pub trait GestureDragExt:
IsA<GestureDrag>
+ Sealed
+ 'static {
// Provided methods
fn offset(&self) -> Option<(f64, f64)> { ... }
fn start_point(&self) -> Option<(f64, f64)> { ... }
fn connect_drag_begin<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_drag_end<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_drag_update<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
}Expand description
Provided Methods§
Sourcefn start_point(&self) -> Option<(f64, f64)>
fn start_point(&self) -> Option<(f64, f64)>
Sourcefn connect_drag_begin<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_drag_begin<F: Fn(&Self, f64, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
Sourcefn connect_drag_end<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_drag_end<F: Fn(&Self, f64, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
Sourcefn connect_drag_update<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_drag_update<F: Fn(&Self, f64, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".