Struct gtk::SocketAccessible
source · [−]#[repr(transparent)]pub struct SocketAccessible { /* private fields */ }
Expand description
Implementations
sourceimpl SocketAccessible
impl SocketAccessible
pub const NONE: Option<&'static SocketAccessible> = None
gdk_backend="x11"
and crate feature v3_24_30
only.sourcepub fn builder() -> SocketAccessibleBuilder
Available on gdk_backend="x11"
and crate feature v3_24_30
only.
pub fn builder() -> SocketAccessibleBuilder
gdk_backend="x11"
and crate feature v3_24_30
only.Creates a new builder-pattern struct instance to construct SocketAccessible
objects.
This method returns an instance of SocketAccessibleBuilder
which can be used to create SocketAccessible
objects.
Trait Implementations
sourceimpl Clone for SocketAccessible
Available on gdk_backend="x11"
and crate feature v3_24_30
only.
impl Clone for SocketAccessible
gdk_backend="x11"
and crate feature v3_24_30
only.sourceimpl Debug for SocketAccessible
Available on gdk_backend="x11"
and crate feature v3_24_30
only.
impl Debug for SocketAccessible
gdk_backend="x11"
and crate feature v3_24_30
only.sourceimpl Display for SocketAccessible
Available on gdk_backend="x11"
and crate feature v3_24_30
only.
impl Display for SocketAccessible
gdk_backend="x11"
and crate feature v3_24_30
only.sourceimpl Hash for SocketAccessible
Available on gdk_backend="x11"
and crate feature v3_24_30
only.
impl Hash for SocketAccessible
gdk_backend="x11"
and crate feature v3_24_30
only.sourceimpl Ord for SocketAccessible
Available on gdk_backend="x11"
and crate feature v3_24_30
only.
impl Ord for SocketAccessible
gdk_backend="x11"
and crate feature v3_24_30
only.sourceimpl ParentClassIs for SocketAccessible
Available on gdk_backend="x11"
and crate feature v3_24_30
only.
impl ParentClassIs for SocketAccessible
gdk_backend="x11"
and crate feature v3_24_30
only.sourceimpl<OT: ObjectType> PartialEq<OT> for SocketAccessible
Available on gdk_backend="x11"
and crate feature v3_24_30
only.
impl<OT: ObjectType> PartialEq<OT> for SocketAccessible
gdk_backend="x11"
and crate feature v3_24_30
only.sourceimpl<OT: ObjectType> PartialOrd<OT> for SocketAccessible
Available on gdk_backend="x11"
and crate feature v3_24_30
only.
impl<OT: ObjectType> PartialOrd<OT> for SocketAccessible
gdk_backend="x11"
and crate feature v3_24_30
only.sourcefn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
sourceimpl StaticType for SocketAccessible
Available on gdk_backend="x11"
and crate feature v3_24_30
only.
impl StaticType for SocketAccessible
gdk_backend="x11"
and crate feature v3_24_30
only.sourcefn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of Self
.
impl Eq for SocketAccessible
gdk_backend="x11"
and crate feature v3_24_30
only.impl IsA<Object> for SocketAccessible
gdk_backend="x11"
and crate feature v3_24_30
only.Auto Trait Implementations
impl RefUnwindSafe for SocketAccessible
impl !Send for SocketAccessible
impl !Sync for SocketAccessible
impl Unpin for SocketAccessible
impl UnwindSafe for SocketAccessible
Blanket Implementations
sourceimpl<O> AtkObjectExt for O where
O: IsA<Object>,
impl<O> AtkObjectExt for O where
O: IsA<Object>,
sourcefn add_relationship(
&self,
relationship: RelationType,
target: &impl IsA<Object>
) -> bool
fn add_relationship(
&self,
relationship: RelationType,
target: &impl IsA<Object>
) -> bool
Adds a relationship of the specified type with the specified target. Read more
sourcefn accessible_id(&self) -> Option<GString>
fn accessible_id(&self) -> Option<GString>
v2_34
only.Gets the accessible id of the accessible. Read more
sourcefn description(&self) -> Option<GString>
fn description(&self) -> Option<GString>
Gets the accessible description of the accessible. Read more
sourcefn index_in_parent(&self) -> i32
fn index_in_parent(&self) -> i32
Gets the 0-based index of this accessible in its parent; returns -1 if the accessible does not have an accessible parent. Read more
sourcefn mdi_zorder(&self) -> i32
fn mdi_zorder(&self) -> i32
Gets the zorder of the accessible. The value G_MININT will be returned if the layer of the accessible is not ATK_LAYER_MDI. Read more
sourcefn n_accessible_children(&self) -> i32
fn n_accessible_children(&self) -> i32
Gets the number of accessible children of the accessible. Read more
sourcefn object_locale(&self) -> Option<GString>
fn object_locale(&self) -> Option<GString>
Gets a UTF-8 string indicating the POSIX-style LC_MESSAGES locale
of self
. Read more
sourcefn parent(&self) -> Option<Object>
fn parent(&self) -> Option<Object>
Gets the accessible parent of the accessible. By default this is
the one assigned with set_parent()
, but it is assumed
that ATK implementors have ways to get the parent of the object
without the need of assigning it manually with
set_parent()
, and will return it with this method. Read more
sourcefn notify_state_change(&self, state: u64, value: bool)
fn notify_state_change(&self, state: u64, value: bool)
Emits a state-change signal for the specified state. Read more
sourcefn peek_parent(&self) -> Option<Object>
fn peek_parent(&self) -> Option<Object>
sourcefn ref_accessible_child(&self, i: i32) -> Option<Object>
fn ref_accessible_child(&self, i: i32) -> Option<Object>
Gets a reference to the specified accessible child of the object. The accessible children are 0-based so the first accessible child is at index 0, the second at index 1 and so on. Read more
sourcefn ref_relation_set(&self) -> Option<RelationSet>
fn ref_relation_set(&self) -> Option<RelationSet>
Gets the RelationSet
associated with the object. Read more
sourcefn ref_state_set(&self) -> Option<StateSet>
fn ref_state_set(&self) -> Option<StateSet>
Gets a reference to the state set of the accessible; the caller must unreference it when it is no longer needed. Read more
sourcefn remove_relationship(
&self,
relationship: RelationType,
target: &impl IsA<Object>
) -> bool
fn remove_relationship(
&self,
relationship: RelationType,
target: &impl IsA<Object>
) -> bool
Removes a relationship of the specified type with the specified target. Read more
sourcefn set_accessible_id(&self, name: &str)
fn set_accessible_id(&self, name: &str)
v2_34
only.Sets the accessible ID of the accessible. This is not meant to be presented to the user, but to be an ID which is stable over application development. Typically, this is the gtkbuilder ID. Such an ID will be available for instance to identify a given well-known accessible object for tailored screen reading, or for automatic regression testing. Read more
sourcefn set_description(&self, description: &str)
fn set_description(&self, description: &str)
Sets the accessible description of the accessible. You can’t set the description to NULL. This is reserved for the initial value. In this aspect NULL is similar to ATK_ROLE_UNKNOWN. If you want to set the name to a empty value you can use “”. Read more
sourcefn set_name(&self, name: &str)
fn set_name(&self, name: &str)
Sets the accessible name of the accessible. You can’t set the name to NULL. This is reserved for the initial value. In this aspect NULL is similar to ATK_ROLE_UNKNOWN. If you want to set the name to a empty value you can use “”. Read more
sourcefn set_parent(&self, parent: &impl IsA<Object>)
fn set_parent(&self, parent: &impl IsA<Object>)
Sets the accessible parent of the accessible. parent
can be NULL. Read more
fn accessible_component_layer(&self) -> i32
fn accessible_component_mdi_zorder(&self) -> i32
fn accessible_description(&self) -> Option<GString>
fn set_accessible_description(&self, accessible_description: Option<&str>)
fn accessible_hypertext_nlinks(&self) -> i32
fn accessible_name(&self) -> Option<GString>
fn set_accessible_name(&self, accessible_name: Option<&str>)
fn accessible_parent(&self) -> Option<Object>
fn set_accessible_parent<P>(&self, accessible_parent: Option<&P>) where
P: IsA<Object>,
fn accessible_role(&self) -> Role
fn set_accessible_role(&self, accessible_role: Role)
Table caption. Read more
Table caption. Read more
sourcefn accessible_table_column_description(&self) -> Option<GString>
fn accessible_table_column_description(&self) -> Option<GString>
Accessible table column description. Read more
sourcefn set_accessible_table_column_description(
&self,
accessible_table_column_description: Option<&str>
)
fn set_accessible_table_column_description(
&self,
accessible_table_column_description: Option<&str>
)
Accessible table column description. Read more
sourcefn accessible_table_column_header(&self) -> Option<Object>
fn accessible_table_column_header(&self) -> Option<Object>
Accessible table column header. Read more
sourcefn set_accessible_table_column_header<P>(
&self,
accessible_table_column_header: Option<&P>
) where
P: IsA<Object>,
fn set_accessible_table_column_header<P>(
&self,
accessible_table_column_header: Option<&P>
) where
P: IsA<Object>,
Accessible table column header. Read more
sourcefn accessible_table_row_description(&self) -> Option<GString>
fn accessible_table_row_description(&self) -> Option<GString>
Accessible table row description. Read more
sourcefn set_accessible_table_row_description(
&self,
accessible_table_row_description: Option<&str>
)
fn set_accessible_table_row_description(
&self,
accessible_table_row_description: Option<&str>
)
Accessible table row description. Read more
sourcefn accessible_table_row_header(&self) -> Option<Object>
fn accessible_table_row_header(&self) -> Option<Object>
Accessible table row header. Read more
sourcefn set_accessible_table_row_header<P>(
&self,
accessible_table_row_header: Option<&P>
) where
P: IsA<Object>,
fn set_accessible_table_row_header<P>(
&self,
accessible_table_row_header: Option<&P>
