gio_sys/manual.rs
1// Take a look at the license at the top of the repository in the LICENSE file.
2
3pub type GSocketFamily = libc::c_int;
4pub type GSocketMsgFlags = libc::c_int;
5
6#[cfg(target_family = "windows")]
7mod windows_constants {
8 pub const G_SOCKET_FAMILY_INVALID: super::GSocketFamily =
9 windows_sys::Win32::Networking::WinSock::AF_UNSPEC as super::GSocketFamily;
10 pub const G_SOCKET_FAMILY_UNIX: super::GSocketFamily =
11 windows_sys::Win32::Networking::WinSock::AF_UNIX as super::GSocketFamily;
12 pub const G_SOCKET_FAMILY_IPV4: super::GSocketFamily =
13 windows_sys::Win32::Networking::WinSock::AF_INET as super::GSocketFamily;
14 pub const G_SOCKET_FAMILY_IPV6: super::GSocketFamily =
15 windows_sys::Win32::Networking::WinSock::AF_INET6 as super::GSocketFamily;
16
17 pub const G_SOCKET_MSG_NONE: super::GSocketMsgFlags = 0;
18 pub const G_SOCKET_MSG_OOB: super::GSocketMsgFlags =
19 windows_sys::Win32::Networking::WinSock::MSG_OOB;
20 pub const G_SOCKET_MSG_PEEK: super::GSocketMsgFlags =
21 windows_sys::Win32::Networking::WinSock::MSG_PEEK;
22 pub const G_SOCKET_MSG_DONTROUTE: super::GSocketMsgFlags =
23 windows_sys::Win32::Networking::WinSock::MSG_DONTROUTE;
24}
25#[cfg(target_family = "windows")]
26pub use windows_constants::*;
27
28#[cfg(not(target_family = "windows"))]
29mod libc_constants {
30 pub const G_SOCKET_FAMILY_INVALID: super::GSocketFamily = libc::AF_UNSPEC;
31 pub const G_SOCKET_FAMILY_UNIX: super::GSocketFamily = libc::AF_UNIX;
32 pub const G_SOCKET_FAMILY_IPV4: super::GSocketFamily = libc::AF_INET;
33 pub const G_SOCKET_FAMILY_IPV6: super::GSocketFamily = libc::AF_INET6;
34
35 pub const G_SOCKET_MSG_NONE: super::GSocketMsgFlags = 0;
36 pub const G_SOCKET_MSG_OOB: super::GSocketMsgFlags = libc::MSG_OOB;
37 pub const G_SOCKET_MSG_PEEK: super::GSocketMsgFlags = libc::MSG_PEEK;
38 pub const G_SOCKET_MSG_DONTROUTE: super::GSocketMsgFlags = libc::MSG_DONTROUTE;
39}
40#[cfg(not(target_family = "windows"))]
41pub use libc_constants::*;