pub struct EventControllerMotion { /* private fields */ }v3_24 only.Expand description
EventControllerMotion is an event controller meant for situations
where you need to track the position of the pointer.
This object was added in 3.24.
§Signals
§enter
Signals that the pointer has entered the widget.
§leave
Signals that pointer has left the widget.
§motion
Emitted when the pointer moves inside the widget.
§Implements
EventControllerExt, [trait@glib::ObjectExt]
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl EventControllerMotion
impl EventControllerMotion
Sourcepub fn new(widget: &impl IsA<Widget>) -> EventControllerMotion
pub fn new(widget: &impl IsA<Widget>) -> EventControllerMotion
Creates a new event controller that will handle motion events
for the given widget.
§widget
a Widget
§Returns
a new EventControllerMotion
Sourcepub fn builder() -> EventControllerMotionBuilder
pub fn builder() -> EventControllerMotionBuilder
Creates a new builder-pattern struct instance to construct EventControllerMotion objects.
This method returns an instance of EventControllerMotionBuilder which can be used to create EventControllerMotion objects.
Sourcepub fn connect_enter<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_enter<F: Fn(&Self, f64, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
Sourcepub fn connect_leave<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_leave<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Signals that pointer has left the widget.
Sourcepub fn connect_motion<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_motion<F: Fn(&Self, f64, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for EventControllerMotion
impl Clone for EventControllerMotion
Source§impl Debug for EventControllerMotion
impl Debug for EventControllerMotion
Source§impl Default for EventControllerMotion
impl Default for EventControllerMotion
impl Eq for EventControllerMotion
Source§impl HasParamSpec for EventControllerMotion
impl HasParamSpec for EventControllerMotion
type ParamSpec = ParamSpecObject
Source§type SetValue = EventControllerMotion
type SetValue = EventControllerMotion
type BuilderFn = fn(&str) -> ParamSpecObjectBuilder<'_, EventControllerMotion>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for EventControllerMotion
impl Hash for EventControllerMotion
impl IsA<EventController> for EventControllerMotion
Source§impl Ord for EventControllerMotion
impl Ord for EventControllerMotion
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
1.21.0 (const: unstable) · Source§fn min(self, other: Self) -> Selfwhere
Self: Sized,
fn min(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for EventControllerMotion
impl ParentClassIs for EventControllerMotion
type Parent = EventController
Source§impl<OT: ObjectType> PartialEq<OT> for EventControllerMotion
impl<OT: ObjectType> PartialEq<OT> for EventControllerMotion
Source§impl<OT: ObjectType> PartialOrd<OT> for EventControllerMotion
impl<OT: ObjectType> PartialOrd<OT> for EventControllerMotion
Source§fn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
Partial comparison for two GObjects.
Compares the memory addresses of the provided objects.
Source§impl StaticType for EventControllerMotion
impl StaticType for EventControllerMotion
Source§fn static_type() -> Type
fn static_type() -> Type
Self.Auto Trait Implementations§
impl !Send for EventControllerMotion
impl !Sync for EventControllerMotion
impl Freeze for EventControllerMotion
impl RefUnwindSafe for EventControllerMotion
impl Unpin for EventControllerMotion
impl UnsafeUnpin for EventControllerMotion
impl UnwindSafe for EventControllerMotion
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Source§impl<O> EventControllerExt for Owhere
O: IsA<EventController>,
impl<O> EventControllerExt for Owhere
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Source§fn propagation_phase(&self) -> PropagationPhase
fn propagation_phase(&self) -> PropagationPhase
self handles events. Read moreSource§fn handle_event(&self, event: &Event) -> bool
fn handle_event(&self, event: &Event) -> bool
self, so it can be interpreted
and the controller actions triggered. Read moreSource§fn reset(&self)
fn reset(&self)
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) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify signal of the object. Read more