Trait gtk::prelude::CellRendererToggleExt [−][src]
pub trait CellRendererToggleExt: 'static {}Show methods
fn is_activatable(&self) -> bool; fn is_active(&self) -> bool; fn is_radio(&self) -> bool; fn set_activatable(&self, setting: bool); fn set_active(&self, setting: bool); fn set_radio(&self, radio: bool); fn is_inconsistent(&self) -> bool; fn set_inconsistent(&self, inconsistent: bool); fn indicator_size(&self) -> i32; fn set_indicator_size(&self, indicator_size: i32); fn connect_toggled<F: Fn(&Self, TreePath) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_activatable_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_active_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_inconsistent_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_indicator_size_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_radio_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
Expand description
Required methods
fn is_activatable(&self) -> bool
fn is_activatable(&self) -> bool
Returns whether the cell renderer is activatable. See
set_activatable()
.
Returns
true
if the cell renderer is activatable.
Returns whether the cell renderer is active. See
set_active()
.
Returns
true
if the cell renderer is active.
fn set_activatable(&self, setting: bool)
fn set_activatable(&self, setting: bool)
fn set_active(&self, setting: bool)
fn set_active(&self, setting: bool)
If radio
is true
, the cell renderer renders a radio toggle
(i.e. a toggle in a group of mutually-exclusive toggles).
If false
, it renders a check toggle (a standalone boolean option).
This can be set globally for the cell renderer, or changed just
before rendering each cell in the model (for TreeView
, you set
up a per-row setting using TreeViewColumn
to associate model
columns with cell renderer properties).
radio
true
to make the toggle look like a radio button
fn is_inconsistent(&self) -> bool
fn set_inconsistent(&self, inconsistent: bool)
fn indicator_size(&self) -> i32
fn set_indicator_size(&self, indicator_size: i32)
fn connect_toggled<F: Fn(&Self, TreePath) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_toggled<F: Fn(&Self, TreePath) + 'static>(
&self,
f: F
) -> SignalHandlerId
The ::toggled signal is emitted when the cell is toggled.
It is the responsibility of the application to update the model
with the correct value to store at path
. Often this is simply the
opposite of the value currently stored at path
.
path
string representation of TreePath
describing the
event location
fn connect_activatable_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_active_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_inconsistent_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_indicator_size_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_radio_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId