Struct gtk::ShortcutsWindow 
source · [−]#[repr(transparent)]pub struct ShortcutsWindow { /* private fields */ }Expand description
A GtkShortcutsWindow shows brief information about the keyboard shortcuts and gestures of an application. The shortcuts can be grouped, and you can have multiple sections in this window, corresponding to the major modes of your application.
Additionally, the shortcuts can be filtered by the current view, to avoid showing information that is not relevant in the current application context.
The recommended way to construct a GtkShortcutsWindow is with GtkBuilder,
by populating a ShortcutsWindow with one or more ShortcutsSection
objects, which contain GtkShortcutsGroups that in turn contain objects of
class ShortcutsShortcut.
A simple example:

This example has as single section. As you can see, the shortcut groups are arranged in columns, and spread across several pages if there are too many to find on a single page.
The .ui file for this example can be found here.
An example with multiple views:

This example shows a ShortcutsWindow that has been configured to show only
the shortcuts relevant to the “stopwatch” view.
The .ui file for this example can be found here.
An example with multiple sections:

This example shows a ShortcutsWindow with two sections, “Editor Shortcuts”
and “Terminal Shortcuts”.
The .ui file for this example can be found here.
Implements
ShortcutsWindowExt, GtkWindowExt, BinExt, ContainerExt, WidgetExt, glib::ObjectExt, BuildableExt, [GtkWindowExtManual][trait@crate::prelude::GtkWindowExtManual], ContainerExtManual, WidgetExtManual, BuildableExtManual
Implementations
sourceimpl ShortcutsWindow
 
impl ShortcutsWindow
pub const NONE: Option<&'static ShortcutsWindow> = None
v3_20 only.sourcepub fn builder() -> ShortcutsWindowBuilder
 Available on crate feature v3_20 only.
pub fn builder() -> ShortcutsWindowBuilder
v3_20 only.Creates a new builder-pattern struct instance to construct ShortcutsWindow objects.
This method returns an instance of ShortcutsWindowBuilder which can be used to create ShortcutsWindow objects.
Trait Implementations
sourceimpl Clone for ShortcutsWindow
Available on crate feature v3_20 only. 
impl Clone for ShortcutsWindow
v3_20 only.sourceimpl Debug for ShortcutsWindow
Available on crate feature v3_20 only. 
impl Debug for ShortcutsWindow
v3_20 only.sourceimpl Display for ShortcutsWindow
Available on crate feature v3_20 only. 
impl Display for ShortcutsWindow
v3_20 only.sourceimpl Hash for ShortcutsWindow
Available on crate feature v3_20 only. 
impl Hash for ShortcutsWindow
v3_20 only.sourceimpl Ord for ShortcutsWindow
Available on crate feature v3_20 only. 
impl Ord for ShortcutsWindow
v3_20 only.sourceimpl ParentClassIs for ShortcutsWindow
Available on crate feature v3_20 only. 
impl ParentClassIs for ShortcutsWindow
v3_20 only.sourceimpl<OT: ObjectType> PartialEq<OT> for ShortcutsWindow
Available on crate feature v3_20 only. 
impl<OT: ObjectType> PartialEq<OT> for ShortcutsWindow
v3_20 only.sourceimpl<OT: ObjectType> PartialOrd<OT> for ShortcutsWindow
Available on crate feature v3_20 only. 
impl<OT: ObjectType> PartialOrd<OT> for ShortcutsWindow
v3_20 only.sourcefn partial_cmp(&self, other: &OT) -> Option<Ordering>
 
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
This method returns an ordering between self and other values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
 
