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GObjectAccessible

Struct GObjectAccessible 

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pub struct GObjectAccessible { /* private fields */ }
Expand description

This object class is derived from AtkObject and can be used as a basis implementing accessible objects.

This object class is derived from AtkObject. It can be used as a basis for implementing accessible objects for GObjects which are not derived from GtkWidget. One example of its use is in providing an accessible object for GnomeCanvasItem in the GAIL library.

§Implements

GObjectAccessibleExt, AtkObjectExt, glib::ObjectExt

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impl GObjectAccessible

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pub const NONE: Option<&'static GObjectAccessible> = None

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pub fn for_object(obj: &impl IsA<Object>) -> Option<Object>

Gets the accessible object for the specified obj.

§obj

a glib::Object

§Returns

a Object which is the accessible object for the obj

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impl Clone for GObjectAccessible

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GObjectAccessible

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for GObjectAccessible

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for GObjectAccessible

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impl HasParamSpec for GObjectAccessible

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type ParamSpec = ParamSpecObject

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type SetValue = GObjectAccessible

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(&str) -> ParamSpecObjectBuilder<'_, GObjectAccessible>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for GObjectAccessible

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl IsA<Object> for GObjectAccessible

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impl Ord for GObjectAccessible

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for GObjectAccessible

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impl<OT: ObjectType> PartialEq<OT> for GObjectAccessible

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fn eq(&self, other: &OT) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl<OT: ObjectType> PartialOrd<OT> for GObjectAccessible

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for GObjectAccessible

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fn static_type() -> Type

Returns the type identifier of Self.

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<O> AtkObjectExt for O
where O: IsA<Object>,

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fn add_relationship( &self, relationship: RelationType, target: &impl IsA<Object>, ) -> bool

Adds a relationship of the specified type with the specified target. Read more
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fn accessible_id(&self) -> Option<GString>

Available on crate feature v2_34 only.
Gets the accessible id of the accessible. Read more
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fn description(&self) -> Option<GString>

Gets the accessible description of the accessible. Read more
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fn index_in_parent(&self) -> i32

Gets the 0-based index of this accessible in its parent; returns -1 if the accessible does not have an accessible parent. Read more
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fn layer(&self) -> Layer

Gets the layer of the accessible. Read more
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fn mdi_zorder(&self) -> i32

Gets the zorder of the accessible. The value G_MININT will be returned if the layer of the accessible is not ATK_LAYER_MDI. Read more
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fn n_accessible_children(&self) -> i32

Gets the number of accessible children of the accessible. Read more
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fn name(&self) -> Option<GString>

Gets the accessible name of the accessible. Read more
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fn object_locale(&self) -> Option<GString>

Gets a UTF-8 string indicating the POSIX-style LC_MESSAGES locale of self. Read more
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fn parent(&self) -> Option<Object>

Gets the accessible parent of the accessible. By default this is the one assigned with set_parent(), but it is assumed that ATK implementors have ways to get the parent of the object without the need of assigning it manually with set_parent(), and will return it with this method. Read more
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fn role(&self) -> Role

Gets the role of the accessible. Read more
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fn notify_state_change(&self, state: State, value: bool)

Emits a state-change signal for the specified state. Read more
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fn peek_parent(&self) -> Option<Object>

Gets the accessible parent of the accessible, if it has been manually assigned with atk_object_set_parent. Otherwise, this function returns None. Read more
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fn ref_accessible_child(&self, i: i32) -> Option<Object>

Gets a reference to the specified accessible child of the object. The accessible children are 0-based so the first accessible child is at index 0, the second at index 1 and so on. Read more
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fn ref_relation_set(&self) -> Option<RelationSet>

Gets the RelationSet associated with the object. Read more
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fn ref_state_set(&self) -> Option<StateSet>

Gets a reference to the state set of the accessible; the caller must unreference it when it is no longer needed. Read more
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fn remove_relationship( &self, relationship: RelationType, target: &impl IsA<Object>, ) -> bool

Removes a relationship of the specified type with the specified target. Read more
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fn set_accessible_id(&self, name: &str)

Available on crate feature v2_34 only.
Sets the accessible ID of the accessible. This is not meant to be presented to the user, but to be an ID which is stable over application development. Typically, this is the gtkbuilder ID. Such an ID will be available for instance to identify a given well-known accessible object for tailored screen reading, or for automatic regression testing. Read more
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fn set_description(&self, description: &str)

Sets the accessible description of the accessible. You can’t set the description to NULL. This is reserved for the initial value. In this aspect NULL is similar to ATK_ROLE_UNKNOWN. If you want to set the name to a empty value you can use “”. Read more
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fn set_name(&self, name: &str)

Sets the accessible name of the accessible. You can’t set the name to NULL. This is reserved for the initial value. In this aspect NULL is similar to ATK_ROLE_UNKNOWN. If you want to set the name to a empty value you can use “”. Read more
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fn set_parent(&self, parent: &impl IsA<Object>)

