#[repr(C)]
pub struct XVisualInfo { pub visual: *mut Visual, pub visualid: u64, pub screen: i32, pub depth: i32, pub class: i32, pub red_mask: u64, pub green_mask: u64, pub blue_mask: u64, pub colormap_size: i32, pub bits_per_rgb: i32, }

Fields

visual: *mut Visualvisualid: u64screen: i32depth: i32class: i32red_mask: u64green_mask: u64blue_mask: u64colormap_size: i32bits_per_rgb: i32

Trait Implementations

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