_specific is [`true`], source-specific multicast as defined
/// in RFC 4604 is used. Note that on older platforms this may fail
/// with a [`IOErrorEnum::NotSupported`][crate::IOErrorEnum::NotSupported] error.
///
/// To bind to a given source-specific multicast address, use
/// g_socket_join_multicast_group_ssm() instead.
/// ## `group`
/// a #GInetAddress specifying the group address to join.
/// ## `source_specific`
/// [`true`] if source-specific multicast should be used
/// ## `iface`
/// Name of the interface to use, or [`None`]
///
/// # Returns
///
/// [`true`] on success, [`false`] on error.
#[doc(alias = "g_socket_join_multicast_group")]
fn join_multicast_group(
&self,
group: &impl IsA<InetAddress>,
source_specific: bool,
iface: Option<&str>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_socket_join_multicast_group(
self.as_ref().to_glib_none().0,
group.as_ref().to_glib_none().0,
source_specific.into_glib(),
iface.to_glib_none().0,
&mut error,
);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Registers @self to receive multicast messages sent to @group.
/// @self must be a [`SocketType::Datagram`][crate::SocketType::Datagram] socket, and must have
/// been bound to an appropriate interface and port with
/// g_socket_bind().
///
/// If @iface is [`None`], the system will automatically pick an interface
/// to bind to based on @group.
///
/// If @source_specific is not [`None`], use source-specific multicast as
/// defined in RFC 4604. Note that on older platforms this may fail
/// with a [`IOErrorEnum::NotSupported`][crate::IOErrorEnum::NotSupported] error.
///
/// Note that this function can be called multiple times for the same
/// @group with different @source_specific in order to receive multicast
/// packets from more than one source.
/// ## `group`
/// a #GInetAddress specifying the group address to join.
/// ## `source_specific`
/// a #GInetAddress specifying the
/// source-specific multicast address or [`None`] to ignore.
/// ## `iface`
/// Name of the interface to use, or [`None`]
///
/// # Returns
///
/// [`true`] on success, [`false`] on error.
#[doc(alias = "g_socket_join_multicast_group_ssm")]
fn join_multicast_group_ssm(
&self,
group: &impl IsA<InetAddress>,
source_specific: Option<&impl IsA<InetAddress>>,
iface: Option<&str>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_socket_join_multicast_group_ssm(
self.as_ref().to_glib_none().0,
group.as_ref().to_glib_none().0,
source_specific.map(|p| p.as_ref()).to_glib_none().0,
iface.to_glib_none().0,
&mut error,
);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Removes @self from the multicast group defined by @group, @iface,
/// and @source_specific (which must all have the same values they had
/// when you joined the group).
///
/// @self remains bound to its address and port, and can still receive
/// unicast messages after calling this.
///
/// To unbind to a given source-specific multicast address, use
/// g_socket_leave_multicast_group_ssm() instead.
/// ## `group`
/// a #GInetAddress specifying the group address to leave.
/// ## `source_specific`
/// [`true`] if source-specific multicast was used
/// ## `iface`
/// Interface used
///
/// # Returns
///
/// [`true`] on success, [`false`] on error.
#[doc(alias = "g_socket_leave_multicast_group")]
fn leave_multicast_group(
&self,
group: &impl IsA<InetAddress>,
source_specific: bool,
iface: Option<&str>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_socket_leave_multicast_group(
self.as_ref().to_glib_none().0,
group.as_ref().to_glib_none().0,
source_specific.into_glib(),
iface.to_glib_none().0,
&mut error,
);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Removes @self from the multicast group defined by @group, @iface,
/// and @source_specific (which must all have the same values they had
/// when you joined the group).
///
/// @self remains bound to its address and port, and can still receive
/// unicast messages after calling this.
/// ## `group`
/// a #GInetAddress specifying the group address to leave.
/// ## `source_specific`
/// a #GInetAddress specifying the
/// source-specific multicast address or [`None`] to ignore.
/// ## `iface`
/// Name of the interface to use, or [`None`]
///
/// # Returns
///
/// [`true`] on success, [`false`] on error.