Sets the accessible parent of the accessible. parent can be NULL. Read more
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fn set_role(&self, role: Role)

Sets the role of the accessible. Read more
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fn accessible_component_layer(&self) -> i32

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fn accessible_component_mdi_zorder(&self) -> i32

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fn accessible_description(&self) -> Option<GString>

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fn set_accessible_description(&self, accessible_description: Option<&str>)

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fn accessible_name(&self) -> Option<GString>

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fn set_accessible_name(&self, accessible_name: Option<&str>)

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fn accessible_parent(&self) -> Option<Object>

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fn set_accessible_parent<P: IsA<Object>>(&self, accessible_parent: Option<&P>)

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fn accessible_role(&self) -> Role

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fn set_accessible_role(&self, accessible_role: Role)

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fn accessible_table_caption(&self) -> Option<GString>

Table caption. Read more
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fn set_accessible_table_caption(&self, accessible_table_caption: Option<&str>)

Table caption. Read more
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fn accessible_table_caption_object(&self) -> Option<Object>

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fn set_accessible_table_caption_object<P: IsA<Object>>( &self, accessible_table_caption_object: Option<&P>, )

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fn accessible_table_column_description(&self) -> Option<GString>

Accessible table column description. Read more
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fn set_accessible_table_column_description( &self, accessible_table_column_description: Option<&str>, )

Accessible table column description. Read more
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fn accessible_table_column_header(&self) -> Option<Object>

Accessible table column header. Read more
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fn set_accessible_table_column_header<P: IsA<Object>>( &self, accessible_table_column_header: Option<&P>, )

Accessible table column header. Read more
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fn accessible_table_row_description(&self) -> Option<GString>

Accessible table row description. Read more
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fn set_accessible_table_row_description( &self, accessible_table_row_description: Option<&str>, )

Accessible table row description. Read more
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fn accessible_table_row_header(&self) -> Option<Object>

Accessible table row header. Read more
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fn set_accessible_table_row_header<P: IsA<Object>>( &self, accessible_table_row_header: Option<&P>, )

Accessible table row header. Read more
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fn accessible_table_summary(&self) -> Option<Object>

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fn set_accessible_table_summary<P: IsA<Object>>( &self, accessible_table_summary: Option<&P>, )

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fn accessible_value(&self) -> f64

Numeric value of this object, in case being and AtkValue. Read more
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fn set_accessible_value(&self, accessible_value: f64)

Numeric value of this object, in case being and AtkValue. Read more
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fn connect_active_descendant_changed<F: Fn(&Self, &Object) + 'static>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId

The “active-descendant-changed” signal is emitted by an object which has the state ATK_STATE_MANAGES_DESCENDANTS when the focus object in the object changes. For instance, a table will emit the signal when the cell in the table which has focus changes. Read more
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fn connect_announcement<F: Fn(&Self, &str) + 'static>( &self, f: F, ) -> SignalHandlerId

Available on crate feature v2_46 only.
The “announcement” signal can be emitted to pass an announcement on to be read by a screen reader. Read more
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fn connect_children_changed<F: Fn(&Self, u32, &Object) + 'static>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId

The signal “children-changed” is emitted when a child is added or removed form an object. It supports two details: “add” and “remove” Read more
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fn connect_notification<F: Fn(&Self, &str, i32) + 'static>( &self, f: F, ) -> SignalHandlerId

Available on crate feature v2_50 only.
The “notification” signal can be emitted to pass an announcement on to be read by a screen reader. Read more
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fn connect_state_change<F: Fn(&Self, &str, bool) + 'static>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId

The “state-change” signal is emitted when an object’s state changes. The detail value identifies the state type which has changed. Read more
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fn connect_visible_data_changed<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

The “visible-data-changed” signal is emitted when the visual appearance of the object changed.
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fn connect_accessible_component_layer_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_accessible_component_mdi_zorder_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_accessible_description_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_accessible_name_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_accessible_parent_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_accessible_role_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_accessible_table_caption_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_accessible_table_caption_object_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_accessible_table_column_description_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_accessible_table_column_header_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_accessible_table_row_description_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_accessible_table_row_header_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_accessible_table_summary_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_accessible_value_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: ObjectType,

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fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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fn upcast_ref<T>(&self) -> &T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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fn downcast<T>(self) -> Result<T, Self>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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fn dynamic_cast<T>(self) -> Result<T, Self>
where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *const GList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(_: *const GList, _: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(_: *const GList, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *const GPtrArray, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec( _: *const GPtrArray, _: usize, ) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(_: *const GPtrArray, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *const GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GPtrArray, num: usize, ) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>

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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<O> GObjectAccessibleExt for O

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fn object(&self) -> Option<Object>

Gets the GObject for which self is the accessible object. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoClosureReturnValue for T
where T: Into<Value>,

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impl<U> IsSubclassableExt for U

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,

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impl<T> ObjectExt for T
where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
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fn class_of<U>(&self) -> Option<&Class<U>>
where U: IsClass,

Returns the class of the object in the given type T. Read more
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>
where U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.