Struct gdk4::ToplevelSize [−][src]
#[repr(transparent)]pub struct ToplevelSize(_);
Expand description
The ToplevelSize
struct contains information that is useful
to compute the size of a toplevel.
Implementations
Retrieves the bounds the toplevel is placed within.
The bounds represent the largest size a toplevel may have while still being able to fit within some type of boundary. Depending on the backend, this may be equivalent to the dimensions of the work area or the monitor on which the window is being presented on, or something else that limits the way a toplevel can be presented.
Returns
bounds_width
return location for width
bounds_height
return location for height
Sets the minimum size of the toplevel.
The minimum size corresponds to the limitations the toplevel can be shrunk
to, without resulting in incorrect painting. A user of a Toplevel
should
calculate these given both the existing size, and the bounds retrieved from
the ToplevelSize
object.
The minimum size should be within the bounds (see
bounds()
).
min_width
the minimum width
min_height
the minimum height
Sets the shadows size of the toplevel.
The shadow width corresponds to the part of the computed surface size that would consist of the shadow margin surrounding the window, would there be any.
left
width of the left part of the shadow
right
width of the right part of the shadow
top
height of the top part of the shadow
bottom
height of the bottom part of the shadow