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
 
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self and other) and is used by the <=
operator. Read more
sourceimpl StaticType for ShortcutsWindow
Available on crate feature v3_20 only. 
impl StaticType for ShortcutsWindow
v3_20 only.sourcefn static_type() -> Type
 
fn static_type() -> Type
Returns the type identifier of Self.
impl Eq for ShortcutsWindow
v3_20 only.impl IsA<Bin> for ShortcutsWindow
v3_20 only.impl IsA<Buildable> for ShortcutsWindow
v3_20 only.impl IsA<Container> for ShortcutsWindow
v3_20 only.impl IsA<Widget> for ShortcutsWindow
v3_20 only.impl IsA<Window> for ShortcutsWindow
v3_20 only.Auto Trait Implementations
impl RefUnwindSafe for ShortcutsWindow
impl !Send for ShortcutsWindow
impl !Sync for ShortcutsWindow
impl Unpin for ShortcutsWindow
impl UnwindSafe for ShortcutsWindow
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
    T: ?Sized, 
 
impl<T> BorrowMut<T> for T where
    T: ?Sized, 
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Cast for T where
    T: ObjectType, 
 
impl<T> Cast for T where
    T: ObjectType, 
sourcefn upcast<T>(self) -> T where
    T: ObjectType,
    Self: IsA<T>, 
 
fn upcast<T>(self) -> T where
    T: ObjectType,
    Self: IsA<T>, 
Upcasts an object to a superclass or interface T. Read more
sourcefn upcast_ref<T>(&self) -> &T where
    T: ObjectType,
    Self: IsA<T>, 
 
fn upcast_ref<T>(&self) -> &T where
    T: ObjectType,
    Self: IsA<T>, 
Upcasts an object to a reference of its superclass or interface T. Read more
sourcefn downcast<T>(self) -> Result<T, Self> where
    T: ObjectType,
    Self: CanDowncast<T>, 
 
fn downcast<T>(self) -> Result<T, Self> where
    T: ObjectType,
    Self: CanDowncast<T>, 
Tries to downcast to a subclass or interface implementor T. Read more
sourcefn downcast_ref<T>(&self) -> Option<&T> where
    T: ObjectType,
    Self: CanDowncast<T>, 
 
fn downcast_ref<T>(&self) -> Option<&T> where
    T: ObjectType,
    Self: CanDowncast<T>, 
Tries to downcast to a reference of its subclass or interface implementor T. Read more
sourcefn dynamic_cast<T>(self) -> Result<T, Self> where
    T: ObjectType, 
 
fn dynamic_cast<T>(self) -> Result<T, Self> where
    T: ObjectType, 
Tries to cast to an object of type T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast and upcast will do many checks at compile-time already. Read more
sourcefn dynamic_cast_ref<T>(&self) -> Option<&T> where
    T: ObjectType, 
 
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
    T: ObjectType, 
Tries to cast to reference to an object of type T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast and upcast will do many checks at compile-time already. Read more
sourceunsafe fn unsafe_cast<T>(self) -> T where
    T: ObjectType, 
 
unsafe fn unsafe_cast<T>(self) -> T where
    T: ObjectType, 
Casts to T unconditionally. Read more
sourceunsafe fn unsafe_cast_ref<T>(&self) -> &T where
    T: ObjectType, 
 
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
    T: ObjectType, 
Casts to &T unconditionally. Read more
sourceimpl<U> IsSubclassableExt for U where
    U: IsClass + ParentClassIs, 
 
impl<U> IsSubclassableExt for U where
    U: IsClass + ParentClassIs, 
fn parent_class_init<T>(class: &mut Class<U>) where
    T: ObjectSubclass,
    <U as ParentClassIs>::Parent: IsSubclassable<T>, 
fn parent_instance_init<T>(instance: &mut InitializingObject<T>) where
    T: ObjectSubclass,
    <U as ParentClassIs>::Parent: IsSubclassable<T>, 
sourceimpl<T> ObjectExt for T where
    T: ObjectType, 
 
impl<T> ObjectExt for T where
    T: ObjectType, 
sourcefn is<U>(&self) -> bool where
    U: StaticType, 
 
fn is<U>(&self) -> bool where
    U: StaticType, 
Returns true if the object is an instance of (can be cast to) T.
sourcefn object_class(&self) -> &Class<Object>
 
fn object_class(&self) -> &Class<Object>
Returns the ObjectClass of the object. Read more
sourcefn class_of<U>(&self) -> Option<&Class<U>> where
    U: IsClass, 
 
fn class_of<U>(&self) -> Option<&Class<U>> where
    U: IsClass, 
Returns the class of the object in the given type T. Read more
sourcefn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
    U: IsInterface, 
 
