pub struct DragContext { /* private fields */ }Expand description
§Signals
§action-changed
A new action is being chosen for the drag and drop operation.
This signal will only be emitted if the DragContext manages
the drag and drop operation. See DragContext::manage_dnd()
for more information.
§cancel
The drag and drop operation was cancelled.
This signal will only be emitted if the DragContext manages
the drag and drop operation. See DragContext::manage_dnd()
for more information.
§dnd-finished
The drag and drop operation was finished, the drag destination finished reading all data. The drag source can now free all miscellaneous data.
This signal will only be emitted if the DragContext manages
the drag and drop operation. See DragContext::manage_dnd()
for more information.
§drop-performed
The drag and drop operation was performed on an accepting client.
This signal will only be emitted if the DragContext manages
the drag and drop operation. See DragContext::manage_dnd()
for more information.
Implementations§
Source§impl DragContext
impl DragContext
Sourcepub fn actions(&self) -> DragAction
pub fn actions(&self) -> DragAction
Determines the bitmask of actions proposed by the source if
suggested_action() returns DragAction::ASK.
§Returns
the DragAction flags
Sourcepub fn dest_window(&self) -> Window
pub fn dest_window(&self) -> Window
Sourcepub fn drag_window(&self) -> Option<Window>
pub fn drag_window(&self) -> Option<Window>
Returns the window on which the drag icon should be rendered
during the drag operation. Note that the window may not be
available until the drag operation has begun. GDK will move
the window in accordance with the ongoing drag operation.
The window is owned by self and will be destroyed when
the drag operation is over.
§Returns
the drag window, or None
Sourcepub fn protocol(&self) -> DragProtocol
pub fn protocol(&self) -> DragProtocol
Sourcepub fn selected_action(&self) -> DragAction
pub fn selected_action(&self) -> DragAction
Sourcepub fn source_window(&self) -> Window
pub fn source_window(&self) -> Window
Sourcepub fn suggested_action(&self) -> DragAction
pub fn suggested_action(&self) -> DragAction
Sourcepub fn list_targets(&self) -> Vec<Atom>
pub fn list_targets(&self) -> Vec<Atom>
Sourcepub fn manage_dnd(&self, ipc_window: &Window, actions: DragAction) -> bool
pub fn manage_dnd(&self, ipc_window: &Window, actions: DragAction) -> bool
Requests the drag and drop operation to be managed by self.
When a drag and drop operation becomes managed, the DragContext
will internally handle all input and source-side EventDND events
as required by the windowing system.
Once the drag and drop operation is managed, the drag context will emit the following signals:
- The
action-changedsignal whenever the final action to be performed by the drag and drop operation changes. - The
drop-performedsignal after the user performs the drag and drop gesture (typically by releasing the mouse button). - The
dnd-finishedsignal after the drag and drop operation concludes (after allGdkSelectiontransfers happen). - The
cancelsignal if the drag and drop operation is finished but doesn’t happen over an accepting destination, or is cancelled through other means.
§ipc_window
Window to use for IPC messaging/events
§actions
the actions supported by the drag source
§Returns
true if the drag and drop operation is managed.
Sourcepub fn set_device(&self, device: &impl IsA<Device>)
pub fn set_device(&self, device: &impl IsA<Device>)
Sourcepub fn set_hotspot(&self, hot_x: i32, hot_y: i32)
pub fn set_hotspot(&self, hot_x: i32, hot_y: i32)
Sourcepub fn connect_action_changed<F: Fn(&Self, DragAction) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_action_changed<F: Fn(&Self, DragAction) + 'static>( &self, f: F, ) -> SignalHandlerId
A new action is being chosen for the drag and drop operation.
This signal will only be emitted if the DragContext manages
the drag and drop operation. See manage_dnd()
for more information.
§action
The action currently chosen
Sourcepub fn connect_cancel<F: Fn(&Self, DragCancelReason) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_cancel<F: Fn(&Self, DragCancelReason) + 'static>( &self, f: F, ) -> SignalHandlerId
The drag and drop operation was cancelled.
This signal will only be emitted if the DragContext manages
the drag and drop operation. See manage_dnd()
for more information.
§reason
The reason the context was cancelled
Sourcepub fn connect_dnd_finished<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_dnd_finished<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
The drag and drop operation was finished, the drag destination finished reading all data. The drag source can now free all miscellaneous data.
This signal will only be emitted if the DragContext manages
the drag and drop operation. See manage_dnd()
for more information.
Sourcepub fn connect_drop_performed<F: Fn(&Self, i32) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_drop_performed<F: Fn(&Self, i32) + 'static>( &self, f: F, ) -> SignalHandlerId
The drag and drop operation was performed on an accepting client.
This signal will only be emitted if the DragContext manages
the drag and drop operation. See manage_dnd()
for more information.
§time
the time at which the drop happened.
Source§impl DragContext
impl DragContext
pub fn drag_get_selection(&self) -> Atom
pub fn drag_abort(&self, time_: u32)
pub fn drop_reply(&self, accepted: bool, time_: u32)
pub fn drop(&self, time_: u32)
pub fn drag_find_window_for_screen( &self, drag_window: &Window, screen: &Screen, x_root: i32, y_root: i32, ) -> (Option<Window>, DragProtocol)
pub fn drag_motion( &self, dest_window: &Window, protocol: DragProtocol, x_root: i32, y_root: i32, suggested_action: DragAction, possible_actions: DragAction, time_: u32, ) -> bool
pub fn drop_finish(&self, success: bool, time_: u32)
pub fn drag_status(&self, action: DragAction, time_: u32)
pub fn drag_drop_succeeded(&self) -> bool
pub fn drag_begin(window: &Window, targets: &[Atom]) -> Option<DragContext>
pub fn drag_begin_for_device<P: IsA<Device>>( window: &Window, device: &P, targets: &[Atom], ) -> Option<DragContext>
pub fn drag_begin_from_point<P: IsA<Device>>( window: &Window, device: &P, targets: &[Atom], x_root: i32, y_root: i32, ) -> Option<DragContext>
pub fn drag_drop_done(&self, success: bool)
Trait Implementations§
Source§impl Clone for DragContext
impl Clone for DragContext
Source§impl Debug for DragContext
impl Debug for DragContext
Source§impl Display for DragContext
impl Display for DragContext
impl Eq for DragContext
Source§impl HasParamSpec for DragContext
impl HasParamSpec for DragContext
type ParamSpec = ParamSpecObject
Source§type SetValue = DragContext
type SetValue = DragContext
type BuilderFn = fn(&str) -> ParamSpecObjectBuilder<'_, DragContext>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for DragContext
impl Hash for DragContext
Source§impl Ord for DragContext
impl Ord for DragContext
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for DragContext
impl ParentClassIs for DragContext
Source§impl<OT: ObjectType> PartialEq<OT> for DragContext
impl<OT: ObjectType> PartialEq<OT> for DragContext
Source§impl<OT: ObjectType> PartialOrd<OT> for DragContext
impl<OT: ObjectType> PartialOrd<OT> for DragContext
Source§impl StaticType for DragContext
impl StaticType for DragContext
Source§fn static_type() -> Type
fn static_type() -> Type
Self.Auto Trait Implementations§
impl !Send for DragContext
impl !Sync for DragContext
impl Freeze for DragContext
impl RefUnwindSafe for DragContext
impl Unpin for DragContext
impl UnsafeUnpin for DragContext
impl UnwindSafe for DragContext
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify signal of the object. Read more