pub struct _GdkD3D12TextureClass { /* private fields */ }Auto Trait Implementations§
impl Freeze for _GdkD3D12TextureClass
impl RefUnwindSafe for _GdkD3D12TextureClass
impl !Send for _GdkD3D12TextureClass
impl !Sync for _GdkD3D12TextureClass
impl !Unpin for _GdkD3D12TextureClass
impl UnwindSafe for _GdkD3D12TextureClass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more