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
    U: IsInterface, 
Returns the interface T of the object. Read more
sourcefn try_set_property<V>(
    &self, 
    property_name: &str, 
    value: V
) -> Result<(), BoolError> where
    V: ToValue, 
 
fn try_set_property<V>(
    &self, 
    property_name: &str, 
    value: V
) -> Result<(), BoolError> where
    V: ToValue, 
Similar to Self::set_property but fails instead of panicking.
sourcefn set_property<V>(&self, property_name: &str, value: V) where
    V: ToValue, 
 
fn set_property<V>(&self, property_name: &str, value: V) where
    V: ToValue, 
Sets the property property_name of the object to value value. Read more
sourcefn try_set_property_from_value(
    &self, 
    property_name: &str, 
    value: &Value
) -> Result<(), BoolError>
 
fn try_set_property_from_value(
    &self, 
    property_name: &str, 
    value: &Value
) -> Result<(), BoolError>
Similar to Self::set_property but fails instead of panicking.
sourcefn set_property_from_value(&self, property_name: &str, value: &Value)
 
fn set_property_from_value(&self, property_name: &str, value: &Value)
Sets the property property_name of the object to value value. Read more
sourcefn try_set_properties(
    &self, 
    property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
 
fn try_set_properties(
    &self, 
    property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
Similar to Self::set_properties but fails instead of panicking.
sourcefn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
 
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
Sets multiple properties of the object at once. Read more
sourcefn try_set_properties_from_value(
    &self, 
    property_values: &[(&str, Value)]
) -> Result<(), BoolError>
 
fn try_set_properties_from_value(
    &self, 
    property_values: &[(&str, Value)]
) -> Result<(), BoolError>
Similar to Self::set_properties_from_value but fails instead of panicking.
sourcefn set_properties_from_value(&self, property_values: &[(&str, Value)])
 
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
Sets multiple properties of the object at once. Read more
sourcefn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
    V: 'static + for<'b> FromValue<'b>, 
 
fn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
    V: 'static + for<'b> FromValue<'b>, 
Similar to Self::property but fails instead of panicking.
sourcefn property<V>(&self, property_name: &str) -> V where
    V: 'static + for<'b> FromValue<'b>, 
 
fn property<V>(&self, property_name: &str) -> V where
    V: 'static + for<'b> FromValue<'b>, 
Gets the property property_name of the object and cast it to the type V. Read more
sourcefn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
 
fn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
Similar to Self::property_value but fails instead of panicking.
sourcefn property_value(&self, property_name: &str) -> Value
 
fn property_value(&self, property_name: &str) -> Value
Gets the property property_name of the object. Read more
sourcefn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
 
fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
Check if the object has a property property_name of the given type_. Read more
sourcefn property_type(&self, property_name: &str) -> Option<Type>
 
fn property_type(&self, property_name: &str) -> Option<Type>
Get the type of the property property_name of this object. Read more
sourcefn find_property(&self, property_name: &str) -> Option<ParamSpec>
 
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
Get the ParamSpec of the property property_name of this object.
sourcefn list_properties(&self) -> PtrSlice<ParamSpec>
 
fn list_properties(&self) -> PtrSlice<ParamSpec>
Return all ParamSpec of the properties of this object.
sourcefn freeze_notify(&self) -> PropertyNotificationFreezeGuard
 
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
Freeze all property notifications until the return guard object is dropped. Read more
sourceunsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
    QD: 'static, 
 
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
    QD: 'static, 
Set arbitrary data on this object with the given key. Read more
sourceunsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
    QD: 'static, 
 
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
    QD: 'static, 
Return previously set arbitrary data of this object with the given key. Read more
sourceunsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
    QD: 'static, 
 
