Trait gtk4::prelude::GestureSingleExt
source · pub trait GestureSingleExt: 'static {
fn button(&self) -> u32;
fn current_button(&self) -> u32;
fn current_sequence(&self) -> Option<EventSequence>;
fn is_exclusive(&self) -> bool;
fn is_touch_only(&self) -> bool;
fn set_button(&self, button: u32);
fn set_exclusive(&self, exclusive: bool);
fn set_touch_only(&self, touch_only: bool);
fn connect_button_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_exclusive_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_touch_only_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
}
Expand description
Trait containing all GestureSingle
methods.
Implementors
DragSource
, GestureClick
, GestureDrag
, GestureLongPress
, GestureSingle
, GestureStylus
, GestureSwipe
Required Methods§
Returns the button number @self listens for.
If this is 0, the gesture reacts to any button press.
Returns
The button number, or 0 for any button
Returns the button number currently interacting with @self, or 0 if there is none.
Returns
The current button number
sourcefn current_sequence(&self) -> Option<EventSequence>
fn current_sequence(&self) -> Option<EventSequence>
Returns the event sequence currently interacting with @self.
This is only meaningful if GestureExt::is_active()
returns true
.
Returns
the current sequence
sourcefn is_exclusive(&self) -> bool
fn is_exclusive(&self) -> bool
Gets whether a gesture is exclusive.
For more information, see set_exclusive()
.
Returns
Whether the gesture is exclusive
sourcefn is_touch_only(&self) -> bool
fn is_touch_only(&self) -> bool
Sets the button number @self listens to.
If non-0, every button press from a different button number will be ignored. Touch events implicitly match with button 1.
button
button number to listen to, or 0 for any button
sourcefn set_exclusive(&self, exclusive: bool)
fn set_exclusive(&self, exclusive: bool)
sourcefn set_touch_only(&self, touch_only: bool)
fn set_touch_only(&self, touch_only: bool)
Sets whether to handle only touch events.
If @touch_only is true
, @self will only handle events of type
GDK_TOUCH_BEGIN
, GDK_TOUCH_UPDATE
or GDK_TOUCH_END
. If false
,
mouse events will be handled too.
touch_only
whether @self handles only touch events