Struct glib::FlagsClass

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#[repr(transparent)]
pub struct FlagsClass(_);
Expand description

Representation of a flags for dynamically, at runtime, querying the values of the enum and using them

Implementations§

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impl FlagsClass

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pub fn new(type_: Type) -> Option<Self>

Create a new FlagsClass from a Type

Returns None if type_ is not representing a flags type.

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pub fn type_(&self) -> Type

Type of the flags.

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pub fn value(&self, value: u32) -> Option<&FlagsValue>

Gets FlagsValue by integer value, if existing.

Returns None if the flags do not contain any value with value.

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pub fn value_by_name(&self, name: &str) -> Option<&FlagsValue>

Gets FlagsValue by string name name, if existing.

Returns None if the flags do not contain any value with name name.

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pub fn value_by_nick(&self, nick: &str) -> Option<&FlagsValue>

Gets FlagsValue by string nick nick, if existing.

Returns None if the flags do not contain any value with nick nick.

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pub fn values(&self) -> &[FlagsValue]

Gets all FlagsValue of this FlagsClass.

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pub fn to_value(&self, value: u32) -> Option<Value>

Converts integer value to a Value, if part of the flags.

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pub fn to_value_by_name(&self, name: &str) -> Option<Value>

Converts string name name to a Value, if part of the flags.

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pub fn to_value_by_nick(&self, nick: &str) -> Option<Value>

Converts string nick nick to a Value, if part of the flags.

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pub fn is_set(&self, value: &Value, f: u32) -> bool

Checks if the flags corresponding to integer f is set in value.

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pub fn is_set_by_name(&self, value: &Value, name: &str) -> bool

Checks if the flags corresponding to string name name is set in value.

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pub fn is_set_by_nick(&self, value: &Value, nick: &str) -> bool

Checks if the flags corresponding to string nick nick is set in value.

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pub fn set(&self, value: Value, f: u32) -> Result<Value, Value>

Set flags value corresponding to integer f in value, if part of that flags. If the flag is already set, it will succeed without doing any changes.

Returns Ok(value) with the flag set if successful, or Err(value) with the original value otherwise.

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pub fn set_by_name(&self, value: Value, name: &str) -> Result<Value, Value>

Set flags value corresponding to string name name in value, if part of that flags. If the flag is already set, it will succeed without doing any changes.

Returns Ok(value) with the flag set if successful, or Err(value) with the original value otherwise.

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pub fn set_by_nick(&self, value: Value, nick: &str) -> Result<Value, Value>

Set flags value corresponding to string nick nick in value, if part of that flags. If the flag is already set, it will succeed without doing any changes.

Returns Ok(value) with the flag set if successful, or Err(value) with the original value otherwise.

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pub fn unset(&self, value: Value, f: u32) -> Result<Value, Value>

Unset flags value corresponding to integer f in value, if part of that flags. If the flag is already unset, it will succeed without doing any changes.

Returns Ok(value) with the flag unset if successful, or Err(value) with the original value otherwise.

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pub fn unset_by_name(&self, value: Value, name: &str) -> Result<Value, Value>

Unset flags value corresponding to string name name in value, if part of that flags. If the flag is already unset, it will succeed without doing any changes.

Returns Ok(value) with the flag unset if successful, or Err(value) with the original value otherwise.

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pub fn unset_by_nick(&self, value: Value, nick: &str) -> Result<Value, Value>

Unset flags value corresponding to string nick nick in value, if part of that flags. If the flag is already unset, it will succeed without doing any changes.

Returns Ok(value) with the flag unset if successful, or Err(value) with the original value otherwise.

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pub fn builder(&self) -> FlagsBuilder<'_>

Returns a new FlagsBuilder for conveniently setting/unsetting flags and building a Value.

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pub fn builder_with_value(&self, value: Value) -> Option<FlagsBuilder<'_>>

Returns a new FlagsBuilder for conveniently setting/unsetting flags and building a Value. The Value is initialized with value.

Trait Implementations§

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impl Clone for FlagsClass

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FlagsClass

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for FlagsClass

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl Send for FlagsClass

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impl Sync for FlagsClass

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.