gdk4::prelude

Trait ToplevelExt

Source
pub trait ToplevelExt: IsA<Toplevel> + 'static {
Show 38 methods // Provided methods fn begin_move( &self, device: &impl IsA<Device>, button: i32, x: f64, y: f64, timestamp: u32, ) { ... } fn begin_resize( &self, edge: SurfaceEdge, device: Option<&impl IsA<Device>>, button: i32, x: f64, y: f64, timestamp: u32, ) { ... } fn focus(&self, timestamp: u32) { ... } fn state(&self) -> ToplevelState { ... } fn inhibit_system_shortcuts(&self, event: Option<impl AsRef<Event>>) { ... } fn lower(&self) -> bool { ... } fn minimize(&self) -> bool { ... } fn present(&self, layout: &ToplevelLayout) { ... } fn restore_system_shortcuts(&self) { ... } fn set_decorated(&self, decorated: bool) { ... } fn set_deletable(&self, deletable: bool) { ... } fn set_icon_list(&self, surfaces: &[Texture]) { ... } fn set_modal(&self, modal: bool) { ... } fn set_startup_id(&self, startup_id: &str) { ... } fn set_title(&self, title: &str) { ... } fn set_transient_for(&self, parent: &impl IsA<Surface>) { ... } fn show_window_menu(&self, event: impl AsRef<Event>) -> bool { ... } fn supports_edge_constraints(&self) -> bool { ... } fn titlebar_gesture(&self, gesture: TitlebarGesture) -> bool { ... } fn is_decorated(&self) -> bool { ... } fn is_deletable(&self) -> bool { ... } fn fullscreen_mode(&self) -> FullscreenMode { ... } fn set_fullscreen_mode(&self, fullscreen_mode: FullscreenMode) { ... } fn is_modal(&self) -> bool { ... } fn is_shortcuts_inhibited(&self) -> bool { ... } fn startup_id(&self) -> Option<GString> { ... } fn title(&self) -> Option<GString> { ... } fn transient_for(&self) -> Option<Surface> { ... } fn connect_decorated_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_deletable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_fullscreen_mode_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_icon_list_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_modal_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_shortcuts_inhibited_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_startup_id_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_state_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_title_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_transient_for_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... }
}
Expand description

Trait containing all Toplevel methods.

§Implementors

Toplevel

Provided Methods§

Source

fn begin_move( &self, device: &impl IsA<Device>, button: i32, x: f64, y: f64, timestamp: u32, )

Begins an interactive move operation.

You might use this function to implement draggable titlebars.

§device

the device used for the operation

§button

the button being used to drag, or 0 for a keyboard-initiated drag

§x

surface X coordinate of mouse click that began the drag

§y

surface Y coordinate of mouse click that began the drag

§timestamp

timestamp of mouse click that began the drag (use Event::time())

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fn begin_resize( &self, edge: SurfaceEdge, device: Option<&impl IsA<Device>>, button: i32, x: f64, y: f64, timestamp: u32, )

Begins an interactive resize operation.

You might use this function to implement a “window resize grip.”

§edge

the edge or corner from which the drag is started

§device

the device used for the operation

§button

the button being used to drag, or 0 for a keyboard-initiated drag

§x

surface X coordinate of mouse click that began the drag

§y

surface Y coordinate of mouse click that began the drag

§timestamp

timestamp of mouse click that began the drag (use Event::time())

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fn focus(&self, timestamp: u32)

Sets keyboard focus to @surface.

In most cases, gtk_window_present_with_time() should be used on a GtkWindow, rather than calling this function.

§timestamp

timestamp of the event triggering the surface focus

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fn state(&self) -> ToplevelState

Gets the bitwise or of the currently active surface state flags, from the ToplevelState enumeration.

§Returns

surface state bitfield

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fn inhibit_system_shortcuts(&self, event: Option<impl AsRef<Event>>)

Requests that the @self inhibit the system shortcuts.

This is asking the desktop environment/windowing system to let all keyboard events reach the surface, as long as it is focused, instead of triggering system actions.

If granted, the rerouting remains active until the default shortcuts processing is restored with restore_system_shortcuts(), or the request is revoked by the desktop environment, windowing system or the user.

A typical use case for this API is remote desktop or virtual machine viewers which need to inhibit the default system keyboard shortcuts so that the remote session or virtual host gets those instead of the local environment.

The windowing system or desktop environment may ask the user to grant or deny the request or even choose to ignore the request entirely.

The caller can be notified whenever the request is granted or revoked by listening to the shortcuts-inhibited property.

