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SeatExt

Trait SeatExt 

Source
pub trait SeatExt: IsA<Seat> + 'static {
    // Provided methods
    fn capabilities(&self) -> SeatCapabilities { ... }
    fn display(&self) -> Option<Display> { ... }
    fn keyboard(&self) -> Option<Device> { ... }
    fn pointer(&self) -> Option<Device> { ... }
    fn slaves(&self, capabilities: SeatCapabilities) -> Vec<Device> { ... }
    fn grab(
        &self,
        window: &Window,
        capabilities: SeatCapabilities,
        owner_events: bool,
        cursor: Option<&Cursor>,
        event: Option<&Event>,
        prepare_func: Option<&mut dyn FnMut(&Seat, &Window)>,
    ) -> GrabStatus { ... }
    fn ungrab(&self) { ... }
    fn connect_device_added<F: Fn(&Self, &Device) + 'static>(
        &self,
        f: F,
    ) -> SignalHandlerId { ... }
    fn connect_device_removed<F: Fn(&Self, &Device) + 'static>(
        &self,
        f: F,
    ) -> SignalHandlerId { ... }
    fn connect_tool_added<F: Fn(&Self, &DeviceTool) + 'static>(
        &self,
        f: F,
    ) -> SignalHandlerId { ... }
    fn connect_tool_removed<F: Fn(&Self, &DeviceTool) + 'static>(
        &self,
        f: F,
    ) -> SignalHandlerId { ... }
}
Expand description

Trait containing all Seat methods.

§Implementors

Seat

Provided Methods§

Source

fn capabilities(&self) -> SeatCapabilities

Returns the capabilities this Seat currently has.

§Returns

the seat capabilities

Source

fn display(&self) -> Option<Display>

Returns the Display this seat belongs to.

§Returns

a Display. This object is owned by GTK+ and must not be freed.

Source

fn keyboard(&self) -> Option<Device>

Returns the master device that routes keyboard events.

§Returns

a master Device with keyboard capabilities. This object is owned by GTK+ and must not be freed.

Source

fn pointer(&self) -> Option<Device>

Returns the master device that routes pointer events.

§Returns

a master Device with pointer capabilities. This object is owned by GTK+ and must not be freed.

Source

fn slaves(&self, capabilities: SeatCapabilities) -> Vec<Device>

Returns the slave devices that match the given capabilities.

§capabilities

capabilities to get devices for

§Returns

A list of GdkDevices. The list must be freed with g_list_free(), the elements are owned by GDK and must not be freed.

Source

fn grab( &self, window: &Window, capabilities: SeatCapabilities, owner_events: bool, cursor: Option<&Cursor>, event: Option<&Event>, prepare_func: Option<&mut dyn FnMut(&Seat, &Window)>, ) -> GrabStatus

Grabs the seat so that all events corresponding to the given capabilities are passed to this application until the seat is ungrabbed with ungrab(), or the window becomes hidden. This overrides any previous grab on the seat by this client.

As a rule of thumb, if a grab is desired over SeatCapabilities::POINTER, all other “pointing” capabilities (eg. SeatCapabilities::TOUCH) should be grabbed too, so the user is able to interact with all of those while the grab holds, you should thus use SeatCapabilities::ALL_POINTING most commonly.

Grabs are used for operations which need complete control over the events corresponding to the given capabilities. For example in GTK+ this is used for Drag and Drop operations, popup menus and such.

Note that if the event mask of a Window has selected both button press and button release events, or touch begin and touch end, then a press event will cause an automatic grab until the button is released, equivalent to a grab on the window with owner_events set to true. This is done because most applications expect to receive paired press and release events.

If you set up anything at the time you take the grab that needs to be cleaned up when the grab ends, you should handle the EventGrabBroken events that are emitted when the grab ends unvoluntarily.

§window

the Window which will own the grab

§capabilities

capabilities that will be grabbed

§owner_events

if false then all device events are reported with respect to window and are only reported if selected by event_mask. If true then pointer events for this application are reported as normal, but pointer events outside this application are reported with respect to window and only if selected by event_mask. In either mode, unreported events are discarded.

§cursor

the cursor to display while the grab is active. If this is None then the normal cursors are used for window and its descendants, and the cursor for window is used elsewhere.

§event

the event that is triggering the grab, or None if none is available.

§prepare_func

function to prepare the window to be grabbed, it can be None if window is visible before this call.

§prepare_func_data

user data to pass to prepare_func

§Returns

GrabStatus::Success if the grab was successful.

Source

fn ungrab(&self)

Releases a grab added through grab().

Source

fn connect_device_added<F: Fn(&Self, &Device) + 'static>( &self, f: F, ) -> SignalHandlerId

The ::device-added signal is emitted when a new input device is related to this seat.

§device

the newly added Device.

Source

fn connect_device_removed<F: Fn(&Self, &Device) + 'static>( &self, f: F, ) -> SignalHandlerId

The ::device-removed signal is emitted when an input device is removed (e.g. unplugged).

§device

the just removed Device.

Source

fn connect_tool_added<F: Fn(&Self, &DeviceTool) + 'static>( &self, f: F, ) -> SignalHandlerId

The ::tool-added signal is emitted whenever a new tool is made known to the seat. The tool may later be assigned to a device (i.e. on proximity with a tablet). The device will emit the tool-changed signal accordingly.

A same tool may be used by several devices.

§tool

the new DeviceTool known to the seat

Source

fn connect_tool_removed<F: Fn(&Self, &DeviceTool) + 'static>( &self, f: F, ) -> SignalHandlerId

This signal is emitted whenever a tool is no longer known to this seat.

§tool

the just removed DeviceTool

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§

Source§

impl<O: IsA<Seat>> SeatExt for O