Trait gio::subclass::prelude::ActionGroupImplExt [−][src]
pub trait ActionGroupImplExt: ObjectSubclass {}Show methods
fn parent_action_added(&self, action_group: &Self::Type, action_name: &str); fn parent_action_enabled_changed(
&self,
action_group: &Self::Type,
action_name: &str,
enabled: bool
); fn parent_action_removed(
&self,
action_group: &Self::Type,
action_name: &str
); fn parent_action_state_changed(
&self,
action_group: &Self::Type,
action_name: &str,
state: &Variant
); fn parent_activate_action(
&self,
action_group: &Self::Type,
action_name: &str,
parameter: Option<&Variant>
); fn parent_change_action_state(
&self,
action_group: &Self::Type,
action_name: &str,
value: &Variant
); fn parent_action_is_enabled(
&self,
action_group: &Self::Type,
action_name: &str
) -> bool; fn parent_action_parameter_type(
&self,
action_group: &Self::Type,
action_name: &str
) -> Option<VariantType>; fn parent_action_state(
&self,
action_group: &Self::Type,
action_name: &str
) -> Option<Variant>; fn parent_action_state_hint(
&self,
action_group: &Self::Type,
action_name: &str
) -> Option<Variant>; fn parent_action_state_type(
&self,
action_group: &Self::Type,
action_name: &str
) -> Option<VariantType>; fn parent_has_action(
&self,
action_group: &Self::Type,
action_name: &str
) -> bool; fn parent_list_actions(&self, action_group: &Self::Type) -> Vec<String>; fn parent_query_action(
&self,
action_group: &Self::Type,
action_name: &str
) -> Option<(bool, Option<VariantType>, Option<VariantType>, Option<Variant>, Option<Variant>)>;
Required methods
fn parent_action_added(&self, action_group: &Self::Type, action_name: &str)
fn parent_action_enabled_changed(
&self,
action_group: &Self::Type,
action_name: &str,
enabled: bool
)
fn parent_action_removed(&self, action_group: &Self::Type, action_name: &str)
fn parent_action_state_changed(
&self,
action_group: &Self::Type,
action_name: &str,
state: &Variant
)
fn parent_activate_action(
&self,
action_group: &Self::Type,
action_name: &str,
parameter: Option<&Variant>
)
fn parent_change_action_state(
&self,
action_group: &Self::Type,
action_name: &str,
value: &Variant
)
fn parent_action_is_enabled(
&self,
action_group: &Self::Type,
action_name: &str
) -> bool
fn parent_action_parameter_type(
&self,
action_group: &Self::Type,
action_name: &str
) -> Option<VariantType>
fn parent_action_state(
&self,
action_group: &Self::Type,
action_name: &str
) -> Option<Variant>
fn parent_action_state_hint(
&self,
action_group: &Self::Type,
action_name: &str
) -> Option<Variant>
fn parent_action_state_type(
&self,
action_group: &Self::Type,
action_name: &str
) -> Option<VariantType>
fn parent_has_action(
&self,
action_group: &Self::Type,
action_name: &str
) -> bool
fn parent_list_actions(&self, action_group: &Self::Type) -> Vec<String>