pub trait CellLayoutImpl: ObjectImpl {
fn add_attribute<R: IsA<CellRenderer>>(
&self,
cell: &R,
attribute: &str,
column: i32
) { ... }
fn clear_attributes<R: IsA<CellRenderer>>(&self, cell: &R) { ... }
fn cells(&self) -> Vec<CellRenderer> { ... }
fn set_cell_data_func<R: IsA<CellRenderer>>(
&self,
cell: &R,
callback: Option<CellLayoutDataCallback>
) { ... }
fn reorder<R: IsA<CellRenderer>>(&self, cell: &R, position: i32) { ... }
fn clear(&self) { ... }
fn pack_start<R: IsA<CellRenderer>>(&self, cell: &R, expand: bool) { ... }
fn pack_end<R: IsA<CellRenderer>>(&self, cell: &R, expand: bool) { ... }
fn area(&self) -> Option<CellArea> { ... }
}