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DeviceManager

Struct DeviceManager 

Source
pub struct DeviceManager { /* private fields */ }
Expand description

In addition to a single pointer and keyboard for user interface input, GDK contains support for a variety of input devices, including graphics tablets, touchscreens and multiple pointers/keyboards interacting simultaneously with the user interface. Such input devices often have additional features, such as sub-pixel positioning information and additional device-dependent information.

In order to query the device hierarchy and be aware of changes in the device hierarchy (such as virtual devices being created or removed, or physical devices being plugged or unplugged), GDK provides DeviceManager.

By default, and if the platform supports it, GDK is aware of multiple keyboard/pointer pairs and multitouch devices. This behavior can be changed by calling gdk_disable_multidevice() before Display::open(). There should rarely be a need to do that though, since GDK defaults to a compatibility mode in which it will emit just one enter/leave event pair for all devices on a window. To enable per-device enter/leave events and other multi-pointer interaction features, Window::set_support_multidevice() must be called on GdkWindows (or gtk_widget_set_support_multidevice() on widgets). window. See the Window::set_support_multidevice() documentation for more information.

On X11, multi-device support is implemented through XInput 2. Unless gdk_disable_multidevice() is called, the XInput 2 DeviceManager implementation will be used as the input source. Otherwise either the core or XInput 1 implementations will be used.

For simple applications that don’t have any special interest in input devices, the so-called “client pointer” provides a reasonable approximation to a simple setup with a single pointer and keyboard. The device that has been set as the client pointer can be accessed via gdk_device_manager_get_client_pointer().

Conceptually, in multidevice mode there are 2 device types. Virtual devices (or master devices) are represented by the pointer cursors and keyboard foci that are seen on the screen. Physical devices (or slave devices) represent the hardware that is controlling the virtual devices, and thus have no visible cursor on the screen.

Virtual devices are always paired, so there is a keyboard device for every pointer device. Associations between devices may be inspected through DeviceExt::associated_device().

There may be several virtual devices, and several physical devices could be controlling each of these virtual devices. Physical devices may also be “floating”, which means they are not attached to any virtual device.

§Master and slave devices

carlos@sacarino:~$ xinput list
⎡ Virtual core pointer                          id=2    [master pointer  (3)]
⎜   ↳ Virtual core XTEST pointer                id=4    [slave  pointer  (2)]
⎜   ↳ Wacom ISDv4 E6 Pen stylus                 id=10   [slave  pointer  (2)]
⎜   ↳ Wacom ISDv4 E6 Finger touch               id=11   [slave  pointer  (2)]
⎜   ↳ SynPS/2 Synaptics TouchPad                id=13   [slave  pointer  (2)]
⎜   ↳ TPPS/2 IBM TrackPoint                     id=14   [slave  pointer  (2)]
⎜   ↳ Wacom ISDv4 E6 Pen eraser                 id=16   [slave  pointer  (2)]
⎣ Virtual core keyboard                         id=3    [master keyboard (2)]
    ↳ Virtual core XTEST keyboard               id=5    [slave  keyboard (3)]
    ↳ Power Button                              id=6    [slave  keyboard (3)]
    ↳ Video Bus                                 id=7    [slave  keyboard (3)]
    ↳ Sleep Button                              id=8    [slave  keyboard (3)]
    ↳ Integrated Camera                         id=9    [slave  keyboard (3)]
    ↳ AT Translated Set 2 keyboard              id=12   [slave  keyboard (3)]
    ↳ ThinkPad Extra Buttons                    id=15   [slave  keyboard (3)]

By default, GDK will automatically listen for events coming from all master devices, setting the Device for all events coming from input devices. Events containing device information are EventType::MotionNotify, EventType::ButtonPress, [EventType::_2buttonPress][crate::EventType::_2buttonPress], [EventType::_3buttonPress][crate::EventType::_3buttonPress], EventType::ButtonRelease, EventType::Scroll, EventType::KeyPress, EventType::KeyRelease, EventType::EnterNotify, EventType::LeaveNotify, EventType::FocusChange, EventType::ProximityIn, EventType::ProximityOut, EventType::DragEnter, EventType::DragLeave, EventType::DragMotion, EventType::DragStatus, EventType::DropStart, EventType::DropFinished and EventType::GrabBroken. When dealing with an event on a master device, it is possible to get the source (slave) device that the event originated from via gdk_event_get_source_device().

