pub struct GestureSwipe { /* private fields */ }Expand description
GestureSwipe is a Gesture implementation able to recognize
swipes, after a press/move/…/move/release sequence happens, the
swipe signal will be emitted, providing the velocity
and directionality of the sequence at the time it was lifted.
If the velocity is desired in intermediate points,
velocity() can be called on eg. a
update handler.
All velocities are reported in pixels/sec units.
§Signals
§swipe
This signal is emitted when the recognized gesture is finished, velocity and direction are a product of previously recorded events.
Gesture
§begin
This signal is emitted when the gesture is recognized. This means the
number of touch sequences matches n-points, and the check
handler(s) returned true.
Note: These conditions may also happen when an extra touch (eg. a third touch
on a 2-touches gesture) is lifted, in that situation sequence won’t pertain
to the current set of active touches, so don’t rely on this being true.
§cancel
This signal is emitted whenever a sequence is cancelled. This usually
happens on active touches when EventControllerExt::reset() is called
on gesture (manually, due to grabs…), or the individual sequence
was claimed by parent widgets’ controllers (see GestureExt::set_sequence_state()).
gesture must forget everything about sequence as a reaction to this signal.
§end
This signal is emitted when gesture either stopped recognizing the event
sequences as something to be handled (the check handler returned
false), or the number of touch sequences became higher or lower than
n-points.
Note: sequence might not pertain to the group of sequences that were
previously triggering recognition on gesture (ie. a just pressed touch
sequence that exceeds n-points). This situation may be detected
by checking through GestureExt::handles_sequence().
§sequence-state-changed
This signal is emitted whenever a sequence state changes. See
GestureExt::set_sequence_state() to know more about the expectable
sequence lifetimes.
§update
This signal is emitted whenever an event is handled while the gesture is
recognized. sequence is guaranteed to pertain to the set of active touches.
§Implements
GestureSingleExt, GestureExt, EventControllerExt, glib::ObjectExt
Implementations§
Source§impl GestureSwipe
impl GestureSwipe
Sourcepub fn new(widget: &impl IsA<Widget>) -> GestureSwipe
pub fn new(widget: &impl IsA<Widget>) -> GestureSwipe
Returns a newly created Gesture that recognizes swipes.
§widget
a Widget
§Returns
a newly created GestureSwipe
Sourcepub fn builder() -> GestureSwipeBuilder
pub fn builder() -> GestureSwipeBuilder
Creates a new builder-pattern struct instance to construct GestureSwipe objects.
This method returns an instance of GestureSwipeBuilder which can be used to create GestureSwipe objects.
Sourcepub fn velocity(&self) -> Option<(f64, f64)>
pub fn velocity(&self) -> Option<(f64, f64)>
If the gesture is recognized, this function returns true and fill in
velocity_x and velocity_y with the recorded velocity, as per the
last event(s) processed.
§Returns
whether velocity could be calculated
§velocity_x
return value for the velocity in the X axis, in pixels/sec
§velocity_y
return value for the velocity in the Y axis, in pixels/sec
Sourcepub fn connect_swipe<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_swipe<F: Fn(&Self, f64, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for GestureSwipe
impl Clone for GestureSwipe
Source§impl Debug for GestureSwipe
impl Debug for GestureSwipe
Source§impl Default for GestureSwipe
impl Default for GestureSwipe
Source§impl Display for GestureSwipe
impl Display for GestureSwipe
impl Eq for GestureSwipe
Source§impl HasParamSpec for GestureSwipe
impl HasParamSpec for GestureSwipe
type ParamSpec = ParamSpecObject
Source§type SetValue = GestureSwipe
type SetValue = GestureSwipe
type BuilderFn = fn(&str) -> ParamSpecObjectBuilder<'_, GestureSwipe>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for GestureSwipe
impl Hash for GestureSwipe
impl IsA<EventController> for GestureSwipe
impl IsA<Gesture> for GestureSwipe
impl IsA<GestureSingle> for GestureSwipe
Source§impl Ord for GestureSwipe
impl Ord for GestureSwipe
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for GestureSwipe
impl ParentClassIs for GestureSwipe
type Parent = GestureSingle
Source§impl<OT: ObjectType> PartialEq<OT> for GestureSwipe
impl<OT: ObjectType> PartialEq<OT> for GestureSwipe
Source§impl<OT: ObjectType> PartialOrd<OT> for GestureSwipe
impl<OT: ObjectType> PartialOrd<OT> for GestureSwipe
Source§impl StaticType for GestureSwipe
impl StaticType for GestureSwipe
Source§fn static_type() -> Type
fn static_type() -> Type
Self.Auto Trait Implementations§
impl !Send for GestureSwipe
impl !Sync for GestureSwipe
impl Freeze for GestureSwipe
impl RefUnwindSafe for GestureSwipe
impl Unpin for GestureSwipe
impl UnsafeUnpin for GestureSwipe
impl UnwindSafe for GestureSwipe
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Source§impl<O> GestureExt for O
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
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fn stop_signal_emission_by_name(&self, signal_name: &str)
Source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name on this object. Read moreSource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id on this object. Read moreSource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name on this object. Read moreSource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id on this object. Read moreSource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name on this object. Read moreSource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id on this object. Read moreSource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name on this object. Read moreSource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id on this object. Read moreSource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values, or
invoke when using Rust closures.Source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit but takes Value for the arguments.Source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify signal of the object. Read more