) where
P: IsA<Object>,
Accessible table row header. Read more
fn accessible_table_summary(&self) -> Option<Object>
fn set_accessible_table_summary<P>(&self, accessible_table_summary: Option<&P>) where
P: IsA<Object>,
sourcefn accessible_value(&self) -> f64
fn accessible_value(&self) -> f64
Numeric value of this object, in case being and AtkValue. Read more
sourcefn set_accessible_value(&self, accessible_value: f64)
fn set_accessible_value(&self, accessible_value: f64)
Numeric value of this object, in case being and AtkValue. Read more
sourcefn connect_active_descendant_changed<F>(
&self,
detail: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O, &Object),
fn connect_active_descendant_changed<F>(
&self,
detail: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O, &Object),
The “active-descendant-changed” signal is emitted by an object which has the state ATK_STATE_MANAGES_DESCENDANTS when the focus object in the object changes. For instance, a table will emit the signal when the cell in the table which has focus changes. Read more
sourcefn connect_children_changed<F>(
&self,
detail: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O, u32, &Object),
fn connect_children_changed<F>(
&self,
detail: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O, u32, &Object),
The signal “children-changed” is emitted when a child is added or removed form an object. It supports two details: “add” and “remove” Read more
sourcefn connect_state_change<F>(&self, detail: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&O, &str, bool),
fn connect_state_change<F>(&self, detail: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&O, &str, bool),
The “state-change” signal is emitted when an object’s state changes. The detail value identifies the state type which has changed. Read more
sourcefn connect_visible_data_changed<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_visible_data_changed<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
The “visible-data-changed” signal is emitted when the visual appearance of the object changed. Read more
fn connect_accessible_component_layer_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_accessible_component_mdi_zorder_notify<F>(
&self,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_accessible_description_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_accessible_hypertext_nlinks_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_accessible_name_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_accessible_parent_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_accessible_role_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_accessible_table_column_description_notify<F>(
&self,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_accessible_table_column_header_notify<F>(
&self,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_accessible_table_row_description_notify<F>(
&self,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_accessible_table_row_header_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_accessible_table_summary_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
fn connect_accessible_value_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Cast for T where
T: ObjectType,
impl<T> Cast for T where
T: ObjectType,
sourcefn upcast<T>(self) -> T where
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> T where
T: ObjectType,
Self: IsA<T>,
Upcasts an object to a superclass or interface T
. Read more
sourcefn upcast_ref<T>(&self) -> &T where
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &T where
T: ObjectType,
Self: IsA<T>,
Upcasts an object to a reference of its superclass or interface T
. Read more
sourcefn downcast<T>(self) -> Result<T, Self> where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast<T>(self) -> Result<T, Self> where
T: ObjectType,
Self: CanDowncast<T>,
Tries to downcast to a subclass or interface implementor T
. Read more
sourcefn downcast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Self: CanDowncast<T>,
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
sourcefn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
sourcefn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
sourceunsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
Casts to T
unconditionally. Read more
sourceunsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
Casts to &T
unconditionally. Read more
sourceimpl<U> IsSubclassableExt for U where
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for U where
U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
sourceimpl<T> ObjectExt for T where
T: ObjectType,
impl<T> ObjectExt for T where
T: ObjectType,
sourcefn is<U>(&self) -> bool where
U: StaticType,
fn is<U>(&self) -> bool where
U: StaticType,
Returns true
if the object is an instance of (can be cast to) T
.