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
    QD: 'static, 
Retrieve previously set arbitrary data of this object with the given key. Read more
sourceunsafe fn set_data<QD>(&self, key: &str, value: QD) where
    QD: 'static, 
 
unsafe fn set_data<QD>(&self, key: &str, value: QD) where
    QD: 'static, 
Set arbitrary data on this object with the given key. Read more
sourceunsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
    QD: 'static, 
 
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
    QD: 'static, 
Return previously set arbitrary data of this object with the given key. Read more
sourceunsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
    QD: 'static, 
 
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
    QD: 'static, 
Retrieve previously set arbitrary data of this object with the given key. Read more
sourcefn block_signal(&self, handler_id: &SignalHandlerId)
 
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
sourcefn unblock_signal(&self, handler_id: &SignalHandlerId)
 
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
sourcefn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
 
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
sourcefn stop_signal_emission_by_name(&self, signal_name: &str)
 
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
sourcefn try_connect<F>(
    &self, 
    signal_name: &str, 
    after: bool, 
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync, 
 
fn try_connect<F>(
    &self, 
    signal_name: &str, 
    after: bool, 
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync, 
Similar to Self::connect but fails instead of panicking.
sourcefn connect<F>(
    &self, 
    signal_name: &str, 
    after: bool, 
    callback: F
) -> SignalHandlerId where
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync, 
 
fn connect<F>(
    &self, 
    signal_name: &str, 
    after: bool, 
    callback: F
) -> SignalHandlerId where
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync, 
Connect to the signal signal_name on this object. Read more
sourcefn try_connect_id<F>(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync, 
 
fn try_connect_id<F>(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync, 
Similar to Self::connect_id but fails instead of panicking.
sourcefn connect_id<F>(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    callback: F
) -> SignalHandlerId where
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync, 
 
fn connect_id<F>(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    callback: F
) -> SignalHandlerId where
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync, 
Connect to the signal signal_id on this object. Read more
sourcefn try_connect_local<F>(
    &self, 
    signal_name: &str, 
    after: bool, 
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: 'static + Fn(&[Value]) -> Option<Value>, 
 
fn try_connect_local<F>(
    &self, 
    signal_name: &str, 
    after: bool, 
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: 'static + Fn(&[Value]) -> Option<Value>, 
Similar to Self::connect_local but fails instead of panicking.
sourcefn connect_local<F>(
    &self, 
    signal_name: &str, 
    after: bool, 
    callback: F
) -> SignalHandlerId where
    F: 'static + Fn(&[Value]) -> Option<Value>, 
 
fn connect_local<F>(
    &self, 
    signal_name: &str, 
    after: bool, 
    callback: F
) -> SignalHandlerId where
    F: 'static + Fn(&[Value]) -> Option<Value>, 
Connect to the signal signal_name on this object. Read more
sourcefn try_connect_local_id<F>(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: 'static + Fn(&[Value]) -> Option<Value>, 
 
fn try_connect_local_id<F>(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: 'static + Fn(&[Value]) -> Option<Value>, 
Similar to Self::connect_local_id but fails instead of panicking.
sourcefn connect_local_id<F>(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    callback: F
) -> SignalHandlerId where
    F: 'static + Fn(&[Value]) -> Option<Value>, 
 
fn connect_local_id<F>(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    callback: F
) -> SignalHandlerId where
    F: 'static + Fn(&[Value]) -> Option<Value>, 
Connect to the signal signal_id on this object. Read more
sourceunsafe fn try_connect_unsafe<F>(
    &self, 
    signal_name: &str, 
    after: bool, 
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value>, 
 
unsafe fn try_connect_unsafe<F>(
    &self, 
    signal_name: &str, 
    after: bool, 
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value>, 
Similar to Self::connect_unsafe but fails instead of panicking.
sourceunsafe fn connect_unsafe<F>(
    &self, 
    signal_name: &str, 
    after: bool, 
    callback: F
) -> SignalHandlerId where
    F: Fn(&[Value]) -> Option<Value>, 
 
