pub trait ActionGroupImpl: ObjectImpl {
Show 14 methods // Required methods fn list_actions(&self, action_group: &Self::Type) -> Vec<String>; fn query_action( &self, action_group: &Self::Type, action_name: &str ) -> Option<(bool, Option<VariantType>, Option<VariantType>, Option<Variant>, Option<Variant>)>; // Provided methods fn action_added(&self, action_group: &Self::Type, action_name: &str) { ... } fn action_enabled_changed( &self, action_group: &Self::Type, action_name: &str, enabled: bool ) { ... } fn action_removed(&self, action_group: &Self::Type, action_name: &str) { ... } fn action_state_changed( &self, action_group: &Self::Type, action_name: &str, state: &Variant ) { ... } fn activate_action( &self, action_group: &Self::Type, action_name: &str, parameter: Option<&Variant> ) { ... } fn change_action_state( &self, action_group: &Self::Type, action_name: &str, value: &Variant ) { ... } fn action_is_enabled( &self, action_group: &Self::Type, action_name: &str ) -> bool { ... } fn action_parameter_type( &self, action_group: &Self::Type, action_name: &str ) -> Option<VariantType> { ... } fn action_state( &self, action_group: &Self::Type, action_name: &str ) -> Option<Variant> { ... } fn action_state_hint( &self, action_group: &Self::Type, action_name: &str ) -> Option<Variant> { ... } fn action_state_type( &self, action_group: &Self::Type, action_name: &str ) -> Option<VariantType> { ... } fn has_action(&self, action_group: &Self::Type, action_name: &str) -> bool { ... }
}

Required Methods§

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fn list_actions(&self, action_group: &Self::Type) -> Vec<String>

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fn query_action( &self, action_group: &Self::Type, action_name: &str ) -> Option<(bool, Option<VariantType>, Option<VariantType>, Option<Variant>, Option<Variant>)>

Provided Methods§

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fn action_added(&self, action_group: &Self::Type, action_name: &str)

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fn action_enabled_changed( &self, action_group: &Self::Type, action_name: &str, enabled: bool )

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fn action_removed(&self, action_group: &Self::Type, action_name: &str)

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fn action_state_changed( &self, action_group: &Self::Type, action_name: &str, state: &Variant )

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fn activate_action( &self, action_group: &Self::Type, action_name: &str, parameter: Option<&Variant> )

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fn change_action_state( &self, action_group: &Self::Type, action_name: &str, value: &Variant )

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fn action_is_enabled( &self, action_group: &Self::Type, action_name: &str ) -> bool

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fn action_parameter_type( &self, action_group: &Self::Type, action_name: &str ) -> Option<VariantType>

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fn action_state( &self, action_group: &Self::Type, action_name: &str ) -> Option<Variant>

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fn action_state_hint( &self, action_group: &Self::Type, action_name: &str ) -> Option<Variant>

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fn action_state_type( &self, action_group: &Self::Type, action_name: &str ) -> Option<VariantType>

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fn has_action(&self, action_group: &Self::Type, action_name: &str) -> bool

Implementors§