On a standard session, all physical devices are connected by default to the “Virtual Core Pointer/Keyboard” master devices, hence routing all events through these. This behavior is only modified by device grabs, where the slave device is temporarily detached for as long as the grab is held, and more permanently by user modifications to the device hierarchy.

On certain application specific setups, it may make sense to detach a physical device from its master pointer, and mapping it to an specific window. This can be achieved by the combination of gdk_device_grab() and DeviceExt::set_mode().

In order to listen for events coming from devices other than a virtual device, Window::set_device_events() must be called. Generally, this function can be used to modify the event mask for any given device.

Input devices may also provide additional information besides X/Y. For example, graphics tablets may also provide pressure and X/Y tilt information. This information is device-dependent, and may be queried through gdk_device_get_axis(). In multidevice mode, virtual devices will change axes in order to always represent the physical device that is routing events through it. Whenever the physical device changes, the n-axes property will be notified, and DeviceExt::list_axes() will return the new device axes.

Devices may also have associated “keys” or macro buttons. Such keys can be globally set to map into normal X keyboard events. The mapping is set using DeviceExt::set_key().

In GTK+ 3.20, a new Seat object has been introduced that supersedes DeviceManager and should be preferred in newly written code.

This is an Abstract Base Class, you cannot instantiate it.

§Properties

§display

Readable | Writeable | Construct Only

§Signals

§device-added

The ::device-added signal is emitted either when a new master pointer is created, or when a slave (Hardware) input device is plugged in.

§device-changed

The ::device-changed signal is emitted whenever a device has changed in the hierarchy, either slave devices being disconnected from their master device or connected to another one, or master devices being added or removed a slave device.

If a slave device is detached from all master devices (DeviceExt::associated_device() returns None), its DeviceType will change to DeviceType::Floating, if it’s attached, it will change to DeviceType::Slave.

§device-removed

The ::device-removed signal is emitted either when a master pointer is removed, or when a slave (Hardware) input device is unplugged.

Implementations§

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impl DeviceManager

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pub fn display(&self) -> Option<Display>

Gets the Display associated to self.

§Returns

the Display to which self is associated to, or None. This memory is owned by GDK and must not be freed or unreferenced.

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pub fn connect_device_added<F: Fn(&Self, &Device) + 'static>( &self, f: F, ) -> SignalHandlerId

The ::device-added signal is emitted either when a new master pointer is created, or when a slave (Hardware) input device is plugged in.

§device

the newly added Device.

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pub fn connect_device_changed<F: Fn(&Self, &Device) + 'static>( &self, f: F, ) -> SignalHandlerId

The ::device-changed signal is emitted whenever a device has changed in the hierarchy, either slave devices being disconnected from their master device or connected to another one, or master devices being added or removed a slave device.

If a slave device is detached from all master devices (DeviceExt::associated_device() returns None), its DeviceType will change to DeviceType::Floating, if it’s attached, it will change to DeviceType::Slave.

§device

the Device that changed.

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pub fn connect_device_removed<F: Fn(&Self, &Device) + 'static>( &self, f: F, ) -> SignalHandlerId

The ::device-removed signal is emitted either when a master pointer is removed, or when a slave (Hardware) input device is unplugged.

§device

the just removed Device.

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impl DeviceManager

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impl Clone for DeviceManager

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DeviceManager

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for DeviceManager

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for DeviceManager

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impl HasParamSpec for DeviceManager

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type ParamSpec = ParamSpecObject

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type SetValue = DeviceManager

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(&str) -> ParamSpecObjectBuilder<'_, DeviceManager>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for DeviceManager

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for DeviceManager

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for DeviceManager

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impl<OT: ObjectType> PartialEq<OT> for DeviceManager

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fn eq(&self, other: &OT) -> bool

Equality operator ==. Read more
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fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl<OT: ObjectType> PartialOrd<OT> for DeviceManager

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 (const: unstable) · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for DeviceManager

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fn static_type() -> Type

Returns the type identifier of Self.

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Return all ParamSpec of the properties of this object.
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.