unsafe fn connect_unsafe<F>(
    &self, 
    signal_name: &str, 
    after: bool, 
    callback: F
) -> SignalHandlerId where
    F: Fn(&[Value]) -> Option<Value>, 
Connect to the signal signal_name on this object. Read more
sourceunsafe fn try_connect_unsafe_id<F>(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value>, 
 
unsafe fn try_connect_unsafe_id<F>(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    callback: F
) -> Result<SignalHandlerId, BoolError> where
    F: Fn(&[Value]) -> Option<Value>, 
Similar to Self::connect_unsafe_id but fails instead of panicking.
sourcefn try_connect_closure(
    &self, 
    signal_name: &str, 
    after: bool, 
    closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
 
fn try_connect_closure(
    &self, 
    signal_name: &str, 
    after: bool, 
    closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure but fails instead of panicking.
sourcefn connect_closure(
    &self, 
    signal_name: &str, 
    after: bool, 
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure(
    &self, 
    signal_name: &str, 
    after: bool, 
    closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_name on this object. Read more
sourcefn try_connect_closure_id(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
 
fn try_connect_closure_id(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure_id but fails instead of panicking.
sourcefn connect_closure_id(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure_id(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_id on this object. Read more
sourcefn watch_closure(&self, closure: &impl AsRef<Closure>)
 
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of closure to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke. Read more
sourceunsafe fn connect_unsafe_id<F>(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    callback: F
) -> SignalHandlerId where
    F: Fn(&[Value]) -> Option<Value>, 
 
unsafe fn connect_unsafe_id<F>(
    &self, 
    signal_id: SignalId, 
    details: Option<Quark>, 
    after: bool, 
    callback: F
) -> SignalHandlerId where
    F: Fn(&[Value]) -> Option<Value>, 
Connect to the signal signal_id on this object. Read more
sourcefn try_emit<R>(
    &self, 
    signal_id: SignalId, 
    args: &[&dyn ToValue]
) -> Result<R, BoolError> where
    R: TryFromClosureReturnValue, 
 
fn try_emit<R>(
    &self, 
    signal_id: SignalId, 
    args: &[&dyn ToValue]
) -> Result<R, BoolError> where
    R: TryFromClosureReturnValue, 
Similar to Self::emit but fails instead of panicking.
sourcefn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
    R: TryFromClosureReturnValue, 
 
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
    R: TryFromClosureReturnValue, 
Emit signal by signal id. Read more
sourcefn try_emit_with_values(
    &self, 
    signal_id: SignalId, 
    args: &[Value]
) -> Result<Option<Value>, BoolError>
 
fn try_emit_with_values(
    &self, 
    signal_id: SignalId, 
    args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_with_values but fails instead of panicking.
sourcefn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
 
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as Self::emit but takes Value for the arguments.
sourcefn try_emit_by_name<R>(
    &self, 
    signal_name: &str, 
    args: &[&dyn ToValue]
) -> Result<R, BoolError> where
    R: TryFromClosureReturnValue, 
 
fn try_emit_by_name<R>(
    &self, 
    signal_name: &str, 
    args: &[&dyn ToValue]
) -> Result<R, BoolError> where
    R: TryFromClosureReturnValue, 
Similar to Self::emit_by_name but fails instead of panicking.
sourcefn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
    R: TryFromClosureReturnValue, 
 
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
    R: TryFromClosureReturnValue, 
Emit signal by its name. Read more
sourcefn try_emit_by_name_with_values(
    &self, 
    signal_name: &str, 
    args: &[Value]
) -> Result<Option<Value>, BoolError>
 
fn try_emit_by_name_with_values(
    &self, 
    signal_name: &str, 
    args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_by_name_with_values but fails instead of panicking.
sourcefn emit_by_name_with_values(
    &self, 
    signal_name: &str, 
    args: &[Value]
) -> Option<Value>
 