#[doc(alias = "g_socket_leave_multicast_group_ssm")]
fn leave_multicast_group_ssm(
&self,
group: &impl IsA<InetAddress>,
source_specific: Option<&impl IsA<InetAddress>>,
iface: Option<&str>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_socket_leave_multicast_group_ssm(
self.as_ref().to_glib_none().0,
group.as_ref().to_glib_none().0,
source_specific.map(|p| p.as_ref()).to_glib_none().0,
iface.to_glib_none().0,
&mut error,
);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Marks the socket as a server socket, i.e. a socket that is used
/// to accept incoming requests using g_socket_accept().
///
/// Before calling this the socket must be bound to a local address using
/// g_socket_bind().
///
/// To set the maximum amount of outstanding clients, use
/// g_socket_set_listen_backlog().
///
/// # Returns
///
/// [`true`] on success, [`false`] on error.
#[doc(alias = "g_socket_listen")]
fn listen(&self) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_socket_listen(self.as_ref().to_glib_none().0, &mut error);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Sets the blocking mode of the socket. In blocking mode
/// all operations (which don’t take an explicit blocking parameter) block until
/// they succeed or there is an error. In
/// non-blocking mode all functions return results immediately or
/// with a [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] error.
///
/// All sockets are created in blocking mode. However, note that the
/// platform level socket is always non-blocking, and blocking mode
/// is a GSocket level feature.
/// ## `blocking`
/// Whether to use blocking I/O or not.
#[doc(alias = "g_socket_set_blocking")]
#[doc(alias = "blocking")]
fn set_blocking(&self, blocking: bool) {
unsafe {
ffi::g_socket_set_blocking(self.as_ref().to_glib_none().0, blocking.into_glib());
}
}
/// Sets whether @self should allow sending to broadcast addresses.
/// This is [`false`] by default.
/// ## `broadcast`
/// whether @self should allow sending to broadcast
/// addresses
#[doc(alias = "g_socket_set_broadcast")]
#[doc(alias = "broadcast")]
fn set_broadcast(&self, broadcast: bool) {
unsafe {
ffi::g_socket_set_broadcast(self.as_ref().to_glib_none().0, broadcast.into_glib());
}
}
/// Sets or unsets the `SO_KEEPALIVE` flag on the underlying socket. When
/// this flag is set on a socket, the system will attempt to verify that the
/// remote socket endpoint is still present if a sufficiently long period of
/// time passes with no data being exchanged. If the system is unable to
/// verify the presence of the remote endpoint, it will automatically close
/// the connection.
///
/// This option is only functional on certain kinds of sockets. (Notably,
/// [`SocketProtocol::Tcp`][crate::SocketProtocol::Tcp] sockets.)
///
/// The exact time between pings is system- and protocol-dependent, but will
/// normally be at least two hours. Most commonly, you would set this flag
/// on a server socket if you want to allow clients to remain idle for long
/// periods of time, but also want to ensure that connections are eventually
/// garbage-collected if clients crash or become unreachable.
/// ## `keepalive`
/// Value for the keepalive flag
#[doc(alias = "g_socket_set_keepalive")]
#[doc(alias = "keepalive")]
fn set_keepalive(&self, keepalive: bool) {
unsafe {
ffi::g_socket_set_keepalive(self.as_ref().to_glib_none().0, keepalive.into_glib());
}
}
/// Sets the maximum number of outstanding connections allowed
/// when listening on this socket. If more clients than this are
/// connecting to the socket and the application is not handling them
/// on time then the new connections will be refused.
///
/// Note that this must be called before g_socket_listen() and has no
/// effect if called after that.
/// ## `backlog`
/// the maximum number of pending connections.
#[doc(alias = "g_socket_set_listen_backlog")]
#[doc(alias = "listen-backlog")]
fn set_listen_backlog(&self, backlog: i32) {
unsafe {
ffi::g_socket_set_listen_backlog(self.as_ref().to_glib_none().0, backlog);
}
}
/// Sets whether outgoing multicast packets will be received by sockets
/// listening on that multicast address on the same host. This is [`true`]
/// by default.