sourcefn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
Returns the ObjectClass
of the object. Read more
sourcefn class_of<U>(&self) -> Option<&Class<U>> where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>> where
U: IsClass,
Returns the class of the object in the given type T
. Read more
sourcefn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
U: IsInterface,
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
U: IsInterface,
Returns the interface T
of the object. Read more
sourcefn try_set_property<V>(
&self,
property_name: &str,
value: V
) -> Result<(), BoolError> where
V: ToValue,
fn try_set_property<V>(
&self,
property_name: &str,
value: V
) -> Result<(), BoolError> where
V: ToValue,
Similar to Self::set_property
but fails instead of panicking.
sourcefn set_property<V>(&self, property_name: &str, value: V) where
V: ToValue,
fn set_property<V>(&self, property_name: &str, value: V) where
V: ToValue,
Sets the property property_name
of the object to value value
. Read more
sourcefn try_set_property_from_value(
&self,
property_name: &str,
value: &Value
) -> Result<(), BoolError>
fn try_set_property_from_value(
&self,
property_name: &str,
value: &Value
) -> Result<(), BoolError>
Similar to Self::set_property
but fails instead of panicking.
sourcefn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
Sets the property property_name
of the object to value value
. Read more
sourcefn try_set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
fn try_set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
Similar to Self::set_properties
but fails instead of panicking.
sourcefn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
Sets multiple properties of the object at once. Read more
sourcefn try_set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
fn try_set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
Similar to Self::set_properties_from_value
but fails instead of panicking.
sourcefn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
Sets multiple properties of the object at once. Read more
sourcefn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
V: 'static + for<'b> FromValue<'b>,
fn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
V: 'static + for<'b> FromValue<'b>,
Similar to Self::property
but fails instead of panicking.
sourcefn property<V>(&self, property_name: &str) -> V where
V: 'static + for<'b> FromValue<'b>,
fn property<V>(&self, property_name: &str) -> V where
V: 'static + for<'b> FromValue<'b>,
Gets the property property_name
of the object and cast it to the type V. Read more
sourcefn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
fn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
Similar to Self::property_value
but fails instead of panicking.
sourcefn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
Gets the property property_name
of the object. Read more
sourcefn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
Check if the object has a property property_name
of the given type_
. Read more
sourcefn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
Get the type of the property property_name
of this object. Read more
sourcefn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
Get the ParamSpec
of the property property_name
of this object.
sourcefn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
Return all ParamSpec
of the properties of this object.
sourcefn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
Freeze all property notifications until the return guard object is dropped. Read more
sourceunsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
Set arbitrary data on this object with the given key
. Read more
sourceunsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
Return previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
Set arbitrary data on this object with the given key
. Read more
sourceunsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
Return previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given key
. Read more
sourcefn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
sourcefn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
sourcefn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
sourcefn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
sourcefn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Similar to Self::connect
but fails instead of panicking.
sourcefn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Connect to the signal signal_name
on this object. Read more
sourcefn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Similar to Self::connect_id
but fails instead of panicking.
sourcefn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Connect to the signal signal_id
on this object. Read more
sourcefn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_local
but fails instead of panicking.
sourcefn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_name
on this object. Read more
sourcefn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_local_id
but fails instead of panicking.
sourcefn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_id
on this object. Read more
sourceunsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_unsafe
but fails instead of panicking.
sourceunsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_name
on this object. Read more
sourceunsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_unsafe_id
but fails instead of panicking.
sourcefn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure
but fails instead of panicking.
sourcefn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_name
on this object. Read more
sourcefn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure_id
but fails instead of panicking.
sourcefn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_id
on this object. Read more
sourcefn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
. Read more
sourceunsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_id
on this object. Read more
sourcefn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit
but fails instead of panicking.
sourcefn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
sourcefn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_with_values
but fails instead of panicking.
sourcefn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as Self::emit
but takes Value
for the arguments.
sourcefn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_by_name
but fails instead of panicking.
sourcefn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
sourcefn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_by_name_with_values
but fails instead of panicking.
sourcefn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
Emit signal by its name. Read more
sourcefn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_with_details
but fails instead of panicking.
sourcefn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
sourcefn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_with_details_and_values
but fails instead of panicking.
sourcefn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
Emit signal by signal id with details. Read more
sourcefn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
sourcefn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
Connect to the notify
signal of the object. Read more
sourcefn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
sourceunsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
sourcefn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
sourcefn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
sourcefn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
fn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
Bind property source_property
on this object to the target_property
on the target
object. Read more
sourceimpl<T> StaticTypeExt for T where
T: StaticType,
impl<T> StaticTypeExt for T where
T: StaticType,
sourcefn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.
sourceimpl<T> ToClosureReturnValue for T where
T: ToValue,
impl<T> ToClosureReturnValue for T where
T: ToValue,
fn to_closure_return_value(&self) -> Option<Value>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more