§event

the Event that is triggering the inhibit request, or None if none is available

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fn lower(&self) -> bool

Asks to lower the @self below other windows.

The windowing system may choose to ignore the request.

§Returns

true if the surface was lowered

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fn minimize(&self) -> bool

Asks to minimize the @self.

The windowing system may choose to ignore the request.

§Returns

true if the surface was minimized

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fn present(&self, layout: &ToplevelLayout)

Present @self after having processed the ToplevelLayout rules.

If the toplevel was previously not showing, it will be showed, otherwise it will change layout according to @layout.

GDK may emit the compute-size signal to let the user of this toplevel compute the preferred size of the toplevel surface.

Presenting is asynchronous and the specified layout parameters are not guaranteed to be respected.

§layout

the ToplevelLayout object used to layout

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fn restore_system_shortcuts(&self)

Restore default system keyboard shortcuts which were previously inhibited.

This undoes the effect of inhibit_system_shortcuts().

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fn set_decorated(&self, decorated: bool)

Sets the toplevel to be decorated.

Setting @decorated to false hints the desktop environment that the surface has its own, client-side decorations and does not need to have window decorations added.

§decorated

true to request decorations

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fn set_deletable(&self, deletable: bool)

Sets the toplevel to be deletable.

Setting @deletable to true hints the desktop environment that it should offer the user a way to close the surface.

§deletable

true to request a delete button

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fn set_icon_list(&self, surfaces: &[Texture])

Sets a list of icons for the surface.

One of these will be used to represent the surface in iconic form. The icon may be shown in window lists or task bars. Which icon size is shown depends on the window manager. The window manager can scale the icon but setting several size icons can give better image quality.

Note that some platforms don’t support surface icons.

§surfaces

A list of textures to use as icon, of different sizes

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fn set_modal(&self, modal: bool)

Sets the toplevel to be modal.

The application can use this hint to tell the window manager that a certain surface has modal behaviour. The window manager can use this information to handle modal surfaces in a special way.

You should only use this on surfaces for which you have previously called set_transient_for().

true if the surface is modal, false otherwise.

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fn set_startup_id(&self, startup_id: &str)

Sets the startup notification ID.

When using GTK, typically you should use gtk_window_set_startup_id() instead of this low-level function.

§startup_id

a string with startup-notification identifier

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fn set_title(&self, title: &str)

Sets the title of a toplevel surface.

The title maybe be displayed in the titlebar, in lists of windows, etc.

§title

title of @surface

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fn set_transient_for(&self, parent: &impl IsA<Surface>)

Sets a transient-for parent.

Indicates to the window manager that @surface is a transient dialog associated with the application surface @parent. This allows the window manager to do things like center @surface on @parent and keep @surface above @parent.

See gtk_window_set_transient_for() if you’re using GtkWindow.

§parent

another toplevel Surface

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fn show_window_menu(&self, event: impl AsRef<Event>) -> bool

Asks the windowing system to show the window menu.

The window menu is the menu shown when right-clicking the titlebar on traditional windows managed by the window manager. This is useful for windows using client-side decorations, activating it with a right-click on the window decorations.

§event

a Event to show the menu for

§Returns

true if the window menu was shown and false otherwise.

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fn supports_edge_constraints(&self) -> bool

Returns whether the desktop environment supports tiled window states.

§Returns

true if the desktop environment supports tiled window states

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fn titlebar_gesture(&self, gesture: TitlebarGesture) -> bool

Available on crate feature v4_4 only.

Performs a title bar gesture.

§gesture

a TitlebarGesture

§Returns

whether the gesture was performed

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fn is_decorated(&self) -> bool

Whether the window manager should add decorations.

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fn is_deletable(&self) -> bool

Whether the window manager should allow to close the surface.

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fn fullscreen_mode(&self) -> FullscreenMode

The fullscreen mode of the surface.

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fn set_fullscreen_mode(&self, fullscreen_mode: FullscreenMode)

The fullscreen mode of the surface.

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fn is_modal(&self) -> bool

Whether the surface is modal.

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fn is_shortcuts_inhibited(&self) -> bool

Whether the surface should inhibit keyboard shortcuts.

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fn startup_id(&self) -> Option<GString>

The startup ID of the surface.

See AppLaunchContext for more information about startup feedback.

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fn title(&self) -> Option<GString>

The title of the surface.

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fn transient_for(&self) -> Option<Surface>

The transient parent of the surface.

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fn connect_decorated_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_deletable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_fullscreen_mode_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_icon_list_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_modal_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_shortcuts_inhibited_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_startup_id_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_state_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_title_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_transient_for_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§