/// ## `loopback`
/// whether @self should receive messages sent to its
/// multicast groups from the local host
#[doc(alias = "g_socket_set_multicast_loopback")]
#[doc(alias = "multicast-loopback")]
fn set_multicast_loopback(&self, loopback: bool) {
unsafe {
ffi::g_socket_set_multicast_loopback(
self.as_ref().to_glib_none().0,
loopback.into_glib(),
);
}
}
/// Sets the time-to-live for outgoing multicast datagrams on @self.
/// By default, this is 1, meaning that multicast packets will not leave
/// the local network.
/// ## `ttl`
/// the time-to-live value for all multicast datagrams on @self
#[doc(alias = "g_socket_set_multicast_ttl")]
#[doc(alias = "multicast-ttl")]
fn set_multicast_ttl(&self, ttl: u32) {
unsafe {
ffi::g_socket_set_multicast_ttl(self.as_ref().to_glib_none().0, ttl);
}
}
/// Sets the value of an integer-valued option on @self, as with
/// setsockopt(). (If you need to set a non-integer-valued option,
/// you will need to call setsockopt() directly.)
///
/// The [`<gio/gnetworking.h>`](networking.html)
/// header pulls in system headers that will define most of the
/// standard/portable socket options. For unusual socket protocols or
/// platform-dependent options, you may need to include additional
/// headers.
/// ## `level`
/// the "API level" of the option (eg, `SOL_SOCKET`)
/// ## `optname`
/// the "name" of the option (eg, `SO_BROADCAST`)
/// ## `value`
/// the value to set the option to
///
/// # Returns
///
/// success or failure. On failure, @error will be set, and
/// the system error value (`errno` or WSAGetLastError()) will still
/// be set to the result of the setsockopt() call.
#[doc(alias = "g_socket_set_option")]
fn set_option(&self, level: i32, optname: i32, value: i32) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_socket_set_option(
self.as_ref().to_glib_none().0,
level,
optname,
value,
&mut error,
);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Sets the time in seconds after which I/O operations on @self will
/// time out if they have not yet completed.
///
/// On a blocking socket, this means that any blocking #GSocket
/// operation will time out after @timeout seconds of inactivity,
/// returning [`IOErrorEnum::TimedOut`][crate::IOErrorEnum::TimedOut].
///
/// On a non-blocking socket, calls to g_socket_condition_wait() will
/// also fail with [`IOErrorEnum::TimedOut`][crate::IOErrorEnum::TimedOut] after the given time. Sources
/// created with g_socket_create_source() will trigger after
/// @timeout seconds of inactivity, with the requested condition
/// set, at which point calling g_socket_receive(), g_socket_send(),
/// g_socket_check_connect_result(), etc, will fail with
/// [`IOErrorEnum::TimedOut`][crate::IOErrorEnum::TimedOut].
///
/// If @timeout is 0 (the default), operations will never time out
/// on their own.
///
/// Note that if an I/O operation is interrupted by a signal, this may
/// cause the timeout to be reset.
/// ## `timeout`
/// the timeout for @self, in seconds, or 0 for none
#[doc(alias = "g_socket_set_timeout")]
#[doc(alias = "timeout")]
fn set_timeout(&self, timeout: u32) {
unsafe {
ffi::g_socket_set_timeout(self.as_ref().to_glib_none().0, timeout);
}
}
/// Sets the time-to-live for outgoing unicast packets on @self.
/// By default the platform-specific default value is used.
/// ## `ttl`
/// the time-to-live value for all unicast packets on @self
#[doc(alias = "g_socket_set_ttl")]
#[doc(alias = "ttl")]
fn set_ttl(&self, ttl: u32) {
unsafe {
ffi::g_socket_set_ttl(self.as_ref().to_glib_none().0, ttl);
}
}
/// Shut down part or all of a full-duplex connection.
///
/// If @shutdown_read is [`true`] then the receiving side of the connection
/// is shut down, and further reading is disallowed.
