Struct gdk4::PopupLayout
source · #[repr(transparent)]pub struct PopupLayout { /* private fields */ }
Expand description
The PopupLayout
struct contains information that is
necessary position a Popup
relative to its parent.
The positioning requires a negotiation with the windowing system, since it depends on external constraints, such as the position of the parent surface, and the screen dimensions.
The basic ingredients are a rectangle on the parent surface, and the anchor on both that rectangle and the popup. The anchors specify a side or corner to place next to each other.
For cases where placing the anchors next to each other would make the popup extend offscreen, the layout includes some hints for how to resolve this problem. The hints may suggest to flip the anchor position to the other side, or to ‘slide’ the popup along a side, or to resize it.
These hints may be combined.
Ultimatively, it is up to the windowing system to determine the position
and size of the popup. You can learn about the result by calling
PopupExt::position_x()
, PopupExt::position_y()
,
PopupExt::rect_anchor()
and PopupExt::surface_anchor()
after the popup has been presented. This can be used to adjust the rendering.
For example, Gtk::Popover
changes its arrow position accordingly.
But you have to be careful avoid changing the size of the popover, or it
has to be presented again.
Implementations§
source§impl PopupLayout
impl PopupLayout
source§impl PopupLayout
impl PopupLayout
sourcepub fn new(
anchor_rect: &Rectangle,
rect_anchor: Gravity,
surface_anchor: Gravity
) -> PopupLayout
pub fn new( anchor_rect: &Rectangle, rect_anchor: Gravity, surface_anchor: Gravity ) -> PopupLayout
Create a popup layout description.
Used together with PopupExt::present()
to describe how a popup
surface should be placed and behave on-screen.
@anchor_rect is relative to the top-left corner of the surface’s parent. @rect_anchor and @surface_anchor determine anchor points on @anchor_rect and surface to pin together.
The position of @anchor_rect’s anchor point can optionally be offset using
set_offset()
, which is equivalent to offsetting the
position of surface.
anchor_rect
the anchor Rectangle
to align @surface with
rect_anchor
the point on @anchor_rect to align with @surface’s anchor point
surface_anchor
the point on @surface to align with @rect’s anchor point
Returns
newly created instance of PopupLayout
pub fn copy(&self) -> PopupLayout
sourcepub fn anchor_hints(&self) -> AnchorHints
pub fn anchor_hints(&self) -> AnchorHints
sourcepub fn anchor_rect(&self) -> Rectangle
pub fn anchor_rect(&self) -> Rectangle
sourcepub fn rect_anchor(&self) -> Gravity
pub fn rect_anchor(&self) -> Gravity
sourcepub fn surface_anchor(&self) -> Gravity
pub fn surface_anchor(&self) -> Gravity
sourcepub fn set_anchor_hints(&self, anchor_hints: AnchorHints)
pub fn set_anchor_hints(&self, anchor_hints: AnchorHints)
Set new anchor hints.
The set @anchor_hints determines how @surface will be moved
if the anchor points cause it to move off-screen. For example,
AnchorHints::FLIP_X
will replace Gravity::NorthWest
with
Gravity::NorthEast
and vice versa if @surface extends
beyond the left or right edges of the monitor.
anchor_hints
the new AnchorHints
sourcepub fn set_anchor_rect(&self, anchor_rect: &Rectangle)
pub fn set_anchor_rect(&self, anchor_rect: &Rectangle)
sourcepub fn set_offset(&self, dx: i32, dy: i32)
pub fn set_offset(&self, dx: i32, dy: i32)
sourcepub fn set_rect_anchor(&self, anchor: Gravity)
pub fn set_rect_anchor(&self, anchor: Gravity)
sourcepub fn set_shadow_width(&self, left: i32, right: i32, top: i32, bottom: i32)
Available on crate feature v4_2
only.
pub fn set_shadow_width(&self, left: i32, right: i32, top: i32, bottom: i32)
v4_2
only.Sets the shadow width of the popup.
The shadow width corresponds to the part of the computed surface size that would consist of the shadow margin surrounding the window, would there be any.
left
width of the left part of the shadow
right
width of the right part of the shadow
top
height of the top part of the shadow
bottom
height of the bottom part of the shadow
sourcepub fn set_surface_anchor(&self, anchor: Gravity)
pub fn set_surface_anchor(&self, anchor: Gravity)
Trait Implementations§
source§impl Clone for PopupLayout
impl Clone for PopupLayout
source§impl Debug for PopupLayout
impl Debug for PopupLayout
source§impl From<PopupLayout> for Value
impl From<PopupLayout> for Value
source§fn from(s: PopupLayout) -> Self
fn from(s: PopupLayout) -> Self
source§impl HasParamSpec for PopupLayout
impl HasParamSpec for PopupLayout
type ParamSpec = ParamSpecBoxed
§type SetValue = PopupLayout
type SetValue = PopupLayout
type BuilderFn = fn(_: &str) -> ParamSpecBoxedBuilder<'_, PopupLayout>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for PopupLayout
impl Hash for PopupLayout
source§impl Ord for PopupLayout
impl Ord for PopupLayout
source§fn cmp(&self, other: &PopupLayout) -> Ordering
fn cmp(&self, other: &PopupLayout) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
source§impl PartialEq<PopupLayout> for PopupLayout
impl PartialEq<PopupLayout> for PopupLayout
source§impl PartialOrd<PopupLayout> for PopupLayout
impl PartialOrd<PopupLayout> for PopupLayout
source§fn partial_cmp(&self, other: &PopupLayout) -> Option<Ordering>
fn partial_cmp(&self, other: &PopupLayout) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for PopupLayout
impl StaticType for PopupLayout
source§fn static_type() -> Type
fn static_type() -> Type
Self
.