pub trait CellLayoutImpl: ObjectImpl {
    fn add_attribute<R: IsA<CellRenderer>>(
        &self,
        cell: &R,
        attribute: &str,
        column: i32
    ) { ... } fn clear_attributes<R: IsA<CellRenderer>>(&self, cell: &R) { ... } fn cells(&self) -> Vec<CellRenderer> { ... } fn set_cell_data_func<R: IsA<CellRenderer>>(
        &self,
        cell: &R,
        callback: Option<CellLayoutDataCallback>
    ) { ... } fn reorder<R: IsA<CellRenderer>>(&self, cell: &R, position: i32) { ... } fn clear(&self) { ... } fn pack_start<R: IsA<CellRenderer>>(&self, cell: &R, expand: bool) { ... } fn pack_end<R: IsA<CellRenderer>>(&self, cell: &R, expand: bool) { ... } fn area(&self) -> Option<CellArea> { ... } }

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