Trait gio::prelude::IOStreamExt

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pub trait IOStreamExt: 'static {
    // Required methods
    fn clear_pending(&self);
    fn close(
        &self,
        cancellable: Option<&impl IsA<Cancellable>>
    ) -> Result<(), Error>;
    fn close_async<P: FnOnce(Result<(), Error>) + 'static>(
        &self,
        io_priority: Priority,
        cancellable: Option<&impl IsA<Cancellable>>,
        callback: P
    );
    fn close_future(
        &self,
        io_priority: Priority
    ) -> Pin<Box_<dyn Future<Output = Result<(), Error>> + 'static>>;
    fn input_stream(&self) -> InputStream;
    fn output_stream(&self) -> OutputStream;
    fn has_pending(&self) -> bool;
    fn is_closed(&self) -> bool;
    fn set_pending(&self) -> Result<(), Error>;
    fn connect_closed_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
}
Expand description

Required Methods§

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fn clear_pending(&self)

Clears the pending flag on self.

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fn close( &self, cancellable: Option<&impl IsA<Cancellable>> ) -> Result<(), Error>

Closes the stream, releasing resources related to it. This will also close the individual input and output streams, if they are not already closed.

Once the stream is closed, all other operations will return IOErrorEnum::Closed. Closing a stream multiple times will not return an error.

Closing a stream will automatically flush any outstanding buffers in the stream.

Streams will be automatically closed when the last reference is dropped, but you might want to call this function to make sure resources are released as early as possible.

Some streams might keep the backing store of the stream (e.g. a file descriptor) open after the stream is closed. See the documentation for the individual stream for details.

On failure the first error that happened will be reported, but the close operation will finish as much as possible. A stream that failed to close will still return IOErrorEnum::Closed for all operations. Still, it is important to check and report the error to the user, otherwise there might be a loss of data as all data might not be written.

If cancellable is not NULL, then the operation can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error IOErrorEnum::Cancelled will be returned. Cancelling a close will still leave the stream closed, but some streams can use a faster close that doesn’t block to e.g. check errors.

The default implementation of this method just calls close on the individual input/output streams.

cancellable

optional Cancellable object, None to ignore

Returns

true on success, false on failure

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fn close_async<P: FnOnce(Result<(), Error>) + 'static>( &self, io_priority: Priority, cancellable: Option<&impl IsA<Cancellable>>, callback: P )

Requests an asynchronous close of the stream, releasing resources related to it. When the operation is finished callback will be called. You can then call g_io_stream_close_finish() to get the result of the operation.

For behaviour details see close().

The asynchronous methods have a default fallback that uses threads to implement asynchronicity, so they are optional for inheriting classes. However, if you override one you must override all.

io_priority

the io priority of the request

cancellable

optional cancellable object

callback

callback to call when the request is satisfied

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fn close_future( &self, io_priority: Priority ) -> Pin<Box_<dyn Future<Output = Result<(), Error>> + 'static>>

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fn input_stream(&self) -> InputStream

Gets the input stream for this object. This is used for reading.

Returns

a InputStream, owned by the IOStream. Do not free.

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fn output_stream(&self) -> OutputStream

Gets the output stream for this object. This is used for writing.

Returns

a OutputStream, owned by the IOStream. Do not free.

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fn has_pending(&self) -> bool

Checks if a stream has pending actions.

Returns

true if self has pending actions.

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fn is_closed(&self) -> bool

Checks if a stream is closed.

Returns

true if the stream is closed.

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fn set_pending(&self) -> Result<(), Error>

Sets self to have actions pending. If the pending flag is already set or self is closed, it will return false and set error.

Returns

true if pending was previously unset and is now set.

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fn connect_closed_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Implementors§