///
/// If @shutdown_write is [`true`] then the sending side of the connection
/// is shut down, and further writing is disallowed.
///
/// It is allowed for both @shutdown_read and @shutdown_write to be [`true`].
///
/// One example where it is useful to shut down only one side of a connection is
/// graceful disconnect for TCP connections where you close the sending side,
/// then wait for the other side to close the connection, thus ensuring that the
/// other side saw all sent data.
/// ## `shutdown_read`
/// whether to shut down the read side
/// ## `shutdown_write`
/// whether to shut down the write side
///
/// # Returns
///
/// [`true`] on success, [`false`] on error
#[doc(alias = "g_socket_shutdown")]
fn shutdown(&self, shutdown_read: bool, shutdown_write: bool) -> Result<(), glib::Error> {
unsafe {
let mut error = std::ptr::null_mut();
let is_ok = ffi::g_socket_shutdown(
self.as_ref().to_glib_none().0,
shutdown_read.into_glib(),
shutdown_write.into_glib(),
&mut error,
);
debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
/// Checks if a socket is capable of speaking IPv4.
///
/// IPv4 sockets are capable of speaking IPv4. On some operating systems
/// and under some combinations of circumstances IPv6 sockets are also
/// capable of speaking IPv4. See RFC 3493 section 3.7 for more
/// information.
///
/// No other types of sockets are currently considered as being capable
/// of speaking IPv4.
///
/// # Returns
///
/// [`true`] if this socket can be used with IPv4.
#[doc(alias = "g_socket_speaks_ipv4")]
fn speaks_ipv4(&self) -> bool {
unsafe { from_glib(ffi::g_socket_speaks_ipv4(self.as_ref().to_glib_none().0)) }
}
/// The socket’s type.
#[doc(alias = "type")]
fn type_(&self) -> SocketType {
ObjectExt::property(self.as_ref(), "type")
}
#[doc(alias = "blocking")]
fn connect_blocking_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_blocking_trampoline<P: IsA<Socket>, F: Fn(&P) + 'static>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
c"notify::blocking".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_blocking_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "broadcast")]
fn connect_broadcast_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_broadcast_trampoline<P: IsA<Socket>, F: Fn(&P) + 'static>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
c"notify::broadcast".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_broadcast_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "keepalive")]
fn connect_keepalive_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_keepalive_trampoline<P: IsA<Socket>, F: Fn(&P) + 'static>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
c"notify::keepalive".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_keepalive_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "listen-backlog")]
fn connect_listen_backlog_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_listen_backlog_trampoline<
P: IsA<Socket>,
F: Fn(&P) + 'static,
>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
c"notify::listen-backlog".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_listen_backlog_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "local-address")]
fn connect_local_address_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_local_address_trampoline<
P: IsA<Socket>,
F: Fn(&P) + 'static,
>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
c"notify::local-address".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_local_address_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "multicast-loopback")]
fn connect_multicast_loopback_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_multicast_loopback_trampoline<
P: IsA<Socket>,
F: Fn(&P) + 'static,
>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
c"notify::multicast-loopback".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_multicast_loopback_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "multicast-ttl")]
fn connect_multicast_ttl_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_multicast_ttl_trampoline<
P: IsA<Socket>,
F: Fn(&P) + 'static,
>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
c"notify::multicast-ttl".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_multicast_ttl_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "remote-address")]
fn connect_remote_address_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_remote_address_trampoline<
P: IsA<Socket>,
F: Fn(&P) + 'static,
>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
c"notify::remote-address".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_remote_address_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "timeout")]
fn connect_timeout_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_timeout_trampoline<P: IsA<Socket>, F: Fn(&P) + 'static>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
c"notify::timeout".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_timeout_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
#[doc(alias = "ttl")]
fn connect_ttl_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_ttl_trampoline<P: IsA<Socket>, F: Fn(&P) + 'static>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
c"notify::ttl".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_ttl_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
}
impl<O: IsA<Socket>> SocketExt for O {}