fn emit_by_name_with_values(
    &self, 
    signal_name: &str, 
    args: &[Value]
) -> Option<Value>
Emit signal by its name. Read more
sourcefn try_emit_with_details<R>(
    &self, 
    signal_id: SignalId, 
    details: Quark, 
    args: &[&dyn ToValue]
) -> Result<R, BoolError> where
    R: TryFromClosureReturnValue, 
 
fn try_emit_with_details<R>(
    &self, 
    signal_id: SignalId, 
    details: Quark, 
    args: &[&dyn ToValue]
) -> Result<R, BoolError> where
    R: TryFromClosureReturnValue, 
Similar to Self::emit_with_details but fails instead of panicking.
sourcefn emit_with_details<R>(
    &self, 
    signal_id: SignalId, 
    details: Quark, 
    args: &[&dyn ToValue]
) -> R where
    R: TryFromClosureReturnValue, 
 
fn emit_with_details<R>(
    &self, 
    signal_id: SignalId, 
    details: Quark, 
    args: &[&dyn ToValue]
) -> R where
    R: TryFromClosureReturnValue, 
Emit signal by signal id with details. Read more
sourcefn try_emit_with_details_and_values(
    &self, 
    signal_id: SignalId, 
    details: Quark, 
    args: &[Value]
) -> Result<Option<Value>, BoolError>
 
fn try_emit_with_details_and_values(
    &self, 
    signal_id: SignalId, 
    details: Quark, 
    args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_with_details_and_values but fails instead of panicking.
sourcefn emit_with_details_and_values(
    &self, 
    signal_id: SignalId, 
    details: Quark, 
    args: &[Value]
) -> Option<Value>
 
fn emit_with_details_and_values(
    &self, 
    signal_id: SignalId, 
    details: Quark, 
    args: &[Value]
) -> Option<Value>
Emit signal by signal id with details. Read more
sourcefn disconnect(&self, handler_id: SignalHandlerId)
 
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
sourcefn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
    F: 'static + Fn(&T, &ParamSpec) + Send + Sync, 
 
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
    F: 'static + Fn(&T, &ParamSpec) + Send + Sync, 
Connect to the notify signal of the object. Read more
sourcefn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
    F: 'static + Fn(&T, &ParamSpec), 
 
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
    F: 'static + Fn(&T, &ParamSpec), 
Connect to the notify signal of the object. Read more
sourceunsafe fn connect_notify_unsafe<F>(
    &self, 
    name: Option<&str>, 
    f: F
) -> SignalHandlerId where
    F: Fn(&T, &ParamSpec), 
 
unsafe fn connect_notify_unsafe<F>(
    &self, 
    name: Option<&str>, 
    f: F
) -> SignalHandlerId where
    F: Fn(&T, &ParamSpec), 
Connect to the notify signal of the object. Read more
sourcefn notify(&self, property_name: &str)
 
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
sourcefn notify_by_pspec(&self, pspec: &ParamSpec)
 
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
sourcefn bind_property<O>(
    &'a self, 
    source_property: &'a str, 
    target: &'a O, 
    target_property: &'a str
) -> BindingBuilder<'a> where
    O: ObjectType, 
 
fn bind_property<O>(
    &'a self, 
    source_property: &'a str, 
    target: &'a O, 
    target_property: &'a str
) -> BindingBuilder<'a> where
    O: ObjectType, 
Bind property source_property on this object to the target_property on the target object. Read more
sourceimpl<T> StaticTypeExt for T where
    T: StaticType, 
 
impl<T> StaticTypeExt for T where
    T: StaticType, 
sourcefn ensure_type()
 
fn ensure_type()
Ensures that the type has been registered with the type system.
sourceimpl<T> ToClosureReturnValue for T where
    T: ToValue, 
 
impl<T> ToClosureReturnValue for T where
    T: ToValue, 
fn to_closure_return_value(&self) -> Option<Value>
sourceimpl<T> ToOwned for T where
    T: Clone, 
 
impl<T> ToOwned for T where
    T: Clone, 
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
 
fn clone_into(&self, target: &mut T)
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more